1.8.8
Update to NotEnoughKeys new API, fixing the inventory open bug
Fix AOE tools harvesting blocks when broken
Separate Ardite and Cobalt configs
Potential fix for slime islands not showing up on maps or on clients
Change blacklist for boss-yellow-heart-drops to a config option
Several Localization Updates. Thanks to all the people who continuously keep providing new/updated localizations!
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過去の更新情報
過去の更新情報
1.8.8
Update to NotEnoughKeys new API, fixing the inventory open bug
Fix AOE tools harvesting blocks when broken
Separate Ardite and Cobalt configs
Potential fix for slime islands not showing up on maps or on clients
Change blacklist for boss-yellow-heart-drops to a config option
Several Localization Updates. Thanks to all the people who continuously keep providing new/updated localizations!
1.8.7
RFTools integration/balance
Fix a crash with bolts and external mod integration
Fix a possible crash with thrown daggers
Fix crashes with worldgen when smeltery is disabled
1.8.6b
Fix CraftingStation Chest NEI stuff.
Fix a dupe bug.
Several other smaller fixes.
1.8.6a
Alumite, Ardite, Cobalt, Manyullyn bricks. (Textures by TherminatorX)
Cactus, Paper and Netherrack textures for some of the ranged weapons. (Textures by TheStapler)
Fix potential crashes with armor stuff.
Fix potential crash when smeltery size changes.
Fix potential crash with the lumber axe.
1.8.5
Note: from this version on only major bugs will be fixed. Full force ahead for the rework!
Fix redstone faucet behaviour! (Yes, you read that correctly)
Adjust/fix Pig-Iron alloy ratios.
Oreberries cannot be obtained from nugget casts or make nugget casts anymore.
Fix aluminium brass localization.
Materials added through IMC can now have custom textures.
Crashfixes.
And a complete Italian translation for the books from TheVikingWarrior!
1.8.4a
Updated to Forge 1387, fixes bugs with liquids that were registered multiple times.
1.8.4
Forge 1351+ compatibility
Mattocks now work on Melons/Pumpkins!
Picking up projectiles on the ground should work better now (especially with ITT)
Bugfixes
1.8.3
Rebalance arrow/bolt damage
Buff throwing knives
Shurikens can now be thrown with tool-rightclick just like splash-potions/block-placement
Quartz now always adds flat damage to all ranged hits
Bouncepads don't break transparency anymore
New Gear-Module that adds integration for gear-casting if mods with gears are pres
Complete Thermal Expansion/Foundation integration with the new fluids and some recipies
More IMCs for other mods (Thermal Foundation materials should now be repairable with the newest version)
Dynamic/Zelda Sword Skills support
Config option to disable Villager melting into emeralds
Nametags can now be used in a Tool Station/Forge to rename anything
Bugfixes:
Fix bows and some other things causing extreme FPS lag in some instances (thanks skyboy)
Fix slight offset when aiming (also thanks skyboy)
Fix achievements in multiplayer
Fix Reinforced sometimes not working properly
Fix an issue with RF modifiers if a specific mod combination occured
Several Crash/Bug Fixes
1.8.2
IMC for bow and arrow materials
UBC support (thanks Glassmaker!)
Full localization
Necrotic modifier only heals when hitting stuff that is alive
Bugfixes:
Fix Smite/Antispider not giving any bonus damage!
Fix items taken from drying racks or casting table/basins or oreberries sometimes not showing up in the inventory
Fix some tools messing up boss-health rendering
Some graphical/text fixes
Fix crashes when trying to craft bows/crossbows with materials that don't support it
Some fixes when TinkerSmeltery is disabled
Some more crash fixes and preventions
1.8.1
Standard Tinker Weapons can be used with Battlegear again
Fix moss on javelins sometimes removing ammo
Fix Daggers returning arrows
Fix stone-crossbow-bodies giving extra modifier
Smeltery module shoudl now be deactivatable
Prevent some crashes with outdated mods
Toggling the belt after death doesn't crash anymore. Still causes inventory desyncs.
Some compatibility fixes for Iguana Tinker Tweaks
No more player resizing. This time for real.
