アットウィキロゴ

087

package missile;
 
import javafx.application.Application;
import javafx.event.ActionEvent;
import javafx.event.EventHandler;
import javafx.scene.Scene;
import javafx.scene.control.Button;
import javafx.scene.layout.StackPane;
import javafx.stage.Stage;
import javafx.scene.Group;
import javafx.scene.shape.*;
import javafx.animation.AnimationTimer;
import javafx.scene.paint.Color;
 import javafx.scene.input.MouseEvent;
 
 
public class pro extends Application {
 
 
    Rectangle gun;
    Rectangle[] mx=new Rectangle[1001];
    int[] x=new int[1000];
    int[] y=new int[1000];
    int gx;
    int time,dx,dy,px,py,p1,p2;
 int s,number;
 int mode,don;   
 
public static void main(String[] args) {
launch(args);
}
 
 
@Override
public void start(Stage primaryStage) {
 
Group root = new Group();
Scene scene = new Scene(root, 700, 700); 
 
 
number=0;
 
   time=0;
 
   don=0;
 
   dx=0; 
 
    gx=10;
 
    px=100+25*gx;
    py=600;
 
gun=new Rectangle(20,20,Color.RED);
gun.setLayoutX(px);
gun.setLayoutY(py);
root.getChildren().add(gun);
 
for(s=1;s<100;s++){
mx[s]=new Rectangle(5,5,Color.BLUE);
x[s]=0;
p1=100+25*x[s];
p2=-100;
mx[s].setLayoutX(p1);
mx[s].setLayoutY(p2);
root.getChildren().add(mx[s]);
}
 
primaryStage.setTitle("侵略者");
primaryStage.setScene(scene);
primaryStage.show();
 
new AnimationTimer() {
@Override
public void handle(long now) {
 
time=time+1;
 
if(time>10){
 
    gx=gx+dx;
 
    px=100+25*gx;
 
 
 
 
gun.setLayoutX(px);
 
if(don>50){
 
number=number+1;
x[number]=gx;
y[number]=0;
 
}
 
for(s=1;s<number+1;s++){
y[s]=y[s]+1;
}
 
for(s=1;s<number+1;s++){
p2=600-50*y[s];
p1=100+25*x[s];
mx[s].setLayoutX(p1);
mx[s].setLayoutY(p2);
}     
 
don=0;
 
dx=0;    
time=0;
}
 
}
}.start();
 
scene.addEventHandler(MouseEvent.MOUSE_CLICKED, new EventHandler<MouseEvent>() {
@Override
public void handle(MouseEvent me) {
double mx,my;
 
mx=me.getX();
my=me.getY();
 
if(mx>px)dx=1;
if(mx<px)dx=-1;
 
if(my<400)don=100;
 
 
 
}
}); 
 
} 
 
 
 
}
最終更新:2013年08月26日 11:14