Infantry_Panzer_Grenadiers

Infantry:Panzer Grenadiers

 

 

Contents

Panzer Grenadiers
Image:unit_pnze_panzer_grenadier.png Squad Size 3 Capture Rate 0.75 Sup Threshold 0.2
Health 165 Sight 35 Pin Threshold 0.65
Cost 255 Detection 7/0 Recovery Rate 0.007
Hotkey: G Population 3        
  Time 25.5 Retreat Modifier 0.5 Target Type infantry_soldier
  Upkeep 6.0048 Reinforce Cost 0.53 Critical Type infantry
  Squad Slots 5 Reinforce Time 1    

 

   Panzer Grenadiers Veterancy

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Received Damage
Received Suppression
Maximum Health
Health Regeneration
0.95
0.85
1.1
3.36/min
Accuracy
Reload
Cooldown
Penetration
1.15
0.9
0.9
1.15
12 Vet-Exp
Received Damage
Received Suppression
Maximum Health
Health Regeneration
0.95
0.85
1.1
3.36/min
Accuracy
Reload
Cooldown
Penetration
1.15
0.9
0.9
1.15
26 Vet-Exp
Received Damage
Received Suppression
Maximum Health
Health Regeneration
Received Accuracy
0.95
0.85
1.1
3.36/min
0.95
Accuracy
Reload
Cooldown
Penetration
1.15
0.9
0.9
1.15
40 Vet-Exp


 

Tactics

  • On maps where munitions are plentiful, it is often wise to train Panzer Grenadier squads and then upgrade them with a weapon, rather than spending the extra manpower to train a heavy infantry squad that comes with the weapon. This basically allows you to trade save manpower at the expense of munitions.

For example, instead of training a squad of Assault Grenadiers for 360 manpower, a squad of Panzer Grenadiers could be trained for 255 manpower, and then for 75 munitions, upgraded with an MP44. Two squads of Assault Grenadiers would cost 720 manpower. Three squads of Panzer Grenadiers, upgraded with MP44s, would cost 765 manpower and 225 munitions. Thus, three squads are trained instead of only two, for approximately the same manpower cost. With an abundance of munitions this strategy is most effective; however, if munitions are scarce and manpower is plentiful, the heavy infantry squads may be a better idea.

  • Panzer Grenadiers with the Gewehr 43 upgrade (No prerequisites needed) are deadly in a building, and will seem to survive there for a very long time. Therefore, Panzer Grenadiers can take a role similar to the entrenched Tommy. In chokepoint intensive maps such as Gilroy's Harbour, capture the chokepoint and put your Panzer Grenadiers in a building close to it to guard the point. Luckily, to Panzer Elite players, Panzer Grenadiers are cheap to produce, hence the PG spamming seen in many a game (Similar to the Wehrmacht's MG42 spam).


 

History

Panzergrenadiers were the infantry assigned to Panzer and Panzergrenadier divisions, and were the bulk of the fighting force in those formations. Transported either in trucks or SdKfz 251/1 halftracks, the role of the Panzergrenadier was to support the tanks when in offense, or defend the ground secured by the tanks. Their squads were armed with twice as many MG34 or MG42 light machine-guns than the regular Grenadiers, and their support weapons were nearly all towed or mounted in vehicles.

The Panzergrenadiers in Company of Heroes appear to be from the Panzeraufklärungsabteilung (Mechanized Reconnaissance Battalion) of a Panzer or Panzergrenadier division, due to the SdKfz 250 light half-tracks they are using, and the reference to "Spähtrupp" in their speech (Spähtrupp means scout patrol).


 

Built From

 

   Panzer Elite Headquarters

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Image:building_axis_hq.png Health 1500 Target Type building
Cost image:Manpower.png500 Critical Type panel_building
Time 61    
Hotkey: Effects: Deploy Pioneers and escalate Battle Phases to call in additional Reinforcements.  ESee Structure:Panzer Elite Headquarters for details.


 

Can Construct

 

   Logistik Kompanie

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Image:building_pnze_logistik.png Health 1000 Target Type building
Cost image:Manpower.png220image:Fuel.png20 Critical Type building
Time 115    
Hotkey: L Effects: Makes available the Scout Car, Munitions Halftrack and 250/3 Funkwagen 'Vampire' Halftrack. Upgrades will equip squads with Anti Tank Grenades and increase the size of infantry squads.  ESee Structure:Logistik Kompanie for details.

 

   Kampfgruppe Kompanie

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Image:building_pnze_kampfgruppe.png Health 1000 Target Type building
Cost image:Manpower.png220image:Fuel.png20 Critical Type building
Time 115    
Hotkey: K Effects: Makes available the Infantry Halftrack, Mortar Halftrack, and Tank Buster Squads. Available upgrades can increase territory capture rate of Infantry squads and improve their repair skills.  ESee Structure:Kampfgruppe Kompanie for details.

 

   Panzer-Jager Kommand

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Image:building_pnze_panzer_jager.png Health 1000 Target Type building
Cost image:Manpower.png220image:Fuel.png30 Critical Type building
Time 115    
Hotkey: J Effects: Initially produces Assault Grenadiers and a 20mm Armored Car. Can be upgraded to produce the Marder III Tank Hunter. Infantry can be improved via the Group Zeal upgrade.  ESee Structure:Panzer-Jager Kommand for details.

