DOW2.ucs(日本語化) 46001 行目 ~ 47000 行目

9128541 Heavy Bolter Turret
9128542 Building
9128543 Click an area then choose firing arc
9128549 Fearful Victory
9128550 When charging with To Victory!, knocking back enemies also demoralizes other nearby enemies, reducing their attack damage.
9128551 When charging with To Victory!, knocking back enemies also demoralizes other nearby enemies, reducing their attack damage.
9128593 Call for Blood
9128594 Battle Cry becomes Call for Blood, which sends allies into a frenzy of bloodlust, gaining power with every strike and becoming invulnerable to outside damage, but losing Health during the frenzy.
9128595 Battle Cry becomes Call for Blood, which sends allies into a frenzy of bloodlust, gaining power with every strike and becoming invulnerable to outside damage, but losing Health during the frenzy.
9128596 Call for Blood
9128597 Send allies into a frenzy of bloodlust, gaining power with every strike and becoming invulnerable to outside damage, but losing Health during the frenzy.
9128598 Send allies into a frenzy of bloodlust, gaining power with every strike and becoming invulnerable to outside damage, but losing Health during the frenzy.
9128599 Click to activate
9128606 Reduces the energy cost of the unit's abilities and the cool down on corrupt abilities. The unit's other abilities take slightly longer to cool down, however.
9128607 Reduces the energy cost of the unit's abilities and the cool down on corrupt abilities. The unit's other abilities take slightly longer to cool down, however.
9128608 Will to Power
9128609 Enrage
9128610 Send a targeted enemy into a blind rage, forcing him to attack his own allies.
9128611 Send a targeted enemy into a blind rage, forcing him to attack his own allies.
9128612 Click and target
9128615 Enrage
9128616 Ability Unlock - Send a targeted enemy into a blind rage, forcing him to attack his own allies. This ability becomes the area-of-effect Aura of Rage if Taunt is unlocked.
9128617 Ability Unlocked - Send a targeted enemy into a blind rage, forcing him to attack his own allies. This ability becomes the area-of-effect Aura of Rage if Taunt is unlocked.
9128630 Superior Lascannon
9128631 Relic Lascannon
9128632 Master-Crafted Lascannon
9128633 Astartes MK VII. Firing a charged energy blast along a powerful laser, the lascannon can cut through almost any armor at extreme range. It requires a substantial amount of time to build up its power before a shot, however. Effective against vehicles and structures.
9128634 Astartes MK VII. Firing a charged energy blast along a powerful laser, the lascannon can cut through almost any armor at extreme range. It requires a substantial amount of time to build up its power before a shot, however. Effective against vehicles and structures.
9128635 Astartes MK VII. Firing a charged energy blast along a powerful laser, the lascannon can cut through almost any armor at extreme range. It requires a substantial amount of time to build up its power before a shot, however. Effective against vehicles and structures.
9128636 Searing Lascannon
9128637 Modified MK VIIc lascannon firing recalibrated energy charges which superheat a small area around the impact point, frequently causing the target additional harm.
9128638 Improved Melta Gun
9128639 Assault Pattern 'Vulkan'. Firing a scorching gout of molecularly agitated heat, melta guns can cut through any armor at close range, and can be used while on the move. Their efficacy drops off sharply with range, however.
9128640 Superior Melta Gun
9128641 Assault Pattern 'Vulkan'. Firing a scorching gout of molecularly agitated heat, melta guns can cut through any armor at close range, and can be used while on the move. Their efficacy drops off sharply with range, however.
9128642 Relic Melta Gun
9128643 Assault Pattern 'Vulkan'. Firing a scorching gout of molecularly agitated heat, melta guns can cut through any armor at close range, and can be used while on the move. Their efficacy drops off sharply with range, however.
9128644 Master-Crafted Melta Gun
9128645 Assault Pattern 'Vulkan'. Firing a scorching gout of molecularly agitated heat, melta guns can cut through any armor at close range, and can be used while on the move. Their efficacy drops off sharply with range, however.
9128646 Master-crafted melta gun with secondary heat bloom which can occasionally cause prolonged burning on targets.
9128647 MK III 'Sunfury' type. Firing balls of super-heated plasma, this pistol makes a deadly companion to a close-combat weapon. Effective against most armor types.
