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  • Control Panel Reference 原文
    Control Panel Reference SynthEyes has the following control panels ·        Summary Panel ·        Rotoscope Control Panel ·        Feature Control Panel ·        Tracking Control Panel. ·        Lens Control Panel. ·        Solver Control Panel. ·        Coordinate System Control Panel. ·        3-D Control Panel. ·        Lighting Control Panel. ·        Flex/Curve Control Panel. Select via the...
  • Control Panel Reference
    ...Rotoscope Control Panel Feature Control Panel (翻訳完了) Tracking Control Panel (翻訳中) Lens Control Panel Solver Control Panel (翻訳中) Coordinate System Control Panel (翻訳中) 3-D Control Panel Lighting Control Panel Flex/Curve Control Panel
  • Solver Control Panel
    Solver Control Panel Go!Button. Starts the solving process, after tracking is complete. Master Reset. Button. Resets all cameras/objects and the trackers on them, though all Disabled camera/objects are left untouched. Control-click to clear the seed path, and optionally the seed FOV (after confirmation). Error. Number display. Root-mean-square error, in horizontal pixels, of all trackers associat...
  • Lens Control Panel
    Lens Control Panel レンズコントロールパネル Field of View. 視野FOV このフレームでの視野を角度で指定 Focal Length. 焦点距離(シーン・セッティングの現在のバックプレート幅を使って計算される)。説明のためだけに用意されています。Add/Remove Key., このフレームでのFOV・FLのキーを追加・削除 Known. 視野FOVが既知で(一般的に最初の実行による)、視野シード・トラックから得られます。修復されるかもしれないか、ズームしているかもしれません。解析されたFOVトラックをFOVがトラッキングするシードへコピーしたいかどうか尋ねられます-解析されたFOVの下でロックしたいならば、そうしてください。Fixed, Unknown. Radio Button. Field of view is unknown, but did ...
  • Viewport Features Reference
    ...ng frame. Control-shift-drag to change the end frame, even past the end of the shot (useful when the shot is no longer available). Middle Mouse Drag to pan the time bar left and right. Middle Scroll Scroll the current time. Shift-scroll to zoom the time bar. Right Mouse Horizontal drag to pan time bar, vertical drag to zoom time bar. Or, right click cancels an ongoing left or middle-mouse op...
  • Additional Dialogs Reference
    ... Tracking Control Finalize Tracker Dialog Fine-Tuning Panel Green-Screen Control Hard and Soft Lock Controls Hold Tracker Preparation Tool Image Preparation Dialog Spinal Editing Control
  • viewport reference
    原文では下記へリンクされています Control Panel Reference
  • Window Viewport Reference
    原文ではなぜか Control Panel Reference へリンクされてます。
  • Preferences and Scene Settings Reference
    ...h to quad.Controls whether SynthEyes switches automatically to the quad viewport configuration after solving. Switching is handy for beginners but can be cumbersome in some situations for experts, so you can turn it off. Axis Setting. Selects the coordinate system to be used. Back Plate Width. Width of the camera s active image plane, such as the film or imager. Back Plate Units. Showsinfor inc...
  • Perspective Window
    ... display. Control-dragging will cause the camera to look around in different directions, without translating. Control-ALT-dragging will truck the camera forwards or backwards. ALT-dragging will cause the camera to orbit. The center of the orbit will be the center of any selected vertices in the current edit mesh (more on that later), around a selected object, or around a point in space directly...
  • Spinal Editing Control
    Spinal Editing Control Launched by the Window/Spinal Editing menu item. See Spinal Editing. Off/Align/Solve. Button. Controls the mode in which the spinal editing features run, if at all. In align mode, the scene is re-aligned after a change. In solve mode, a “refine” solve cycle is run after a change. Finish. Button. Used to finish a refine solve cycle that was truncated to maintain response ti...
  • Image Preparation Dialog
    ...e. Shared Controls OK. Button. Closes the image preprocessing dialog and flushes no-longer-valid frames the RAM buffer to make way for the new version of the shot images. You can use SynthEyes s main undo button to undo all the effects of the Image Preprocessing dialog as a unit, or then redo them if desired. Cancel. Button. Undoes the changes made using the image preprocessing dialog, then clo...
