「トップページ/Unity(Unity3D)/内蔵シェーダのソースコード」の編集履歴(バックアップ)一覧はこちら
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Unityに内蔵されているシェーダのソースコードは[[こちらのサイト>http://japan.unity3d.com/unity/download/archive]]からダウンロード可能です。
-[[Unlit ▶>./Unlit]]
--[[Texture>./Unlit/Texture]]
--[[Transparent>./Unlit/Transparent]]
--[[Transparent Cutout>./Unlit/Transparent Cutout]]
-[[Legacy Shaders ▶>./Legacy Shaders]]
--[[Diffuse Fast>./Legacy Shaders/Diffuse Fast]]
--[[Lightmapped ▶>./Legacy Shaders/Lightmapped]]
---[[Bumped Diffuse>./Legacy Shaders/Lightmapped/Bumped Diffuse]]
---[[Bumped Specular>./Legacy Shaders/Lightmapped/Bumped Specular]]
---[[Diffuse>./Legacy Shaders/Lightmapped/Diffuse]]
---[[Specular>./Legacy Shaders/Lightmapped/Specular]]
---[[VertexLit>./Legacy Shaders/Lightmapped/VertexLit]]
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Unityに内蔵されているシェーダのソースコードは[[こちらのサイト>http://japan.unity3d.com/unity/download/archive]]からダウンロード可能です。
-[[Bumped Diffuse>./Bumped Diffuse]]
-[[Bumped Specular>./Bumped Specular]]
-[[Decal>./Decal]]
-[[Diffuse>./Diffuse]]
-[[Diffuse Detail>./Diffuse Detail]]
-[[Parallax Diffuse>./Parallax Diffuse]]
-[[Parallax Specular>./Parallax Specular]]
-[[Specular>./Specular]]
-[[VertexLit>./VertexLit]]
-[[FX ▶>./FX]]
--[[Flare>./FX/Flare]]
-[[GUI ▶>./GUI]]
--[[Text Shader>./GUI/Text Shader]]
-[[Mobile ▶>./Mobile]]
--[[Bumped Diffuse>./Mobile/Bumped Diffuse]]
--[[Bumped Specular>./Mobile/Bumped Specular]]
--[[Bumped Specular (1 Directional Light)>./Mobile/Bumped Specular (1 Directional Light)]]
--[[Diffuse>./Mobile/Diffuse]]
--[[Bumped Diffuse>./Mobile/Bumped Diffuse]]
--[[Particles ▶>./Mobile/Particles]]
---[[Additive>./Mobile/Particles/Additive]]
---[[Alpha Blended>./Mobile/Particles/Alpha Blended]]
---[[Multiply>./Mobile/Particles/Multiply]]
---[[VertexLit Blended>./Mobile/Particles/VertexLit Blended]]
--[[Skybox>./Mobile/Skybox]]
--[[Unlit (Supports Lightmap)>./Mobile/Unlit (Supports Lightmap)]]
--[[VertexLit>./Mobile/VertexLit]]
--[[VertexLit (Only Directional Lights)>./Mobile/VertexLit (Only Directional Lights)]]
-[[Nature ▶>./Nature]]
--[[Terrain ▶>./Nature/Terrain]]
---[[Bumped Specular>./Nature/Terrain/Bumped Specular]]
---[[Diffuse>./Nature/Terrain/Diffuse]]
--[[Tree Creator Bark>./Nature/Tree Creator Bark]]
--[[Tree Creator Leaves>./Nature/Tree Creator Leaves]]
--[[Tree Creator Leaves Fast>./Nature/Tree Creator Leaves Fast]]
--[[Tree Soft Occlusion Bark>./Nature/Tree Soft Occlusion Bark]]
--[[Tree Soft Occlusion Leaves>./Nature/Tree Soft Occlusion Leaves]]
-[[Particles ▶>./Particles]]
--[[Additive>./Particles/Additive]]