9128648 MK III 'Sunfury' type. Firing balls of super-heated plasma, this pistol makes a deadly companion to a close-combat weapon. Effective against most armor types.
9128649 MK III 'Sunfury' type. Firing balls of super-heated plasma, this pistol makes a deadly companion to a close-combat weapon. Effective against most armor types.
9128650 MK III 'Sunfury' type. Firing balls of super-heated plasma, this pistol makes a deadly companion to a close-combat weapon. Effective against most armor types.
9128656 Superior Lightning Claw
9128657 Vigilance of the Neophyte
9128658 Improved Power Fist
9128659 Power Fist
9128661 MK IIa 'Castigator'. Power fists are among the most powerful close-combat weapons. A gauntlet wreathed in deadly energy, a power fist can rip through the heaviest armor and even briefly stun vehicle crews.
9128666 Superior Power Fist
9128667 Power Fist
9128669 MK IIa 'Castigator'. Power fists are among the most powerful close-combat weapons. A gauntlet wreathed in deadly energy, a power fist can rip through the heaviest armor and even briefly stun vehicle crews.
9128670 Relic Power Fist
9128671 Power Fist
9128673 MK IIa 'Castigator'. Power fists are among the most powerful close-combat weapons. A gauntlet wreathed in deadly energy, a power fist can rip through the heaviest armor and even briefly stun vehicle crews.
9128674 Master-Crafted Power Fist
9128675 Power Fist
9128677 MK IIa 'Castigator'. Power fists are among the most powerful close-combat weapons. A gauntlet wreathed in deadly energy, a power fist can rip through the heaviest armor and even briefly stun vehicle crews.
9128688 Unholy Zeal
9128689 Become temporarily invulnerable, regaining Health with every enemy attack.
9128690 Become temporarily invulnerable, regaining Health with every enemy attack that would normally have damaged you.
9128691 Click to activate
9128694 Superior Power Axe
9128695 Power Axe
9128697 'Wolf Fang' type. Somewhat heavier than a power sword, the power axe delivers devastating blows able to crack open heavy armor and knock back infantry.
9128698 Relic Power Axe
9128699 Power Axe
9128701 'Wolf Fang' type. Somewhat heavier than a power sword, the power axe delivers devastating blows able to crack open heavy armor and knock back infantry.
9128702 Master-Crafted Power Axe
9128703 Power Axe
9128705 'Wolf Fang' type. Somewhat heavier than a power sword, the power axe delivers devastating blows able to crack open heavy armor and knock back infantry.
9128706 Unholy Zeal
9128707 Ability Unlock - Become temporarily invulnerable, regaining Health with every enemy attack that would normally have damaged you.
9128708 Ability Unlocked - Become temporarily invulnerable, regaining Health with every enemy attack that would normally have damaged you.
9128709 Mark of Nurgle
9128710 Tarkus becomes immune to suppression. Tactical Advance becomes Aura of Decay, a state in which Tarkus emits a foul aura that heals him, damages nearby enemies, and drastically slows his movement.
9128711 Tarkus becomes immune to suppression. Tactical Advance becomes Aura of Decay, a state in which Tarkus emits a foul aura that heals him, damages nearby enemies, and drastically slows his movement.
9128712 Aura of Decay
9128713 Emit a foul aura that heals Tarkus and damages nearby enemies. His movement is drastically slowed, however.
9128714 Emit a foul aura that heals Tarkus and damages nearby enemies. His movement is drastically slowed, however.
9128715 Toggle On/Off
9128725 Crippling Missile Launcher
9128726 Detonating Missile Launcher
9128727 Superior Plasma Cannon
9128728 Relic Plasma Cannon
9128733 Superior Assault Cannon
9128734 Relic Assault Cannon
9128736 Master-Crafted Assault Cannon
9128737 Marksman Assault Cannon
9128738 Cannon of Fortitude
9128739 Cannon of Wrath
9128740 Searing Heavy Flamer
9128741 Heavy Flamer
9128742 Using a refined promethium blend, this flamer's victims find the searing chemicals adhere to their flesh, continuing to burn them.
