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PC データ置き場/Tyranny of Dragons キャンペーン PC - (2015/01/17 (土) 18:48:42) のソース

PPP TyrannyOfDragons キャンペーン用キャラクター。
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&big(){&bold(){Serapina Berrygrow ( セラピナ・ベリーグロウ )}}


&big(){&bold(){&underdot(#5555ff,2px){ Race }}}
 &bold(){Halfling, lightfoot}


&big(){&bold(){&underdot(#5555ff,2px){ Alignment }}}
 &bold(){Neutral Good}


&big(){&bold(){&underdot(#5555ff,2px){ Experience / Next Level }}}
 &bold(){ 6,500 / 6,500 xp}


&big(){&bold(){&underdot(#5555ff,2px){ Classes / Level }}}
 &bold(){Rogue} 5


&big(){&bold(){&underdot(#5555ff,2px){ Background }}}
 &bold(){Soldier}

&big(){&bold(){&underdot(#5555ff,2px){ Hit Points }}} 
 &bold(){33} = 8 + 5 + 5 + 5 + 5 +  5 CON Mod. ( = +  1 CON ×  5Lv. )


&big(){&bold(){&underdot(#5555ff,2px){ Ability Scores }}}
|【|CENTER:STR|】|RIGHT:10|(|CENTER:+|RIGHT: 0|)|=|RIGHT:10|( 2pts. )|          |
|【|CENTER:CON|】|RIGHT:12|(|CENTER:+|RIGHT: 1|)|=|RIGHT:12|( 4pts. )|          |
|【|CENTER:DEX|】|RIGHT:16|(|CENTER:+|RIGHT: 3|)|=|RIGHT:14|( 7pts. )|+ 2 Racial|
|【|CENTER:INT|】|RIGHT:13|(|CENTER:+|RIGHT: 1|)|=|RIGHT:13|( 5pts. )|          |
|【|CENTER:WIS|】|RIGHT:12|(|CENTER:+|RIGHT: 1|)|=|RIGHT:12|( 4pts. )|          |
|【|CENTER:CHA|】|RIGHT:14|(|CENTER:+|RIGHT: 2|)|=|RIGHT:13|( 5pts. )|+ 1 Racial|


&big(){&bold(){&underdot(#5555ff,2px){ Initiative & Move Speed }}}
|&bold(){Initiative}|:|+ 3 = + 3 DEX|
|&bold(){Land Speed}|:|25 feet. ( Base 25 feet. )|


&big(){&bold(){&underdot(#5555ff,2px){ Armor Class }}}
 &bold(){15} = 10 + 3 DEX + 2 Studded Leather


&big(){&bold(){&underdot(#5555ff,2px){ Saving Throws }}}
|【|CENTER:STR|】 |+|RIGHT:0|( = + 0|CENTER:STR|)|
|【|CENTER:CON|】 |+|RIGHT:1|( = + 1|CENTER:CON|)|
|【|CENTER:DEX|】 |+|RIGHT:6|( = + 3|CENTER:DEX|+ 3 Proficiency )|
|【|CENTER:INT|】 |+|RIGHT:4|( = + 1|CENTER:INT|+ 3 Proficiency )|
|【|CENTER:WIS|】 |+|RIGHT:1|( = + 1|CENTER:WIS|)|
|【|CENTER:CHA|】 |+|RIGHT:2|( = + 2|CENTER:CHA|)|
※ You have advantage on saving throws against being frightened. ( Halfling Racial Trait )


&big(){&bold(){&underdot(#5555ff,2px){ Skills }}}
|Strength    |○|Athletics      |:|+|RIGHT: 3|( = + 0|CENTER:STR|+ 3 Proficiency )|
|Dexterity   |○|Acrobatics     |:|+|RIGHT: 6|( = + 3|CENTER:DEX|+ 3 Proficiency )|
|            | |Sleight of Hand|:|+|RIGHT: 3|( = + 3|CENTER:DEX|)|
|            |◎|Stealth        |:|+|RIGHT: 9|( = + 3|CENTER:DEX|+ 3 Proficiency + 3 Proficiency )|
|Intelligence| |Arcana         |:|+|RIGHT: 1|( = + 1|CENTER:INT|)|
|            | |History        |:|+|RIGHT: 1|( = + 1|CENTER:INT|)|
|            |○|Investigation  |:|+|RIGHT: 4|( = + 1|CENTER:INT|+ 3 Proficiency )|
|            | |Nature         |:|+|RIGHT: 1|( = + 1|CENTER:INT|)|
|            | |Religion       |:|+|RIGHT: 1|( = + 1|CENTER:INT|)|
|Wisdom      | |Animal Handling|:|+|RIGHT: 1|( = + 1|CENTER:WIS|)|
|            |○|Insight        |:|+|RIGHT: 4|( = + 1|CENTER:WIS|+ 3 Proficiency )|
|            | |Medicine       |:|+|RIGHT: 1|( = + 1|CENTER:WIS|)|
|            |○|Perception     |:|+|RIGHT: 4|( = + 1|CENTER:WIS|+ 3 Proficiency )|
|            | |Survival       |:|+|RIGHT: 1|( = + 1|CENTER:WIS|)|
|Charisma    |○|Deception      |:|+|RIGHT: 5|( = + 2|CENTER:CHA|+ 3 Proficiency )|
|            |○|Intimidation   |:|+|RIGHT: 5|( = + 2|CENTER:CHA|+ 3 Proficiency )|
|            | |Performance    |:|+|RIGHT: 2|( = + 2|CENTER:CHA|)|
|            |○|Persuasion     |:|+|RIGHT: 5|( = + 2|CENTER:CHA|+ 3 Proficiency )|
|Tools       |◎|Thieve's Tools |:|+|RIGHT: 6|>|>|( = 3 Proficiency + 3 Proficiency )|


