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PPP TyrannyOfDragons キャンペーン用キャラクター。 ---- &big(){&bold(){Serapina Berrygrow ( セラピナ・ベリーグロウ )}} &big(){&bold(){&underdot(#5555ff,2px){ Race }}}  &bold(){Halfling, lightfoot} &big(){&bold(){&underdot(#5555ff,2px){ Alignment }}}  &bold(){Neutral Good} &big(){&bold(){&underdot(#5555ff,2px){ Experience / Next Level }}}  &bold(){ 6,500 / 6,500 xp} &big(){&bold(){&underdot(#5555ff,2px){ Classes / Level }}}  &bold(){Rogue} 5 &big(){&bold(){&underdot(#5555ff,2px){ Background }}}  &bold(){Soldier} &big(){&bold(){&underdot(#5555ff,2px){ Hit Points }}}  &bold(){33} = 8 + 5 + 5 + 5 + 5 + 5 CON Mod. ( = + 1 CON × 5Lv. ) &big(){&bold(){&underdot(#5555ff,2px){ Ability Scores }}} |【|CENTER:STR|】|RIGHT:10|(|CENTER:+|RIGHT: 0|)|=|RIGHT:10|( 2pts. )| | |【|CENTER:CON|】|RIGHT:12|(|CENTER:+|RIGHT: 1|)|=|RIGHT:12|( 4pts. )| | |【|CENTER:DEX|】|RIGHT:16|(|CENTER:+|RIGHT: 3|)|=|RIGHT:14|( 7pts. )|+ 2 Racial| |【|CENTER:INT|】|RIGHT:13|(|CENTER:+|RIGHT: 1|)|=|RIGHT:13|( 5pts. )| | |【|CENTER:WIS|】|RIGHT:12|(|CENTER:+|RIGHT: 1|)|=|RIGHT:12|( 4pts. )| | |【|CENTER:CHA|】|RIGHT:14|(|CENTER:+|RIGHT: 2|)|=|RIGHT:13|( 5pts. )|+ 1 Racial| &big(){&bold(){&underdot(#5555ff,2px){ Initiative & Move Speed }}} |&bold(){Initiative}|:|+ 3 = + 3 DEX| |&bold(){Land Speed}|:|25 feet. ( Base 25 feet. )| &big(){&bold(){&underdot(#5555ff,2px){ Armor Class }}}  &bold(){15} = 10 + 3 DEX + 2 Studded Leather &big(){&bold(){&underdot(#5555ff,2px){ Saving Throws }}} |【|CENTER:STR|】 |+|RIGHT:0|( = + 0|CENTER:STR|)| |【|CENTER:CON|】 |+|RIGHT:1|( = + 1|CENTER:CON|)| |【|CENTER:DEX|】 |+|RIGHT:6|( = + 3|CENTER:DEX|+ 3 Proficiency )| |【|CENTER:INT|】 |+|RIGHT:4|( = + 1|CENTER:INT|+ 3 Proficiency )| |【|CENTER:WIS|】 |+|RIGHT:1|( = + 1|CENTER:WIS|)| |【|CENTER:CHA|】 |+|RIGHT:2|( = + 2|CENTER:CHA|)| ※ You have advantage on saving throws against being frightened. ( Halfling Racial Trait ) &big(){&bold(){&underdot(#5555ff,2px){ Skills }}} |Strength |○|Athletics |:|+|RIGHT: 3|( = + 0|CENTER:STR|+ 3 Proficiency )| |Dexterity |○|Acrobatics |:|+|RIGHT: 6|( = + 3|CENTER:DEX|+ 3 Proficiency )| | | |Sleight of Hand|:|+|RIGHT: 3|( = + 3|CENTER:DEX|)| | |◎|Stealth |:|+|RIGHT: 9|( = + 3|CENTER:DEX|+ 3 Proficiency + 3 Proficiency )| |Intelligence| |Arcana |:|+|RIGHT: 1|( = + 1|CENTER:INT|)| | | |History |:|+|RIGHT: 1|( = + 1|CENTER:INT|)| | |○|Investigation |:|+|RIGHT: 4|( = + 1|CENTER:INT|+ 3 Proficiency )| | | |Nature |:|+|RIGHT: 1|( = + 1|CENTER:INT|)| | | |Religion |:|+|RIGHT: 1|( = + 1|CENTER:INT|)| |Wisdom | |Animal Handling|:|+|RIGHT: 1|( = + 1|CENTER:WIS|)| | |○|Insight |:|+|RIGHT: 4|( = + 1|CENTER:WIS|+ 3 Proficiency )| | | |Medicine |:|+|RIGHT: 1|( = + 1|CENTER:WIS|)| | |○|Perception |:|+|RIGHT: 4|( = + 1|CENTER:WIS|+ 3 Proficiency )| | | |Survival |:|+|RIGHT: 1|( = + 1|CENTER:WIS|)| |Charisma |○|Deception |:|+|RIGHT: 5|( = + 2|CENTER:CHA|+ 3 Proficiency )| | |○|Intimidation |:|+|RIGHT: 5|( = + 