「context構造体データ総覧」の編集履歴(バックアップ)一覧はこちら

context構造体データ総覧」(2013/10/10 (木) 17:18:21) の最新版変更点

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context { quota_view = on scenario_select2 = 50, バリエーション・シナリオ bloom = o_charge, o_flash, a_black,  image.dat内の画像周縁をぼやかす picture_trans = tes.png, ru_samaa.png,   立ち絵の底辺をグラデーション半透明にする picture_fade = 24  立ち絵のフェードインフレーム数 picture_floor = msg  立ち絵の底辺をメッセージウィンドウ上辺に合わせる。bottomで画面底辺に合わせる mode_easy = @ mode_normal = blind mode_hard = blind, samecall mode_luna = blind, samecall, dead mode_easy_text = COMと対等の条件で戦います mode_normal_text = 戦場での視界が制限されます mode_hard_text = COM勢力のユニットは自分と同じクラスの兵士を雇用します mode_luna_text = 人材ユニットが戦死します member = 8 spot_capacity = 8 war_capacity = 12 gain_per = 200 max_unit = 1000 movement_num = 1 employ_range = 2 support_range = 2 my_range = 2 myhelp_range = 1 power_order = normal default_ending = on watching_replay = on  観戦モードから再復帰できるか force_fire = off talent_mode = on  人材プレイのon/off battle_fast = off  簡易戦闘の高速化 race_suffix = 族 race_label = 種族 face_colorkey = 0, 0, 131 bgm_volume = 50 sound_volume = -2500 sound_count = 5 spot_fire1 = spot_fire wnd_button = 5 _spot2 = 1 _powerselect2 = 8 wnd_alpha = 100 zone_alpha = 192 zone_radius = 72 circle_alpha_per = 70 bold_spotpath = 350 bold_escapepath = 150 title_name = ヴァーレントゥーガ ver5.92 title_bgm = catharsis title_volume = -200 title_bgm_s = 2000 world_bgm = w1, w2, w3, w4, w5, w6, w7, w8, w9 world_volume = -800 battle_bgm = b1, b2, b3, b4, b5, b6, b7, b8, b9 battle_volume = -900 nofade_bgm = my_girl, _fanfare, fairy_of_sword, ukisizumi caution_adjust = 30 win_gain = 50 dead_penalty = 25 notalent_down = 100 leave_period = 8 merits_bonus = 1000 training_average = 100 roam_avoid = on newpower_flag = flag15, flag16, flag19, flag20, flag21, flag29, flag31, flag34, flag36, flag43, flag44, flag46, flag48, flag50, flag51, flag53, flag54, flag55, flag58, flag60, flag62 neutral_max = 12 neutral_min = 6 neutral_member_min = 3 neutral_member_max = 7 diplo_mode_itv = 12 diplo_down = 10 diplo_cost_per = 10 diplo_budget_per = 40 diplo_league_up = 6 diplo_sup_up = 8 diplo_sup_turndown = 1 diplo_frd_turndown = 1 diplo_frd_peace = 2 diplo_frd_up = 20 diplo_frd_down = 10 diplo_success_frd = 2000 diplo_success_leg = 2000 diplo_success_sup = 2000 diplo_most_power = 200 diplo_bestfriend = 80 unit_level_max = 100 unit_status_hp = 100 unit_status_rec = 10 unit_status_min = -500 unit_action_bdr = 3500 unit_search_bdr = 100 unit_attack_range = 300 unit_escape_range = 300 unit_escape_run = 100 unit_hand_range = 16 unit_view_range = 14 unit_sword_slide = 12 unit_charge_slide = 13 unit_missile_slide = 300 unit_slow_per = 80 unit_knock_speed = 400 unit_poison_per = 10 unit_drain_mul = 5 unit_illusion_miss = 66 unit_confusion_miss = 50 unit_summon_level = 20 unit_summon_min = 1 unit_retreat_damage = 20 unit_retreat_speed = 200 unit_use_coe = 90 unit_specialuse_per = 13 unit_battle_cram = off unit_castle_cram = off unit_castle_forcefire = on unit_keep_form = semi btl_semiauto = on btl_limit = 500 btl_limit_c = 600 btl_unitmax = 400 btl_auto = 100 btl_msgtime = 75 btl_lineshift = 180 btl_breast_width = 15 btl_prepare_min = 50 btl_prepare_max = 100 btl_retreat_coe = 20, 5, 200 btl_raidback = 75 btl_healer = 10 btl_standby = 25 btl_counter = 80 btl_intercept = 50 btl_battlemode = 100 btl_attackmode = 100 btl_chargemode = 25 btl_mode_coe = 33 btl_nocastle_bdr = 70 btl_wingmax = 300 btl_replace_line = 70 btl_blind_alpha = 160 btl_gate_through = 600 skillicon_leader = _leader.png skillicon_all = _all.png skillicon_add = _add.png skillicon_special = @special.png fv_hp_per = 10 fv_mp_per = 100 fv_attack_per = 100 fv_speed_per = 200 fv_move_per = 200 fv_hprec_per = 400 fv_consti_mul = 10 fv_summon_mul = 25 fv_level_per = 10 trust_down_per = 200 trust_down_support = 40 trust_up = 1 support_gain = 10 support_gain_lose = 3 support_trust_bdr = 70 compati_bad = 5 compati_vassal_bdr = 65 loyal_up = 10 loyal_down = 10 loyal_border = 50 loyal_escape_bdr = 1 arbeit_turn = 3 arbeit_gain = 10 arbeit_gain_lose = 0 arbeit_price_coe = 33 arbeit_vassal_coe = 2000 arbeit_money_mini = 4 arbeit_player = on raise_yabo_bdr = 50 raise_most_power = 80 actor_per = 50 executive_bdr = 10 senior_bdr = 30 employ_price_coe = 500 vassal_price_coe = 3000 target_way_coe = 50 raid_bdr = 100 raid_min = -50 raid_max = 50 raid_coe = 15 }
context { quota_view = on scenario_select2 = 50, バリエーション・シナリオ bloom = o_charge, o_flash, a_black,  image.dat内の画像周縁をぼやかす picture_trans = tes.png, ru_samaa.png,   立ち絵の底辺をグラデーション半透明にする picture_fade = 24  立ち絵のフェードインフレーム数 picture_floor = msg  立ち絵の底辺をメッセージウィンドウ上辺に合わせる。bottomで画面底辺に合わせる mode_easy = @ mode_normal = blind mode_hard = blind, samecall mode_luna = blind, samecall, dead mode_easy_text = COMと対等の条件で戦います mode_normal_text = 戦場での視界が制限されます mode_hard_text = COM勢力のユニットは自分と同じクラスの兵士を雇用します mode_luna_text = 人材ユニットが戦死します member = 8 spot_capacity = 8 war_capacity = 12 gain_per = 200 max_unit = 1000 movement_num = 1 employ_range = 2 support_range = 2 my_range = 2 myhelp_range = 1 power_order = normal  勢力の行動順。通常はランダム default_ending = on  デフォルトエンディングを有効にするかどうか watching_replay = on  観戦モードから再復帰できるか force_fire = off  味方遮蔽解除を有効にするかどうか talent_mode = on  人材プレイのon/off battle_fast = off  簡易戦闘の高速化 race_suffix = 族 race_label = 種族 face_colorkey = 0, 0, 131 bgm_volume = 50 sound_volume = -2500 sound_count = 5 spot_fire1 = spot_fire  占領時エフェクトのスキル名。省略するとimage2内のo_chaegeによるアニメーションになる。 wnd_button = 5 _spot2 = 1 _powerselect2 = 8 wnd_alpha = 100  ウィンドウの透明度 zone_alpha = 192  ゾーン表示円の透明度 zone_radius = 72  ゾーン表示円の半径 circle_alpha_per = 70  領地の表示円の濃さ bold_spotpath = 350  連結線の太さ bold_escapepath = 150  退却線の太さ title_name = ヴァーレントゥーガ ver5.92 title_bgm = catharsis title_volume = -200 title_bgm_s = 2000 world_bgm = w1, w2, w3, w4, w5, w6, w7, w8, w9 world_volume = -800 battle_bgm = b1, b2, b3, b4, b5, b6, b7, b8, b9 battle_volume = -900 nofade_bgm = my_girl, _fanfare, fairy_of_sword, ukisizumi caution_adjust = 30  