「PC データ置き場/Tyranny of Dragons キャンペーン PC」の編集履歴(バックアップ)一覧はこちら
追加された行は緑色になります。
削除された行は赤色になります。
PPP TyrannyOfDragons キャンペーン用キャラクター。
----
&big(){&bold(){Serapina Berrygrow ( セラピナ・ベリーグロウ )}}
&big(){&bold(){&underdot(#5555ff,2px){ Race }}}
&bold(){Halfling, lightfoot}
&big(){&bold(){&underdot(#5555ff,2px){ Alignment }}}
&bold(){Neutral Good}
&big(){&bold(){&underdot(#5555ff,2px){ Experience / Next Level }}}
&bold(){ 6,500 / 6,500 xp}
&big(){&bold(){&underdot(#5555ff,2px){ Classes / Level }}}
&bold(){Rogue} 5
&big(){&bold(){&underdot(#5555ff,2px){ Background }}}
&bold(){Soldier}
&big(){&bold(){&underdot(#5555ff,2px){ Hit Points }}}
&bold(){33} = 8 + 5 + 5 + 5 + 5 + 5 CON Mod. ( = + 1 CON × 5Lv. )
&big(){&bold(){&underdot(#5555ff,2px){ Ability Scores }}}
|【|CENTER:STR|】|RIGHT:10|(|CENTER:+|RIGHT: 0|)|=|RIGHT:10|( 2pts. )| |
|【|CENTER:CON|】|RIGHT:12|(|CENTER:+|RIGHT: 1|)|=|RIGHT:12|( 4pts. )| |
|【|CENTER:DEX|】|RIGHT:16|(|CENTER:+|RIGHT: 3|)|=|RIGHT:14|( 7pts. )|+ 2 Racial|
|【|CENTER:INT|】|RIGHT:13|(|CENTER:+|RIGHT: 1|)|=|RIGHT:13|( 5pts. )| |
|【|CENTER:WIS|】|RIGHT:12|(|CENTER:+|RIGHT: 1|)|=|RIGHT:12|( 4pts. )| |
|【|CENTER:CHA|】|RIGHT:14|(|CENTER:+|RIGHT: 2|)|=|RIGHT:13|( 5pts. )|+ 1 Racial|
&big(){&bold(){&underdot(#5555ff,2px){ Initiative & Move Speed }}}
|&bold(){Initiative}|:|+ 3 = + 3 DEX|
|&bold(){Land Speed}|:|25 feet. ( Base 25 feet. )|
&big(){&bold(){&underdot(#5555ff,2px){ Armor Class }}}
&bold(){15} = 10 + 3 DEX + 2 Studded Leather
&big(){&bold(){&underdot(#5555ff,2px){ Saving Throws }}}
|【|CENTER:STR|】 |+|RIGHT:0|( = + 0|CENTER:STR|)|
|【|CENTER:CON|】 |+|RIGHT:1|( = + 1|CENTER:CON|)|
|【|CENTER:DEX|】 |+|RIGHT:6|( = + 3|CENTER:DEX|+ 3 Proficiency )|
|【|CENTER:INT|】 |+|RIGHT:4|( = + 1|CENTER:INT|+ 3 Proficiency )|
|【|CENTER:WIS|】 |+|RIGHT:1|( = + 1|CENTER:WIS|)|
|【|CENTER:CHA|】 |+|RIGHT:2|( = + 2|CENTER:CHA|)|
※ You have advantage on saving throws against being frightened. ( Halfling Racial Trait )
&big(){&bold(){&underdot(#5555ff,2px){ Skills }}}
|Strength |○|Athletics |:|+|RIGHT: 3|( = + 0|CENTER:STR|+ 3 Proficiency )|
|Dexterity |○|Acrobatics |:|+|RIGHT: 6|( = + 3|CENTER:DEX|+ 3 Proficiency )|
| | |Sleight of Hand|:|+|RIGHT: 3|( = + 3|CENTER:DEX|)|
| |◎|Stealth |:|+|RIGHT: 9|( = + 3|CENTER:DEX|+ 3 Proficiency + 3 Proficiency )|
|Intelligence| |Arcana |:|+|RIGHT: 1|( = + 1|CENTER:INT|)|
| | |History |:|+|RIGHT: 1|( = + 1|CENTER:INT|)|
| |○|Investigation |:|+|RIGHT: 4|( = + 1|CENTER:INT|+ 3 Proficiency )|
| | |Nature |:|+|RIGHT: 1|( = + 1|CENTER:INT|)|
| | |Religion |:|+|RIGHT: 1|( = + 1|CENTER:INT|)|
|Wisdom | |Animal Handling|:|+|RIGHT: 1|( = + 1|CENTER:WIS|)|
| |○|Insight |:|+|RIGHT: 4|( = + 1|CENTER:WIS|+ 3 Proficiency )|
| | |Medicine |:|+|RIGHT: 1|( = + 1|CENTER:WIS|)|
| |○|Perception |:|+|RIGHT: 4|( = + 1|CENTER:WIS|+ 3 Proficiency )|
| | |Survival |:|+|RIGHT: 1|( = + 1|CENTER:WIS|)|
|Charisma |○|Deception |:|+|RIGHT: 5|( = + 2|CENTER:CHA|+ 3 Proficiency )|
