アットウィキロゴ

JAVA3dLLL

import com.sun.j3d.utils.geometry.*;
import com.sun.j3d.utils.universe.*;
import javax.media.j3d.*;
import javax.vecmath.*;

public class pro{

public pro() {

SimpleUniverse universe = new SimpleUniverse();
BranchGroup group = new BranchGroup();

Appearance appearance = new Appearance( );
Material material = new Material( );
appearance.setMaterial( material );
Cone cone = new Cone( 0.3f, 0.6f, Cone.GENERATE_NORMALS, appearance );

TransformGroup transformGroup = new TransformGroup( );
Transform3D transform3D = new Transform3D( );
transform3D.rotX( Math.PI/4.0 );
      transformGroup.setTransform( transform3D );
      transformGroup.addChild( cone );
      group.addChild( transformGroup );

Color3f light1Color = new Color3f(1.8f, 0.1f, 0.1f);
BoundingSphere bounds =new BoundingSphere(new Point3d(0.0,0.0,0.0), 100.0);
Vector3f light1Direction = new Vector3f(4.0f, -7.0f, -12.0f);
DirectionalLight light= new DirectionalLight(light1Color, light1Direction);
light.setInfluencingBounds(bounds);
group.addChild(light);

universe.getViewingPlatform().setNominalViewingTransform();

universe.addBranchGraph(group);
}

public static void main(String[] args) {
new pro();
}
}
最終更新:2010年09月30日 23:28