**Firearm training ---- |Tire1||CENTER:Quick Response(5)&br()構える速度:&br()&color(lightgreen){+2 / +4 / +6 / +8 / +10%} |CENTER:Battle Stance (5)&br()構えながら歩く速度:&br()&color(lightgreen){+1 / +2 / +3 / +4 / +5%}|| |Tire2|CENTER:Trigger Discipline (3)&br()ボルトアクション速度:&br()&color(lightgreen){+4 / +8 / +12%}||CENTER:Equanimity (5)&br()腕を負傷したときのペナルティを緩和:&br()&color(lightgreen){-10 / -20 / -30 / -40 / -50%}|CENTER:Deft Hands (2)&br()武器の持ち替え速度:&br()&color(lightgreen){+7.5 / +15%}| |Tire3|CENTER:Iron Lungs (3)&br()息を止めて保持する時間:&br()&color(lightgreen){+15 / +30 / +45%}|CENTER:Accuracy (3)&br()腰だめで射撃するときの精密性:&br()&color(lightgreen){+4 / +8 / +12%}|CENTER:Firm Grip (5)&br()Precision during motion:&br()&color(lightgreen){+2 / +4 / +6 / +8 / +10%}|CENTER:Reload (3)&br()リロード速度:&br()&color(lightgreen){+4 / +8 / +12%}| |Tire4||CENTER:Ammunition (1)&br()Ammoポーチを1増加||CENTER:Recoil damping(5)&br()銃の反動:&br()&color(lightgreen){-2 / -4 / -6 / -8 / -10%}| |Tire5||CENTER:Terminator (1)&br()両手持ちの銃を二つ持てるようになる|CENTER:Deep Pockets (1)&br()アイテムスロットを+1するがセカンダリウェポンが持てなくなる|| #comment_num