| |○|Intimidation |:|+|RIGHT: 5|( = + 2|CENTER:CHA|+ 3 Proficiency )|
| | |Performance |:|+|RIGHT: 2|( = + 2|CENTER:CHA|)|
| |○|Persuasion |:|+|RIGHT: 5|( = + 2|CENTER:CHA|+ 3 Proficiency )|
|Tools |◎|Thieve's Tools |:|+|RIGHT: 6|>|>|( = 3 Proficiency + 3 Proficiency )|
&big(){&bold(){&underdot(#5555ff,2px){ Proficiencies }}}
|>|>|&bold(){Proficiency Bonus} + 3|
|&bold(){Armor }|:|Light Armor|
|&bold(){Weapons}|:|Simple Weapons, Hand Crossbows, Longswords, Rapiers, Shortswords|
|&bold(){Tools }|:|Thieve's Tools, One type of gaming set, Vehicles ( land )|
&big(){&bold(){&underdot(#5555ff,2px){ Traits }}}
|&bold(){Halfling, Lighthood }|&bold(){Ability Score Increases}|:|+ 2 DEX, + 1 CHA|
|~ |&bold(){Size } |:|Small|
|~ |&bold(){Speed} |:|25feet.|
|~ |&bold(){Lucky} |:|When you roll a 1 on an attack roll, ability check, or |
|~ |~ |~ |saving throw, you can reroll the die and must use the new roll.|
|~ |&bold(){Brave} |:|You have advantage on saving throws against being frightened.|
|~ |&bold(){Halfling Nimbleness} |:|You can move through the space of any creature that is of a size|
|~ |~ |~ |larger than yours.|
|~ |&bold(){Naturally Stealthy} |:|You can attempt to hide even when you are obscured only by|
|~ |~ |~ |a creature that is at least one size larger than you.|
|~ |&bold(){Languages} |:|Common, Halfling|
|&bold(){Rogue, Arcane Trickstar}|&bold(){Expertise} |:|Choose two of your skill proficiencies, or one of your skill|
|~ |~ |~ |proficiencies and your proficiency with thieves’ tools. |
|~ |~ |~ |Your proficiency bonus is doubled for any ability check you|
|~ |~ |~ |make that uses either of the chosen proficiencies.|
|~ |&bold(){Sneak Attack} |:|Once per turn, you can deal an extra 1d6 damage to one creature|
|~ |~ |~ |you hit with an attack if you have advantage on the attack roll.|
|~ |~ |~ |The attack must use a finesse or a ranged weapon.|
|~ |~ |~ |You don't need advantage on the attack roll if another enemy of|
|~ |~ |~ |the target is within 5 feet of it, that enemy isn't incapacitated,|
|~ |~ |~ |and you don't have disadvantage on the attack roll.|
|~ |&bold(){Thieve's Cant} |:|See Description|
|~ |&bold(){Cunning Action} |:|Your quick thinking and agility allow you to move and act quickly.|
|~ |~ |~ |You can take a bonus action on each of your turns in combat.|
|~ |~ |~ |This action can be used only to take the Dash, Disengage, or Hide action.|
|~ |&bold(){Uncanny Dodge} |:|When an attacker that you can see hits you with an attack,|
|~ |~ |~ |you can use your reaction to halve the attack’s damage against you.|
|~ |&bold(){Rougish Archetype} |:||
&big(){&bold(){&underdot(#5555ff,2px){ Equipments }}}
Rapier
Dagger x 2
Shortbow ( 80ft. / 320ft. )
Arrow x 28
Studded Leather
Thieve's Tools
Dungeoneer's Pack
Bedroll
An insignia of rank, a trophy taken from fallen enemy ( a dagger, broken blade, or piece of a banner )
Set of bone dice or deck of cards
