**sceGuAlphaFunc.c **sceGuAmbient.c **sceGuAmbientColor.c **sceGuBeginObject.c **sceGuBlendFunc.c **sceGuBoneMatrix.c **sceGuBreak.c **sceGuCallList.c **sceGuCallMode.c **sceGuCheckList.c **sceGuClear.c **sceGuClearColor.c **sceGuClearDepth.c **sceGuClearStencil.c **sceGuClutLoad.c **sceGuClutMode.c **sceGuColor.c **sceGuColorFunc.c **sceGuColorMaterial.c **sceGuContinue.c **sceGuCopyImage.c **sceGuDepthBuffer.c **sceGuDepthFunc.c **sceGuDepthMask.c **sceGuDepthOffset.c **sceGuDepthRange.c **sceGuDisable.c **sceGuDispBuffer.c **sceGuDisplay.c **sceGuDrawArray.c **sceGuDrawArrayN.c **sceGuDrawBezier.c **sceGuDrawBuffer.c **sceGuDrawBufferList.c **sceGuDrawSpline.c **sceGuEnable.c **sceGuEndObject.c **sceGuFinish.c **sceGuFog.c **sceGuFrontFace.c **sceGuGetAllStatus.c **sceGuGetMemory.c **sceGuGetStatus.c **sceGuInit.c **sceGuLight.c **sceGuLightAtt.c **sceGuLightColor.c **sceGuLightMode.c **sceGuLightSpot.c **sceGuLogicalOp.c **sceGuMaterial.c **sceGuModelColor.c **sceGuMorphWeight.c **sceGuOffset.c **sceGuPatchDivide.c **sceGuPatchFrontFace.c **sceGuPatchPrim.c **sceGuPixelMask.c **sceGuScissor.c **sceGuSendCommandf.c **sceGuSendCommandi.c **sceGuSendList.c **sceGuSetAllStatus.c **sceGuSetCallback.c **sceGuSetDither.c **sceGuSetMatrix.c **sceGuSetStatus.c **sceGuShadeModel.c **sceGuSignal.c **sceGuSpecular.c **sceGuStart.c **sceGuStencilFunc.c **sceGuStencilOp.c **sceGuSwapBuffers.c **sceGuSync.c **sceGuTerm.c **sceGuTexEnvColor.c **sceGuTexFilter.c **sceGuTexFlush.c **sceGuTexFunc.c **sceGuTexImage.c **sceGuTexLevelMode.c **sceGuTexMapMode.c **sceGuTexMode.c **sceGuTexOffset.c **sceGuTexProjMapMode.c **sceGuTexScale.c **sceGuTexSlope.c **sceGuTexSync.c **sceGuTexWrap.c **sceGuViewport.c