<?xml version="1.0" encoding="windows-1251" ?>
<string_table>
<string id="Clear">
<text>Klar</text>
</string>
<string id="Cloudy">
<text>Bewkt</text>
</string>
<string id="Default">
<text>Mittel</text>
</string>
<string id="Extreme">
<text>Maximum</text>
</string>
<string id="High">
<text>Hoch</text>
</string>
<string id="Low">
<text>Niedrig</text>
</string>
<string id="Minimum">
<text>Minimum</text>
</string>
<string id="Night">
<text>Nacht</text>
</string>
<string id="Rain">
<text>Regen</text>
</string>
<string id="game type">
<text>SPIELTYP</text>
</string>
<string id="gd_master">
<text>Meister</text>
</string>
<string id="gd_novice">
<text>Anf舅ger</text>
</string>
<string id="gd_stalker">
<text>Stalker</text>
</string>
<string id="gd_veteran">
<text>Veteran</text>
</string>
<string id="icon">
<text>SYMBOLE</text>
</string>
<string id="map">
<text>KARTE</text>
</string>
<string id="mm_mp_allowvoting">
<text>Abstimmungen erlauben</text>
</string>
<string id="mm_mp_anomalytime">
<text>Anomaliedauer (Min.)</text>
</string>
<string id="mm_mp_artefactcapture">
<text>Artefakteroberung</text>
</string>
<string id="mm_mp_artefdelay">
<text>Artefaktverz. (Sek.)</text>
</string>
<string id="mm_mp_artefnum">
<text>Anzahl der Artefakte</text>
</string>
<string id="mm_mp_artefstay">
<text>Artefaktlebensd. (Min.)</text>
</string>
<string id="mm_mp_autoteambalance">
<text>Automatischer Teamausgleich</text>
</string>
<string id="mm_mp_autoteamswap">
<text>Automatischer Teamwechsel</text>
</string>
<string id="mm_mp_avail_maps">
<text>VERFワGBARE KARTEN</text>
</string>
<string id="mm_mp_cancel">
<text>Abbrechen</text>
</string>
<string id="mm_mp_cd_key">
<text>CD-Key</text>
</string>
<string id="mm_mp_check_cdkey">
<text>CD-Key ・erpr・en</text>
</string>
<string id="mm_mp_client">
<text>Client</text>
</string>
<string id="mm_mp_create">
<text>Erstellen</text>
</string>
<string id="mm_mp_damageblock">
<text>Unverwundbarkeit</text>
</string>
<string id="mm_mp_damageblockindicator">
<text>Anzeige f・ Unverwundbarkeit</text>
</string>
<string id="mm_mp_deaths">
<text>Gestorben</text>
</string>
<string id="mm_mp_dedicated">
<text>Dediziert</text>
</string>
<string id="mm_mp_empty">
<text>Leer</text>
</string>
<string id="mm_mp_filters">
<text>Filter</text>
</string>
<string id="mm_mp_forcerespawn">
<text>Auto-Neustart (Sek.)</text>
</string>
<string id="mm_mp_fraglimit">
<text>Kill-Limit</text>
</string>
<string id="mm_mp_frags">
<text>Kills</text>
</string>
<string id="mm_mp_freezetime">
<text>Blockadedauer</text>
</string>
<string id="mm_mp_friendlyfire">
<text>Friendly Fire</text>
</string>
<string id="mm_mp_friendlyindicators">
<text>Teamanzeige</text>
</string>
<string id="mm_mp_friendlynames">
<text>Namensanzeige</text>
</string>
<string id="mm_mp_full">
<text>Voll</text>
</string>
<string id="mm_mp_gamemode">
<text>Modus</text>
</string>
<string id="mm_mp_host_port">
<text>IP/Host:Port</text>
</string>
<string id="mm_mp_internet">
<text>Internet</text>
</string>
<string id="mm_mp_join">
<text>Anmelden</text>
</string>
<string id="mm_mp_lan">
