「ばばばいんど」の編集履歴(バックアップ)一覧はこちら

ばばばいんど - (2008/04/21 (月) 09:14:44) の最新版との変更点

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*autoexec.cfg #asciiart(){ //マップ seta g_commandMapZoom "0.275" seta g_commandMapZoomStep "0.085" //ヘリコプター seta m_helicopterYaw "0.020" seta m_helicopterPitch "0.020" //視界 seta g_fov "120" //マルチでの描写距離 seta r_visDistMulti "1.2" //FPS関係 com_unlockFPS 1 com_unlock_maxFPS 120 com_unlock_timingMethod 1 r_displayrefresh 75 //マルチスレッド seta r_UseThreadedRenderer "2" //その他 seta r_megadrawmethod "1" seta g_weaponSwitchTimeout "1" seta ui_showGun "1" seta g_skipIntro "1" seta net_clientPunkbusterEnabled "1" seta com_allowConsole "1" seta pm_skipbob "1" seta com_useFastVidRestart "1" seta r_shadows "0" seta r_brightness "1.153906" seta r_gamma "1.136328" //カスタムキーバインド bind "MWHEELDOWN" "_weapon1" "" "default" //ライトウェポン bind "MWHEELUP" "_weapon2" "" "default" //メインウェポン bind "MOUSE4" "_weapon3" "" "default" //グレネーイド! bind "MOUSE5" "_stroydown" "" "default" //ストロイエント変換 bind "1" "_weapon0" "" "default" //ナイフ bind "2" "_weapon0" "" "default" //ナイフ bind "3" "useweapon weapon_tool1" "" "default" //ペンチとか bind "4" "useweapon weapon_item1" "" "default" //パックとか bind "5" "useweapon weapon_tool2" "" "default" //ディプロイツールとか bind "6" "useweapon weapon_item2" "" "default" //ワープ装置とか bind "7" "useweapon weapon_binocs" "" "default" //望遠鏡 bind "KP_ENTER" "_commandmap" "" "default" //コマンドマップの全体表示 //ビークルバインド //飛行機 seta g_bind_context_anansi "flyer" seta g_bind_context_bumblebee "flyer" seta g_bind_context_hornet "flyer" //地上 seta g_bind_context_husky "vehicle" seta g_bind_context_armadillo "vehicle" seta g_bind_context_trojan "vehicle" seta g_bind_context_platypus "vehicle" seta g_bind_context_hog "vehicle" seta g_bind_context_icarus "vehicle" //ストログ兵器 seta g_bind_context_titan "vehicle1" seta g_bind_context_desecrator "vehicle1" seta g_bind_context_goliath "vehicle1" bind "SPACE" "_speed" "" "flyer" // Uses spacebar for airbrake, easy acces to it bind "MOUSE5" "_tophat" "" "flyer" // Side mouse button for freelook, great for Bumblebee and bind "MOUSE2" "_weapnext" "" "flyer" // Rightmouse for switching weapons for bombardments bind "MOUSE4" "_weapon0" "" "flyer" // Spam a flare using a side mouse button for dogfighting bind "r" "toggle g_showVehicleCockpits 0 1" "" "flyer" //Showhide your cockpit bind "ALT" "_speed" "" "vehicle" bind "f" "_activate" "" "vehicle" bind "SPACE" "_moveup" "" "vehicle" bind "r" "toggle g_showVehicleCockpits 0 1" "" "vehicle" bind "MOUSE2" "_activate" "" "vehicle" bind "MOUSE5" "_vehiclecamera" "" "vehicle" bind "MOUSE4" "_weapon0" "" "vehicle" bind "ALT" "_speed" "" "vehicle1" bind "f" "_activate" "" "vehicle1" bind "x" "_moveup" "" "vehicle1" bind "SPACE" "_moveup" "" "vehicle1" bind "r" "toggle g_showVehicleCockpits 0 1" "" "vehicle1" bind "MOUSE2" "_activate" "" "vehicle1" bind "MOUSE5" "_vehiclecamera" "" "vehicle1" bind "MOUSE4" "_weapon0" "" "vehicle1" //クイックチャット bind "KP_ENTER" "clientquickchat quickchat/global/cheers/awesome" bind "KP_INS" "clientquickchat quickchat/responses/thanks" bind "KP_DEL" "clientquickchat quickchat/responses/sorry" bind "KP_END" "clientquickchat quickchat/responses/youwelcome" bind "KP_DOWNARROW" "clientquickchat quickchat/responses/dontcare" bind "KP_PGDN" "clientquickchat quickchat/global/hi" bind "KP_LEFTARROW" "clientquickchat quickchat/enemy/incomingairstrike" bind "KP_5" "clientquickchat quickchat/enemy/incomingbombardment" bind "KP_RIGHTARROW" "clientquickchat quickchat/commands/holdfire" bind "KP_HOME" "clientquickchat quickchat/commands/letsgo" bind "KP_UPARROW" "clientquickchat quickchat/commands/followme" bind "KP_PGUP" "clientquickchat quickchat/vehicles/needvehicle" bind "KP_SLASH" "clientquickchat quickchat/global/cheers/greatshot" bind "KP_STAR" "clientquickchat quickchat/global/cheers/goodgame" //Class Selection Scripts bind F4 "ClientClass Soldier 1 - Rocket Launcher; ClientClass Aggressor 1 - Obliterator" bind F5 "ClientClass Soldier 2 - GPMG; ClientClass Aggressor 2 - Hyperblaster" bind F6 "ClientClass Medic 0 - Assault Rifle; ClientClass Technician 0 - Lacerator" bind F7 "ClientClass Engineer 0 - Assault Rifle; ClientClass Constructor 0 - Lacerator" bind F8 "ClientClass FieldOps 0 - Assault Rifle; ClientClass Oppressor 0 - Lacerator" bind F9 "ClientClass CovertOps 0 - Assault Rifle; ClientClass Infiltrator 0 - Lacerator" bind F10 "kill" //respawn // CTRL+マウスホイールでコマンドマップのズーム調整 bind "MWHEELUP" "zoomInCommandMap" "CTRL" bind "MWHEELDOWN" "zoomOutCommandMap" "CTRL" // SHIFT+マウスホイールで武器変更etc bind "MWHEELUP" "_weapon2" "SHIFT" bind "MWHEELDOWN" "_weapon1" "SHIFT" bind "MOUSE4" "_weapon3" "SHIFT" bind "MOUSE2" "_altattack" "SHIFT" bind "MOUSE5" "_stroydown" "SHIFT" bind "MOUSE3" "_activate" "SHIFT" bind "MOUSE3" "_activate" "" bind "MOUSE5" "_stroydown" "" //FO OP context bind "f" "_activate" "" "fieldops" bind "MOUSE3" "_activate" "" "fieldops" bind "4" "useweapon weapon_item2" "" "fieldops" bind "3" "useweapon weapon_binocs" "" "fieldops" bind "6" "useweapon weapon_item1" "" "fieldops" bind "5" "useweapon weapon_tool1" "" "fieldops" bind "7" "useweapon weapon_item2" "" "fieldops" bind "f" "_activate" "" "oppressor" bind "MOUSE3" "_activate" "" "oppressor" bind "4" "useweapon weapon_item2" "" "oppressor" bind "3" "useweapon weapon_binocs" "" "oppressor" bind "6" "useweapon weapon_item1" "" "oppressor" bind "5" "useweapon weapon_tool1" "" "oppressor" bind "7" "useweapon weapon_item2" "" "oppressor" //sol agg context bind "3" "useweapon weapon_item1" "" "soldier" bind "4" "useweapon weapon_tool1" "" "soldier" bind "3" "useweapon weapon_item1" "" "aggressor" bind "4" "useweapon weapon_tool1" "" "aggressor" //med tec context bind "5" "useweapon weapon_item2" "" "medic" }
