PPP Out of the Abyss キャンペーン用キャラクター。
Goth ( ガズ )
Race
Half-Orc
Alignment
Chaotic Neutral
Experience / Next Level
7,190 / 14,000 xp
Classes / Level
Fighter 6
Background
Outlander
Hit Points
58 = 10 + 6 + 6 + 6 + 6 + 6 + 18 CON Mod. ( = + 3 CON × 6Lv. )
Ability Scores
| 【 |
STR |
】 |
18 |
( |
+ |
4 |
) |
= |
14 |
( 7pts. ) |
+ 2 Racial |
+ 2 Level up |
| 【 |
CON |
】 |
16 |
( |
+ |
3 |
) |
= |
15 |
( 9pts. ) |
+ 1 Racial |
|
| 【 |
DEX |
】 |
13 |
( |
+ |
1 |
) |
= |
13 |
( 5pts. ) |
|
|
| 【 |
INT |
】 |
8 |
( |
- |
1 |
) |
= |
8 |
( 0pts. ) |
|
|
| 【 |
WIS |
】 |
12 |
( |
+ |
1 |
) |
= |
12 |
( 4pts. ) |
|
|
| 【 |
CHA |
】 |
10 |
( |
+ |
0 |
) |
= |
10 |
( 2pts. ) |
|
|
Initiative & Move Speed
| Initiative |
: |
+ 1 = + 1 DEX |
| Land Speed |
: |
30 feet. |
Armor Class
20 = 10 + 8 Platemail + 2 Shield
Saving Throws
| 【 |
STR |
】 |
+ |
7 |
( = + 4 |
STR |
+ 3 Proficiency |
) |
| 【 |
CON |
】 |
+ |
6 |
( = + 3 |
CON |
+ 3 Proficiency |
) |
| 【 |
DEX |
】 |
+ |
1 |
( = + 1 |
DEX |
|
) |
| 【 |
INT |
】 |
- |
1 |
( = - 1 |
INT |
|
) |
| 【 |
WIS |
】 |
+ |
1 |
( = + 1 |
WIS |
|
) |
| 【 |
CHA |
】 |
+ |
0 |
( = + 0 |
CHA |
|
) |
Proficiencies
| Proficiency Bonus + 3 |
| Armor |
: |
All Armor, shields |
| Weapons |
: |
All Simple Weapons, Martial Weapons |
| Tools |
: |
Horn ( musical instrument ) |
| Language |
: |
Common, Orc, Goblin |
Attacks
| Dawn Bringer |
Finesse |
| Attack |
: |
+ 9 ( = + 4 STR + 3 Proficiency + 2 Enc.) |
| Damage |
: |
1d8 + 6 ( = + 4 STR + 2 Enc.) / Radiant |
|
|
|
| Warhammer |
Versatile ( 1d10 ) |
| Attack |
: |
+ 6 ( = + 3 STR + 3 Proficiency ) |
| Damage |
: |
1d8 + 3 ( = + 3 STR ) / Bludgeoning |
|
|
|
| Dagger |
Finesse, Light, Thrown ( Range 20 / 60 ) |
| Attack |
: |
+ 6 ( = + 3 STR + 3 Proficiency ) |
| Damage |
: |
1d4 + 3 ( = + 3 STR ) / Piercing |
|
|
|
| Handaxe |
Light, Thrown ( Range 20 / 60 ) |
| Attack |
: |
+ 6 ( = + 3 STR + 3 Proficiency ) |
| Damage |
: |
1d6 + 3 ( = + 3 STR ) / Slashing |
Skills
| Strength |
■ |
Athletics |
: |
+ |
7 |
( = + 4 |
STR |
+ 3 Proficiency ) |
| Dexterity |
● |
Acrobatics |
: |
+ |
4 |
( = + 1 |
DEX |
+ 3 Proficiency ) |
| |
|
Sleight of Hand |
: |
+ |
1 |
( = + 1 |
DEX |
) |
| |
|
Stealth |
: |
+ |
1 |
( = + 1 |
DEX |
) |
| Intelligence |
|
Arcana |
: |
- |
1 |
( = - 1 |
INT |
) |
| |
○ |
History |
: |
- |
1 |
( = - 1 |
INT |
) |
| |
|
Investigation |
: |
- |
1 |
( = - 1 |
INT |
) |
| |
|
Nature |
: |
- |
1 |
( = - 1 |
INT |
) |
| |
|
Religion |
: |
- |
1 |
( = - 1 |
INT |
) |
| Wisdom |
● |
Animal Handling |
: |
+ |
4 |
( = + 1 |
WIS |
+ 3 Proficiency ) |
| |
○ |
Insight |
: |
+ |
1 |
( = + 1 |
WIS |
) |
| |
|
Medicine |
: |
+ |
1 |
( = + 1 |
WIS |
) |
| |
○ |
Perception |
: |
+ |
1 |
( = + 1 |
WIS |
) |
| |
■ |
Survival |
: |
+ |
4 |
( = + 1 |
WIS |
+ 3 Proficiency ) |
| Charisma |
|
Deception |
: |
+ |
0 |
( = + 0 |
CHA |
) |
| |
◆ |
Intimidation |
: |
+ |
3 |
( = + 0 |
CHA |
+ 3 Proficiency ) |
| |
|
Performance |
: |
+ |
0 |
( = + 0 |
CHA |
) |