1.8.0 Tinkers' Weaponry
Complete rework of projectiles and ranged weapons
New Weaponry book containing all the info for the new stuff (probably not complete, but should contain everything you need to know)
New stuff is missing textures for Netherrack, Ardite, Flint etc
Tons of damage
Shooting your friends never was this fun
1.7.1d
Up to 2 Thaumometers can now be added to the goggles. 1 makes nodes visible, 2 turns them into goggles of revealing. (Not documented in the books)
Slab pattern chests now also keep their inventory
Bugfixes:
Fix some cross-mod behaviours with Blue Slimes/King Slime
Small cross-mod fix that changes stone-harvest tool when chisel is present
Fix slimy grass being harvestable without silktouch
Render colored liquids correctly in the smelteries and tanks
Fix liquid blue slime not being recognized as liquid
Describe the Flux Modifier changes from last patch in the books
NEK integration
Fix some other mods not recognizing tinker tools as the proper tools (pick/axe/...)
Fix a crash that could occur when draining a castning basin or table
Several other fixes you probably wont even notice ;)
1.7.1c
Better IMC support for materials
More Localization
Flux modifier now needs at least battery capacity/1000 in durability to be applicable
Compressed Cobblestone can only be melted up to 4x
Bugfixes:
Crashes with crafting table
AOE-Tools not getting proper callbacks for each broken block
Fix wings not repairing with moss
Fix traveller gear not being repairable
Fix goggle and belt toggling
Emerald Smeltery values
Combressed Cobble Smeltery values and derpage
More crash fixes
More smaller fixes
1.7.1
Extra hearts for hardcore mode! (Thanks MCGamer20000)
You can now pour water and lava into buckets in the casting table!
Fixes:
Really fast AOE Tools should work properly now
King Slime got his name back
Noppes NPCs don't drop yellow hearts anymore
Some Toolforges looking like PatternChests
Materials without parts crashing NEI
ExtraTic toolparts being present twice
Some more crash and display fixes
1.7.0d4
The sneaking-harvest thing for AOE tools now correctly only works with the Lumber Axe
AOE Tools now only breaks up to 10x harder blocks. No more obsidian breaking when harvesting stone.
Restore old pattern chest until new one is ready.
Small fix regarding attacking with tools. Stuff might deal minimally less damage.
Chisels pop out of the crafting grid now when they break. Automation!
Bugfixes
Fix the black bars and similar rendering issues
Fix moss-modifier on armor not updating the damage display
Many more NEI/Knapsack fixes
Fix the smeltery-bottom not being taken into account correctly
Fix invar and electrum not being alloyable in the smeltery
Fix Autosmelt giving smelt items even if the block wasn't harvestable
Fix golden carrot/melon requiring too much gold
Fix chisel crafting with damaged chisels
Several random crash fixes caused by other mods.
Several other random fixes
1.7.0d3
Much more NEI Shinyness (Rightclick on a toolpart. Do it. Right now.)
AOE Tools now only harvest the main block while sneaking
UI fixes with NEI, also some fixes with Tabs
Tinkers now supports toolmaterials without graphics...
...and now features a minimal textures option that does not load the specific material textures. This can possibly increase graphic performance a bit on some low end computers.
Buff Pyrotheum
Railcraft poor ore support
More localization stuff!
Bugfixes:
Fix TE and some other metals only requiring 1 ingot for blocks
Fix TE alloys in the Smeltery
Knapsacks and Belt dupe/death problems should be fixed
Fix issues with breaking speeds/harvestability on custom materials (mostly concerns newer AE2 releases)
Fix patternchests not dropping contents if destroyed by explosions and the like
Fix tinker armor not being indestructible like tinker tools
Modifiers can only be applied to their actual intended target now. (Tool/Armor/Accessory)
d3.1: Fix a bug that sometimes caused alloys with amount 0 in the smeltery if not enough was present of both liquids. Mostly noticable with poor ores.
1.7.0d2
Fix Smeltery dupe bug and hopefully the last bug when changing the smeltery size
TConstruct now has its own NEI support! No more NEI Plugins needed for that. Thanks tonius11
1.7.0d1
New Smeltery stuff
Smelteries can have any rectangular size from 3x3 to 4x7 to 9x9 (from 5x5)
Smeltery capacity depends directly on size
Smelteries learned how to use Pyrotheum
Smeltery GUI shinyness
Some fixes
Ported many changes from the latest 1.6.4 version, that didn't make the jump to 1.7.10
Redstone modifier changes
Fix heart rendering
Fix Arrow/Dagger/Bow rendering
Comparator output for fullness of smeltery and seared tank/glass
Tool Blockbreaking has been reworked. Tinker tools should not cause any problems with other mod blocks anymore.
Armor Modifiers now have proper book pages.
