アットウィキロゴ

JAVA3D100

import com.sun.j3d.utils.geometry.*;
import com.sun.j3d.utils.universe.*;
import javax.media.j3d.*;
import javax.vecmath.*;

public class pro{

public pro() {
SimpleUniverse universe = new SimpleUniverse();
BranchGroup group = new BranchGroup();

Sphere sphere = new Sphere(0.5f);
group.addChild(sphere);

Color3f light1Color = new Color3f(1.8f, 0.1f, 0.1f);
BoundingSphere bounds =new BoundingSphere(new Point3d(0.0,0.0,0.0), 100.0);
Vector3f light1Direction = new Vector3f(4.0f, -7.0f, -12.0f);
DirectionalLight light= new DirectionalLight(light1Color, light1Direction);
light.setInfluencingBounds(bounds);
group.addChild(light);

universe.getViewingPlatform().setNominalViewingTransform();

universe.addBranchGraph(group);
}

public static void main(String[] args) {
new pro();
}
}
最終更新:2010年09月30日 13:36