2|CENTER:CHA|+ 3 Proficiency )| | | |Performance |:|+|RIGHT: 2|( = + 2|CENTER:CHA|)| | |○|Persuasion |:|+|RIGHT: 5|( = + 2|CENTER:CHA|+ 3 Proficiency )| |Tools |◎|Thieve's Tools |:|+|RIGHT: 6|>|>|( = 3 Proficiency + 3 Proficiency )| &big(){&bold(){&underdot(#5555ff,2px){ Proficiencies }}} |>|>|&bold(){Proficiency Bonus} + 3| |&bold(){Armor }|:|Light Armor| |&bold(){Weapons}|:|Simple Weapons, Hand Crossbows, Longswords, Rapiers, Shortswords| |&bold(){Tools }|:|Thieve's Tools, One type of gaming set, Vehicles ( land )| &big(){&bold(){&underdot(#5555ff,2px){ Traits }}} |&bold(){Halfling, Lighthood }|&bold(){Ability Score Increases}|:|+ 2 DEX, + 1 CHA| |~ |&bold(){Size } |:|Small| |~ |&bold(){Speed} |:|25feet.| |~ |&bold(){Lucky} |:|When you roll a 1 on an attack roll, ability check, or | |~ |~ |~ |saving throw, you can reroll the die and must use the new roll.| |~ |&bold(){Brave} |:|You have advantage on saving throws against being frightened.| |~ |&bold(){Halfling Nimbleness} |:|You can move through the space of any creature that is of a size| |~ |~ |~ |larger than yours.| |~ |&bold(){Naturally Stealthy} |:|You can attempt to hide even when you are obscured only by| |~ |~ |~ |a creature that is at least one size larger than you.| |~ |&bold(){Languages} |:|Common, Halfling| |&bold(){Rogue, Arcane Trickstar}|&bold(){Expertise} |:|Choose two of your skill proficiencies, or one of your skill| |~ |~ |~ |proficiencies and your proficiency with thieves’ tools. | |~ |~ |~ |Your proficiency bonus is doubled for any ability check you| |~ |~ |~ |make that uses either of the chosen proficiencies.| |~ |&bold(){Sneak Attack} |:|Once per turn, you can deal an extra 1d6 damage to one creature| |~ |~ |~ |you hit with an attack if you have advantage on the attack roll.| |~ |~ |~ |The attack must use a finesse or a ranged weapon.| |~ |~ |~ |You don't need advantage on the attack roll if another enemy of| |~ |~ |~ |the target is within 5 feet of it, that enemy isn't incapacitated,| |~ |~ |~ |and you don't have disadvantage on the attack roll.| |~ |&bold(){Thieve's Cant} |:|See Description| |~ |&bold(){Cunning Action} |:|Your quick thinking and agility allow you to move and act quickly.| |~ |~ |~ |You can take a bonus action on each of your turns in combat.| |~ |~ |~ |This action can be used only to take the Dash, Disengage, or Hide action.| |~ |&bold(){Uncanny Dodge} |:|When an attacker that you can see hits you with an attack,| |~ |~ |~ |you can use your reaction to halve the attack’s damage against you.| |~ |&bold(){Rougish Archetype} |:|| &big(){&bold(){&underdot(#5555ff,2px){ Equipments }}} Rapier Dagger x 2 Shortbow ( 80ft. / 320ft. ) Arrow x 28 Studded Leather Thieve's Tools Dungeoneer's Pack Bedroll An insignia of rank, a trophy taken from fallen enemy ( a dagger, broken blade, or piece of a banner ) Set of bone dice or deck of cards Set of common clothes Belt Pouch 14 gp ----