 

   Panzer-Support Kommand

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Image:building_pnze_panzer_artillerie.png Health 1000 Target Type building
Cost image:Manpower.png220image:Fuel.png30 Critical Type building
Time 115    
Hotkey: S Effects: Initially produces the 250/10 Light Anti Tank Halftrack and Bergetiger Repair and Recovery vehicle. Can be upgraded to produce the Panzer IV Infantry Support Tank. A Veteran Sergeant makes squads tougher, harder to suppress, and gain experience more rapidly.  ESee Structure:Panzer-Support Kommand for details.


 

Doctrinal Abilities

 

   Road Blocks

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Image:cmdr_pnze_road_blocks.png Health 750 Target Type defenses
Cost   Critical Type defenses
Time 20    
Hotkey: R Effects: Road Blocks are extremely tough piles of junk material scraped together to block off an area. Roadblocks must be destroyed and cannot be crushed by any tank.  ESee Structure:Road Blocks for details.

 

   Scorched Earth

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Image:cmdr_pnze_scorched_earth.png Cost   Activation targeted
Duration _ Target tp_entity
Recharge 0    
Hotkey: C Effects: Disable a Strategic Point so it cannot be captured.  ESee Ability:Scorched Earth for details.

 

   Booby Trap Building

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Image:cmdr_pnze_booby_trap_building.png Cost   Activation targeted
Duration _ Target tp_any
Recharge 10    
Hotkey: Effects: Order this squad to prepare the target building with booby traps that will be triggered by enemy units.  ESee Ability:Booby Trap Building for details.

 

   Booby Traps

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Image:cmdr_pnze_booby_trap_point.png Cost   Activation targeted
Duration _ Target tp_any
Recharge 25    
Hotkey: Y Effects: Wire strategic points and ambient buildings to explode when enemies begin capturing point, or enter building.  ESee Ability:Booby Traps for details.

 

   Tank Awareness

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Image:cmdr_pnze_tank_awareness.png Cost Image:Command.png1 Time  
Hotkey: Effects: Panzer Elite infantry use their improved battlefield skills to detect enemy tanks at ranges beyond which they can see.  ESee Upgrade:Tank Awareness for details.

 

   Teller Mines

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Image:cmdr_pnze_teller_mines.png Cost Image:Command.png1 Time  
Hotkey: Effects: Panzer Elite infantry can deploy Teller Mines. These weapons require great mass to trigger, meaning only vehicles will cause the mine to explode.  ESee Upgrade:Teller Mines for details.

 

   Double Infantry AT Efforts

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Image:cmdr_pnze_double_at.png Cost Image:Command.png3 Time  
Hotkey: Effects: Panzerschreck upgrades now provide two Panzerschrecks, and AT grenade abilities now throw two AT Grenades.  ESee Upgrade:Double Infantry AT Efforts for details.


 

Squad Abilities

 

   Repair

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Image:icon_ability_allied_repair.png Cost   Activation targeted
Duration 0 Target tp_entity_and_squad_entity
Recharge 0    
Hotkey: E Effects: Repair a Structure or Vehicle for a nominal Resource cost.  ESee Ability:Repair for details.

 

   Suppressive Volley Fire

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Image:ability_pnze_warning_shot.png Cost image:Munition.png20 Activation targeted
Duration _ Target tp_squad
Recharge 240    
Hotkey: V Effects: Rapid rifle fire from the G43s will force enemy units to the ground and keep them moving slowly for a short period of time.  ESee Ability:Suppressive Volley Fire for details.

 

   Throw Anti Tank Grenade

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Image:ability_pnze_throw_anti_tank_grenade.png Cost image:Munition.png20 Activation targeted
Duration _ Target tp_any
Recharge 240    
Hotkey: K Effects: Throw an effective Anti Tank Grenade. This Grenade is not effective against infantry units in cover.  ESee Ability:Throw Anti Tank Grenade for details.

 

   Throw Incendiary Grenade

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Image:ability_pnze_throw_incendiary_grenade.png Cost image:Munition.png15 Activation targeted
Duration _ Target tp_any
Recharge 240    
Hotkey: N Effects: The squad will throw a chemical Incendiary Grenade that will burn the selected area for a period of time.  ESee Ability:Throw Incendiary Grenade for details.

 

   Advanced Repair

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Image:icon_command_uber_repair.png Cost   Activation targeted
Duration 0 Target tp_entity_and_squad_entity
Recharge 0    
Hotkey: E Effects: Repair a Structure or Vehicle for a nominal Resource cost.  ESee Ability:Advanced Repair for details.

 

   Sprint

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Image:ability_pnze_sprint.png Cost   Activation timed
Duration 15 Target tp_any
Recharge 60    
Hotkey: S Effects: Sprinting will make a squad move faster for a short time.  ESee Ability:Sprint for details.