<text>LAN</text>
</string>
<string id="mm_mp_listenservers">
<text>Zuhen</text>
</string>
<string id="mm_mp_mapratation">
<text>Kartenliste</text>
</string>
<string id="mm_mp_maxplayers">
<text>Anzahl Spieler</text>
</string>
<string id="mm_mp_network_connection">
<text>Netzwerkverbindung</text>
</string>
<string id="mm_mp_noanomalies">
<text>Keine Anomalien</text>
</string>
<string id="mm_mp_options">
<text>Optionen</text>
</string>
<string id="mm_mp_password">
<text>Passwort</text>
</string>
<string id="mm_mp_player_name">
<text>Spielername:</text>
</string>
<string id="mm_mp_players">
<text>Spieler</text>
</string>
<string id="mm_mp_publicserver">
<text>ヨffentlicher Server</text>
</string>
<string id="mm_mp_quickrefresh">
<text>Schnelle Aktual.</text>
</string>
<string id="mm_mp_rateofchange">
<text>Wetterwechsel-Koeffizient</text>
</string>
<string id="mm_mp_refresh">
<text>Alle aktualis.</text>
</string>
<string id="mm_mp_reinforcement">
<text>Verst舐kung (Sek.)</text>
</string>
<string id="mm_mp_respawnoptions">
<text>Neustartoptionen</text>
</string>
<string id="mm_mp_sel_maps">
<text>AUSGEWトHLTE KARTEN</text>
</string>
<string id="mm_mp_server">
<text>Server</text>
</string>
<string id="mm_mp_server_list">
<text>Serverliste</text>
</string>
<string id="mm_mp_server_prop">
<text>Servereigenschaften</text>
</string>
<string id="mm_mp_serverinfo">
<text>Serverinformation</text>
</string>
<string id="mm_mp_serverlist">
<text>Server</text>
</string>
<string id="mm_mp_servername">
<text>Servername</text>
</string>
<string id="mm_mp_serversettings">
<text>Servereinstellungen</text>
</string>
<string id="mm_mp_spectator">
<text>Zuschauer</text>
</string>
<string id="mm_mp_spectator_firsteye">
<text>Erste Person</text>
</string>
<string id="mm_mp_spectator_freefly">
<text>Freie Kamera</text>
</string>
<string id="mm_mp_spectator_freelook">
<text>DP Rotation</text>
</string>
<string id="mm_mp_spectator_lookat">
<text>Dritte Person</text>
</string>
<string id="mm_mp_spectator_options">
<text>Zuschauereinstellungen</text>
</string>
<string id="mm_mp_spectator_teamonly">
<text>Nur Team</text>
</string>
<string id="mm_mp_startweather">
<text>Anfangswetter</text>
</string>
<string id="mm_mp_timelimit">
<text>Zeitlimit (Min.)</text>
</string>
<string id="mm_mp_warmuptime">
<text>Aufw舐men (Sek.)</text>
</string>
<string id="mm_mp_weatheroptions">
<text>Wetteroptionen</text>
</string>
<string id="mm_mp_withoutfriendlyfire">
<text>Ohne Friendly Fire</text>
</string>
<string id="mm_mp_withoutpassword">
<text>Ohne Passwort</text>
</string>
<string id="mm_mp_withoutpunkbuster">
<text>Ohne PunkBuster</text>
</string>
<string id="mm_mp_withpassword">
<text>Passwort verwenden</text>
</string>
<string id="mp_agroprom">
<text>"Agroprom"-Fabrik</text>
</string>
<string id="mp_atp">
<text>Parkplatz</text>
</string>
<string id="mp_bath">
<text>Experimenteller Pool</text>
</string>
<string id="mp_darkvalley">
<text>Dunkles Tal</text>
</string>
<string id="mp_factory">
<text>Jantar-Fabrik</text>
</string>
<string id="mp_lost_village">