  • Feature Control Panel
    Feature Control Panel 特徴コントロールパネル   訳者注)トラッカーが作成されるまでには下記のような段階があります。 ①フレーム上でトラッキング可能な点(ブリップと呼ばれる)を見つける ② パスをつくるためにフレーム間でブリップ同士をリンクさせる(パスになります) ③ ブリップをトラッカーにコンバートする Feature(特徴)コントロールパネルではこれを段階的に実施できるようになっています。 各結果が思わしくなければAdvanced.で設定値を変えます。 Motion Profile.モーションプロフィール イメージが作るモーションの種類を1つを選択してください。 カメラが速く、回転場合は、Crash Panを使ってください。 カメラ/イメージが各フレームでゆっくり動くだけの場合は、Gentle Motionを使ってください。処理が早く済みます。Clear al...
  • Constraining Camera Position and Motion
    ...theSolver Control Panel, theHard and Soft Lock Controldialog, and the camera s seed path information. Warning using camera position, orientation, and field of view locks is avery advanced topic. You need to thoroughly understand SynthEyes and the coordinate system setup process, and have excellent mental visualization skills, before you are ready to consider camera locks. Under no circumstances...
  • Motion Capture and Face Tracking
    ...usly. Hit Control-A and delete to delete all the old trackers. Set each Lens to Known to lock the field of view, and set the solving mode of each camera to Disabled, since the cameras are fixed at their calibrated locations. We need a placeholder object to hold all the individual trackers. Create a moving object, Object01, for Camera01, then a moving object, Object02, for Camera02. On the Solvi...
  • Merging Files and Tracks
    ...Z or ZXY. Controls the interpretation of the 3 rotation angles in the file. Zoom Channel. Radio buttons None, Field of View, Vertical Field of View, Focal Length. Controls the 7th data channel, namely what kind of field of view data is output, if any. Look the other way. SynthEyes camera looks along the –Z axis; some systems have the camera look along +Z. Select this checkbox for those other s...
  • Keyboard Reference
    Keyboard Reference キーボードリファレンス SynthEyesは、Edit/Edit Keyboard Map(編集/キーボードマップ編集)メニューアイテムを通して、キーボードマップに対してユーザーが割り当てを行うことが出来ます。 最初のリストボックスがコンテクストを示すので(次のセクションを見て下さい)、次にキー決め、三番目にはキーにアクションアサイン(どういう動作をするかの割り当て)を行います。 対応するキーが押されていれば、ShiftやCtrl、Alt(Macの場合はCommand)のチェックボックスはチェックされます。 このパネルには、”Main(メイン)”コンテクストに、Ctrl+Aが設定されることで、「すべて選択」になることを示しています。 複数のキーを同じ動作にマップできるので、例えばSelect All(すべて選択)をCtrl+AからCtrl+Tに変更...
  • Checking The Trackers
    ...heFeature Control Panel to proceed. The graph editor is divided into three main areas a hierarchy area at top left, a canvas area at top right, and a tool area at the bottom. You can change the width of the hierarchy area by sliding the gutter on its right. You can partially or completely close the tool area with the toolbox at left. A minimal view is particularly handy when the graph editor i...
  • Window Feature Reference
    ... ·        Control-left-click or –drag to remove from the selected key set. Re-time Keys.. The shared operations plus ·        Left-click a key to select it, ·        Left-drag a box to select all the keys in the box, ·        Left-drag selected keys to re-time them (shift them in time), ·        Control-left-drag to clone the select keys and drag them to a new frame, ·        Alt-left-drag to ...
  • Supervised Tracking
    ...trackers. Control-lasso to lasso both the 2-D trackers and the 3-D points, or shift-click to select 3-D points. Filtering and Filling Gaps in a Track To produce even smoother final tracks, instead of Locking the trackers, click theFinalizebutton. This brings up theFinalizedialog, which filters the tracker path, fills small missing gaps, and Locks the tracker(s). Though filtering can create smoo...
  • SynthEyesユーザーマニュアル日本語訳
    ...翻訳完了) Control Panel Reference コントロールパネル リファレンス (翻訳中) Additional Dialogs Reference ダイアログ リファレンス Viewport Features Reference ビューポート機能リファレンス Window Feature Reference ウインドウ機能リファレンス (翻訳中) Perspective Window Reference パースペクティブウインドウ リファレンス Overview of Standard Tool Scripts 標準TOOLスクリプトの概要 Preferences and Scene Settings Reference 初期設定とシーンセッティング リファレンス (翻訳中) Keyboard Ref...
