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Vehicle_Kettenkrad


Vehicle:Kettenkrad

 
 

Contents

Kettenkrad
Image:vehicle_pnze_recon_bike.png Health 90 Max Speed 7.5 Sight 55
Cost image:Manpower.png165 Acceleration 14 Detection 30/10
Time 25 Deceleration 9    
Hotkey: S Population 1 Rotation 120 Target Type vehicle_22x
  Upkeep 2.688 Crush Human   Critical Type supply_truck
      Crush Mode   Rear Damage Enabled true

   Kettenkrad Veterancy

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Received Damage
Received Accuracy
Maximum Speed
Maximum Health
0.9
0.9
1.15
1.15
8 Vet-Exp
Received Damage
Received Accuracy
Maximum Speed
Maximum Health
0.95
0.95
1.05
1.15
22 Vet-Exp
Received Damage
Received Accuracy
Maximum Speed
Maximum Health
0.95
0.95
1.05
1.15
38 Vet-Exp

 

Tactics

  • Kettenkrads can quickly capture command points.
  • Determined by what Doctrine you use, the Kettenkrad has many abilities that it can use.
  • Kettenkrads are good to use if you want to spot snipers (a camouflaged Kettenkrad can spot one as well).
  • Kettenkrads can sometimes be destroyed by US jeep. However, the US player need great skill and micro to pull it off.
  • The doctrine choice can be discovered by looking at what kind of tools are on the back of the kettenkrad.
  • Kettenkrads with the Camouflage ablity (Obtained through Luftwaffe tactics) can be used as a scout, similar to camouflaged snipers, or the American Air Recon Ability.
  • Especially in smaller matches with few chokepoints, having 2 Kettenkrads is helpful for harassing enemy economy. Use them to cut off main supply sectors in 1v1 games (This tactic is extremely effective against the British, who field fewer units in the early game than Americans).

 

History

The Kettenkrad, short for Kettenkraftrad (Tracked Motorcycle), was a light utility vehicle for transport and towing. It was more mobile in off-road conditions than a motorcycle, and could tow equipment trailers and light guns such as the 3.7cm PaK36 anti-tank gun. It was also sometimes used as the main transport for motorized scout units in Panzer and Panzergrenadier divisions.

 

Built From

   Panzer Elite Headquarters

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Image:building_axis_hq.png Health 1500 Target Type building
Cost image:Manpower.png500 Critical Type panel_building
Time 61    
Hotkey: Effects:Deploy Pioneers and escalate Battle Phases to call in additional Reinforcements. ?ESeeStructure:Panzer Elite Headquartersfor details.

 

Doctrinal Abilities

   Rudimentary Repair

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Image:icon_ability_allied_repair.png Cost   Activation targeted
Duration 0 Target tp_entity_and_squad_entity
Recharge 0    
Hotkey: E Effects:Low quality repair of a Structure or Vehicle for a nominal Resource cost. ?ESeeAbility:Rudimentary Repairfor details.

   Kettenkrad Camouflage

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Image:ability_pnze_recon_bike_camouflage_enabled.png Cost   Activation toggle
Duration 0 Target tp_any
Recharge 10    
Hotkey: C Effects:Camouflaged Units can only be detected if they engage in combat or if an Enemy unit is in close proximity. While Camouflage is active, movement speed is reduced. ?ESeeAbility:Kettenkrad Camouflagefor details.

   Booby Traps

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Image:cmdr_pnze_booby_trap_point.png Cost   Activation targeted
Duration _ Target tp_any
Recharge 25    
Hotkey: Y Effects:Wire strategic points and ambient buildings to explode when enemies begin capturing point, or enter building. ?ESeeAbility:Booby Trapsfor details.

 

Vehicle Abilities

   Vehicle Cover

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Image:.png Cost   Activation always_on
Duration _ Target tp_any
Recharge 0    
Hotkey: Effects:$0 no key ?ESeeAbility:Vehicle Coverfor details.

 

 

 
 
最終更新:2012年07月22日 19:43