import java.awt.*;
import java.awt.event.*;
import java.awt.image.*;
class game extends Frame implements MouseListener{
int x,y;
game(){
x=350;
y=350;
this.addMouseListener(this);
}
public static void main(String[] args) {
game f = new game();
f.setSize(700,700);
f.setBackground(Color.blue) ;
f.setVisible(true);
f.addWindowListener(new WindowAdapter(){public void
windowClosing(WindowEvent e){System.exit(0);}});
}
public void paint( Graphics g ) {
g.setColor(Color.blue);
g.fillRect(0,0,700,700);
g.setColor(Color.red);
g.fillRect(x,y,10,10);
}
public void mouseClicked(MouseEvent e) {
double mex,mey;
mey=e.getY() ;
mex=e.getX();
x=(int)mex;
y=(int)mey;
repaint();
}
public void mousePressed(MouseEvent e) {
}
public void mouseReleased(MouseEvent e) {
}
public void mouseEntered(MouseEvent e) {
}
public void mouseExited(MouseEvent e) {
}
}
最終更新:2011年07月22日 19:14