Set of common clothes
Belt Pouch
14 gp
----
PPP TyrannyOfDragons キャンペーン用キャラクター。
----
&big(){&bold(){Serapina Berrygrow ( セラピナ・ベリーグロウ )}}
&big(){&bold(){&underdot(#5555ff,2px){ Race }}}
&bold(){Halfling, lightfoot}
&big(){&bold(){&underdot(#5555ff,2px){ Alignment }}}
&bold(){Neutral Good}
&big(){&bold(){&underdot(#5555ff,2px){ Experience / Next Level }}}
&bold(){ 6,500 / 6,500 xp}
&big(){&bold(){&underdot(#5555ff,2px){ Classes / Level }}}
&bold(){Rogue} 5
&big(){&bold(){&underdot(#5555ff,2px){ Background }}}
&bold(){Soldier}
&big(){&bold(){&underdot(#5555ff,2px){ Hit Points }}}
&bold(){33} = 8 + 5 + 5 + 5 + 5 + 5 CON Mod. ( = + 1 CON × 5Lv. )
&big(){&bold(){&underdot(#5555ff,2px){ Ability Scores }}}
|【|CENTER:STR|】|RIGHT:10|(|CENTER:+|RIGHT: 0|)|=|RIGHT:10|( 2pts. )| |
|【|CENTER:CON|】|RIGHT:12|(|CENTER:+|RIGHT: 1|)|=|RIGHT:12|( 4pts. )| |
|【|CENTER:DEX|】|RIGHT:16|(|CENTER:+|RIGHT: 3|)|=|RIGHT:14|( 7pts. )|+ 2 Racial|
|【|CENTER:INT|】|RIGHT:13|(|CENTER:+|RIGHT: 1|)|=|RIGHT:13|( 5pts. )| |
|【|CENTER:WIS|】|RIGHT:12|(|CENTER:+|RIGHT: 1|)|=|RIGHT:12|( 4pts. )| |
|【|CENTER:CHA|】|RIGHT:14|(|CENTER:+|RIGHT: 2|)|=|RIGHT:13|( 5pts. )|+ 1 Racial|
&big(){&bold(){&underdot(#5555ff,2px){ Initiative & Move Speed }}}
|&bold(){Initiative}|:|+ 3 = + 3 DEX|
|&bold(){Land Speed}|:|25 feet. ( Base 25 feet. )|
&big(){&bold(){&underdot(#5555ff,2px){ Armor Class }}}
&bold(){15} = 10 + 3 DEX + 2 Studded Leather
&big(){&bold(){&underdot(#5555ff,2px){ Saving Throws }}}
|【|CENTER:STR|】 |+|RIGHT:0|( = + 0|CENTER:STR|)|
|【|CENTER:CON|】 |+|RIGHT:1|( = + 1|CENTER:CON|)|
|【|CENTER:DEX|】 |+|RIGHT:6|( = + 3|CENTER:DEX|+ 3 Proficiency )|
|【|CENTER:INT|】 |+|RIGHT:4|( = + 1|CENTER:INT|+ 3 Proficiency )|
|【|CENTER:WIS|】 |+|RIGHT:1|( = + 1|CENTER:WIS|)|
|【|CENTER:CHA|】 |+|RIGHT:2|( = + 2|CENTER:CHA|)|
※ You have advantage on saving throws against being frightened. ( Halfling Racial Trait )
&big(){&bold(){&underdot(#5555ff,2px){ Skills }}}
|Strength |○|Athletics |:|+|RIGHT: 3|( = + 0|CENTER:STR|+ 3 Proficiency )|
|Dexterity |○|Acrobatics |:|+|RIGHT: 6|( = + 3|CENTER:DEX|+ 3 Proficiency )|
| | |Sleight of Hand|:|+|RIGHT: 3|( = + 3|CENTER:DEX|)|
| |◎|Stealth |:|+|RIGHT: 9|( = + 3|CENTER:DEX|+ 3 Proficiency + 3 Proficiency )|
|Intelligence| |Arcana |:|+|RIGHT: 1|( = + 1|CENTER:INT|)|
| | |History |:|+|RIGHT: 1|( = + 1|CENTER:INT|)|
| |○|Investigation |:|+|RIGHT: 4|( = + 1|CENTER:INT|+ 3 Proficiency )|
| | |Nature |:|+|RIGHT: 1|( = + 1|CENTER:INT|)|
| | |Religion |:|+|RIGHT: 1|( = + 1|CENTER:INT|)|
|Wisdom | |Animal Handling|:|+|RIGHT: 1|( = + 1|CENTER:WIS|)|
| |○|Insight |:|+|RIGHT: 4|( = + 1|CENTER:WIS|+ 3 Proficiency )|
| | |Medicine |:|+|RIGHT: 1|( = + 1|CENTER:WIS|)|
| |○|Perception |:|+|RIGHT: 4|( = + 1|CENTER:WIS|+ 3 Proficiency )|
| | |Survival |:|+|RIGHT: 1|( = + 1|CENTER:WIS|)|
|Charisma |○|Deception |:|+|RIGHT: 5|( = + 2|CENTER:CHA|+ 3 Proficiency )|
| |○|Intimidation |:|+|RIGHT: 5|( = + 2|CENTER:CHA|+ 3 Proficiency )|