  • Fine-Tuning Panel
    Fine-Tuning Panel Launched from the Track menu. Fine-tune during auto-track. Checkbox. If checked, the fine-tuning process will run automatically after auto-tracking. Key Spacing. Spinner. Requests that there be a key every this many frames after fine-tuning. Tracker Size. Spinner. The size of the trackers during and after fine tuning. The tracker size and search values are the same as on the Tr...
  • Curve Tracking and Analysis in 3-D
    ...lex/Curve Control Panel . Terminology There s a bit of new terminology to define here, since there are both 2-D and 3-D curves being considered. Curve. This refers to a spline-like 2-D curve. It will always live on one particular shot s images, and is animated with a different location on each frame. Flex. A spline-like 3-D curve. A flex resides in 3-D, though it may be attached to a moving obj...
  • Stabilization
    Stabilization In this section, we’ll go into SynthEyes’ stabilization system in depth, and describe some of the nifty things that can be done with it. If we wanted, we could have a single button “Stabilize this!” that would quickly and reliably do a bad job almost all the time. If that s what you’re looking for, there are some other software packages that will be happy to oblige. In SynthEyes, we ...
  • Coalesce Nearby Trackers Dialog
    Coalesce Nearby Trackers Dialog Trackers, especially automatic trackers, can wind up tracking the same feature in different parts of the shot. This panel finds them and coalesces them together into a single overall tracker. Coalesce. Button. Runs the algorithm and coalesces trackers, closing the panel. Cancel. Button. Removes any tracker selection done by Examine, then closes the dialog without s...
  • 3-D Review
    3-D Review After SynthEyes has solved your scene, you’ll want to check out the paths in 3-D, and see what an inserted object looks like. SynthEyes offers several ways to do this traditional fixed 3-D views, including a Quad orthogonal isometric view, camera-view overlays, user-controlled 3-D perspective window, preview movies, and velocity vs time curves. Quad View If you are not already in Quad ...
  • Field of View/Focal Length Constraints
    Field of View/Focal Length Constraints You can create constraints on the camera s field of view and focal length in a similar fashion to path and orientation constraints. Field of view constraints are enabled (and make sense) only when the camera lens is set to Zoom. Warning 1  This topic is for experts. Do not use field of view constraints on a shot unless you have a specific need encountered on ...
  • Quick Start:Automatic Tracking
    ...te System Control Panel(座標系システムコントロールパネル)に切り替えてください。 3Dスペース内にトラッカー毎に小さい×(トラッカーポイント)が配置されているのが見えます。 より詳細を見るには、中央のマウススクロールか中央のマウスドラッグを使用してカメラビューを含むどのビューでもズームすることができます(スムーズにズームするには右クリックドラッグします)。 ステータス行は、カメラビューでのズーム比、または三次元ビューポートでワールドユニットサイズを示します。 Control+HOMEキーで全4つのビューポートを再度中央にできます。 より多くの情報に関しては、Window Viewport Referenceを参照して下さい。image014.jpg メインビューポートで、左下のLeftビューを見てください。 ...
  • Combining Automatic and Supervised Tracking
    ... Tracking Control Panel , select the automatically-generated tracker(s) you want to work on, and unlock them. This converts them to supervised trackers and sets up a default search region for them. You can also use the To Golden button on the Feature Control Panel  to turn selected trackers from automatic to supervised without unlocking them (and without setting up a search region). Sometimes,...
  • Opening the Shot
    Opening the Shot ショットを開く ショットのトラッキングを始めるには、起動後File/New(ファイル/新規)やFile/Import/Shot(ファイル/入力/ショット)を選択します。 AVI、QTムービー、MPEGファイル、連番ファイルの最初のフレームのJPEG、TIFF、BMP、SGI、Cineon、SMPTE DPX、Targaファイルなどを選択する必要があります。 Macでは、正しく書き出されていれば、ファイルの種類は拡張子が無くとも自動的に決められます(OSXで定められている拡張子に限ります)。 PCかMacで、もしイメージファイルに拡張子がなかったりファイルの種類が判らないときには、Open File(ファイルを開く)ダイアログボックスで、Just Open It(それを開く)を選択して、それで表示されたファイルを選択すると、SynthEyesが自動的に...
