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「001」の編集履歴(バックアップ)一覧はこちら

001」の最新版変更点

追加された行は青色になります。

削除された行は赤色になります。

-mySinglePlayerData.mySinglePlayerMissionStats.myLoadingBriefing.myLoadingSlides.LoadingSlide(0).myText	AIRBASE
-mySinglePlayerData.mySinglePlayerMissionStats.myLoadingBriefing.myLoadingSlides.LoadingSlide(1).myText	AIRBASE
-mySinglePlayerData.mySinglePlayerMissionStats.myLoadingBriefing.myLoadingSlides.LoadingSlide(2).myText	AIRBASE
-mySinglePlayerData.mySinglePlayerMissionStats.myLoadingBriefing.myLoadingSlides.LoadingSlide(0).myText	AIRBASE
-mySinglePlayerData.mySinglePlayerMissionStats.myLoadingBriefing.myLoadingSlides.LoadingSlide(1).myText	AIRBASE
-mySinglePlayerData.mySinglePlayerMissionStats.myLoadingBriefing.myLoadingSlides.LoadingSlide(2).myText	AIRBASE
-mySinglePlayerData.mySinglePlayerMissionStats.myLoadingBriefing.myLoadingSlides.LoadingSlide(0).myText	AIRBASE
-mySinglePlayerData.mySinglePlayerMissionStats.myLoadingBriefing.myLoadingSlides.LoadingSlide(1).myText	AIRBASE
-mySinglePlayerData.mySinglePlayerMissionStats.myLoadingBriefing.myLoadingSlides.LoadingSlide(2).myText	AIRBASE
-mySinglePlayerData.mySinglePlayerMissionStats.myLoadingBriefing.myLoadingSlides.LoadingSlide(0).myText	AIRBASE
-mySinglePlayerData.mySinglePlayerMissionStats.myLoadingBriefing.myLoadingSlides.LoadingSlide(1).myText	AIRBASE
-mySinglePlayerData.mySinglePlayerMissionStats.myLoadingBriefing.myLoadingSlides.LoadingSlide(2).myText	AIRBASE
-mySinglePlayerData.mySinglePlayerMissionStats.myLoadingBriefing.myLoadingSlides.LoadingSlide(0).myText	AIRBASE
-mySinglePlayerData.mySinglePlayerMissionStats.myLoadingBriefing.myLoadingSlides.LoadingSlide(1).myText	AIRBASE
-mySinglePlayerData.mySinglePlayerMissionStats.myLoadingBriefing.myLoadingSlides.LoadingSlide(2).myText	AIRBASE
+mySinglePlayerData.mySinglePlayerMissionStats.myLoadingBriefing.myLoadingSlides.LoadingSlide(0).myText	空軍基地
+mySinglePlayerData.mySinglePlayerMissionStats.myLoadingBriefing.myLoadingSlides.LoadingSlide(1).myText	空軍基地
+mySinglePlayerData.mySinglePlayerMissionStats.myLoadingBriefing.myLoadingSlides.LoadingSlide(2).myText	空軍基地
+mySinglePlayerData.mySinglePlayerMissionStats.myLoadingBriefing.myLoadingSlides.LoadingSlide(0).myText	空軍基地
+mySinglePlayerData.mySinglePlayerMissionStats.myLoadingBriefing.myLoadingSlides.LoadingSlide(1).myText	空軍基地
+mySinglePlayerData.mySinglePlayerMissionStats.myLoadingBriefing.myLoadingSlides.LoadingSlide(2).myText	空軍基地
+mySinglePlayerData.mySinglePlayerMissionStats.myLoadingBriefing.myLoadingSlides.LoadingSlide(0).myText	空軍基地
+mySinglePlayerData.mySinglePlayerMissionStats.myLoadingBriefing.myLoadingSlides.LoadingSlide(1).myText	空軍基地
+mySinglePlayerData.mySinglePlayerMissionStats.myLoadingBriefing.myLoadingSlides.LoadingSlide(2).myText	空軍基地
+mySinglePlayerData.mySinglePlayerMissionStats.myLoadingBriefing.myLoadingSlides.LoadingSlide(0).myText	空軍基地
+mySinglePlayerData.mySinglePlayerMissionStats.myLoadingBriefing.myLoadingSlides.LoadingSlide(1).myText	空軍基地
+mySinglePlayerData.mySinglePlayerMissionStats.myLoadingBriefing.myLoadingSlides.LoadingSlide(2).myText	空軍基地
+mySinglePlayerData.mySinglePlayerMissionStats.myLoadingBriefing.myLoadingSlides.LoadingSlide(0).myText	空軍基地
+mySinglePlayerData.mySinglePlayerMissionStats.myLoadingBriefing.myLoadingSlides.LoadingSlide(1).myText	空軍基地
+mySinglePlayerData.mySinglePlayerMissionStats.myLoadingBriefing.myLoadingSlides.LoadingSlide(2).myText	空軍基地
 mySinglePlayerData.mySinglePlayerMissionStats.myPrimaryObjectives.ThisIsObjectiveBrowser.myDescription	The Objectives Browser
-mySinglePlayerData.mySinglePlayerMissionStats.myPrimaryObjectives.ThisIsObjectiveBrowser.myLongDescription	This is the Objectives Browser. Here, you can review objectives given to you. This will be explained further later on in the tutorial.\n\nTo close it, click the "CLOSE" button.
+mySinglePlayerData.mySinglePlayerMissionStats.myPrimaryObjectives.ThisIsObjectiveBrowser.myLongDescription	これはObjectives Browserです. ここで, 与えられた目的をもう一度見ることが出来ます. これは、後ほどチュートリアル中でも説明されます.\n\n閉じるには, "CLOSE" ボタンをクリックしてください.
 mySinglePlayerData.mySinglePlayerMissionStats.myPrimaryObjectives.ThisIsObjectiveBrowser.myVisualisationText	<empty>
-mySinglePlayerData.mySinglePlayerMissionStats.myPrimaryObjectives.Lesson3_PrimaryObjectiveOne.myDescription	Capture the Command Point
-mySinglePlayerData.mySinglePlayerMissionStats.myPrimaryObjectives.Lesson3_PrimaryObjectiveOne.myLongDescription	Capture the Command Point by placing a unit in each of the connected circles (Perimeter Points).
+mySinglePlayerData.mySinglePlayerMissionStats.myPrimaryObjectives.Lesson3_PrimaryObjectiveOne.myDescription	Command Point(司令地点)を確保しろ
+mySinglePlayerData.mySinglePlayerMissionStats.myPrimaryObjectives.Lesson3_PrimaryObjectiveOne.myLongDescription	つながれた円(防衛境界地点)の両方にユニットを移動させて、Command Point(司令地点)を確保してください.
 mySinglePlayerData.mySinglePlayerMissionStats.myPrimaryObjectives.Lesson3_PrimaryObjectiveOne.myVisualisationText	<empty>
-mySinglePlayerData.mySinglePlayerMissionStats.myPrimaryObjectives.Lesson3_PrimaryObjectiveTwo.myDescription	Capture the Command Point
-mySinglePlayerData.mySinglePlayerMissionStats.myPrimaryObjectives.Lesson3_PrimaryObjectiveTwo.myLongDescription	Capture the Command Point by placing a unit in each of the connected circles (Perimeter Points).
+mySinglePlayerData.mySinglePlayerMissionStats.myPrimaryObjectives.Lesson3_PrimaryObjectiveTwo.myDescription	Command Point(司令地点)を確保しろ
+mySinglePlayerData.mySinglePlayerMissionStats.myPrimaryObjectives.Lesson3_PrimaryObjectiveTwo.myLongDescription	つながれた円(防衛境界地点)の両方にユニットを移動させて、Command Point(司令地点)を確保してください.
 mySinglePlayerData.mySinglePlayerMissionStats.myPrimaryObjectives.Lesson3_PrimaryObjectiveTwo.myVisualisationText	<empty>
-mySinglePlayerData.mySinglePlayerMissionStats.myPrimaryObjectives.Lesson3_OpenObjectiveBrowser.myDescription	Open the Objectives Browser
-mySinglePlayerData.mySinglePlayerMissionStats.myPrimaryObjectives.Lesson3_OpenObjectiveBrowser.myLongDescription	This is the Objectives Browser.\nHere you can review all your active and completed objectives, both primary and secondary.\nTo close the Objectives Browser, simply click the "CLOSE" button.
+mySinglePlayerData.mySinglePlayerMissionStats.myPrimaryObjectives.Lesson3_OpenObjectiveBrowser.myDescription	Objectives Browserを開く
+mySinglePlayerData.mySinglePlayerMissionStats.myPrimaryObjectives.Lesson3_OpenObjectiveBrowser.myLongDescription	これはObjectives Browserです.\nここでプライマリとセカンダリ両方の、進行中及び完了した目的を確認できます.\nObjectives Browserを閉じるには, "CLOSE" ボタンをクリックするだけです.
 mySinglePlayerData.mySinglePlayerMissionStats.myPrimaryObjectives.Lesson3_OpenObjectiveBrowser.myVisualisationText	<empty>
-mySinglePlayerData.mySinglePlayerMissionStats.mySecondaryObjectives.Lesson3_SecondaryObjective.myDescription	Neutralize the enemy Infantry Squad
-mySinglePlayerData.mySinglePlayerMissionStats.mySecondaryObjectives.Lesson3_SecondaryObjective.myLongDescription	Neutralize the enemy Infantry Squad.