<text>Verlassenes Dorf</text>
</string>
<string id="mp_military_1">
<text>Milit舐lager</text>
</string>
<string id="mp_pool">
<text>Schwimmbecken</text>
</string>
<string id="mp_railroad">
<text>Bahnhof</text>
</string>
<string id="mp_rostok">
<text>Rostok-Fabrik</text>
</string>
<string id="mp_workshop">
<text>Verlassene Fabrik</text>
</string>
<string id="ping">
<text>PING</text>
</string>
<string id="players">
<text>SPIELER</text>
</string>
<string id="renderer_r1">
<text>Statische Beleuchtung</text>
</string>
<string id="renderer_r2">
<text>Dynamische Beleuchtung</text>
</string>
<string id="renderer_r2.5">
<text>Erweiterte dynamische Beleuchtung</text>
</string>
<string id="renderer_r2a">
<text>Dynamische Beleuchtung der Objekte</text>
</string>
<string id="renderer_r3">
<text>Erweiterte dynamische Beleuchtung der Objekte</text>
</string>
<string id="server name">
<text>SERVERNAME</text>
</string>
<string id="st_artefacthunt">
<text>Jagd auf das Artefakt</text>
</string>
<string id="st_deathmatch">
<text>Jeder gegen jeden</text>
</string>
<string id="st_mp_gsfilter">
<text>Filter:</text>
</string>
<string id="st_rank_experienced">
<text>Erfahrener Stalker</text>
</string>
<string id="st_rank_legend">
<text>Stalkerlegende</text>
</string>
<string id="st_rank_novice">
<text>Anf舅ger</text>
</string>
<string id="st_rank_professional">
<text>Profi-Stalker</text>
</string>
<string id="st_rank_veteran">
<text>Stalkerveteran</text>
</string>
<string id="st_team_deathmatch">
<text>Teamspiel</text>
</string>
<string id="ui_mm_60_hz">
<text>Frequenz 60Hz</text>
</string>
<string id="ui_mm_action">
<text>Aktion</text>
</string>
<string id="ui_mm_advanced">
<text>Erweitert</text>
</string>
<string id="ui_mm_alternative">
<text>Alternative</text>
</string>
<string id="ui_mm_anisotropic">
<text>Anisotropes Filtern</text>
</string>
<string id="ui_mm_apply">
<text>Benutzen</text>
</string>
<string id="ui_mm_back">
<text>Zur・k</text>
</string>
<string id="ui_mm_blood">
<text>Blut</text>
</string>
<string id="ui_mm_brightness">
<text>Helligkeit</text>
</string>
<string id="ui_mm_cancel">
<text>Abbrechen</text>
</string>
<string id="ui_mm_check_updates">
<text>Updates suchen</text>
</string>
<string id="ui_mm_contrast">
<text>Kontrast</text>
</string>
<string id="ui_mm_controls">
<text>Steuerung</text>
</string>
<string id="ui_mm_credits">
<text>Mitwirkende</text>
</string>
<string id="ui_mm_crosshair_distance">
<text>Zieldistanz einblenden</text>
</string>
<string id="ui_mm_default">
<text>Standard</text>
</string>
<string id="ui_mm_delete">
<text>Lchen</text>
</string>
<string id="ui_mm_delete_existing_file_q">
<text>Spielstand lchen?</text>
</string>
<string id="ui_mm_detail_density">
<text>Grasdichte</text>
</string>
<string id="ui_mm_difficulty">
<text>Schwierigkeit</text>
</string>
<string id="ui_mm_disconnect">
<text>Verbindung trennen</text>
</string>
<string id="ui_mm_disconnect_message">
<text>Mhten Sie die Verbindung wirklich trennen?</text>
</string>
<string id="ui_mm_dof">
<text>Tiefensch舐fe</text>
</string>