*autoexec.cfg #asciiart(){ //マップ seta g_commandMapZoom "0.275" seta g_commandMapZoomStep "0.085" //ヘリコプター seta m_helicopterYaw "0.020" seta m_helicopterPitch "0.020" //視界 seta g_fov "120" //マルチでの描写距離 seta r_visDistMulti "1.2" //FPS関係 com_unlockFPS 1 com_unlock_maxFPS 120 com_unlock_timingMethod 1 r_displayrefresh 75 //マルチスレッド seta r_UseThreadedRenderer "2" //その他 seta r_megadrawmethod "1" seta g_weaponSwitchTimeout "1" seta ui_showGun "1" seta g_skipIntro "1" seta net_clientPunkbusterEnabled "1" seta com_allowConsole "1" seta pm_skipbob "1" seta com_useFastVidRestart "1" seta r_shadows "0" seta r_brightness "1.153906" seta r_gamma "1.136328" //カスタムキーバインド bind "MWHEELDOWN" "_weapon1" "" "default" //ライトウェポン bind "MWHEELUP" "_weapon2" "" "default" //メインウェポン bind "MOUSE4" "_weapon3" "" "default" //グレネーイド! bind "MOUSE5" "_stroydown" "" "default" //ストロイエント変換 bind "1" "_weapon0" "" "default" //ナイフ bind "2" "_weapon0" "" "default" //ナイフ bind "3" "useweapon weapon_tool1" "" "default" //ペンチとか bind "4" "useweapon weapon_item1" "" "default" //パックとか bind "5" "useweapon weapon_tool2" "" "default" //ディプロイツールとか bind "6" "useweapon weapon_item2" "" "default" //ワープ装置とか bind "7" "useweapon weapon_binocs" "" "default" //望遠鏡 bind "KP_ENTER" "_commandmap" "" "default" //コマンドマップの全体表示 //ビークルバインド //飛行機 seta g_bind_context_anansi "flyer" seta g_bind_context_bumblebee "flyer" seta g_bind_context_hornet "flyer" //地上 seta g_bind_context_husky "vehicle" seta g_bind_context_armadillo "vehicle" seta g_bind_context_trojan "vehicle" seta g_bind_context_platypus "vehicle" seta g_bind_context_hog "vehicle" seta g_bind_context_icarus "vehicle" //ストログ兵器 seta g_bind_context_titan "vehicle1" seta g_bind_context_desecrator "vehicle1" seta g_bind_context_goliath "vehicle1" bind "SPACE" "_speed" "" "flyer" // Uses spacebar for airbrake, easy acces to it bind "MOUSE5" "_tophat" "" "flyer" // Side mouse button for freelook, great for Bumblebee and bind "MOUSE2" "_weapnext" "" "flyer" // Rightmouse for switching weapons for bombardments bind "MOUSE4" "_weapon0" "" "flyer" // Spam a flare using a side mouse button for dogfighting bind "r" "toggle g_showVehicleCockpits 0 1" "" "flyer" //Showhide your cockpit bind "ALT" "_speed" "" "vehicle" bind "f" "_activate" "" "vehicle" bind "SPACE" "_moveup" "" "vehicle" bind "r" "toggle g_showVehicleCockpits 0 1" "" "vehicle" bind "MOUSE2" "_activate" "" "vehicle" bind "MOUSE5" "_vehiclecamera" "" "vehicle" bind "MOUSE4" "_weapon0" "" "vehicle" bind "ALT" "_speed" "" "vehicle1" bind "f" "_activate" "" "vehicle1" bind "x" "_moveup" "" "vehicle1" bind "SPACE" "_moveup" "" "vehicle1" bind "r" "toggle g_showVehicleCockpits 0 1" "" "vehicle1" bind "MOUSE2" "_activate" "" "vehicle1" bind "MOUSE5" "_vehiclecamera" "" "vehicle1" bind "MOUSE4" "_weapon0" "" "vehicle1" //クイックチャット bind "KP_ENTER" "clientquickchat