+mySinglePlayerData.mySinglePlayerMissionStats.mySecondaryObjectives.Lesson3_SecondaryObjective.myDescription	敵歩兵連隊チームを制圧しろ
+mySinglePlayerData.mySinglePlayerMissionStats.mySecondaryObjectives.Lesson3_SecondaryObjective.myLongDescription	敵歩兵連隊チームを制圧してください.
 mySinglePlayerData.mySinglePlayerMissionStats.mySecondaryObjectives.Lesson3_SecondaryObjective.myVisualisationText	<empty>
-mySinglePlayerData.mySinglePlayerMissionStats.myScriptEvents.LESSON1_REM1.myString	Reminder: Use the WASD-keys to move the camera.
-mySinglePlayerData.mySinglePlayerMissionStats.myScriptEvents.LESSON1_REM2.myString	Reminder: Move the mouse cursor to the edges of the screen to pan the camera.
-mySinglePlayerData.mySinglePlayerMissionStats.myScriptEvents.LESSON1_REM3.myString	Reminder: Use the mouse scroll wheel to move the camera closer or further away from the ground.
-mySinglePlayerData.mySinglePlayerMissionStats.myScriptEvents.LESSON1_REM4.myString	Reminder: Left click on the mini-map in the bottom left corner of the screen to move the camera to that location.
-mySinglePlayerData.mySinglePlayerMissionStats.myScriptEvents.LESSON1_REM5.myString	Reminder: Use the WASD-keys to move the camera. Move the mouse cursor to the edges of the screen to pan the camera.
-mySinglePlayerData.mySinglePlayerMissionStats.myScriptEvents.LESSON2_REM1.myString	Reminder: To select a unit, left click on it. To select several units at the same time, click and hold down the left mouse button and drag a selection box around them.
-mySinglePlayerData.mySinglePlayerMissionStats.myScriptEvents.LESSON2_REM2.myString	Reminder: To order a unit around, start by selecting it and then right click where you want it to go.
-mySinglePlayerData.mySinglePlayerMissionStats.myScriptEvents.LESSON2_REM3.myString	Reminder: To load Infantry into a transport, select the Infantry and then right click on the transport.
-mySinglePlayerData.mySinglePlayerMissionStats.myScriptEvents.LESSON2_REM4.myString	Reminder: To unload Infantry from a transport, select the transport and then click on the Unload button in the order palette.
-mySinglePlayerData.mySinglePlayerMissionStats.myScriptEvents.LESSON2_REM5.myString	Reminder: To attack an enemy unit, select your unit and then right click on the enemy unit.
-mySinglePlayerData.mySinglePlayerMissionStats.myScriptEvents.LESSON2_REM6.myString	Reminder: To tell your units to enter a building, select the Infantry and then right click on the building.
-mySinglePlayerData.mySinglePlayerMissionStats.myScriptEvents.LESSON2_REM7.myString	Reminder: To unload Infantry from a building, select the building and right click outside of the building.
-mySinglePlayerData.mySinglePlayerMissionStats.myScriptEvents.LESSON2_REM8.myString	Reminder: To select a unit, left click on it. To select several units at the same time, click and hold down the left mouse button and drag a selection box around them.
-mySinglePlayerData.mySinglePlayerMissionStats.myScriptEvents.LESSON2_REM9.myString	Reminder: Left click on the offensive Special Ability button.
-mySinglePlayerData.mySinglePlayerMissionStats.myScriptEvents.LESSON2_REM10.myString	Reminder: With the offensive Special Ability selected, left click on a hostile target to execute it.
-mySinglePlayerData.mySinglePlayerMissionStats.myScriptEvents.LESSON3_REM1.myString	Reminder: To capture a Command Point, place a unit inside each of the connected circles (Perimeter Points).
-mySinglePlayerData.mySinglePlayerMissionStats.myScriptEvents.LESSON3_REM2.myString	Reminder: Review your objectives by opening the Objectives Browser by the mini-map.
-mySinglePlayerData.mySinglePlayerMissionStats.myScriptEvents.LESSON3_REM3.myString	Reminder: To capture a Command Point, place a unit inside each of the connected circles (Perimeter Points).
-mySinglePlayerData.mySinglePlayerMissionStats.myScriptEvents.LESSON3_REM4.myString	Reminder: To capture a Command Point, place a unit in each of the connected circles (Perimeter Points).
-mySinglePlayerData.mySinglePlayerMissionStats.myScriptEvents.LESSON4_REM1.myString	Reminder: To order in reinforcements, open the Reinforcement Menu in the top right of the screen.
-mySinglePlayerData.mySinglePlayerMissionStats.myScriptEvents.LESSON4_REM2.myString	Reminder: To change your Drop Zone, click the change Drop Zone button in the Reinforcement Menu.
-mySinglePlayerData.mySinglePlayerMissionStats.myScriptEvents.LESSON4_REM3.myString	Reminder: When you have selected the desired units, click the Deploy button in the Reinforcement Menu.
-mySinglePlayerData.mySinglePlayerMissionStats.myScriptEvents.LESSON5_REM1.myString	Reminder: Open the Tactical Aid menu by left clicking on the Tactical Aid button in the top left corner of the screen.
-mySinglePlayerData.mySinglePlayerMissionStats.myScriptEvents.LESSON5_REM2.myString	Reminder: To place Tactical Aid, left click on the desired Tactical Aid and then left click on the ground where you want it deployed.
-mySinglePlayerData.mySinglePlayerMissionStats.myScriptEvents.LESSON5_REM3.myString	Reminder: To place Tactical Aid, left click on the desired Tactical Aid and then left click on the ground where you want it deployed.
+mySinglePlayerData.mySinglePlayerMissionStats.myScriptEvents.LESSON1_REM1.myString	Reminder: WASD-キーでカメラを動かします.
+mySinglePlayerData.mySinglePlayerMissionStats.myScriptEvents.LESSON1_REM2.myString	Reminder: 画面の隅へマウスカーソルを動かして、カメラをパンします.
+mySinglePlayerData.mySinglePlayerMissionStats.myScriptEvents.LESSON1_REM3.myString	Reminder: マウスのスクロールホイールで、カメラを地面から離したり近づけたりしてください.
+mySinglePlayerData.mySinglePlayerMissionStats.myScriptEvents.LESSON1_REM4.myString	Reminder: ミニマップ画面の左下隅で左クリックして、その場所へカメラを移動します.
+mySinglePlayerData.mySinglePlayerMissionStats.myScriptEvents.LESSON1_REM5.myString	Reminder: WASD-キーでカメラを動かします. 画面の隅へマウスカーソルを動かして、カメラをパンします.
+mySinglePlayerData.mySinglePlayerMissionStats.myScriptEvents.LESSON2_REM1.myString	Reminder: ユニットの上で左クリックして, ユニットを選択します. 同時に複数のユニットを選ぶには、左マウスボタンをドラッグして、ユニットの周りに選択ボックスを引いてください.
+mySinglePlayerData.mySinglePlayerMissionStats.myScriptEvents.LESSON2_REM2.myString	Reminder: ユニットに転進を命じるには、ユニットを選んで、行かせたい場所を右クリックしてください.
+mySinglePlayerData.mySinglePlayerMissionStats.myScriptEvents.LESSON2_REM3.myString	Reminder: 歩兵連隊を輸送車両に入れるには,、歩兵連隊を選び、それから輸送車両を右クリックしてください.
+mySinglePlayerData.mySinglePlayerMissionStats.myScriptEvents.LESSON2_REM4.myString	Reminder: 歩兵連隊を輸送車両から出すには、輸送車両を選び、それからorder paletteのUnloadボタンをクリックしてください.
+mySinglePlayerData.mySinglePlayerMissionStats.myScriptEvents.LESSON2_REM5.myString	Reminder: 敵ユニットに攻撃するには、あなたのユニットを選択した後、敵のユニットを右クリックします.
+mySinglePlayerData.mySinglePlayerMissionStats.myScriptEvents.LESSON2_REM6.myString	Reminder: ユニットに建物へ入らせるには、歩兵連隊を選択し、その後建物を右クリックします.
+mySinglePlayerData.mySinglePlayerMissionStats.myScriptEvents.LESSON2_REM7.myString	Reminder: 歩兵連隊を建物から出すには、建物を選択して、建物の外を右クリックします.
+mySinglePlayerData.mySinglePlayerMissionStats.myScriptEvents.LESSON2_REM8.myString	Reminder: ユニットを選択するには、ユニットの上で左クリックです. 複数のユニットを同時に選択するには、左ドラッグでユニットの周りに選択ボックスを引きます.
+mySinglePlayerData.mySinglePlayerMissionStats.myScriptEvents.LESSON2_REM9.myString	Reminder: offensive Special Abilityを左クリックしてください.
+mySinglePlayerData.mySinglePlayerMissionStats.myScriptEvents.LESSON2_REM10.myString	Reminder: offensive Special Abilityを選んだら、目標を左クリックして実行します.
+mySinglePlayerData.mySinglePlayerMissionStats.myScriptEvents.LESSON3_REM1.myString	Reminder: つながれた円(防衛境界地点)の両方にユニットを移動させて、Command Pointを確保してください.
+mySinglePlayerData.mySinglePlayerMissionStats.myScriptEvents.LESSON3_REM2.myString	Reminder: 目的を確認するには、ミニマップのObjectives Browserを開いてください.
+mySinglePlayerData.mySinglePlayerMissionStats.myScriptEvents.LESSON3_REM3.myString	Reminder: つながれた円(防衛境界地点)の両方にユニットを移動させて、Command Pointを確保してください.
+mySinglePlayerData.mySinglePlayerMissionStats.myScriptEvents.LESSON3_REM4.myString	Reminder: つながれた円(防衛境界地点)の両方にユニットを移動させて、Command Pointを確保してください.
+mySinglePlayerData.mySinglePlayerMissionStats.myScriptEvents.LESSON4_REM1.myString	Reminder: 援軍を要請するには、画面右上のReinforcement(援軍)メニューを開いてください.