PPP TyrannyOfDragons キャンペーン用キャラクター。 ---- &big(){&bold(){Serapina Berrygrow ( セラピナ・ベリーグロウ )}} &big(){&bold(){&underdot(#5555ff,2px){ Race }}}  &bold(){Halfling, lightfoot} &big(){&bold(){&underdot(#5555ff,2px){ Alignment }}}  &bold(){Neutral Good} &big(){&bold(){&underdot(#5555ff,2px){ Experience / Next Level }}}  &bold(){ 6,500 / 6,500 xp} &big(){&bold(){&underdot(#5555ff,2px){ Classes / Level }}}  &bold(){Rogue} 5 &big(){&bold(){&underdot(#5555ff,2px){ Background }}}  &bold(){Soldier} &big(){&bold(){&underdot(#5555ff,2px){ Hit Points }}}  &bold(){33} = 8 + 5 + 5 + 5 + 5 + 5 CON Mod. ( = + 1 CON × 5Lv. ) &big(){&bold(){&underdot(#5555ff,2px){ Ability Scores }}} |【|CENTER:STR|】|RIGHT:10|(|CENTER:+|RIGHT: 0|)|=|RIGHT:10|( 2pts. )| | |【|CENTER:CON|】|RIGHT:12|(|CENTER:+|RIGHT: 1|)|=|RIGHT:12|( 4pts. )| | |【|CENTER:DEX|】|RIGHT:16|(|CENTER:+|RIGHT: 3|)|=|RIGHT:14|( 7pts. )|+ 2 Racial| |【|CENTER:INT|】|RIGHT:13|(|CENTER:+|RIGHT: 1|)|=|RIGHT:13|( 5pts. )| | |【|CENTER:WIS|】|RIGHT:12|(|CENTER:+|RIGHT: 1|)|=|RIGHT:12|( 4pts. )| | |【|CENTER:CHA|】|RIGHT:14|(|CENTER:+|RIGHT: 2|)|=|RIGHT:13|( 5pts. )|+ 1 Racial| &big(){&bold(){&underdot(#5555ff,2px){ Initiative & Move Speed }}} |&bold(){Initiative}|:|+ 3 = + 3 DEX| |&bold(){Land Speed}|:|25 feet. ( Base 25 feet. )| &big(){&bold(){&underdot(#5555ff,2px){ Armor Class }}}  &bold(){15} = 10 + 3 DEX + 2 Studded Leather &big(){&bold(){&underdot(#5555ff,2px){ Saving Throws }}} |【|CENTER:STR|】 |+|RIGHT:0|( = + 0|CENTER:STR|)| |【|CENTER:CON|】 |+|RIGHT:1|( = + 1|CENTER:CON|)| |【|CENTER:DEX|】 |+|RIGHT:6|( = + 3|CENTER:DEX|+ 3 Proficiency )| |【|CENTER:INT|】 |+|RIGHT:4|( = + 1|CENTER:INT|+ 3 Proficiency )| |【|CENTER:WIS|】 |+|RIGHT:1|( = + 1|CENTER:WIS|)| |【|CENTER:CHA|】 |+|RIGHT:2|( = + 2|CENTER:CHA|)| ※ You have advantage on saving throws against being frightened. ( Halfling Racial Trait ) &big(){&bold(){&underdot(#5555ff,2px){ Skills }}} |Strength |○|Athletics |:|+|RIGHT: 3|( = + 0|CENTER:STR|+ 3 Proficiency )| |Dexterity |○|Acrobatics |:|+|RIGHT: 6|( = + 3|CENTER:DEX|+ 3 Proficiency )| | | |Sleight of Hand|:|+|RIGHT: 3|( = + 3|CENTER:DEX|)| | |◎|Stealth |:|+|RIGHT: 9|( = + 3|CENTER:DEX|+ 3 Proficiency + 3 Proficiency )| |Intelligence| |Arcana |:|+|RIGHT: 1|( = + 1|CENTER:INT|)| | | |History |:|+|RIGHT: 1|( = + 1|CENTER:INT|)| | |○|Investigation |:|+|RIGHT: 4|( = + 1|CENTER:INT|+ 3 Proficiency )| | | |Nature |:|+|RIGHT: 1|( = + 1|CENTER:INT|)| | | |Religion |:|+|RIGHT: 1|( = + 1|CENTER:INT|)| |Wisdom | |Animal Handling|:|+|RIGHT: 1|( = + 1|CENTER:WIS|)| | |○|Insight |:|+|RIGHT: 4|( = + 1|CENTER:WIS|+ 3 Proficiency )| | | |Medicine |:|+|RIGHT: 1|( = + 1|CENTER:WIS|)| | |○|Perception |:|+|RIGHT: 4|( = + 1|CENTER:WIS|+ 3 Proficiency )| | | |Survival |:|+|RIGHT: 1|( = + 1|CENTER:WIS|)| |Charisma |○|Deception |:|+|RIGHT: 5|( = + 2|CENTER:CHA|+ 3 Proficiency )| | |○|Intimidation |:|+|RIGHT: 5|( = + 2|CENTER:CHA|+ 3 Proficiency )| | | |Performance |:|+|RIGHT: 2|( = + 2|CENTER:CHA|)| | |○|Persuasion |:|+|RIGHT: 5|( = + 2|CENTER:CHA|+ 3 Proficiency )| |Tools |◎|Thieve's Tools |:|+|RIGHT: 6|>|>|( = 3 Proficiency + 3 Proficiency )| &big(){&bold(){&underdot(#5555ff,2px){ Proficiencies }}} |>|>|&bold(){Proficiency Bonus} + 3| |&bold(){Armor }|:|Light Armor| |&bold(){Weapons}|:|Simple Weapons, Hand Crossbows, Longswords, Rapiers, Shortswords| |&bold(){Tools }|:|Thieve's Tools, One type of gaming set, Vehicles ( land )| &big(){&bold(){&underdot(#5555ff,2px){ Traits }}} |&bold(){Halfling, Lighthood }|&bold(){Ability Score Increases}|:|+ 2 DEX, + 1 CHA| |~ |&bold(){Size } |:|Small| |~ |&bold(){Speed} |:|25feet.| |~ |&bold(){Lucky} |:|When you roll a 1 on an attack roll, ability check, or | |~ |~ |~ |saving throw, you can reroll the die and must use the new roll.| |~ |&bold(){Brave} |:|You have advantage on saving throws against being frightened.| |~ |&bold(){Halfling Nimbleness} |:|You can move through the space of any creature that is of a size| |~ |~ |~ |larger than yours.| |~ |&bold(){Naturally Stealthy} |:|You can attempt to hide even when you are obscured only by| |~ |~ |~ |a creature that is at least one size larger than you.| |~ |&bold(){Languages} |:|Common, Halfling| |&bold(){Rogue, Arcane Trickstar}|&bold(){Expertise} |:|Choose two of your skill proficiencies, or one of your skill| |~ |~ |~ |proficiencies and your proficiency with thieves’ tools. | |~ |~ |~ |Your proficiency bonus is doubled for any ability check you| |~ |~ |~ |make that uses either of the chosen proficiencies.| |~ |&bold(){Sneak Attack} |:|Once per turn, you can deal an extra 1d6 damage to one creature| |~ |~ |~ |you hit with an attack if you have advantage on the attack roll.| |~ |~ |~ |The attack must use a finesse or a ranged weapon.| |~ |~ |~ |You don't need advantage on the attack roll if another enemy of| |~ |~ |~ |the target is within 5 feet of it, that enemy isn't incapacitated,| |~ |~ |~ |and you don't have disadvantage on the attack roll.| |~ |&bold(){Thieve's Cant} |:|See Description| |~ |&bold(){Cunning Action} |:|Your quick thinking and agility allow you to move and act quickly.| |~ |~ |~ |You can take a bonus action on each of your turns in combat.| |~ |~ |~ |This action can be used only to take the Dash, Disengage, or Hide action.| |~ |&bold(){Uncanny Dodge} |:|When an attacker that you can see hits you with an attack,| |~ |~ |~ |you can use your reaction to halve the attack’s damage against you.| |~ |&bold(){Rougish Archetype} |:|| &big(){&bold(){&underdot(#5555ff,2px){ Equipments }}} Rapier Dagger x 2 Shortbow ( 80ft. / 320ft. ) Arrow x 34 Studded Leather Thieve's Tools Dungeoneer's Pack Bedroll An insignia of rank, a trophy taken from fallen enemy ( a dagger, broken blade, or piece of a banner ) Set of bone dice or deck of cards Set of common clothes Belt Pouch 14 gp ----

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