アットウィキロゴ

がめ0203

import java.awt.*;
import java.awt.event.*;

class game0203 extends Frame implements Runnable{

int gun;
int mode;
Image img;

public static void main(String [] args) {
        Frame f=new game0203();
        f.setTitle("game0203");
        f.setSize(700,700);
        f.setBackground(Color.white);
        f.setVisible(true);
    }

game0203(){

img = Toolkit.getDefaultToolkit().getImage("images.jpg");

Thread th=new Thread(this);
th.start();
addWindowListener(new stopwin());
}


class stopwin extends WindowAdapter{
    public void windowClosing(WindowEvent we){System.exit(0);}
}  


public void run(){
int t;
int dg;
t=1;
mode=0;
while(mode<100){
dg=1;
if (Math.random()>0.5)dg=-1;
gun=gun+dg;
if (gun>10)gun=10;
if (gun<1)gun=1;
repaint();
try{
Thread.sleep(100);
}catch(InterruptedException e){}
t=t+1;
if (t>100)mode=200;
}
repaint();
}


public void paint(Graphics g){

if (mode<100){
g.setColor(Color.white);  
g.fillRect(0,0,700,700);
g.setColor(Color.black);
g.fillRect(100+50*gun,550,50,50);
}

if (mode==200){
g.drawImage(img,0,0,700,700,this);  
}

if (mode==300){  
g.setColor(Color.black);
g.drawString("game over",300,300);
}

}

}
最終更新:2011年02月03日 15:04