<string id="ui_mm_dyn_crosshair">
<text>Dynamisches Fadenkreuz</text>
</string>
<string id="ui_mm_dynamic_music">
<text>Dynamische Musik</text>
</string>
<string id="ui_mm_eax">
<text>EAX</text>
</string>
<string id="ui_mm_fullscreen">
<text>Vollbild</text>
</string>
<string id="ui_mm_gameplay">
<text>Spiel</text>
</string>
<string id="ui_mm_gamma">
<text>Gamma</text>
</string>
<string id="ui_mm_geometry_lod">
<text>Objektdetails</text>
</string>
<string id="ui_mm_invert_mouse">
<text>Maus umkehren</text>
</string>
<string id="ui_mm_key">
<text>Taste</text>
</string>
<string id="ui_mm_keyboard_setup">
<text>Tastatureinstellungen</text>
</string>
<string id="ui_mm_last_save">
<text>Letzter Spielstand</text>
</string>
<string id="ui_mm_light_distance">
<text>Lichtreichweite</text>
</string>
<string id="ui_mm_load">
<text>Laden</text>
</string>
<string id="ui_mm_load_game">
<text>Spiel laden</text>
</string>
<string id="ui_mm_master">
<text>Meister</text>
</string>
<string id="ui_mm_master_volume">
<text>Lautst舐ke</text>
</string>
<string id="ui_mm_mouse_sense">
<text>Mausempfindlichkeit</text>
</string>
<string id="ui_mm_multiplayer">
<text>NETZWERKSPIEL</text>
</string>
<string id="ui_mm_multiplayer_n">
<text>Netzwerkspiel</text>
</string>
<string id="ui_mm_music_volume">
<text>Lautst舐ke Musik</text>
</string>
<string id="ui_mm_need_restart">
<text>Die トnderungen werden beim n臘hsten Neustart des Spiels
・ernommen.</text>
</string>
<string id="ui_mm_newgame">
<text>Neues Spiel</text>
</string>
<string id="ui_mm_novice">
<text>Anf舅ger</text>
</string>
<string id="ui_mm_npc_torch">
<text>NSC-Taschenlampe</text>
</string>
<string id="ui_mm_options">
<text>OPTIONEN</text>
</string>
<string id="ui_mm_options_n">
<text>Optionen</text>
</string>
<string id="ui_mm_particles_distance">
<text>Partikelentfernung</text>
</string>
<string id="ui_mm_quality_presets">
<text>Qualit舩seinstellungen</text>
</string>
<string id="ui_mm_quit2windows">
<text>Zu Windows</text>
</string>
<string id="ui_mm_quit_game">
<text>Spiel beenden</text>
</string>
<string id="ui_mm_quit_game_message">
<text>Mhten Sie das Spiel wirklich beenden?</text>
</string>
<string id="ui_mm_quit_windows_message">
<text>Mhten Sie das Spiel wirklich verlassen und zu Windows
zur・kkehren?</text>
</string>
<string id="ui_mm_r1_no_detail_textures">
<text>Detaillierte Texturen deakt.</text>
</string>
<string id="ui_mm_r2_detail_bump">
<text>Detailliertes Bump Mapping</text>
</string>
<string id="ui_mm_r2_steep_parallax">
<text>Steep Parallax Mapping</text>
</string>
<string id="ui_mm_r2_sun">
<text>Sonnen-Schatten</text>
</string>
<string id="ui_mm_r2_sun_details">
<text>Gras-Schatten</text>
</string>
<string id="ui_mm_r2_sun_quality">
<text>Sonnenqualit舩</text>
</string>
<string id="ui_mm_r3_dynamic_wet_surfaces">
<text>Nasse Oberfl臘hen</text>
</string>
<string id="ui_mm_r3_volumetric_smoke">
<text>Volumetrischer Rauch</text>
</string>
<string id="ui_mm_render_2">
<text>Render 2</text>
</string>
<string id="ui_mm_renderer">
<text>Render</text>
</string>
<string id="ui_mm_resolution">