+mySinglePlayerData.mySinglePlayerMissionStats.myScriptEvents.LESSON4_REM2.myString	Reminder: 降下地点を変更するには, Reinforcementメニューのchange Drop Zoneボタンをクリックしてください.
+mySinglePlayerData.mySinglePlayerMissionStats.myScriptEvents.LESSON4_REM3.myString	Reminder: 目的のユニットを選択したら, ReinforcementメニューのDeployボタンをクリックしてください.
+mySinglePlayerData.mySinglePlayerMissionStats.myScriptEvents.LESSON5_REM1.myString	Reminder: 画面左上隅のTactical Aidボタンを左クリックしてTactical Aidメニューを開いてください.
+mySinglePlayerData.mySinglePlayerMissionStats.myScriptEvents.LESSON5_REM2.myString	Reminder: Tactical Aidを配備するには, 配備したいTactical Aidを左クリックし、その後配備したい場所で左クリックです.
+mySinglePlayerData.mySinglePlayerMissionStats.myScriptEvents.LESSON5_REM3.myString	Reminder: Tactical Aidを配備するには, 配備したいTactical Aidを左クリックし、その後配備したい場所で左クリックです.
 mySinglePlayerData.mySinglePlayerMissionStats.myTipTexts.CombatSchool_UnitFactionColoring.myHeader	COMBAT SCHOOL - Unit Markers
-mySinglePlayerData.mySinglePlayerMissionStats.myTipTexts.CombatSchool_UnitFactionColoring.myText	All units have markers to help you spot them on the battlefield and they are colored differently depending on whom the unit belongs to.\n\nA green marker indicates that the unit belongs to you.\n\nA blue marker indicates that the unit belongs to an allied player or character.\n\nA red marker indicates that you are looking at an enemy.
-mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON1_MSG1.myText	Well, well if it isn't our latest West Point prodigy. I'm Master Sergeant Watson and I'll be in charge of your training.
+mySinglePlayerData.mySinglePlayerMissionStats.myTipTexts.CombatSchool_UnitFactionColoring.myText	全てのユニットに、戦場で見つけやすいように目印が付いています.そして、所属する勢力によって色が違います.\n\n緑の目印は、ユニットがあなたに属してる事を示します.\n\n青い目印はユニットが仲間のプレイヤーまたはキャラクターに属していることを示します.\n\n赤い目印は、それが敵であることを示します.
+mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON1_MSG1.myText	えー、West Pointの新人が天才でなければ良いが.私は、君の訓練を担当するWatson二等曹長だ.
 mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON1_MSG1.myPortraitText	Watson
-mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON1_MSG2.myText	This is the National Training Center, where you will be finalizing your officer training. At West Point they taught you how to be an officer. Here we're gonna teach you how to fight!
+mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON1_MSG2.myText	ここは貴様の士官訓練を終える場所である、National Training Centerだ. West Pointでは士官になる方法を教わったと思うが、ここでは、戦う方法を教えるつもりだ! 
 mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON1_MSG2.myPortraitText	Watson
-mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON1_MSG3.myText	We'll start out with control of the battlefield camera. You use the WASD-keys to move the camera. So why don't you show me some of those West Point skills by moving the camera around for a bit? Press the A-key to move the camera to the left.
+mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON1_MSG3.myText	まずは、戦場カメラの制御から始めるぞ. WASD-キーを使えばカメラを移動できる.  では、ちょこっとカメラを動かしてみて、私にWest Pointの実力を見せてくれないかね? A-キーを押してカメラを左に移動しろ.
 mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON1_MSG3.myPortraitText	Watson
-mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON1_MSG4.myText	Good. Now, press the W-key to move the camera forward.
+mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON1_MSG4.myText	よし.  W-キーを押してカメラを前に移動しろ.
 mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON1_MSG4.myPortraitText	Watson
-mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON1_MSG5.myText	Good work. Press the D-key to move the camera to the right.
+mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON1_MSG5.myText	いいぞ. D-キーを押してカメラを右に移動しろ.
 mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON1_MSG5.myPortraitText	Watson
-mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON1_MSG6.myText	Excellent. Now, press the S-key to move the camera backwards.
+mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON1_MSG6.myText	素晴らしい. 次は, S-キーを押してカメラを後ろに移動しろ.
 mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON1_MSG6.myPortraitText	Watson
-mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON1_MSG7.myText	Well, waddaya know! Seems they DO teach you some useful stuff at West Point after all. Next up is camera panning and tilting. You do this by moving the mouse cursor to the edge of the screen. Let's start by panning the camera to the left. Do this now.
+mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON1_MSG7.myText	うむ, わかってるじゃないか! West Pointも、少しは役に立つことを教えたみたいだな. 次はカメラのパンと上下移動だ. これは画面のフチへマウスカーソルを動かすことでできる. カメラを左へパンしてみろ. すぐにな.
 mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON1_MSG7.myPortraitText	Watson
-mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON1_MSG8.myText	Good job. Now, move the mouse cursor to the top edge of the screen to pan upwards.
+mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON1_MSG8.myText	上出来だ. では, マウスカーソルを画面の上のフチへ動かして上にパンしろ.
 mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON1_MSG8.myPortraitText	Watson
-mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON1_MSG9.myText	Excellent. Go ahead and move the mouse cursor to the right edge of the screen to pan to the right.
+mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON1_MSG9.myText	すばらしい. 次はマウスカーソルを画面の右のフチに移動させて右にパンしろ.
 mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON1_MSG9.myPortraitText	Watson
-mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON1_MSG10.myText	Great. Last but not least, move the mouse cursor to the bottom edge of the screen to pan downwards.
+mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON1_MSG10.myText	すごいな. 最後だがおろそかにはできないぞ.マウスカーソルを画面の下のフチに移動させて下にパンしろ.
 mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON1_MSG10.myPortraitText	Watson
-mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON1_MSG11.myText	If you want to really stretch your legs we have a function called Mouse Look that allows you to look freely around the battlefield. To activate this you press and hold the middle mouse button.
+mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON1_MSG11.myText	もっと自由に足を伸ばしたいなら、マウスルックと呼ばれる、自由に戦場を見渡せる機能がある.これを使うにはマウスの中ボタンを押しっぱなしにするんだ.
 mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON1_MSG11.myPortraitText	Watson
-mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON1_MSG12.myText	Well done. Sir. Now let's go down for a closer look at the terrain. You can move the camera closer to the ground by using the mouse scroll wheel. Try this now.
+mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON1_MSG12.myText	よくできました,と. では、地形を詳細に観察するために下がろうか. マウスのスクロールホイールでカメラを地面に近づけることが出来る.やってみろ.
 mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON1_MSG12.myPortraitText	Watson
-mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON1_MSG13.myText	Good. Now try moving the camera away from the ground.
+mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON1_MSG13.myText	よし. 次は、カメラを地面から離してみろ.
 mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON1_MSG13.myPortraitText	Watson
-mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON1_MSG14.myText	Excellent. Complete mastery of the battlefield camera is one of the key skills of a combat officer.
+mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON1_MSG14.myText	すばらしい. 戦場カメラの完全な支配は、戦闘指揮官のカギとなる技術の一つだ.
 mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON1_MSG14.myPortraitText	Watson
-mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON1_MSG15.myText	Now, I'll show you something my platoon sergeant in the A Shau Valley taught me many years ago: the minimap. This gives you an excellent top-down view of the battlefield, allowing you to quickly move to a specific position.
+mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON1_MSG15.myText	では,何年も前に、Shau Valleyの私の小隊の曹長が教えてくれたことを教えよう: ミニマップだ. これは、優れた戦場の見下ろし視点で、すばやく特定の位置へ移動できる.
 mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON1_MSG15.myPortraitText	Watson
-mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON1_MSG16.myText	By clicking the left mouse button on the minimap, you can instantly move the camera to that location.
+mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON1_MSG16.myText	ミニマップの上で左クリックをすると, 簡単にその場所へカメラを移動できるぞ.
 mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON1_MSG16.myPortraitText	Watson
-mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON1_MSG17.myText	Impressive. We have just one more thing and then we're done for the day. See that red circle? Show me what you've learned by moving the camera through it.
+mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON1_MSG17.myText	見事だ. 今日はもう一つやる事がある. あの赤い円が見えるか? 貴様が、カメラ操作を通して学んだ事を見せてみろ。
 mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON1_MSG17.myPortraitText	Watson
-mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON1_MSG18.myText	Good, now move on to the next one.
+mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON1_MSG18.myText	いいぞ, すぐに次の円へ移れ.
 mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON1_MSG18.myPortraitText	Watson
-mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON1_MSG19.myText	Keep this up and we'll get you shipped to Europe in no time. I hear they have a real shortage of junior officers there. 
+mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON1_MSG19.myText	その調子だ.我々はすぐに貴様をヨーロッパへ送り出さねばならん. 下級士官が本当に不足しているらしい.
 mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON1_MSG19.myPortraitText	Watson
-mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON2_MSG1.myText	You got more spunk than most of the West Point pukes we get sent out here, I'll give you that. Let's see how you handle this next lesson.
+mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON2_MSG1.myText	ここを出る頃には、West Pointで吐いたゲロより多くの勇気を得るだろう.私が与える. 次のレッスンをどうこなすのか楽しみだ.
 mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON2_MSG1.myPortraitText	Watson
-mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON2_MSG2.myText	I'm going to give you command of a Humvee. To issue orders to it, you have to select it first, and to do that, you left-click on it with your mouse. If you want to select multiple units at the same time, you can create a selection box by clicking and holding the left mouse button and then drag the box around the units you want to select.
+mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON2_MSG2.myText	貴様に、Humvee(多目的装甲車)の指揮権を与えようと思う. 命令を出すためには、まず左クリックでそれを選ばねばならない.同時に複数のユニットを選択したいなら、左ドラッグで選択したいユニットの周囲に選択ボックスを引くんだ.
 mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON2_MSG2.myPortraitText	Watson
-mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON2_MSG3.myText	Good. Now, with the Humvee selected you can start ordering it around. To issue a move order; select the Humvee, and then right click in the world where you want it to go.
+mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON2_MSG3.myText	よし. では、Humveeを選択したら命令を出すことが出来る.移動命令を出すには、Humveeを選んだ後、移動させたい場所を右クリックだ.
 mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON2_MSG3.myPortraitText	Watson
-mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON2_MSG4.myText	Good. Now I'm going to teach you about transports. For this part of the exercise I'll give you command of an Infantry squad along with the Humvee.
+mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON2_MSG4.myText	いいぞ. 次は、輸送について教えよう. この訓練のために、Humveeと共に歩兵連隊チームの指揮権を与えよう.
 mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON2_MSG4.myPortraitText	Watson
-mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON2_MSG5.myText	Select the Infantry squad and order the soldiers to enter the Humvee by right clicking on the Humvee.
+mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON2_MSG5.myText	歩兵連隊チームを選択した後にHumveeを右クリックして、兵士達にHumveeに乗るように命令しろ.
 mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON2_MSG5.myPortraitText	Watson
-mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON2_MSG6.myText	Good. Now, since the Infantry squad is inside the Humvee you can no longer issue orders to them. However, you can move the Humvee around as usual. To unload the Infantry squad, simply select the humvee and click the "Unload" button on the order palette. Try that now.
+mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON2_MSG6.myText	よし. いいか、歩兵連隊がHumveeの中に居る間は、彼らに命令する事ができない. しかし、通常通りHumveeを移動させる事は出来る.歩兵連隊チームを下ろすには、単純にHumveeを選択し、order paletteの"Unload"ボタンをクリックすればいい.やってみろ.
 mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON2_MSG6.myPortraitText	Watson
-mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON2_MSG7.myText	Well done. Now let's move on to combat. Not for real though. This is a simulated exercise and the OPFOR will be your enemy. I hope you didn't wet your pants there ...
+mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON2_MSG7.myText	よくやった. それでは、戦いに移行しよう.しかし、実戦ではない.これは模擬訓練で、OPFORが貴様の敵になる.ビビってチビらなきゃいいがな… 
 mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON2_MSG7.myPortraitText	Watson
-mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON2_MSG8.myText	To tell a unit to attack, select the unit you want to use and then right click on an enemy unit.
+mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON2_MSG8.myText	ユニットに攻撃を命じるには、 使用したいユニットを選択して、敵ユニットの上で右クリックだ.
 mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON2_MSG8.myPortraitText	Watson
-mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON2_MSG9.myText	See those units there? They don't seem too friendly, do they? Well, what are you waiting for? Light them up!
+mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON2_MSG9.myText	あの部隊を見ろよ? あまり友好的には見えんな?  ん、何をグズグズしてる? 奴らを撃て!
 mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON2_MSG9.myPortraitText	Watson
-mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON2_MSG10.myText	Hooah! That's the spirit, sir. They'll fear you in Germany.
+mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON2_MSG10.myText	ホーッ! その意気だぞ. 奴ら、ドイツでは貴様を怖がるだろうな.
 mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON2_MSG10.myPortraitText	Watson
-mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON2_MSG11.myText	To really be all you can be in urban warfare, you need to make good use of the surrounding terrain.
+mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON2_MSG11.myText	市街戦を戦うためには、貴様は周囲の地形を上手く利用する必要がある.
 mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON2_MSG11.myPortraitText	Watson
-mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON2_MSG12.myText	See that building over there? You can move your Infantry squads inside to give them extra protection against enemy fire. Select your Infantry squad and move the mouse cursor over to that building.
+mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON2_MSG12.myText	向こうに建物が見えるな? 歩兵連隊チームを中に入れて、敵の砲撃に対して追加の耐性を与える事が出来る.歩兵連隊チームを選択して、マウスカーソルをあの建物の上に移動しろ. 
 mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON2_MSG12.myPortraitText	Watson
-mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON2_MSG13.myText	The cursor changes to indicate that you can order your Infantry squad inside, To do this you select your Infantry squad and right click on the building. Do so now.
+mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON2_MSG13.myText	歩兵連隊チームを入れることができるなら、カーソルが変化する, やることは、歩兵連隊チームを選択して、建物を右クリックだ.すぐに始めろ.
 mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON2_MSG13.myPortraitText	Watson
-mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON2_MSG14.myText	Good. With your Infantry squad inside the building it becomes much harder for the enemy to spot you, and your men will also take less damage from incoming fire because of the cover that the building provides.
+mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON2_MSG14.myText	いいぞ. 歩兵連隊チームが建物の中に居れば、敵はこちらを見つけにくくなるし、建物を盾にすることで敵の砲撃による損害も減らす事が出来る.
 mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON2_MSG14.myPortraitText	Watson
-mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON2_MSG15.myText	Let's see what happens when this enemy vehicle tries to speed past your Infantry squad.
+mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON2_MSG15.myText	この敵の車両が、貴様の歩兵チームの前を通り過ぎようとしているな、どうなるか見てみよう.
 mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON2_MSG15.myPortraitText	Watson
-mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON2_MSG16.myText	Did you see that? OPFOR barely got a shot off. Well done, sir.
+mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON2_MSG16.myText	見たか? OPFORはほとんど撃てなかったぞ. よくやった.
 mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON2_MSG16.myPortraitText	Watson
-mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON2_MSG17.myText	To order your squad to leave the building, select the building and then right click anywhere outside.
+mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON2_MSG17.myText	貴様のチームを建物から出すには, 建物を選択した後、どこでもいいから外を右クリックするんだ.
 mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON2_MSG17.myPortraitText	Watson
-mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON2_MSG18.myText	Good job, sir. Remember to seek cover with your Infantry whenever possible since they're a lot more exposed than other units.
+mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON2_MSG18.myText	うまいぞ. 覚えておけよ、貴様の歩兵連隊が攻撃に晒されている時は、できるだけ遮蔽物を探すんだ.
 mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON2_MSG18.myPortraitText	Watson
-mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON2_MSG19.myText	Now, let's talk a little about unit special abilities. They will undoubtedly save your life one day, so pay attention!
+mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON2_MSG19.myText	では、ユニットの特殊技能について少し話そう. これは間違いなく、いつか貴様の命を救うだろう.だから良く聞いておけ!
 mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON2_MSG19.myPortraitText	Watson
-mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON2_MSG20.myText	For this next exercise I'm giving you command of a Bradley Infantry Vehicle.
+mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON2_MSG20.myText	次の訓練の為に、貴様にBradley歩兵連隊車両の指揮権を与えよう.
 mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON2_MSG20.myPortraitText	Watson
-mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON2_MSG21.myText	Start by selecting the Bradley.
+mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON2_MSG21.myText	Bradleyを選択しろ.
 mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON2_MSG21.myPortraitText	Watson
-mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON2_MSG22.myText	Good. On your order palette you can now see that the Bradley has two special abilities.
+mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON2_MSG22.myText	よし. 貴様のOrder Paletteを見れば、Bradleyが2種類の特殊技能を持っていることがわかるだろう.
 mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON2_MSG22.myPortraitText	Watson
-mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON2_MSG23.myText	One offensive ability ...
+mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON2_MSG23.myText	offensive ability(攻撃技能)が一つ ...
 mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON2_MSG23.myPortraitText	Watson
-mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON2_MSG24.myText	... and one defensive ability.
+mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON2_MSG24.myText	... そしてdefensive ability(防御技能)が一つだ.
 mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON2_MSG24.myPortraitText	Watson
-mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON2_MSG25.myText	The offensive ability will help you kill hostiles faster, and the defensive ability will help you increase your unit's survivability.
+mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON2_MSG25.myText	offensive abilityは敵を素早く排除する助けになるし、 defensive abilityはユニットの生存性を向上する助けになるだろう.
 mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON2_MSG25.myPortraitText	Watson
-mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON2_MSG26.myText	All special abilities have a cooldown timer - this is the time it takes for the unit to reload the required munitions or catch their collective breaths. This means you will have to use that thinkbox of yours to decide when to use each ability.
+mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON2_MSG26.myText	全ての特殊技能にはクールダウンタイマーが付いている - これは、ユニットが必要な軍用品の再装填するか、隊員全員の息を整えるためにかかる時間だ. つまり、いつ各々の技能を使うべきなのかを良く考える必要があるということだ.
 mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON2_MSG26.myPortraitText	Watson
-mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON2_MSG27.myText	This Humvee will only take damage from your offensive ability so don't bother shooting at it with the chain gun.
+mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON2_MSG27.myText	このHumveeは貴様のoffensive abilityでしかダメージを受けないから、チェインガンで撃つような無駄なことはするなよ.
 mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON2_MSG27.myPortraitText	Watson
-mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON2_MSG28.myText	To use an offensive special ability you left click the corresponding button. Do that now.
+mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON2_MSG28.myText	offensive special ability(攻撃用特殊技能)を使うには、対応するボタンを左クリックするんだ.すぐに始めろ. 
 mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON2_MSG28.myPortraitText	Watson
-mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON2_MSG29.myText	Good. Now left click on the Humvee to launch a TOW missile at it.
+mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON2_MSG29.myText	いいぞ. 次はHumveeを左クリックして、TOWミサイルを発射しろ.
 mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON2_MSG29.myPortraitText	Watson
-mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON2_MSG30.myText	Not bad at all, sir. As you can see, that ability is now cooling down and you will have to wait a certain time before a new missile can be fired.
+mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON2_MSG30.myText	悪くないぞ, サー. 見て分かるように、この技能は現在クールダウン中で、次のミサイルが撃てるようになるまで少し待たなければならない.
 mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON2_MSG30.myPortraitText	Watson
-mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON2_MSG31.myText	Some units also come with a defensive special ability. Your Bradley, for example, has a smoke screen that it can deploy to hide from other hostiles. It's deployed immediately when you left click the corresponding button so don't fire it prematurely.
+mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON2_MSG31.myText	幾つかのユニットは防御用の特殊技能も備えている.貴様のBradleyなら、例えば、敵から隠れる為に使える煙幕を搭載している.対応するボタンを左クリックすればすぐに展開されるので、早まって撃たない事だ.
 mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON2_MSG31.myPortraitText	Watson
-mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON2_MSG32.myText	Most units have unique special abilities so make sure that you learn how each one works. They are one of the main keys to gaining the upper hand on the battlefield.
+mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON2_MSG32.myText	大部分のユニットには独自の特殊技能があり、 それぞれについてどう働くのかを貴様に学んでもらう.それは、戦場で優位に立つための重要なカギとなる.
 mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON2_MSG32.myPortraitText	Watson
-mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON2_MSG33.myText	That's basically all you need to know about movement and combat. Keep this up and you'll be graduating from here top of your class. Then you'll face the harsh school of real combat … I'll see you tomorrow when we'll talk about Command Points and Objectives.
+mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON2_MSG33.myText	以上が基本的に、移動と戦闘について知っておくべき全ての事項だ.これを維持し、クラスのトップで卒業してもらいたい. すぐに、貴様は厳しい実戦訓練と直面するだろう…明日は司令地点と目的について教えよう.
 mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON2_MSG33.myPortraitText	Watson
-mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON3_MSG1.myText	So you haven't quit on us yet? Today I'm gonna teach you about Command Points and Objectives. A complete understanding of these concepts is crucial if you plan to succeed as a combat officer so listen up!
+mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON3_MSG1.myText	そうか、貴様はまだやめなかったのか.今日はCommand point(司令地点)とObjectives(目的)について教えなきゃならん. 貴様が戦闘指揮官として成功するつもりなら、この概念を完全に理解することが大事だ.
 mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON3_MSG1.myPortraitText	Watson
-mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON3_MSG2.myText	What you see here is a Command Point. Control of these points is the deciding factor when you struggle for mastery of a battlefield. Often, capturing a Command Point will give you access to additional reinforcements as well as shifting the battle in your favor.
+mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON3_MSG2.myText	これはCommand Point(司令地点)だ.戦場を支配するためには、この地点の制御は決定的な要素である.多くの場合、Command Pointを占領することはさらなる増援につながり、戦いを有利に進めるために非常に重要だ.
 mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON3_MSG2.myPortraitText	Watson
-mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON3_MSG3.myText	A Command Points is colored differently depending on its state.
+mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON3_MSG3.myText	Command Pointはその情勢に応じて色分けされている.
 mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON3_MSG3.myPortraitText	Watson
-mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON3_MSG3a.myText	A Command Points is colored differently depending on its state.
+mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON3_MSG3a.myText	Command Pointはその情勢に応じて色分けされている.
 mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON3_MSG3a.myPortraitText	Watson
-mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON3_MSG3b.myText	White means it's neutral, that no-one is controlling it.
+mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON3_MSG3b.myText	白は中立を意味する、誰も確保していない.
 mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON3_MSG3b.myPortraitText	Watson
-mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON3_MSG3c.myText	Red means that it's under enemy control.
+mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON3_MSG3c.myText	赤は敵の勢力下にあることを意味する.
 mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON3_MSG3c.myPortraitText	Watson
-mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON3_MSG3d.myText	And green means the good guys, which means us, are in control.
+mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON3_MSG3d.myText	そして緑はイイ奴だ.つまり我々が確保している、ということだ.
 mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON3_MSG3d.myPortraitText	Watson
-mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON3_MSG4.myText	To capture a command point, you need to place your units inside each of the connected circles, or Perimeter Points, and when you have done this, the Command Point will be yours.
+mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON3_MSG4.myText	command pointを確保するには、つながれた円の両方または周辺地点にユニットを移動させる必要があり、完了すればCommand Pointは貴様のものになる.
 mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON3_MSG4.myPortraitText	Watson
-mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON3_MSG5.myText	Well done, sir. That Command Points belongs to Uncle Sam. Now we move on to Objectives.
+mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON3_MSG5.myText	いいぞ. このCommand Pointは"サムおじさん"のものだ. さて、目的を遂行しよう.
 mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON3_MSG5.myPortraitText	Watson
-mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON3_MSG6.myText	When you are on a mission, your commanding officer will provide you with a string of objectives which you have to fulfill in order to complete the mission. These objectives come in two different kinds: Primary Objectives and Secondary Objectives.
+mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON3_MSG6.myText	任務中、貴様の指揮官は任務を完了するために、次々と遂行すべき目的を提供するだろう. この目的は、異なる2種類に分類される:Primary Objectives(主な目的)と Secondary Objectives(第二の目的)である.
 mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON3_MSG6.myPortraitText	Watson
-mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON3_MSG7.myText	Primary Objectives are crucial for mission success. Fail one of these and you WILL fail the mission. See that Command Point there? Your new Primary Objective is to secure it, just like you did in the previous exercise.
+mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON3_MSG7.myText	Primary Objectivesは任務成功のために重要だ. 一つでも失敗したら、任務は失敗する. そこのCommand Pointが見えるか? 新しいPrimary Objectiveは、前の訓練でやったのと同じように、その地点を確保することだ.
 mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON3_MSG7.myPortraitText	Watson
-mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON3_MSG8.myText	To review your objectives, simply open the Objectives log by clicking on the objectives button near the mini-map. Do that now.
+mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON3_MSG8.myText	目的を確認するには、ただ単に、ミニマップのそばのobjectives(目的)ボタンをクリックしてObjectives logを開くだけだ.すぐにやってみろ.
 mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON3_MSG8.myPortraitText	Watson
-mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON3_MSG9.myText	Good! Now go capture that Command Point, sir!
+mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON3_MSG9.myText	いいぞ! 今度は、あのCommand Pointを確保しろ!
 mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON3_MSG9.myPortraitText	Watson
-mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON3_MSG10.myText	Well done. Primary Objective completed. But you're not done yet. As I mentioned before you will be given both Primary AND Secondary Objectives.
+mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON3_MSG10.myText	悪くない. Primary Objectiveは達成された. だが、まだ終わってないぞ. さっき言ったようにPrimaryとSecondary両方の目的が与えられている.
 mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON3_MSG10.myPortraitText	Watson
-mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON3_MSG11.myText	Secondary Objectives are optional but you should still try to complete them. You won't fail the mission if you ignore them, but promotions and other rewards might be slow in coming.
+mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON3_MSG11.myText	Secondary Objectiveの達成は任意だが、なるべく達成しようとすべきだろう. 無視しても任務に支障はないが、昇進や褒章からは縁遠くなるだろうな.
 mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON3_MSG11.myPortraitText	Watson
-mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON3_MSG12.myText	When you complete a Secondary Objective you will often be rewarded, and trust me; you will need whatever edge you can get if you're hoping to get by when the shooting starts.
+mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON3_MSG12.myText	Secondary Objectiveを達成すると、多くの場合報酬が得られるだろう、そして、私を信じろ;戦いが始まって、なんとかやっていこうと思ったら、手に入るどんな些細な強みでも必要になるだろうよ.
 mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON3_MSG12.myPortraitText	Watson
-mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON3_MSG13.myText	Now, for the actual exercise. Your Primary Objective is to capture that Command Point, and your Secondary Objective is to eliminate that Infantry squad. Get moving! Sir.
+mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON3_MSG13.myText	すぐに、実際の訓練に移れ. 貴様のPrimary ObjectiveはCommand Pointの確保だ、そしてSecondary Objectiveは歩兵連隊チームの排除だ.始めろ!
 mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON3_MSG13.myPortraitText	Watson
-mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON3_MSG14.myText	Capture that Command Point and eliminate those soldiers!
+mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON3_MSG14.myText	あのCommand Pointを確保し、兵隊どもを排除しろ! 
 mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON3_MSG14.myPortraitText	Watson
-mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON3_MSG15.myText	Primary and Secondary Objectives completed. You're starting to shape up, sir. I'll see you here tomorrow for your next lesson.
+mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON3_MSG15.myText	PrimaryとSecondaryの目的は達成された. 貴様はなかなか見所があるな. 明日、次の訓練で会おう.
 mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON3_MSG15.myPortraitText	Watson
-mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON4_MSG1.myText	Seems you're determined to make it through to the end, sir. I guess you're eager to get to Europe and do some good.
+mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON4_MSG1.myText	最後までやり遂げる決心をしたようだな. 早くヨーロッパに出向いて、役に立ちたいか.
 mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON4_MSG1.myPortraitText	Watson
-mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON4_MSG2.myText	Today I'll teach you about reinforcements. It's the inevitable rule of war that men get hurt and die. But as a commander you must stay focused on the big picture and complete your objectives. And for you to be able to do this, your commander will give you access to reinforcements.
+mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON4_MSG2.myText	今日はreinforcements(援軍)について教えよう.人々が怪我をして死ぬのは、戦争の避けられない原則だ.しかし貴様は指揮官として大勢に目を向け続け、目的を完了しなくてはならん.そして、それができる貴様のために、貴様の指揮官は援軍を準備している.
 mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON4_MSG2.myPortraitText	Watson
-mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON4_MSG3.myText	First off, you'll need to activate the Reinforcement menu. Press the "Reinforcements" button now.
+mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON4_MSG3.myText	第一に、 貴様はReinforcement(援軍)メニューを起動する必要がある.さあ、"Reinforcements"ボタンをクリックしろ.
 mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON4_MSG3.myPortraitText	Watson
-mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON4_MSG4.myText	Good. Your available reinforcements are shown as points. In the left hand column you can see the amount available and the right hand column show you the amount incoming.
+mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON4_MSG4.myText	よし. 利用可能な援軍は、ポイントとして表されている.左側の列に利用可能な量が、右側の列に到着する量が表示されている.
 mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON4_MSG4.myPortraitText	Watson
-mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON4_MSG5.myText	The available points are ready for you to use. You can spend them on units and then have these units delivered to the battlefield. The incoming points will be added to your pool of available points over time.
+mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON4_MSG5.myText	available points は、貴様が使用する準備が出来ているポイントだ.貴様はそのポイントを消費して、ユニットを戦場に送ることができる. The incoming pointsは時間と共にavailable pointsに加えられるポイントだ. 
 mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON4_MSG5.myPortraitText	Watson
-mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON4_MSG6.myText	Each unit has a point value tied to it. This is the amount it would cost you to order down one such unit.
+mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON4_MSG6.myText	それぞれのユニットは、ポイントの値と対応している.これは、貴様が1ユニット降下させるのにかかる量である.
 mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON4_MSG6.myPortraitText	Watson
-mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON4_MSG7.myText	That Bradley IFV for example costs 750 reinforcement points -and about three million tax-payer dollars. If you should lose one in action, those 750 points well be reimbursed to your incoming points pool and after a while they will be available to spend again.
+mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON4_MSG7.myText	例えばこのBradley IFVなら750reinforcement pointかかるーそして、約300万ドルの税金が掛かる. もし行動中にそれを失ったら、 その750ポイントはincoming pointsのプールに払い戻され、暫くの後に再び使えるようになるだろう.
 mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON4_MSG7.myPortraitText	Watson
-mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON4_MSG8.myText	To start ordering units you need to place a drop zone marker. The marker indicates where the transport aircrafts will drop your units. Click the "Drop Zone" button.
+mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON4_MSG8.myText	ユニットを手配するためには、drop zone(降下地点)の目印を置かねばならない.目印は航空輸送機が、どこにユニットを投下するのかを指示するものだ. "Drop Zone" ボタンをクリックしろ..
 mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON4_MSG8.myPortraitText	Watson
-mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON4_MSG9.myText	You're looking at the Mega-map. From here, you get a detailed overview of the entire battlefield, but it also removes you from the tactical situation on the ground. Right now, the only thing you can do in the mega-map is to place your drop zone marker.
+mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON4_MSG9.myText	これはMega-mapだ. ここから、戦場の全ての詳細な概要を得るんだ.しかし、地上の戦術的状況を知る事はできない.まさに今、貴様がMega-mapでできる唯一の事は、降下地点の目印を置くことだけだ.
 mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON4_MSG9.myPortraitText	Watson
-mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON4_MSG10.myText	Well done, sir. I knew you'd have no trouble with this. With the drop zone marker placed, you are ready to order in reinforcements.
+mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON4_MSG10.myText	よくやった. まあこんなことで、しくじるはずがないよな. drop zoneの目印を置いたら、援軍要請の準備は完了だ.
 mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON4_MSG10.myPortraitText	Watson
-mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON4_MSG11.myText	You now have 2000 reinforcement points to spend as you see fit. To order in some units you start by left clicking the "Reinforcements" button.
+mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON4_MSG11.myText	貴様は今、自由に使える2000 reinforcement pointを所有している. "Reinforcements"(援軍)ボタンを左クリックして、いくつかのユニットを手配しろ.
 mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON4_MSG11.myPortraitText	Watson
-mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON4_MSG12.myText	Left click on a unit that you wish to purchase. Clicking on a unit multiple times will add multiple units of that kind. To remove a unit, simply right click on its icon or left click on the unit icon in the Order Box below.
+mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON4_MSG12.myText	必要なユニットを左クリックするんだ.複数回クリックすると、同じ種類のユニットを複数加える事になる.  ユニットを削除するには、単にそのアイコンを右クリックするか、OrderBox下部のユニットアイコンを左クリックする.
 mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON4_MSG12.myPortraitText	Watson
-mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON4_MSG13.myText	You can see your current order in the Order Box along with the total cost of your order. This amount can never exceed the amount of available reinforcement points, so choose wisely.
+mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON4_MSG13.myText	OrderBoxでは命令の総コストに加えて、現在の命令も見ることが出来る.この量はavailable reinforcement pointsの量を決して上回らないので、良く考えて選択するんだな.
 mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON4_MSG13.myPortraitText	Watson
-mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON4_MSG14.myText	When you have completed your order you click the "Deploy" button. Do so now.
+mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON4_MSG14.myText	要請が完了したら、"Deploy"(配置)ボタンをクリックしろ.すぐやるんだ.
 mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON4_MSG14.myPortraitText	Watson
-mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON4_MSG15.myText	It will take some time for your reinforcements to arrive since they're being brought in by air. Plan your reinforcement orders accordingly.
+mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON4_MSG15.myText	増援は輸送機でもたらされる為、到着までかなりの時間が掛かる.そのことを考慮して増援を計画しろよ.
 mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON4_MSG15.myPortraitText	Watson
-mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON4_MSG16.myText	Superb job, sir. Only one more day until graduation. I'll see you back here tomorrow.
+mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON4_MSG16.myText	素晴らしい仕事だな. 卒業まであとたった一日だ. 明日もここで会おう.
 mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON4_MSG16.myPortraitText	Watson
-mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON5_MSG1.myText	Welcome back to the final lesson, sir. Seems you're made of sterner stuff than I first thought.
+mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON5_MSG1.myText	最後の訓練にようこそ. 貴様は思ったより頑丈にできているようだな.
 mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON5_MSG1.myPortraitText	Watson
-mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON5_MSG2.myText	Today I will teach you about the most powerful weapon an officer has in his arsenal. No, I'm not talking about what's between your legs, sir. I'm talking about the radio.
+mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON5_MSG2.myText	今日は、士官が使える最強の兵器について教えようと思う.いや、貴様の足の間にあるモノのことじゃないぞ. 無線についてだ.
 mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON5_MSG2.myPortraitText	Watson
-mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON5_MSG3.myText	With the radio you can call in Tactical Aids. They encompass everything from reconnaissance flights to artillery barrages and air strikes, and they'll provide you with a real advantage in a tight spot. As you succeed on the battlefield by killing the enemy and capturing command points, you will receive tactical aid points. These can then be used to call in Tactical Aids.
+mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON5_MSG3.myText	貴様は無線で、Tactical Aid(戦術的救援)を呼べる. それは、調査飛行から大砲の集中砲火や空襲まで全てを含む.それはきっと窮地の貴様を助けるだろう. 貴様が敵を殺して、Command Pointを確保することで戦場で成功すると、tactical aidポイントを受け取るだろう. それは、Tactical Aidを呼ぶのに利用できる.
 mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON5_MSG3.myPortraitText	Watson
-mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON5_MSG4.myText	Today is your lucky day though, because you will be provided with a steady stream of Tactical Aid points regardless of your battlefield performance. And to spice things up a bit, I've ordered the OPFOR to place some hostile targets for you to practice on. I know you're itching to get started so don't let me hold you back. Get to it.
+mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON5_MSG4.myText	今日は貴様のラッキーデーだ、なぜなら今日、貴様は戦場の成績に関係なく、一定のTactical Aidポイントを備えているからだ. それでな、少しばかり訓練を盛り上げるために、OPFORに練習用の敵対目標を配置するように頼んでおいた.早く始めたくてたまらんだろう、俺に止めさせるなよ. 始めろ.
 mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON5_MSG4.myPortraitText	Watson
-mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON5_MSG5.myText	Good. To deploy a Tactical Aid simply left-click the weapon or aid you want and then left-click in the world where you want it deployed.
+mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON5_MSG5.myText	いいぞ. Tactical Aidを展開するには、 単純に望みの兵器か救援を左クリックし、次に展開したい場所を左クリックするだけだ. 
 mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON5_MSG5.myPortraitText	Watson
-mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON5_MSG6.myText	Hooah! Opfor targets destroyed! Superb job!
+mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON5_MSG6.myText	ハーッ! Opforどもは全滅だ! 素晴らしいぞ!
 mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON5_MSG6.myPortraitText	Watson
-mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON5_MSG7.myText	As you might've noticed, it took some time before the Tactical Aid was deployed. This time varies depending on the Tactical Aid in question, so you need to plan ahead and analyze the movement of your enemies in order to hit them.
+mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON5_MSG7.myText	貴様は気づいたと思うが、Tactical Aidが展開されるには、いくらか時間がかかるのだ . この時間は対象のTactical Aidによって異なる.だから貴様は、奴らを打つために、前もって動きを分析して計画を練る必要がある.
 mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON5_MSG7.myPortraitText	Watson
-mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON5_MSG8.myText	Now, those targets you just annihilated were stationary, and even a Marine could do that. To be really effective you need to learn how to hit moving targets. So let's try it again. But this time you'll have moving targets to practice on. Get to it!
+mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON5_MSG8.myText	今、貴様が壊滅させた目標は動かなかったろう、そんなもんは海兵隊でも楽勝だ. 本当に役立たせるためには、貴様は動く標的を攻撃する方法を学ぶべきだ.だから、もう一度やってみろ.しかし今度は動く練習用標的だ.始め!
 mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON5_MSG8.myPortraitText	Watson
-mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON5_MSG9.myText	Hooah, sir! All OPFOR targets destroyed. That was an excellent performance by all standards. Congratulations on completing this course. Only actual combat can teach you the rest of the skills you need. But I'm sure you will make a fine combat officer, sir.
+mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON5_MSG9.myText	ハーッ!! OPFORを全部やったな. 期待以上の見事なできばえだった.この講座は完了だ、おめでとう.残りの必要な技術は、実戦からしか学べん.だが、貴様はきっと素晴らしい戦闘司令官になるだろうよ. 
 mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.LESSON5_MSG9.myPortraitText	<empty>
-mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.PLAYER_DISBANDED_UNITS1.myText	So I've seen you've found the Disband Unit button. Good for you. Did I tell you to click that button? Do you have trouble following instructions, sir?
+mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.PLAYER_DISBANDED_UNITS1.myText	ほう、貴様はDisband Unitボタンを見つけたか.やったな! …ところで私は、そのボタンをクリックするように言ったかな? 指示に従うのはそんなに大変かね?
 mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.PLAYER_DISBANDED_UNITS1.myPortraitText	Watson
-mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.PLAYER_DISBANDED_UNITS2.myText	Now we'll have to go through this lesson again. I need to make sure that what I'm telling you gets through that thick skull of yours. And stay away from that disband-button, sir or we'll be here all day.
+mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.PLAYER_DISBANDED_UNITS2.myText	もう一度この訓練をやり直さねばならん.いちいちそのカラッポの頭に、話を聞いてるか確認せにゃならんのか. 頼むからdisbandボタンから離れててくれよ、さもなきゃ我々は、一日中ここに居るハメになるんだぞ.
 mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.PLAYER_DISBANDED_UNITS2.myPortraitText	Watson
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 mySinglePlayerData.mySinglePlayerMissionStats.myLostText	<empty>
 mySinglePlayerData.mySinglePlayerMissionStats.myLocStrings.TEST	PICK A LESSON WITH  CTRL + SHIFT + (1-5) \n Or wait 10 seconds for lesson1 to start. \n #THIS IS ONLY FOR DEBUG AND WILL BE REMOVED#
-mySinglePlayerData.mySinglePlayerMissionStats.myLocStrings.LESSON1_TUT_TEXT1	Lesson #1 - The Camera
-mySinglePlayerData.mySinglePlayerMissionStats.myLocStrings.LESSON1_TUT_TEXT2	Press the A-key to move the camera to the left.
-mySinglePlayerData.mySinglePlayerMissionStats.myLocStrings.LESSON1_TUT_TEXT3	Press the W-key to move the camera forward.
-mySinglePlayerData.mySinglePlayerMissionStats.myLocStrings.LESSON1_TUT_TEXT4	Press the D-key to move the camera to the right.
-mySinglePlayerData.mySinglePlayerMissionStats.myLocStrings.LESSON1_TUT_TEXT5	Press the S-key to move the camera backward.
-mySinglePlayerData.mySinglePlayerMissionStats.myLocStrings.LESSON1_TUT_TEXT6	Move the mouse cursor to the left edge of the screen.
-mySinglePlayerData.mySinglePlayerMissionStats.myLocStrings.LESSON1_TUT_TEXT7	Move the mouse cursor to the top edge of the screen.
-mySinglePlayerData.mySinglePlayerMissionStats.myLocStrings.LESSON1_TUT_TEXT8	Move the mouse cursor to the right edge of the screen.
-mySinglePlayerData.mySinglePlayerMissionStats.myLocStrings.LESSON1_TUT_TEXT9	Move the mouse cursor to the bottom edge of the screen.
-mySinglePlayerData.mySinglePlayerMissionStats.myLocStrings.LESSON1_TUT_TEXT10	Press and hold the middle mouse button and move the mouse to freely pan and tilt the camera.\nAlternatively, move the mouse cursor to the edges of the screen to pan and tilt the camera.
-mySinglePlayerData.mySinglePlayerMissionStats.myLocStrings.LESSON1_TUT_TEXT11	Use the mouse scroll wheel to move the camera closer to the ground.\nNote: If your mouse lacks a scroll wheel, you will have to re-bind the zoom functionality in the Options menu.
-mySinglePlayerData.mySinglePlayerMissionStats.myLocStrings.LESSON1_TUT_TEXT12	Use the mouse scroll wheel to move the camera further from the ground.\nNote: If your mouse lacks a scroll wheel, you will have to re-bind the zoom functionality in the Options menu.
-mySinglePlayerData.mySinglePlayerMissionStats.myLocStrings.LESSON1_TUT_TEXT13	Left click on the mini-map to move the camera.
-mySinglePlayerData.mySinglePlayerMissionStats.myLocStrings.LESSON1_TUT_TEXT14	Move the camera through the red circle.
-mySinglePlayerData.mySinglePlayerMissionStats.myLocStrings.LESSON1_TUT_TEXT15	Feel free to play around with the camera for a while.\nWhen you feel ready, click the Next Lesson button to continue the tutorial.
-mySinglePlayerData.mySinglePlayerMissionStats.myLocStrings.LESSON2_TUT_TEXT1	Lesson #2 - Moving and Attacking
-mySinglePlayerData.mySinglePlayerMissionStats.myLocStrings.LESSON2_TUT_TEXT2	Select the Humvee by clicking on it with the left mouse button.
-mySinglePlayerData.mySinglePlayerMissionStats.myLocStrings.LESSON2_TUT_TEXT3	Left click to select your Humvee, and then right click inside the circle to move it there.
-mySinglePlayerData.mySinglePlayerMissionStats.myLocStrings.LESSON2_TUT_TEXT4	Select your Infantry Squad by left clicking on them, and then right click on the Humvee to enter it.
-mySinglePlayerData.mySinglePlayerMissionStats.myLocStrings.LESSON2_TUT_TEXT5	Select your Humvee and unload your Infantry Squad by clicking on the Unload button.
-mySinglePlayerData.mySinglePlayerMissionStats.myLocStrings.LESSON2_TUT_TEXT6	Eliminate the enemy Infantry Squad.
-mySinglePlayerData.mySinglePlayerMissionStats.myLocStrings.LESSON2_TUT_TEXT7	Order your Infantry Squad to enter the building.
-mySinglePlayerData.mySinglePlayerMissionStats.myLocStrings.LESSON2_TUT_TEXT8	Order your Infantry Squad to exit the building.
-mySinglePlayerData.mySinglePlayerMissionStats.myLocStrings.LESSON2_TUT_TEXT9	Select the Bradley by left clicking on it.
-mySinglePlayerData.mySinglePlayerMissionStats.myLocStrings.LESSON2_TUT_TEXT10	Left click on the offensive Special Ability.
-mySinglePlayerData.mySinglePlayerMissionStats.myLocStrings.LESSON2_TUT_TEXT11	With the offensive Special Ability selected, left click on a hostile unit to execute it.
-mySinglePlayerData.mySinglePlayerMissionStats.myLocStrings.LESSON2_TUT_TEXT12	Click the Next Lesson button to continue the Tutorial.
-mySinglePlayerData.mySinglePlayerMissionStats.myLocStrings.LESSON3_TUT_TEXT1	Lesson #3 - Command Points and Objectives
-mySinglePlayerData.mySinglePlayerMissionStats.myLocStrings.LESSON3_TUT_TEXT2	Capture the Command Point by placing units inside each of the connected Perimeter Points (circles) at the same time.
-mySinglePlayerData.mySinglePlayerMissionStats.myLocStrings.LESSON3_TUT_TEXT3	Open the Objectives Browser to review your objectives.
-mySinglePlayerData.mySinglePlayerMissionStats.myLocStrings.LESSON3_TUT_TEXT4	Capture the Command Point by placing units inside each of the connected Perimeter Points (circles) at the same time.
-mySinglePlayerData.mySinglePlayerMissionStats.myLocStrings.LESSON3_TUT_TEXT5	Capture the Command Point and eliminate the enemy Infantry Squad.
-mySinglePlayerData.mySinglePlayerMissionStats.myLocStrings.LESSON3_TUT_TEXT6	Click the Next Lesson button to continue the Tutorial.
-mySinglePlayerData.mySinglePlayerMissionStats.myLocStrings.LESSON4_TUT_TEXT1	Lesson #4 - Reinforcements
-mySinglePlayerData.mySinglePlayerMissionStats.myLocStrings.LESSON4_TUT_TEXT2	Open the Reinforcement Menu.
-mySinglePlayerData.mySinglePlayerMissionStats.myLocStrings.LESSON4_TUT_TEXT3	Click the Drop Zone button in the Reinforcement Menu
-mySinglePlayerData.mySinglePlayerMissionStats.myLocStrings.LESSON4_TUT_TEXT4	Place your Drop Zone marker by left clicking anywhere within the designated area.
-mySinglePlayerData.mySinglePlayerMissionStats.myLocStrings.LESSON4_TUT_TEXT5	Left click on a unit you wish to purchase. When you have completed your order you click the Deploy button.
-mySinglePlayerData.mySinglePlayerMissionStats.myLocStrings.LESSON4_TUT_TEXT6	Click the Next Lesson button to continue the Tutorial.