  • Window Menu
    Window Menu (Control Panel List) コントロールパネルリスト Allows you to change the control panel using standard Windows menu accelerator keystrokes. 標準ウインドウメニューのキーストロークアクセラレータを使ってコントロールパネルを変更することができます No floating panels フローティングパネルなし カレントアクティブパネルをメインアプリケーションウインドウの左端にドッキングします Float One Panel 1パネルを浮かす アクティブパネルを小さな移動可能ウインドウに入れて浮かせます。再配置することができます。 もしもアクティブパネルが変わったら、移動ウインドウは新しいパネルに...
  • Exporting to Your Animation Package
    ...ts Motion Control) ·        Flame (3-D) ·        Fusion 5 ·        Hash Animation Master. Hash 2001 or later. ·        Houdini ·        Inferno 3-D Scene. ·        Lightwave LWS. Use for Lightwave, Cinema 4D ·        Maya scene file ·        Mistika ·        Motion – 2-D ·        Nuke (D2 Software, subsidiary of Digital Domain) ·        Particle Illusion ·        Poser ·        Realsoft 3D ·   ...
  • Zero-Weighted Trackers
    ...ame-Range Controls from a starting frame to an ending frame. Then, set a minimum overlap how many frames each prospective tracker must be valid, within this range of frames. For example, if you have only a limited number of trackers between frames 130 and 155, you would set up those two as the limits, and set the minimum overlap to 25 at most, perhaps 20. To an Area in 3-D Space To add tracke...
  • Clean Up Trackers Dialog
    ... Spinner. Controls how much or little perspective is required for a tracker to be considered far-ish. Measured in horizontal pixels. Delete. Radio button. Far-ish trackers will be deleted when fixed. Make Far. Radio button. Far-ish trackers will be changed to be solved as Far trackers (direction only, no distance). (Delete) Short-Lived Trackers. Checkbox. Short-lived trackers will be deleted. T...
  • Perspective Window Reference
    ...移動します。3-D Control Panel参照 Whole affects meshes Wholeのメッシュへ影響 シーンを動かしたときに、Wholeボタンがメッシュに影響を及ぼすかどうか制御します。 既にメッシュを配置しているならONにしてください。もしメッシュを配置するためにシーンを動かすのであればOFFにしてください。 Reset FOV FOVのリセット 45度に視野をリセット Perspective View Settings パースペクティブビューセッティング パースペクティブ・ビューのために多くのサイジング・コントロールを持つシーン設定ダイアログを表示します: 平面、トラッカー・サイズ、その他を設定してください。 Camera Frustum カメラ画角 視野、...
  • Troubleshooting
    Troubleshooting Sliding. This is what you see when an object appears to be moving, instead of stationary on a floor, for example. This is a user error, not a software error, typically due to object placement errors. Almost always, this is because the inserted object has not been located in exactly the right spot, rather than indicating a tracking problem. Often, an object is inserted an inch or tw...
  • Running the 3-D Solver
    Running the 3-D Solver  3D解析の実行 With trackers tracked, and coordinates and lens setting configured, you are ready to obtain the 3-D solution. Solving Modes Switch to theSolve control panel. Select the solver mode as follows ·        Auto the normal automatic 3-D mode for a moving camera, or a moving object. ·        Refine after a successful Auto solution, use this to rapidly update the soluti...
  • Spinal Path Editing
    Spinal Path Editing Since it can be tedious to repeatedly change coordinate system setups, SynthEyes can dynamically recompute portions of a solve as you change certain values. Warning this is a really advanced topic. It can be used quickly and easily, especially Align mode, but it can just as quickly reduce your solve to rubble. We’re not kidding, this thing is complicated! First, what is “spina...
  • Flex/Curve Control Panel
    Flex/Curve Control Panel Theflex/curvecontrol panel handles both object types, which are used to determine the 3-D position/shape of a curve in 3-D, even if it has no discernable point features. If you select a curve, the parameters of its parent flex (if any) will be shown in the flex section of the dialog. New Flex. Creates and selects a new flex. Left-click successively in a 3-D view or the pe...
  • Curve Tracking Control
    Curve Tracking Control Launched by the All button on the Flex/Curve control panel. Filter Size. Edge detection filter size, in pixels. Use larger values to accurately locate wide edges, smaller value for thinner edges. Search Width. Pixels. Size of search region for the edge. Larger values mean a roughed-in location can be further from the actual location, but might also mean that a different edg...