--[[Additive (Soft)>./Particles/Additive (Soft)]]
--[[Alpha Blended>./Particles/Alpha Blended]]
--[[Alpha Blended Premultiply>./Particles/Alpha Blended Premultiply]]
--[[Multiply>./Particles/Multiply]]
--[[Multiply (Double)>./Particles/Multiply (Double)]]
--[[VertexLit Blended>./Particles/VertexLit Blended]]
--[[~Additive-Multiply>./Particles/~Additive-Multiply]]
-[[Reflective ▶>./Reflective]]
--[[Bumped Diffuse>./Reflective/Bumped Diffuse]]
--[[Bumped Specular>./Reflective/Bumped Specular]]
--[[Bumped Unlit>./Reflective/Bumped Unlit]]
--[[Bumped VertexLit>./Reflective/Bumped VertexLit]]
--[[Diffuse>./Reflective/Diffuse]]
--[[Parallax Diffuse>./Reflective/Parallax Diffuse]]
--[[Parallax Specular>./Reflective/Parallax Specular]]
--[[Specular>./Reflective/Specular]]
--[[VertexLit>./Reflective/VertexLit]]
-[[RenderFX ▶>./RenderFX]]
--[[Skybox>./RenderFX/Skybox]]
--[[Skybox Cubed>./RenderFX/Skybox Cubed]]
-[[Self-Illumin ▶>./Self-Illumin]]
--[[Bumped Diffuse>./Self-Illumin/Bumped Diffuse]]
--[[Bumped Specular>./Self-Illumin/Bumped Specular]]
--[[Diffuse>./Self-Illumin/Diffuse]]
--[[Parallax Diffuse>./Self-Illumin/Parallax Diffuse]]
--[[Parallax Specular>./Self-Illumin/Parallax Specular]]
--[[Specular>./Self-Illumin/Specular]]
--[[VertexLit>./Self-Illumin/VertexLit]]
-[[Transparent ▶>./Transparent]]
--[[Bumped Diffuse>./Transparent/Bumped Diffuse]]
--[[Bumped Specular>./Transparent/Bumped Specular]]
--[[Cutout ▶>./Transparent/Cutout ▶]]
---[[Bumped Diffuse>./Transparent/Cutout/Bumped Diffuse]]
---[[Bumped Specular>./Transparent/Cutout/Bumped Specular]]
---[[Diffuse>./Transparent/Cutout/Diffuse]]
---[[Soft Edge Unlit>./Transparent/Cutout/Soft Edge Unlit]]
---[[Specular>./Transparent/Cutout/Specular]]
---[[VertexLit>./Transparent/Cutout/VertexLit]]
--[[Diffuse>./Transparent/Diffuse]]
--[[Parallax Diffuse>./Transparent/Parallax Diffuse]]
--[[Parallax Specular>./Transparent/Parallax Specular]]
--[[Specular>./Transparent/Specular]]
--[[VertexLit>./Transparent/VertexLit]]
-[[Unlit ▶>./Unlit]]
--[[Texture>./Unlit/Texture]]
--[[Transparent>./Unlit/Transparent]]
--[[Transparent Cutout>./Unlit/Transparent Cutout]]
-[[Legacy Shaders ▶>./Legacy Shaders]]
--[[Diffuse Fast>./Legacy Shaders/Diffuse Fast]]
--[[Lightmapped ▶>./Legacy Shaders/Lightmapped]]
---[[Bumped Diffuse>./Legacy Shaders/Lightmapped/Bumped Diffuse]]
---[[Bumped Specular>./Legacy Shaders/Lightmapped/Bumped Specular]]
---[[Diffuse>./Legacy Shaders/Lightmapped/Diffuse]]
---[[Specular>./Legacy Shaders/Lightmapped/Specular]]
---[[VertexLit>./Legacy Shaders/Lightmapped/VertexLit]]
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