9128747 Inhuman Might
9128748 Avitus automatically Sprints while under attack and triggers Clear Out while in close combat. Combat Stimulants and other healing abilities have a reduced effect on him.
9128749 Avitus automatically Sprints while under attack and triggers Clear Out while in close combat. Combat Stimulants and other healing abilities have a reduced effect on him.
9128750 Flamer
9128751 Purity Seal
9128753 Battle Standard
9128754 Dreadnought Armor
9128755 Dreadnought Armor
9128756 Dreadnought Armor
9128758 Power Armor
9128760 Power Armor
9128761 Power Armor
9128763 Power Armor
9128764 Power Armor
9128765 Power Armor
9128766 Power Armor
9128767 Power Armor
9128768 Power Armor
9128769 Power Armor
9128770 Power Armor
9128771 Power Armor
9128772 Power Armor
9128773 Power Armor
9128774 Power Armor
9128776 Power Armor
9128777 Power Armor
9128778 Power Armor
9128779 Power Armor
9128780 Power Armor
9128784 Scout Armor
9128785 Scout Armor
9128786 Scout Armor
9128787 Scout Armor
9128788 Scout Armor
9128789 Terminator Armor
9128790 Terminator Armor
9128791 Terminator Armor
9128792 Chainsword
9128793 Chainsword
9128794 Chainsword
9128795 Chainsword
9128796 Chainsword
9128797 Chainsword
9128798 Lightning Claw
9128799 Lightning Claw
9128801 Lightning Claw
9128803 Lightning Claw
9128804 Lightning Claw
9128806 Lightning Claw
9128808 Lightning Claw
9128809 Lightning Claw
9128810 Lightning Claw
9128811 Lightning Claw
9128812 Terminator Lightning Claws
9128813 Terminator Lightning Claws
9128814 Terminator Lightning Claws
9128815 Terminator Lightning Claws
9128816 Power Axe
9128817 Power Axe
9128818 Power Fist
9128819 Terminator Power Fist
9128820 Terminator Power Fist
9128821 Power Sword
9128822 Power Sword
9128823 Power Sword
9128824 Power Sword
9128825 Power Sword
9128826 Thunder Hammer and Storm Shield
9128827 Thunder Hammer
9128828 Thunder Hammer
9128829 Terminator Assault Cannon
9128830 Terminator Assault Cannon
9128831 Terminator Assault Cannon
9128832 Terminator Assault Cannon
9128833 Terminator Assault Cannon
9128834 Terminator Assault Cannon
9128836 Bolt Pistol
9128837 Bolt Pistol
9128838 Bolter
9128839 Bolter
9128840 Bolter
9128841 Combat Shotgun
9128842 Dreadnought Assault Cannon
9128843 Flamer
9128844 Flamer
9128845 Grenade Launcher
9128846 Grenade Launcher
9128847 Grenade Launcher
9128848 Heavy Bolter
9128849 Heavy Bolter
9128850 Heavy Bolter
9128851 Lascannon
9128852 Lascannon
9128853 Lascannon
9128854 Lascannon
9128855 Lascannon
9128856 Lascannon
9128857 Lascannon
9128858 Melta Gun
9128859 Melta Gun
9128860 Melta Gun
9128861 Melta Gun
9128862 Melta Gun
9128863 Melta Gun
9128864 Melta Gun
9128865 Missile Launcher
9128866 Missile Launcher
9128867 Missile Launcher
9128868 Dreadnought Multi-Melta
9128869 Dreadnought Multi-Melta
9128870 Plasma Cannon
9128871 Plasma Cannon
9128872 Plasma Cannon
9128873 Plasma Pistol
9128874 Plasma Pistol
9128875 Plasma Pistol
9128876 Plasma Pistol
9128877 Plasma Pistol
9128878 Sniper Rifle
9128879 Aura of Blood
9128880 Ability Unlock - Manifest Avitus's unholy hate in an aura around his squad after an expenditure of Health. Enemy squads in close proximity bleed profusely, taking damage over time.
9128881 Ability Unlocked - Manifest Avitus's unholy hate in an aura around his squad after an expenditure of Health. Enemy squads in close proximity bleed profusely, taking damage over time.
