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Vehicle_Mortar_Halftrack

Vehicle:Mortar Halftrack

Mortar Halftrack
Image:vehicle_pnze_halftrack_mortar.png Health 285 Max Speed 6.5 Sight 35
Cost image:Manpower.png240image:Fuel.png40 Acceleration 4.5 Detection 0/0
Time 44.99 Deceleration 3    
Hotkey: M Population 4 Rotation 50 Target Type vehicle_22x
  Upkeep 4.032 Crush Human   Critical Type vehicle_halftrack
      Crush Mode   Rear Damage Enabled false

 

   Mortar Halftrack Veterancy

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Received Damage
Received Accuracy
Maximum Speed
Maximum Health
0.9
0.9
1.15
1.15
Accuracy
Reload
Cooldown
Penetration
1.15
0.9
0.9
1.15
16 Vet-Exp
Received Damage
Received Accuracy
Maximum Speed
Maximum Health
0.95
0.95
1.05
1.15
Accuracy
Reload
Cooldown
Penetration
1.15
0.9
0.9
1.15
22 Vet-Exp
Received Damage
Received Accuracy
Maximum Speed
Maximum Health
0.95
0.95
1.05
1.15
Accuracy
Reload
Cooldown
Penetration
1.15
0.9
0.9
1.15
38 Vet-Exp


 

Tactics

  • The Mortar Halftrack is a good early unit when fighting the British. Use the incendiary rounds to quickly destroy trenches and early emplacements without jeopardizing your troops.
  • The Mortar Halftrack is the bane of the British early game, as their swift speed allows them to attack a target from all available angles. Although a beginning player may not (or cannot) do this, once you've mastered your gameplay (micro and macro) to pwndom, you can dance a group of Mortar Halftracks around your enemy and advance up the tech tree at the same time, leading to your endgame army, and zero Mortar Halftrack casualties.


 

History

The SdKfz 250/7 was a variant of the SdKfz 250 series of light halftracks. It was intended to be the transport for an 8cm GrW34 mortar team in the heavy platoon of a Panzeraufklärungs company (Mechanized Reconnaissance). The team could also fire the mortar from within the halftrack, providing them extra protection and mobility. Up to two of these halftracks were provided per Panzeraufklärungs company.


 

Built From

 

   Kampfgruppe Kompanie

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Image:building_pnze_kampfgruppe.png Health 1000 Target Type building
Cost image:Manpower.png220image:Fuel.png20 Critical Type building
Time 115    
Hotkey: K Effects: Makes available the Infantry Halftrack, Mortar Halftrack, and Tank Buster Squads. Available upgrades can increase territory capture rate of Infantry squads and improve their repair skills.  ESee Structure:Kampfgruppe Kompanie for details.


 

Vehicle Abilities

 

   81mm Mortar Halftrack Bombardment

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Image:ability_allied_barrage_mortar.png Cost   Activation targeted
Duration _ Target tp_entity_and_position
Recharge 30    
Hotkey: B Effects: Several high-angle 81mm Mortar Rounds will be fired into the targeted area.  ESee Ability:81mm Mortar Halftrack Bombardment for details.

 

   Incendiary Mortar Round

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Image:ability_cmnw_incendiary_mortar.png Cost image:Munition.png35 Activation targeted
Duration _ Target tp_entity_and_position
Recharge 120    
Hotkey: N Effects: Incendiary rounds fired into the targeted area will burn any entrenched infantry and damage structures.  ESee Ability:Incendiary Mortar Round for details.

 

   Vehicle Cover

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Image:.png Cost   Activation always_on
Duration _ Target tp_any
Recharge 0    
Hotkey: Effects: $0 no key  ESee Ability:Vehicle Cover for details.


 

Vehicle Weapons

 

   81mm Mortar Halftrack

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Image:Ability_axis_at_hold_fire_off.png Weapon:81mm Mortar Halftrack      
  See Weapon:81mm Mortar Halftrack for details.

 

   Incendiary Mortar

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Image:Ability_axis_at_hold_fire_off.png Weapon:Incendiary Mortar      
  See Weapon:Incendiary Mortar for details.


 

 
 

 

最終更新:2012年07月13日 17:40