アットウィキロゴ

java0123

import java.awt.*;
import java.awt.event.*;

class game0123 extends Frame implements Runnable{

int mode;
int t;
int px,py;
int z[][]=new int[11][11];
int coin;
Image img1,img2;

public static void main(String [] args) {
        Frame f=new game0123();
        f.setTitle("game0123");
        f.setSize(700,700);
        f.setBackground(Color.white);
        f.setVisible(true);
    }

game0123(){

img1 = Toolkit.getDefaultToolkit().getImage("mini.jpg");
img2 = Toolkit.getDefaultToolkit().getImage("tokyo.jpg");

setLayout(new FlowLayout());
Button bu1 = new Button("1");
bu1.addActionListener(new beck());
add(bu1);
bu1.setActionCommand("c1");

Button bu2 = new Button("2");
bu2.addActionListener(new beck());
add(bu2);
bu2.setActionCommand("c2");

Button bu3 = new Button("3");
bu3.addActionListener(new beck());
add(bu3);
bu3.setActionCommand("c3");

Button bu4 = new Button("4");
bu4.addActionListener(new beck());
add(bu4);
bu4.setActionCommand("c4");

Button bu5 = new Button("5");
bu5.addActionListener(new beck());
add(bu5);
bu5.setActionCommand("c5");

setVisible( true );

Thread th=new Thread(this);
th.start();
addWindowListener(new stopwin());
}

class stopwin extends WindowAdapter{
    public void windowClosing(WindowEvent we){System.exit(0);}
}  

class beck implements ActionListener {
public void actionPerformed(ActionEvent e) {
if ("c1".equals(e.getActionCommand()))coin=1;  
if ("c2".equals(e.getActionCommand()))coin=2;  
if ("c3".equals(e.getActionCommand()))coin=3;
if ("c4".equals(e.getActionCommand()))coin=4;  
if ("c5".equals(e.getActionCommand()))coin=5;  
}
}

public void run(){
int dx,dy;
int h;
mode=0;
t=0;
px=10;
py=10;
dx=0;
dy=0;
coin=0;
while(mode<50){
if (coin==1)dx=0;
if (coin==1)dy=0;
if (coin==2)dx=1;
if (coin==2)dy=0;
if (coin==3)dx=-1;
if (coin==3)dy=0;
if (coin==4)dx=0;
if (coin==4)dy=1;
if (coin==5)dx=0;
if (coin==5)dy=-1;
px=px+dx;
py=py+dy;
repaint();
try{
Thread.sleep(300);
}catch(InterruptedException e){}
t=t+1;  
h=0;
if(px<5)h=h+1;
if(py<5)h=h+1;
if(h==2)mode=100;
}
repaint();
}


public void paint(Graphics g){

if(mode<50){
g.drawImage(img1,100+50*px,50+50*py,100,100,this);  
g.drawImage(img2,250,250,100,100,this);  
}

if(mode>50){
g.drawImage(img1,100,50,500,500,this);    
}


}
}
最終更新:2011年02月05日 19:47