9128886 Artifact Sniper Rifle
9128889 Sniper Rifle
9128892 Astartes MK IIs. With a long range but slow rate of fire, this perfectly balanced rifle excels at eliminating high value targets from range, or keeping groups of infantry pinned down. Effective vs. single infantry.
9128895 Storm Bolter of Might
9128896 Storm Bolter
9128898 The timing on the firing of this artificer storm bolter has been altered so that targets take two hits a split-second apart. This results in comparable damage with the added chance of knocking infantry off their feet.
9128899 Master-Crafted Storm Bolter
9128900 Storm Bolter
9128902 Terminatus-pattern B. The storm bolter is a mighty double-barreled bolter held in a single hand of a Terminator. It brings undaunted fury to the enemy and is highly effective against infantry targets.
9128903 Fire Frenzy
9128904 Enter a frenzied state in which Avitus's ranged damage steadily increases. If Avitus runs out of Energy, Fire Frenzy drains Health.
9128905 Enter a frenzied state in which Avitus's ranged damage steadily increases. If Avitus runs out of Energy, Fire Frenzy drains Health.
9128906 Toggle On/Off
9128912 Relic Storm Bolter
9128913 Storm Bolter
9128915 Terminatus-pattern B. The storm bolter is a mighty double-barreled bolter held in a single hand of a Terminator. It brings undaunted fury to the enemy and is highly effective against infantry targets.
9128916 Superior Storm Bolter
9128917 Storm Bolter
9128919 Terminatus-pattern B. The storm bolter is a mighty double-barreled bolter held in a single hand of a Terminator. It brings undaunted fury to the enemy and is highly effective against infantry targets.
9128920 Carrion Cry
9128921 Storm Bolter
9128922 This weapon gained its moniker during a Blood Ravens expedition into the Space Hulk Judgment of Carrion some eight centuries ago. Tyranids and Warp daemons infested the huge derelict. So dense was the enemy that only the loud report of weapons fire let each squad know the other was still fighting.
9128923 +2 to Ranged Combat Discipline
9128924 "So the enemy refuses to acknowledge their defeat? They shall listen to reason." -Brother-Captain Klint of the Imperial Fists
9128925 MK XII 'Ragefire' type. This specialist issue weapon is slower-firing than a bolter, but able to damage any target type. Effective against high value single infantry and vehicles.
9128926 MK XII 'Ragefire' type. This specialist issue weapon is slower-firing than a bolter, but able to damage any target type. Effective against high value single infantry and vehicles.
9128927 M35-c Magnacore master-crafted plasma gun. Featuring a highly modified plasma chamber, this gun fires explosive energy bolts akin to those fired by the larger plasma cannon.
9128929 MK XIII Magnacore. Plasma cannons are very powerful heavy weapons, hurling massive bolts of super-heated energy huge distances. They cause heavy damage and large detonations, making them effective against all targets. Their slow rate of fire and long range, mean they are best used at a long range with a forward spotter.
9128930 Facing the incalculable horror of the Nightbringer, a veteran devastator of the Angels Sanguine leveled this mighty cannon at his foe and fired a burst of plasma that seemed brighter than the midday sun on a desert world.
9128931 MK XIII Magnacore. Plasma cannons are very powerful heavy weapons, hurling massive bolts of super-heated energy huge distances. They cause heavy damage and large detonations, making them effective against all targets. Their slow rate of fire and long range, mean they are best used at a long range with a forward spotter.
9128932 Artificer multi-melta with lower net weight and power demands than other marks, allowing for accelerated movement.
9128933 Ultima Pattern. Twin gouts of superheated death fire from this powerful weapon. Like the smaller melta gun, the multi-melta is most effective at very close range.
9128934 Soundstrike pattern missile launcher armed with artificer missiles. These projectiles feature a magnetized sheath which can slow vehicles and other targets.
9128935 Soundstrike pattern missile launcher armed with relic missiles. These projectiles feature a secondary fragmentation charge that creates a deadly bloom around the krak warhead's armor piercing blast.
9128936 This artificer missile launcher is named for Devastator Sergeant Polyphemus of the Raven Guard. At the height of the assault on Ork-infested Panell IV, Polyphemus slew a mighty Squiggoth with a carefully aimed krak missile to the beast's eye.
