import java.awt.*;
import java.awt.event.*;
class game extends Frame implements MouseListener{
int t;
String[] word=new String[100];
Image img1,img2;
game(){
t=1;
img1 = Toolkit.getDefaultToolkit().getImage("300.jpg");
img2 = Toolkit.getDefaultToolkit().getImage("10.jpg");
word[1]="みなさん、こんにちは";
word[2]="愛ですね";
word[3]="どらえもん";
this.addMouseListener(this);
}
public static void main(String[] args) {
game f = new game();
f.setSize(700,700);
f.setTitle("game");
f.setBackground(Color.yellow) ;
f.setVisible(true);
f.addWindowListener(new WindowAdapter(){public void
windowClosing(WindowEvent e){System.exit(0);}});
}
public void paint( Graphics g ) {
g.drawImage(img1,0,0,700,700,this);
g.drawImage(img2,200,200,100,100,this);
g.setColor(Color.white);
g.fillRect(100,400,300,100);
g.setColor(Color.black);
g.drawString(word[t],100,450);
}
public void mouseClicked(MouseEvent e) {
double mex,mey;
int h;
mey=e.getY() ;
mex=e.getX();
h=0;
if(mex>200)h=h+1;
if(mex<300)h=h+1;
if(mey>200)h=h+1;
if(mey<300)h=h+1;
if(h==4)t=t+1;
if(t>3)t=1;
if(h==4)repaint();
}
public void mousePressed(MouseEvent e) {
}
public void mouseReleased(MouseEvent e) {
}
public void mouseEntered(MouseEvent e) {
}
public void mouseExited(MouseEvent e) {
}
}
最終更新:2011年07月23日 05:29