&big(){&bold(){&underdot(#5555ff,2px){ Proficiencies }}}
|>|>|&bold(){Proficiency Bonus} + 3|
|&bold(){Armor  }|:|Light Armor|
|&bold(){Weapons}|:|Simple Weapons, Hand Crossbows, Longswords, Rapiers, Shortswords|
|&bold(){Tools  }|:|Thieve's Tools, One type of gaming set, Vehicles ( land )|


&big(){&bold(){&underdot(#5555ff,2px){ Traits }}}
|&bold(){Halfling, Lighthood    }|&bold(){Ability Score Increases}|:|+ 2 DEX, + 1 CHA|
|~                               |&bold(){Size }                  |:|Small|
|~                               |&bold(){Speed}                  |:|25feet.|
|~                               |&bold(){Lucky}                  |:|When you roll a 1 on an attack roll, ability check, or |
|~                               |~                               |~ |saving throw, you can reroll the die and must use the new roll.|
|~                               |&bold(){Brave}                  |:|You have advantage on saving throws against being frightened.|
|~                               |&bold(){Halfling Nimbleness}    |:|You can move through the space of any creature that is of a size|
|~                               |~                               |~ |larger than yours.|
|~                               |&bold(){Naturally Stealthy}     |:|You can attempt to hide even when you are obscured only by|
|~                               |~                               |~ |a creature that is at least one size larger than you.|
|~                               |&bold(){Languages}              |:|Common, Halfling|
|&bold(){Rogue, Arcane Trickstar}|&bold(){Expertise}              |:|Choose two of your skill proficiencies, or one of your skill|
|~                               |~                               |~ |proficiencies and your proficiency with thieves’ tools. |
|~                               |~                               |~ |Your proficiency bonus is doubled for any ability check you|
|~                               |~                               |~ |make that uses either of the chosen proficiencies.|
|~                               |&bold(){Sneak Attack}           |:|Once per turn, you can deal an extra 1d6 damage to one creature|
|~                               |~                               |~ |you hit with an attack if you have advantage on the attack roll.|
|~                               |~                               |~ |The attack must use a finesse or a ranged weapon.|
|~                               |~                               |~ |You don't need advantage on the attack roll if another enemy of|
|~                               |~                               |~ |the target is within 5 feet of it, that enemy isn't incapacitated,|
|~                               |~                               |~ |and you don't have disadvantage on the attack roll.|
|~                               |&bold(){Thieve's Cant}          |:|See Description|
|~                               |&bold(){Cunning Action}         |:|Your quick thinking and agility allow you to move and act quickly.|
|~                               |~                               |~ |You can take a bonus action on each of your turns in combat.|
|~                               |~                               |~ |This action can be used only to take the Dash, Disengage, or Hide action.|
|~                               |&bold(){Uncanny Dodge}          |:|When an attacker that you can see hits you with an attack,|
|~                               |~                               |~ |you can use your reaction to halve the attack’s damage against you.|
|~                               |&bold(){Rougish Archetype}      |:||

&big(){&bold(){&underdot(#5555ff,2px){ Equipments }}}
Rapier
Dagger x 2
Shortbow ( 80ft. / 320ft. )
Arrow x 34
Studded Leather
Thieve's Tools
Dungeoneer's Pack
Bedroll
An insignia of rank, a trophy taken from fallen enemy ( a dagger, broken blade, or piece of a banner )
Set of bone dice or deck of cards
Set of common clothes
Belt Pouch
14 gp
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