| |
|
Persuasion |
: |
+ |
0 |
( = + 0 |
CHA |
) |
Traits
| Half-Orc |
Ability Score Increases |
: |
+ 2 STR, + 1 CON |
| Size |
: |
Medium |
| Speed |
: |
30 feet |
| Darkvision |
: |
You can see in dim light 60 feet of you as if it were bright light, |
| and in darkness as if it were dim light. |
| You can't discern color in darkness, only shades of gray. |
| Menacing |
: |
You gain proficiency in the intimidation skill |
| Relentless Endurance |
: |
When you are reduced to 0 hit points but not killed outright, |
| you can drop to 1 hit point instead. |
| You can't use this feature again until you finish a long rest. |
| Savage Attacks |
: |
When you score a critical hit with a melee weapon attack, you can |
| roll one of the weapon's damage dice one additional time and add it |
| to the extra damage of critical hit. |
| Languages |
: |
Common, Orc |
| Fighter, Champion |
Hit Dice |
: |
1d10 / Lv. |
| Armor Proficiencies |
: |
All Armors, Shields |
| Weapon Proficiencies |
: |
All Simple Weapons, Martial Weapons |
| Tool Proficiencies |
: |
None |
| Saving Throw Proficiencies |
: |
Strength, Constitution |
| Skills |
: |
Choose two skills from Acrobatics, Animal Handling, Athletics, History, |
| Insight, Intimidation, Perception, Survival |
| Fighting Style |
: |
Protection. |
| When a creature you can see attacks a target other than you that is |
| within 5 feet of you, you can use your reaction to impose disadvantage |
| on the attack roll. |
| You must be wielding a shield. |
| Second Wind |
: |
On your turn, you can use a bonus action to regain hit points equal to |
| 1d10 + your fighter level. |
| Once you use this feature, you must finish a short or long rest before |
| you can use it again. |
| Action Surge |
: |
You can push yourself beyond your normal limits for a moment. |
| On your turn, you can take one additional action on top of your regular |
| action and a possible bonus action. |
| Once you use this feature, you must finish a short or long rest before |
| you can use it again. |
| Extra Attack |
: |
You can attack twice, instead of once, whenever you take the Attack |
| action on your turn. |
| |
: |
|
|
| Outlander ( Background ) |
Skill Proficiencies |
: |
Athletics, Survival |
| Tool Proficiencies |
: |
One type of musical instrument |
| Language |
: |
One of your choice |
\
Feats
Equipments
| |
Dawn Bringer |
| |
Warhammer |
| |
Warhammer, silverd |
| |
Staff |
| |
Javelin × 10 |
| |
Hand Axe × 2 |
| |
Dagger |
| |
Platemail |
| |
Shield |
| |
Spell Shard ( Fly ) |
| |
Dungeoneer's Pack |
| |
- Backpack |
| |
- Crowbar |
| |
- Hammer |
| |
- Piton × 10 |
| |
- Torch × 10 |
| |
- Tinderbox |
| |
- Ration × 10 day |
| |
- Rope, hempen × 50 feet |
| |
- Waterskin |
| |
Bedroll |
| |
Belt Pouch |
| |
Clothes, Traveler's |
| |
Fishing Tackle |
| |
Hunting Trap |
| |
Lantern, Hooded |
| |
Mess Kit |
| |
Oil × 5 |
| |
Trophy from an animal you killed |
| |
0.3gp |
最終更新:2016年12月17日 14:58