Damage | 20窶・0 | Fire Aim Time | 0.75窶・.25 | ||||||
---|---|---|---|---|---|---|---|---|---|
Range Max:75 Min:20 |
L | 75 | Aim Multiplier | L | 1 | AOE Distance | L | 6 | |
M | 40 | M | 1 | M | 3.5 | ||||
S | 25 | S | 1 | S | 2 | ||||
Accuracy | L | 0.25 | Ready Aim Time | 0.5窶・ | AOE Accuracy | L | 1 | ||
M | 0.5 | Post Firing Aim Time | 1 | M | 1 | ||||
S | 0.75 | Post Firing Cooldown | 0 | S | 1 | ||||
Reload | 0窶・ | AOE Damage | L | 0.5 | 0.5 | ||||
Reload Multiplier | L | 1 | Penetration | L | 1 | M | 0.65 | 0.5 | |
M | 1 | M | 1 | S | 1 | 0.5 | |||
S | 1 | S | 1 | AOE penetration | L | 0.8 | |||
Cooldown | 8窶・ | Deflection Multiplier | 1 | M | 0.9 | ||||
Cooldown Multiplier | L | 1 | Suppression | L | 0.025 | S | 1 | ||
M | 1 | M | 0.025 | AOE Suppression | L | 0.5 | 0.5 | ||
S | 1 | S | 0.025 | M | 1 | 1 | |||
Wind Up | 2.2 | Nearby Supp. Multiplier | 0.5 | S | 2 | 2 | |||
Wind Down | 1 | Nearby Supp. Radius | 7 | ||||||
Setup Time | 2.4 | Vs. Supp. Targets | A | 1 | Fire Cone Angle | 20 | |||
Burst Duration | 0窶・ | P | 1 | Tracking Vertical | 90窶・90 | ||||
Rate of Fire | 0窶・ | D | 1 | Tracking Horizontal | -180窶・80 | ||||
Reload Frequency | 1窶・ | S | 0.1 | Speed Vertical | 90 | ||||
Moving Accuracy | 1 | Speed Horizontal | 90 | ||||||
Moving Burst | 1 | Scatter Angle | 10 | ||||||
Moving Cooldown | 1 | Scatter Max | 12 | AA Weapon | false | ||||
Acc. Incremental | 1 | Scatter Offset | 0 | Attack Ground | true | ||||
Search Radius | L | 0 | Scatter Ratio | 0.2 | Projectile | m2_60mm_mortar_round | |||
M | 0 | FoW Angle Mult. | 1 | ||||||
S | 0 | FoW Distance Mult. | 1 |