アットウィキロゴ

RPG RPG++

import java.io.*;
import java.awt.*;
import java.awt.event.*;

class pro extends Frame implements MouseListener{

int t,datanumber;
String[] data=new String[100];
int s;


pro(){  

t=1;

readfile("file.txt");

this.addMouseListener(this);

}

public static void main(String[] args) {
pro f= new pro();
f.setSize(700,700);
f.setTitle("pro");
f.setBackground(Color.yellow) ;
f.setVisible(true);
f.addWindowListener(new WindowAdapter(){public void
windowClosing(WindowEvent e){System.exit(0);}});
}

public void paint( Graphics g ) {

g.setColor(Color.white);
g.fillRect(100,400,300,100);
g.setColor(Color.black);
g.drawString(data[t],100,450);

}

public void mouseClicked(MouseEvent e) {
double mex,mey;
int h;
mey=e.getY() ;
mex=e.getX();              
t=t+1;
if(t>29)t=1;
repaint();        
}
    public void mousePressed(MouseEvent e) {
        
    }
    public void mouseReleased(MouseEvent e) {
        
    }
    public void mouseEntered(MouseEvent e) {
        
    }
    public void mouseExited(MouseEvent e) {
        
    }

void readfile(String file){

String str;
BufferedReader br;  

s=0;
try {
br = new BufferedReader(new InputStreamReader(new FileInputStream(file),"SJIS"));  
while((str = br.readLine()) != null) {  
s=s+1;
data[s]=str;  
}
br.close();
} catch (IOException e) {System.out.println(e);}  

datanumber=s;

}



  
}
最終更新:2011年07月29日 10:38