quickchat/global/cheers/awesome" bind "KP_INS" "clientquickchat quickchat/responses/thanks" bind "KP_DEL" "clientquickchat quickchat/responses/sorry" bind "KP_END" "clientquickchat quickchat/responses/youwelcome" bind "KP_DOWNARROW" "clientquickchat quickchat/responses/dontcare" bind "KP_PGDN" "clientquickchat quickchat/global/hi" bind "KP_LEFTARROW" "clientquickchat quickchat/enemy/incomingairstrike" bind "KP_5" "clientquickchat quickchat/enemy/incomingbombardment" bind "KP_RIGHTARROW" "clientquickchat quickchat/commands/holdfire" bind "KP_HOME" "clientquickchat quickchat/commands/letsgo" bind "KP_UPARROW" "clientquickchat quickchat/commands/followme" bind "KP_PGUP" "clientquickchat quickchat/vehicles/needvehicle" bind "KP_SLASH" "clientquickchat quickchat/global/cheers/greatshot" bind "KP_STAR" "clientquickchat quickchat/global/cheers/goodgame" //Class Selection Scripts bind F4 "ClientClass Soldier 1 - Rocket Launcher; ClientClass Aggressor 1 - Obliterator" bind F5 "ClientClass Soldier 2 - GPMG; ClientClass Aggressor 2 - Hyperblaster" bind F6 "ClientClass Medic 0 - Assault Rifle; ClientClass Technician 0 - Lacerator" bind F7 "ClientClass Engineer 0 - Assault Rifle; ClientClass Constructor 0 - Lacerator" bind F8 "ClientClass FieldOps 0 - Assault Rifle; ClientClass Oppressor 0 - Lacerator" bind F9 "ClientClass CovertOps 0 - Assault Rifle; ClientClass Infiltrator 0 - Lacerator" bind F10 "kill" //respawn // CTRL+マウスホイールでコマンドマップのズーム調整 bind "MWHEELUP" "zoomInCommandMap" "CTRL" bind "MWHEELDOWN" "zoomOutCommandMap" "CTRL" // SHIFT+マウスホイールで武器変更etc bind "MWHEELUP" "_weapon2" "SHIFT" bind "MWHEELDOWN" "_weapon1" "SHIFT" bind "MOUSE4" "_weapon3" "SHIFT" bind "MOUSE2" "_altattack" "SHIFT" bind "MOUSE5" "_stroydown" "SHIFT" bind "MOUSE3" "_activate" "SHIFT" bind "MOUSE3" "_activate" "" bind "MOUSE5" "_stroydown" "" //FO OP context bind "f" "_activate" "" "fieldops" bind "MOUSE3" "_activate" "" "fieldops" bind "4" "useweapon weapon_item2" "" "fieldops" bind "3" "useweapon weapon_binocs" "" "fieldops" bind "6" "useweapon weapon_item1" "" "fieldops" bind "5" "useweapon weapon_tool1" "" "fieldops" bind "7" "useweapon weapon_item2" "" "fieldops" bind "f" "_activate" "" "oppressor" bind "MOUSE3" "_activate" "" "oppressor" bind "4" "useweapon weapon_item2" "" "oppressor" bind "3" "useweapon weapon_binocs" "" "oppressor" bind "6" "useweapon weapon_item1" "" "oppressor" bind "5" "useweapon weapon_tool1" "" "oppressor" bind "7" "useweapon weapon_item2" "" "oppressor" //sol agg context bind "3" "useweapon weapon_item1" "" "soldier" bind "4" "useweapon weapon_tool1" "" "soldier" bind "3" "useweapon weapon_item1" "" "aggressor" bind "4" "useweapon weapon_tool1" "" "aggressor" //med tec context bind "5" "useweapon weapon_item2" "" "medic" //わかんないことがあったら聞いてくださっても結構です!( ^ω^) }

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