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Vehicle_Panzer_IV

Vehicle:Panzer IV

 

 

Contents

Panzer IV
Image:vehicle_axis_panzer_iv.png Health 600 Max Speed 5 Sight 35
Cost image:Manpower.png410image:Fuel.png70 Acceleration 1.2 Detection 0/0
Time 55 Deceleration 3    
Hotkey: Z Population 8 Rotation 35 Target Type armour_panzer
  Upkeep 10.752 Crush Human true Critical Type armour
      Crush Mode crush_medium Rear Damage Enabled true

 

   Panzer IV Veterancy

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Received Damage 0.85
MG42 Gunner Add-on  
Panzer IV Armored Skirts Add-on  


 

Tactics

  • The Panzer IV is a good all-round tank capable of taking on most Allied armour and infantry.
  • Kite enemy infantry in order to avoid better enemy infantry AT accuracy against the PIV.
  • Veterancy gives the Panzer IV a big increase in usefulness against Infantry. Its increased armour plates makes it less vulnerable to light AT like Bazookas and the added MG on top is more effective than the hull-MG. Vet3 PIVs are a good alternative to Ostwinds.


 

History

What started as an infantry support tank at the beginning of the war, with the early Panzer IV models, soon was up-armored and up-armed to an effective medium tank. The Panzer IV G and H tanks were effective and reliable, capable of defeating other medium tanks at range, and well-suited to any armored battle. It's 7.5cm KwK40 was better than the US and British 75mm guns on their Shermans and Cromwells, and it was not plagued with mechanical break-downs like the Panther. Its chassis was used as the basis for other vehicles, like the Wirbelwind, Ostwind, and StuG IV.

The Panzer IV in Company of Heroes is a late G or H model, though H models always left the factory with spaced armored skirts to protect the running gear and turret sides from anti-tank rifles.


 

Built From

 

   Panzer Command

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Image:building_axis_battalion_support_center.png Health 775 Target Type building
Cost image:Manpower.png260image:Fuel.png50 Critical Type building
Time 165    
Hotkey: P Effects: Deploys the most powerful Units in the Axis Army. Panther tanks, Panzer IV tanks, Ostwind Flak tanks, and Knights Cross Holders.  ESee Structure:Panzer Command for details.


 

Doctrinal Abilities

 

   Blitzkrieg

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Image:ability_axis_blitz_tactics.png Cost image:Munition.png150 Activation timed
Duration 30 Target tp_any
Recharge 60    
Hotkey: Effects: All Tanks and Armored Vehicles move more quickly, crush everything in their path, and fire more frequently. Infantry sprint to keep pace.  ESee Ability:Blitzkrieg for details.


 

Vehicle Abilities

 

   Vehicle Cover

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Image:.png Cost   Activation always_on
Duration _ Target tp_any
Recharge 0    
Hotkey: Effects: $0 no key  ESee Ability:Vehicle Cover for details.


 

Vehicle Weapons

 

   75mm Panzer

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Image:Ability_axis_at_hold_fire_off.png Weapon:75mm Panzer      
  See Weapon:75mm Panzer for details.

 

   MG42 Coaxial MG

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Image:Ability_axis_at_hold_fire_off.png Weapon:MG42 Coaxial MG      
  See Weapon:MG42 Coaxial MG for details.

 

   MG42 Hull MG

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Image:Ability_axis_at_hold_fire_off.png Weapon:MG42 Hull MG      
  See Weapon:MG42 Hull MG for details.

 

   MG42 Turret

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Image:Ability_axis_at_hold_fire_off.png Weapon:MG42 Turret      
  See Weapon:MG42 Turret for details.


 

 
 

 

最終更新:2012年07月13日 17:24