class game0220{
public static void main(String [] args) {
int x,xmode;
int y,ymode;
int coin,h;
int t;
x=60;
xmode=0;
y=40;
ymode=0;
coin=1;
if(Math.random()>0.25)coin=2;
if(Math.random()>0.5)coin=3;
if(Math.random()>0.75)coin=4;
if(xmode>0)xmode=xmode+1;
h=0;
if(xmode==0)h=h+1;
if(coin==2)h=h+1;
if(h==2)x=x+1;
h=0;
if(xmode==0)h=h+1;
if(coin==3)h=h+1;
if(h==2)x=x-1;
h=0;
if(xmode==0)h=h+1;
if(coin==4)h=h+1;
if(h==2)xmode=1;
coin=1;
if(Math.random()>0.25)coin=2;
if(Math.random()>0.5)coin=3;
if(Math.random()>0.75)coin=4;
if(ymode>0)ymode=ymode+1;
h=0;
if(ymode==0)h=h+1;
if(coin==2)h=h+1;
if(h==2)y=y+1;
h=0;
if(ymode==0)h=h+1;
if(coin==3)h=h+1;
if(h==2)y=y-1;
h=0;
if(ymode==0)h=h+1;
if(coin==4)h=h+1;
if(h==2)ymode=1;
h=0;
if(xmode>0)h=h+1;
if(ymode==0)h=h+1;
if(x-y<20)h=h+1;
if(h==3)t=1000;
h=0;
if(ymode>0)h=h+1;
if(xmode==0)h=h+1;
if(x-y<20)h=h+1;
if(h==3)t=1000;
System.out.println(x);
System.out.println(y);
if(xmode>10)xmode=0;
if(ymode>10)ymode=0;
t=t+1;
}
}
}
最終更新:2011年02月15日 15:36