 

Squad Upgrades

 

   Field Craft

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Image:icon_upgrade_pnze_increase_capture_rate.png Cost image:Manpower.png160image:Fuel.png20 Time Image:Time.png35
Hotkey: C Effects: Increase the Capture Rate of your Panzer Grenadier, Assault Grenadier, and Tank Buster squads. When static, these squads are also trained to spot enemy mines.  ESee Upgrade:Field Craft for details.

 

   Gewehr 43 Package

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Image:package_gewehr43.png Cost image:Munition.png50 Time Image:Time.png30
Hotkey: G Effects: Equip your Panzer Elite squad with two Gewehr 43 Rifles, excellent at long-range combat.  ESee Upgrade:Gewehr 43 Package for details.

 

   Increase Squad Sizes

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Image:icon_upgrade_pnze_increase_squad_sizes.png Cost image:Manpower.png160image:Fuel.png25 Time Image:Time.png35
Hotkey: I Effects: Increase Panzer Grenadier, Assault Grenadier, and Tank Buster squad sizes.  ESee Upgrade:Increase Squad Sizes for details.

 

   Advanced Repair

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Image:icon_upgrade_pnze_advance_repair.png Cost image:Manpower.png220image:Fuel.png35 Time Image:Time.png35
Hotkey: E Effects: Upgrade the repair rate of your Panzer Grenadiers, Assault Grenadiers, and Tank Busters.  ESee Upgrade:Advanced Repair for details.

 

   Anti Tank Grenades

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Image:icon_upgrade_pnze_anti_tank_grenade.png Cost image:Manpower.png150image:Fuel.png20 Time Image:Time.png35
Hotkey: A Effects: Enables Anti Tank Grenades on your Panzer Grenadier, Assault Grenadier, and Tank Buster squads.  ESee Upgrade:Anti Tank Grenades for details.

 

   Incendiary Grenades

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Image:icon_upgrade_pnze_incendiary_grenades.png Cost image:Manpower.png120image:Fuel.png20 Time Image:Time.png35
Hotkey: N Effects: Enables most Panzer Infantry with Incendiary Grenades that will burn an area for a period of time.  ESee Upgrade:Incendiary Grenades for details.

 

   Group Zeal

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Image:icon_upgrade_pnze_group_zeal.png Cost image:Manpower.png240image:Fuel.png40 Time Image:Time.png35
Hotkey: Z Effects: Panzer Grenadiers, Assault Grenadiers, and Tank Busters are tougher when grouped together.  ESee Upgrade:Group Zeal for details.

 

   Veteran Sergeant

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Image:icon_upgrade_pnze_veteran_sergeant.png Cost image:Manpower.png240image:Fuel.png40 Time Image:Time.png35
Hotkey: V Effects: Upgrade your Panzer Grenadier, Assault Grenadier, and Tank Buster squads with a Veteran Sergeant who increases the rate squads receive veterancy and reduces the amount of suppression they receive.  ESee Upgrade:Veteran Sergeant for details.

 

   Panzer Elite MP44

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Image:package_mp44_smg.png Cost image:Munition.png75 Time Image:Time.png30
Hotkey: U Effects: Equip Squad with MP44 Assault Rifles. MP44s provide Squads with excellent mid and short-range firepower.  ESee Upgrade:Panzer Elite MP44 for details.

 

   Panzer Elite Panzerschreck

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Image:package_panzerschrek.png Cost image:Munition.png75 Time Image:Time.png30
Hotkey: P Effects: Equip Squad with Panzerschreck. One of the deadliest Anti Tank weapons of the war, the RPzB 54 Panzerschreck could penetrate the armor of any Allied tank.  ESee Upgrade:Panzer Elite Panzerschreck for details.


 

Squad Weapons

 

   Panzer Elite Kar98K

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Image:Ability_axis_at_hold_fire_off.png Weapon:Panzer Elite Kar98K      
  See Weapon:Panzer Elite Kar98K for details.


 

   Gewehr 43 Rifle

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Image:Ability_axis_at_hold_fire_off.png Weapon:Gewehr 43 Rifle      
  See Weapon:Gewehr 43 Rifle for details.

 

   MP44 Assault Rifle

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Image:Ability_axis_at_hold_fire_off.png Weapon:MP44 Assault Rifle      
  See Weapon:MP44 Assault Rifle for details.

 

   Panzer Elite Panzerschreck

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Image:Ability_axis_at_hold_fire_off.png Weapon:Panzer Elite Panzerschreck      
  See Weapon:Panzer Elite Panzerschreck for details.

 

   Incendiary Grenade

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Image:Ability_axis_at_hold_fire_off.png Weapon:Incendiary Grenade      
  See Weapon:Incendiary Grenade for details.

 

   Anti Tank Grenade

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Image:Ability_axis_at_hold_fire_off.png Weapon:Anti Tank Grenade      
  See Weapon:Anti Tank Grenade for details.

 

   Booby Trap

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Image:Ability_axis_at_hold_fire_off.png Weapon:Booby Trap      
  See Weapon:Booby Trap for details.

 

   Teller Mine

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Image:Ability_axis_at_hold_fire_off.png Weapon:Teller Mine      
  See Weapon:Teller Mine for details.


 

 
 

 

最終更新:2012年07月13日 15:05