-mySinglePlayerData.mySinglePlayerMissionStats.myLocStrings.LESSON5_TUT_TEXT1	Lesson #5 - Tactical Aid
-mySinglePlayerData.mySinglePlayerMissionStats.myLocStrings.LESSON5_TUT_TEXT2	Left click on the Tactical Aid button.
-mySinglePlayerData.mySinglePlayerMissionStats.myLocStrings.LESSON5_TUT_TEXT3	Eliminate all hostile forces by ordering in Tactical Aid.
-mySinglePlayerData.mySinglePlayerMissionStats.myLocStrings.LESSON5_TUT_TEXT4	Eliminate all hostile forces by ordering in Tactical Aid.
-mySinglePlayerData.mySinglePlayerMissionStats.myLocStrings.LESSON5_TUT_TEXT5	Click the Leave Tutorial button to leave the Tutorial.
-mySinglePlayerData.mySinglePlayerMissionStats.myLocStrings.TUT_TEXT_RESTART	Click the Restart button to restart the lesson.
+mySinglePlayerData.mySinglePlayerMissionStats.myLocStrings.LESSON1_TUT_TEXT1	Lesson #1 - カメラについて
+mySinglePlayerData.mySinglePlayerMissionStats.myLocStrings.LESSON1_TUT_TEXT2	Aキーを押して、カメラを左に移動してください
+mySinglePlayerData.mySinglePlayerMissionStats.myLocStrings.LESSON1_TUT_TEXT3	Wキーを押して、カメラを前に移動してください
+mySinglePlayerData.mySinglePlayerMissionStats.myLocStrings.LESSON1_TUT_TEXT4	Dキーを押して、カメラを右に移動してください
+mySinglePlayerData.mySinglePlayerMissionStats.myLocStrings.LESSON1_TUT_TEXT5	Sキーを押して、カメラを後ろに移動してください
+mySinglePlayerData.mySinglePlayerMissionStats.myLocStrings.LESSON1_TUT_TEXT6	マウスカーソルを画面の左端に動かしてください
+mySinglePlayerData.mySinglePlayerMissionStats.myLocStrings.LESSON1_TUT_TEXT7	マウスカーソルを画面の上端に動かしてください
+mySinglePlayerData.mySinglePlayerMissionStats.myLocStrings.LESSON1_TUT_TEXT8	マウスカーソルを画面の右端に動かしてください
+mySinglePlayerData.mySinglePlayerMissionStats.myLocStrings.LESSON1_TUT_TEXT9	マウスカーソルを画面の下端に動かしてください
+mySinglePlayerData.mySinglePlayerMissionStats.myLocStrings.LESSON1_TUT_TEXT10	自由に上下左右にカメラを動かすために、マウスの中ボタンを押しっぱなしにしてマウスを動かしてください.\n別の方法として、上下左右にカメラを振るために、マウスカーソルを画面の端に動かしてください.
+mySinglePlayerData.mySinglePlayerMissionStats.myLocStrings.LESSON1_TUT_TEXT11	マウスのスクロールホイールを使って、カメラを地面に近づけてください.\n注: あなたのマウスにスクロールホイールが無ければ、拡大機能をオプションで指定し直さなければなりません.
+mySinglePlayerData.mySinglePlayerMissionStats.myLocStrings.LESSON1_TUT_TEXT12	マウスのスクロールホイールを使って、カメラを地面から離してください.\n注: あなたのマウスにスクロールホイールが無ければ、拡大機能をオプションで指定し直さなければなりません.
+mySinglePlayerData.mySinglePlayerMissionStats.myLocStrings.LESSON1_TUT_TEXT13	ミニマップ上で左クリックして、カメラを動かしてください.
+mySinglePlayerData.mySinglePlayerMissionStats.myLocStrings.LESSON1_TUT_TEXT14	カメラを動かして赤い円を通ってください
+mySinglePlayerData.mySinglePlayerMissionStats.myLocStrings.LESSON1_TUT_TEXT15	しばらく、カメラで遊んでみてください.\nもう大丈夫と感じたら、Next Lessonボタンをクリックしてチュートリアルを続けてください.
+mySinglePlayerData.mySinglePlayerMissionStats.myLocStrings.LESSON2_TUT_TEXT1	Lesson #2 - 移動と攻撃
+mySinglePlayerData.mySinglePlayerMissionStats.myLocStrings.LESSON2_TUT_TEXT2	Humveeを左クリックして選択してください.
+mySinglePlayerData.mySinglePlayerMissionStats.myLocStrings.LESSON2_TUT_TEXT3	左クリックでHumveeを選択し、円の中を右クリックしてそこへ移動してください.
+mySinglePlayerData.mySinglePlayerMissionStats.myLocStrings.LESSON2_TUT_TEXT4	歩兵連隊チームを左クリックで選択し、Humveeを右クリックして彼らを乗せてください.
+mySinglePlayerData.mySinglePlayerMissionStats.myLocStrings.LESSON2_TUT_TEXT5	Humveeを選択して、Unloadボタンをクリックして歩兵連隊チームを下ろしてください. 
+mySinglePlayerData.mySinglePlayerMissionStats.myLocStrings.LESSON2_TUT_TEXT6	敵歩兵連隊チームを排除してください.
+mySinglePlayerData.mySinglePlayerMissionStats.myLocStrings.LESSON2_TUT_TEXT7	歩兵連隊チームに、建物に入るよう命令してください.
+mySinglePlayerData.mySinglePlayerMissionStats.myLocStrings.LESSON2_TUT_TEXT8	歩兵連隊チームに、建物を出るよう命令してください.
+mySinglePlayerData.mySinglePlayerMissionStats.myLocStrings.LESSON2_TUT_TEXT9	Bradleyの上で左クリックして、選んでください.
+mySinglePlayerData.mySinglePlayerMissionStats.myLocStrings.LESSON2_TUT_TEXT10	Offensive Special Ability(攻撃用特殊技能)をクリックしてください.
+mySinglePlayerData.mySinglePlayerMissionStats.myLocStrings.LESSON2_TUT_TEXT11	Offensive Special Abilityを選んだら, 実行するために敵のユニットをクリックしてください.
+mySinglePlayerData.mySinglePlayerMissionStats.myLocStrings.LESSON2_TUT_TEXT12	Next Lessonボタンをクリックしてチュートリアルを続けてください.
+mySinglePlayerData.mySinglePlayerMissionStats.myLocStrings.LESSON3_TUT_TEXT1	Lesson #3 - Command PointsとObjectives
+mySinglePlayerData.mySinglePlayerMissionStats.myLocStrings.LESSON3_TUT_TEXT2	つながれた防衛境界地点 (円) の両方にユニットを入れて、司令地点を確保してください.
+mySinglePlayerData.mySinglePlayerMissionStats.myLocStrings.LESSON3_TUT_TEXT3	Objectives Browserを開いて、目的を確認してください.
+mySinglePlayerData.mySinglePlayerMissionStats.myLocStrings.LESSON3_TUT_TEXT4	つながれた防衛境界地点 (円) の両方にユニットを入れて、司令地点を確保してください.
+mySinglePlayerData.mySinglePlayerMissionStats.myLocStrings.LESSON3_TUT_TEXT5	防衛境界地点を確保し、敵の歩兵連隊チームを排除してください.
+mySinglePlayerData.mySinglePlayerMissionStats.myLocStrings.LESSON3_TUT_TEXT6	Next Lessonボタンをクリックしてチュートリアルを続けてください.
+mySinglePlayerData.mySinglePlayerMissionStats.myLocStrings.LESSON4_TUT_TEXT1	Lesson #4 - Reinforcements(援軍)
+mySinglePlayerData.mySinglePlayerMissionStats.myLocStrings.LESSON4_TUT_TEXT2	Reinforcement(援軍)メニューを開いてください.
+mySinglePlayerData.mySinglePlayerMissionStats.myLocStrings.LESSON4_TUT_TEXT3	Reinforcement(援軍)メニューのDrop Zone(降下地点)ボタンを押してください
+mySinglePlayerData.mySinglePlayerMissionStats.myLocStrings.LESSON4_TUT_TEXT4	指定された領域の範囲内で左クリックして、Drop Zoneマーカーを置いて下さい.
+mySinglePlayerData.mySinglePlayerMissionStats.myLocStrings.LESSON4_TUT_TEXT5	必要なUnitの上で左クリック. 命令が完了したら、Deploy(配置)ボタンを左クリックしてください.
+mySinglePlayerData.mySinglePlayerMissionStats.myLocStrings.LESSON4_TUT_TEXT6	Next Lessonボタンをクリックしてチュートリアルを続けてください.
+mySinglePlayerData.mySinglePlayerMissionStats.myLocStrings.LESSON5_TUT_TEXT1	Lesson #5 - Tactical Aid(戦術的救援)
+mySinglePlayerData.mySinglePlayerMissionStats.myLocStrings.LESSON5_TUT_TEXT2	Tactical Aidボタンを左クリックしてください.
+mySinglePlayerData.mySinglePlayerMissionStats.myLocStrings.LESSON5_TUT_TEXT3	Tactical Aidを展開して全ての敵軍を排除してください.
+mySinglePlayerData.mySinglePlayerMissionStats.myLocStrings.LESSON5_TUT_TEXT4	Tactical Aidを展開して全ての敵軍を排除してください.
+mySinglePlayerData.mySinglePlayerMissionStats.myLocStrings.LESSON5_TUT_TEXT5	Leave Tutorial ボタンをクリックすると、チュートリアルを抜けます.
+mySinglePlayerData.mySinglePlayerMissionStats.myLocStrings.TUT_TEXT_RESTART	Restart ボタンをクリックすると、レッスンをやり直します.
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