add:Guide tooltip of objects required for crafting.
add: attack rules
You can fight back when attacked by most entities.
fix: dummy player damage
fix: Broken Blade type advancement re enabled
1.15 first build
Same as "1.14-0.0.10"
fix: Fine-tune drawing
fix: server side crash(RankPoint sync packet
add: drop item trail particle
mod: Descriptions have been made easier to read by making some Advancement titles longer.
fix: Lock-on information was not erased when you stopped sneaking.
fix: Durability valueswere unexpected when the sword broke.
any wooden fence + any blade soul
immortal (Resistant fire ,lava ,explosion
add: Quick Charge Attack
Added a chance to fire at a shorter timing than a normal charge attack.
Particle is a signal. Acceptance of input is 5Ticks.
add: noncharge attack
Added chance to fire without charge after charge attack.
Motion is a signal.Acceptance of input is 2Ticks.
fix: ChargeAttack had a bug that caused it to crash.
add: multi support
The nearest Mob can be locked on with Sneak.
You can also lock on the neutral mob if you start with the camera in focus.
add:The sword cannot attack neutral mobs.
This restriction can be removed by clicking the mouse during lock-on. It will be restricted again within a certain time.
The sword can attack angry wolves.
The sword can attack enemies shining with the potion effect.
The possibility of an attack by the team function is meaningless.
Will be fixed next time.
Some recipes create items that cause a crash.
Changed item drawing for active item slots.
Changed item drawing method in some states.
DataPack recipe system