Frying pans in the world are now colorable
Battlesigns can be placed
Dense Ore Support
More Localization stuff
Zombie Flesh can be molten into a small amount of blood
New slimecrystal graphics by baddaspig
Many small (liquid) rendering fixes
Tanks also display the liquids they contain in item form
Fix stuff derping when putting incorrect modifiers onto armor
Fix ExtraUtilities Compressed Block support
No more free toolrod pattern for you
Many fixes with autosmelting
Fix Achievements
Fix black armor slots
So many small fixes that I don't even know where to start
1.6.0d40
Fixed electrum. We know it crashes, now it doesn't.
Removed coremod. That should stop all the weird crashes
Changed how tanks render liquids
Fixed harvest type being ignore in dig speed calculation
Fix armor modifier crashes
Changed how clear glass panes rendered
Pattern chests keep inventory on harvest
Reworking stencil table
Fix Tool Station rendering
Material abilities should be localized properly
Other bugfixes that have been lost, but not forgotten
1.6.0d39
Fix autosmelt-interaction not respecting the amount of items created by the smelting-recipe
Many materials have been buffed, including wood and steel
Crafting stations cannot have items pulled from them
Fix blue slime buckets crashing on placement
Pig Iron now has a sizzling block
Fix gravel ore being harvestable without shovel
Obsidian ingots are castble again.
1.6.0d38
Blue Slimes no longer drop yellow hearts
Flux modifiers now use the battery they were modified with
Fix a bug, that when activating a faucet and the draining fails, the next attempt to activate it would do nothing.
Fix Mattock using vanilla damageItem. Caused Mattock to vanish on breaking.
All morph related bugs should be fixed
Gold foods should be meltable
Traveller's boots fixes
Baubles icon should show up now
Updated all missing mod compatibility
Fix slime leaves and oreberry bushes always rendered with low quality texture
Fix lumber axe destroying indestructible blocks
1.6.0d36
Fixed tools not harvesting mod blocks correctly
Removed all cape things
Readded NEI support
fix for blockbreaking issues with tools
Materials and You now have volume numbers
Fixed modifiers going over the max in the crafting ststion
Fixed blaze modifier stacking
Mining Fatigue no longer lingers when cleavers are dropped
Glueballs melt into glue, not gold
XP is dropped correctly from blocks with tools
Fixed high step effect on traveller's boots
Ender Pearls can be cast in something round
Modifiers should work correctly across different languages
1.6.0d35:
Traveller's Gear hotkeys should work
Knapsacks are now equipable
Broad tools should respect mining levels of adjacent blocks
Metal blocks now work as beacons
1.6.0d34
Bugfixes:
Fixed accumulating fall damage in bounce pads, and step sound
Fixed items dropping while clicking chest inventory in crafting station/tinkers table, and display order for large chests
Fixed changing fluids in tanks on restarting the game
Fixed idle bow sprite
Fixed Smeltery GUI click and drag
Fixed flammabilty of bricks and fancy bricks
Fixed villager crashing from not having data on items
Fixed some inconsistencies in how damage/speed of tools is calculated in GUIs
Made slab furnaces accept items with the same restrictions as normal furnaces
Safer tile entity casting in SearedBlock.getCollisionBoundingBoxFromPool
Fixed repairing only working with the first 2 crafting slots in the tinker table
Fixed multiple repairs being more effective than a single repair with the same amount of materials
Fixed the ammo tooltip damage string and give a name to placed frying pans
Fixed Localizations in Smeltery Tooltip and WAILA
Fix TConstruct keybindings in lang files
Various other fixes
1.6.0d33
Bugfixes:
There is only one copy of controls now
Blue slime eggs have textures
Manyullyn/alumite blocks meltin the Smeltery
Fixed Various ore blocks looking wrong in the Smeltery
Fixed Casting tables look strange while being mined
Fixed Auto-Smelt completely not working
slime drops look like themselves now
Heart canisters no longer drop on death
Mattocks have sound when hoeing
Accessories (belts, glove) show up on the player now
Tool repairs in crafting station should work with all 8 slots
Traveller's Gear should have recipes
1.6.0d32
Completed Tool Forge slot logic
Fixed duplication bugs with tool Forges
Fixed tool forge not being able to name things
Fixed not being able to repair tools
Fixed aluminum gravel ore crash
1.6.0d31
Updated to Minecraft 1.7.10. 1.7.2 is not supported.
Many undiscovered bugs may be present.
New Content:
Armor pulled from experimental version
Tool Forges can name every item provided they do not have a name.