| | |Performance |:|+|RIGHT: 2|( = + 2|CENTER:CHA|)|
| |○|Persuasion |:|+|RIGHT: 5|( = + 2|CENTER:CHA|+ 3 Proficiency )|
|Tools |◎|Thieve's Tools |:|+|RIGHT: 6|>|>|( = 3 Proficiency + 3 Proficiency )|
&big(){&bold(){&underdot(#5555ff,2px){ Proficiencies }}}
|>|>|&bold(){Proficiency Bonus} + 3|
|&bold(){Armor }|:|Light Armor|
|&bold(){Weapons}|:|Simple Weapons, Hand Crossbows, Longswords, Rapiers, Shortswords|
|&bold(){Tools }|:|Thieve's Tools, One type of gaming set, Vehicles ( land )|
&big(){&bold(){&underdot(#5555ff,2px){ Traits }}}
|&bold(){Halfling, Lighthood }|&bold(){Ability Score Increases}|:|+ 2 DEX, + 1 CHA|
|~ |&bold(){Size } |:|Small|
|~ |&bold(){Speed} |:|25feet.|
|~ |&bold(){Lucky} |:|When you roll a 1 on an attack roll, ability check, or |
|~ |~ |~ |saving throw, you can reroll the die and must use the new roll.|
|~ |&bold(){Brave} |:|You have advantage on saving throws against being frightened.|
|~ |&bold(){Halfling Nimbleness} |:|You can move through the space of any creature that is of a size|
|~ |~ |~ |larger than yours.|
|~ |&bold(){Naturally Stealthy} |:|You can attempt to hide even when you are obscured only by|
|~ |~ |~ |a creature that is at least one size larger than you.|
|~ |&bold(){Languages} |:|Common, Halfling|
|&bold(){Rogue, Arcane Trickstar}|&bold(){Expertise} |:|Choose two of your skill proficiencies, or one of your skill|
|~ |~ |~ |proficiencies and your proficiency with thieves’ tools. |
|~ |~ |~ |Your proficiency bonus is doubled for any ability check you|
|~ |~ |~ |make that uses either of the chosen proficiencies.|
|~ |&bold(){Sneak Attack} |:|Once per turn, you can deal an extra 1d6 damage to one creature|
|~ |~ |~ |you hit with an attack if you have advantage on the attack roll.|
|~ |~ |~ |The attack must use a finesse or a ranged weapon.|
|~ |~ |~ |You don't need advantage on the attack roll if another enemy of|
|~ |~ |~ |the target is within 5 feet of it, that enemy isn't incapacitated,|
|~ |~ |~ |and you don't have disadvantage on the attack roll.|
|~ |&bold(){Thieve's Cant} |:|See Description|
|~ |&bold(){Cunning Action} |:|Your quick thinking and agility allow you to move and act quickly.|
|~ |~ |~ |You can take a bonus action on each of your turns in combat.|
|~ |~ |~ |This action can be used only to take the Dash, Disengage, or Hide action.|
|~ |&bold(){Uncanny Dodge} |:|When an attacker that you can see hits you with an attack,|
|~ |~ |~ |you can use your reaction to halve the attack’s damage against you.|
|~ |&bold(){Rougish Archetype} |:||
&big(){&bold(){&underdot(#5555ff,2px){ Equipments }}}
Rapier
Dagger x 2
Shortbow ( 80ft. / 320ft. )
Arrow x 34
Studded Leather
Thieve's Tools
Dungeoneer's Pack
Bedroll
An insignia of rank, a trophy taken from fallen enemy ( a dagger, broken blade, or piece of a banner )
Set of bone dice or deck of cards
Set of common clothes
Belt Pouch
14 gp
----