<text>Auflung</text>
</string>
<string id="ui_mm_return_game">
<text>Zur・k zum Spiel</text>
</string>
<string id="ui_mm_save">
<text>Speichern</text>
</string>
<string id="ui_mm_save_game">
<text>Spiel speichern</text>
</string>
<string id="ui_mm_show_crosshair">
<text>Fadenkreuz anzeigen</text>
</string>
<string id="ui_mm_show_weapon">
<text>Waffe anzeigen</text>
</string>
<string id="ui_mm_simply">
<text>Einfach</text>
</string>
<string id="ui_mm_snd_device">
<text>Soundausgabeger舩</text>
</string>
<string id="ui_mm_soft_particles">
<text>Weiche Partikel</text>
</string>
<string id="ui_mm_soft_water">
<text>Weiches Wasser</text>
</string>
<string id="ui_mm_sound">
<text>Sound</text>
</string>
<string id="ui_mm_sound_quality">
<text>Soundqualit舩</text>
</string>
<string id="ui_mm_ssao">
<text>SSAO</text>
</string>
<string id="ui_mm_stalker">
<text>Stalker</text>
</string>
<string id="ui_mm_sun_quality">
<text>Schattenqualit舩</text>
</string>
<string id="ui_mm_sun_shafts">
<text>Sonnenstrahlen</text>
</string>
<string id="ui_mm_supersample">
<text>Antialiasing</text>
</string>
<string id="ui_mm_switch_torch">
<text>KI benutzt Taschenlampe</text>
</string>
<string id="ui_mm_texture_quality">
<text>Texturdetails</text>
</string>
<string id="ui_mm_tips">
<text>NSC-Anzeige</text>
</string>
<string id="ui_mm_veteran">
<text>Veteran</text>
</string>
<string id="ui_mm_video">
<text>Grafik</text>
</string>
<string id="ui_mm_vis_distance">
<text>Sichtweite</text>
</string>
<string id="ui_mm_volumetric_light">
<text>Volumetrisches Licht</text>
</string>
<string id="ui_mm_vsync">
<text>Vertikale Synchronisation</text>
</string>
<string id="ui_st_last_set">
<text>Letzte Auswahl</text>
</string>
<string id="ui_st_preset1">
<text>Set 1</text>
</string>
<string id="ui_st_preset2">
<text>Set 2</text>
</string>
<string id="ui_st_preset3">
<text>Set 3</text>
</string>
<string id="ui_st_reset">
<text>Zur・ksetzen</text>
</string>
<string id="ui_st_sell_all">
<text>Alles verk.</text>
</string>
<string id="version">
<text>VERSION</text>
</string>
<string id="ui_mm_r3_DX10_1">
<text>DX10.1 benutzen</text>
</string>
<string id="ui_mm_r3_gbuffer_opt">
<text>G-Buffer optimieren</text>
</string>
<string id="ui_mm_r3_MSAA">
<text>Vollbild-Antialiasing</text>
</string>
<string id="st_capture_the_artefact">
<text>Artefakt erobern</text>
</string>
<string id="mm_mp_artret_time">
<text>Artef. zur・kgebr. (Sek.)</text>
</string>
<string id="mm_mp_actret_time">
<text>Zur・kbringen durch Aktiv.</text>
</string>
<string id="ui_mm_msaa_opt">
<text>Antialiasing optimieren</text>
</string>
<string id="ui_mm_msaa_alphatest">
<text>Antialiasing f・ alpha-getestete Objekte</text>
</string>
<string id="st_opt_off">
<text>Deaktiviert</text>
</string>
<string id="st_opt_low">
<text>Niedrig</text>
</string>
<string id="st_opt_medium">
<text>Mittel</text>
</string>
<string id="st_opt_high">
<text>Hoch</text>
</string>
<string id="ui_st_invalid_saved_game">
<text>Die Spielversion des Spielstands stimmt nicht mit der aktuellen
Spielversion ・erein.</text>
</string>
</string_table>