Localization! Also fixes a couple of minor issues such as tank rendering.
Underground Biomes plugin. :)
Minor recipe and config issues.
Lots of new config options. These in particular are notable:
The number of Augment Slots for Dynamos and Machines can be set for each level.
There is a config option to disable upgrade functionality. This only applies to in-world
The Fisher and Tapper can be configured to *require* bait or fertilizer to produce stuff.
Lots of Plugin updates.
JSON-Based Content Addition System.
This can be considered partially complete - not all Machines are supported, and not all
recipe styles are supported either. Some hardcoding is required due to the strange way that
Minecraft deals with certain items. Lookin' at you, Potions.
There will be more on this later and the website will be updated with the default content
files and examples. But basically, you can add/overwrite a lot of default recipes and fuels
in the mod, and set the "Oredict" defaults for many outputs. Removal is currently not
So, if you don't agree with some particular value in TE, you might be able to change it now!