COMのプレイヤー敵視率 win_gain = 50  占領時の戦費の経済値に対する割合(%) dead_penalty = 25  死亡時ペナルティ、経験値を(指定%)にする notalent_down = 100  人材指揮下にないユニットの能力補正(%) leave_period = 8  自主退職後、再仕官までのターン数 merits_bonus = 1000  戦功値の加算 training_average = 100  人材の平均レベルに対する訓練限界レベルの倍率(%) roam_avoid = on newpower_flag = flag15, flag16, flag19, flag20, flag21, flag29, flag31, flag34, flag36, flag43, flag44, flag46, flag48, flag50, flag51, flag53, flag54, flag55, flag58, flag60, flag62 neutral_max = 12 neutral_min = 6 neutral_member_min = 3 neutral_member_max = 7 diplo_mode_itv = 12 diplo_down = 10 diplo_cost_per = 10 diplo_budget_per = 40 diplo_league_up = 6 diplo_sup_up = 8 diplo_sup_turndown = 1 diplo_frd_turndown = 1 diplo_frd_peace = 2 diplo_frd_up = 20 diplo_frd_down = 10 diplo_success_frd = 2000 diplo_success_leg = 2000 diplo_success_sup = 2000 diplo_most_power = 200 diplo_bestfriend = 80 unit_level_max = 100 unit_status_hp = 100 unit_status_rec = 10 unit_status_min = -500 unit_action_bdr = 3500 unit_search_bdr = 100 unit_attack_range = 300 unit_escape_range = 300 unit_escape_run = 100 unit_hand_range = 16 unit_view_range = 14 unit_sword_slide = 12 unit_charge_slide = 13 unit_missile_slide = 300 unit_slow_per = 80 unit_knock_speed = 400 unit_poison_per = 10 unit_drain_mul = 5 unit_illusion_miss = 66 unit_confusion_miss = 50 unit_summon_level = 20 unit_summon_min = 1 unit_retreat_damage = 20 unit_retreat_speed = 200 unit_use_coe = 90 unit_specialuse_per = 13 unit_battle_cram = off unit_castle_cram = off unit_castle_forcefire = on  攻城戦、防御側の味方遮蔽解除 unit_keep_form = semi btl_semiauto = on btl_limit = 500 btl_limit_c = 600 btl_unitmax = 400 btl_auto = 100 btl_msgtime = 75 btl_lineshift = 180 btl_breast_width = 15 btl_prepare_min = 50 btl_prepare_max = 100 btl_retreat_coe = 20, 5, 200 btl_raidback = 75 btl_healer = 10 btl_standby = 25 btl_counter = 80 btl_intercept = 50 btl_battlemode = 100 btl_attackmode = 100 btl_chargemode = 25 btl_mode_coe = 33 btl_nocastle_bdr = 70 btl_wingmax = 300 btl_replace_line = 70 btl_blind_alpha = 160 btl_gate_through = 600 skillicon_leader = _leader.png skillicon_all = _all.png skillicon_add = _add.png skillicon_special = @special.png fv_hp_per = 10 fv_mp_per = 100 fv_attack_per = 100 fv_speed_per = 200 fv_move_per = 200 fv_hprec_per = 400 fv_consti_mul = 10 fv_summon_mul = 25 fv_level_per = 10 trust_down_per = 200 trust_down_support = 40 trust_up = 1 support_gain = 10 support_gain_lose = 3 support_trust_bdr = 70 compati_bad = 5 compati_vassal_bdr = 65 loyal_up = 10 loyal_down = 10 loyal_border = 50 loyal_escape_bdr = 1 arbeit_turn = 3 arbeit_gain = 10 arbeit_gain_lose = 0 arbeit_price_coe = 33 arbeit_vassal_coe = 2000 arbeit_money_mini = 4 arbeit_player = on raise_yabo_bdr = 50 raise_most_power = 80 actor_per = 50 executive_bdr = 10 senior_bdr = 30 employ_price_coe = 500 vassal_price_coe = 3000 target_way_coe = 50 raid_bdr = 100 raid_min = -50 raid_max = 50 raid_coe = 15 }

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