  • Object Tracking
    Object Tracking 訳者注) 本文のチュートリアルよりも動画のWEBチュートリアルの方がわかりやすいです。 WEBチュートリアルwww.ssontech.com/content/fridge.htmの解説は手動トラッキングを用いているが オートマチックトラッキングの結果(カメラトラッキング)からオブジェクトトラッキングにチェンジする方法がある。 こちらですwww.ssontech.com/content/chgtoobj.htm カメラモードでトラッキング解析済みデータ(カメラトラッキング)から   shot→AddMovingObject  shot→camera01  Edit→SelectAll  CoordinateSystemPanelでcamera01→objectに変更  SolvePanelでRefine→Automaticにしてから×(cameraパス消える)...
  • Overview of Standard Tool Scripts
    Overview of Standard Tool Scripts SynthEyes includes a number of standard tool scripts, in addition to the import and export scripts. Additional scripts are announced regularly on the web site and via the Msg message button in SynthEyes. Here is a quick overview of when to use the standard scripts available at time of publication. For usage details, consult the tutorials on the web site and the co...
  • Advanced Features
    Advanced Features This floating panel can be launched from the Feature control panel, affecting the details of how blips are placed and accumulated to form trackers. Feature Size (small). Spinner. Size in pixels for smaller blips Feature Size (big). Spinner. Size in pixels for larger blips, which are used for alignment as well as tracking. Density/1K. Spinner for each of big and small. Gives a su...
  • Configuring Constraints Directly
    ...te System Control panel. The *3 button automatically configures these controls for easy use, but you can manually configure them to achieve a much wider variety of effects—if you keep in mind the mental picture of the busy little feet in the coordinate measuring machine. Those feet do whatever you tell them, but are happy to wreak havoc in any axis you do not give them instructions for. As exa...
  • Finalize Tracker Dialog
    Finalize Tracker Dialog With one or more trackers selected, launch this panel with the Finalize Button on the Tracker control panel, then adjust it to automatically close gaps in a tracker (where an actor briefly obscures a tracker, say), and to filter (smooth) the trajectory of the selected trackers. The Finalize dialog affects only trackers which are not Locked (ie their Lock button is unlocked...
  • Automatic Tracking
    ...あります。    Controlling the Trackable Region トラッキング可能な領域をコントロールする  オートマチック・トラッカーをを実行するとき、それはそれがカメラにトラッキングするとわかるすべてのトラッカーを割り当てます。 時々、使えない地域があります。俳優が動き回っているところや、移動する物体はトラッキングされてしまいます。 SynthEyesは、アニメーションロトスコーピング・スプラインまたはアルファ・チャンネルとともにこれをコントロールさせます。 詳細は、アニメーションスプラインとアルファ・チャンネルによるロト・スコーピングRotoscoping with animated splines and the alpha channel.を見てください。   Green-Screen Shots グリーンスクリーンショット SynthEyesは人...
  • Lighting Control Panel
    Lighting Control Panel New Light. Button. Click to create a new light in the scene. Delete Light. Button. Delete the light in the selected-light drop-down list. Selected Light. Drop-down list. Shows the select light, and lets you change its name, or select a different one. Far-away light. When checked, light is a distant, directional, light. When off, light is a nearby spotlight or omnidirectiona...
  • 【マッチムーブ】実写とCGの合成テク総合スレ5
    ...nateSystemControlPanelで 3*で座標指定しているなら、2点目のトラッカー(LockPoint)を選択。 デフォルトなら(20,0,0)になっていると思うので これを(200,0,0)に変更してSolverPanelでRefine→GO。 これで全体が10倍になるはずだけどもそういうことではないんだよね・・・・?
  • Manual Alignment
    Manual Alignment You can manually align the camera and solved tracker locations if you like. This technique is most useful for tripod-mode shots; it is generally better to set up an accurate coordinate system using the methods above for normal shots. To align manually, switch to the 3-D control panel and the Quad or Quad Perspective view. Click on the camera (typically Camera01) in one of the vie...
  • Optimizing for Real-Time Playback
    Optimizing for Real-Time Playback SynthEyes can be used as a RAM player for real-time playback of source sequences, source with temporary inserts, or final renders. This section will discuss how to best configure SynthEyes for this purpose. Image Storage First, you want to get the shot into RAM. Clearly, having a lot of RAM will help. If you are using a 32-bit system (XP/Vista-32 or OS X), you can...
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