9128938 Assault Pattern 'Vulkan'. Firing a scorching gout of molecularly agitated heat, melta guns can cut through any armor at close range, and can be used while on the move. Their efficacy drops off sharply with range, however.
9128939 During the Dark Angels crusade against the techno-recidivists of Faze V, this master-crafted lascannon brought down some sixty five tanks and heretical autonomous combat drones. This weapon was blessed by the chapter's Techmarines and still features in the livery associated with that crusade.
9128940 Astartes MK VII. Firing a charged energy blast along a powerful laser, the lascannon can cut through almost any armor at extreme range. It requires a substantial amount of time to build up its power before a shot, however. Effective against vehicles and structures.
9128941 Constructed under the watchful eye of Inquisitor Kryptmann, this heavy bolter was specifically designed to combat the Tyranid threat by unleashing an endless storm of Hellfire rounds. When this weapon was recovered by the Chapter on Tarsis Ultra, it was buried beneath a mountain of Tyranid corpses.
9128942 This weapon has taken a life for every year since the Horus Heresy. Not all have been foes of Man.
9128943 Brother Stefanus of the Black Templars wielded this mighty heavy bolter for centuries, convinced that its piercing howl alone could destroy xenos. When Stefanus finally fell during the Haynis Crusade, his weapon was not recovered.
9128944 Fire Frenzy
9128945 Focus Fire becomes Fire Frenzy, during which Avitus's ranged damage bonus steadily increases. If he runs out of Energy, Fire Frenzy drains his Health.
9128946 Focus Fire has become Fire Frenzy, during which Avitus's ranged damage bonus steadily increases. If he runs out of Energy, Fire Frenzy drains his Health.
9128947 Scout Sergeant Aeolus relied on this powerful grenade launcher to bring down Eldar Webway gates scattered across the jungles of Typhon during the Nareen Incursion.
9128948 Astartes Pattern. Lobbing miniaturized fragmentation grenades over intervening obstacles, the grenade launcher is effective at disrupting massed infantry. It may also fire a payload of blind grenades, stunning enemy forces.
9128949 Astartes Pattern. Lobbing miniaturized fragmentation grenades over intervening obstacles, the grenade launcher is effective at disrupting massed infantry. It may also fire a payload of blind grenades, stunning enemy forces.
9128950 Carried into battle by the Adepta Sororitas for over a thousand years, this venerated weapon came to prominence in the Mehlindi Crusade, wherein Canoness Celeste Arkas incinerated a perverse Chaos witch and her unholy coven.
9128951 The Librarium
9128952 Donate wargear for XP and more.
9128953 Tireless Librarian Armor
9128954 Librarian Armor
9128955 Although not capable of the powerful power-enhancing effects of more specialized psychic hoods, the hood in this master-crafted armor nevertheless provides welcome additional psychic reserves to the Librarian without sacrificing physical defense.
9128956 Librarian's Armor of Vigor
9128957 Librarian Armor
9128958 Although not capable of the powerful power-enhancing effects of more specialized psychic hoods, the hood in this master-crafted armor nevertheless provides welcome additional psychic reserves to the Librarian without sacrificing physical defense.
9128959 Reinforced Librarian Armor
9128960 Librarian Armor
9128961 Master-crafted power armor with reinforced ceramite plating.
9128962 Shielded Librarian Armor
9128963 Librarian Armor
9128965 Superior Librarian Armor
9128966 Librarian Armor
9128967 Librarium Pattern. Fitted with the characteristic Psychic Hood and other accoutrements of a Librarian, this Power Armor nevertheless provides significant defense against physical and psychic attacks.
9128968 Relic Librarian Armor
9128969 Librarian Armor
9128970 Librarium Pattern. Fitted with the characteristic Psychic Hood and other accoutrements of a Librarian, this Power Armor nevertheless provides significant defense against physical and psychic attacks.
9128971 Master-Crafted Librarian Armor
9128972 Librarian Armor
9128973 Librarium Pattern. Fitted with the characteristic Psychic Hood and other accoutrements of a Librarian, this Power Armor nevertheless provides significant defense against physical and psychic attacks.
9128974 Aggravated Wounds
9128975 Cyrus's weapon-based abilities (such as High Powered Shot) cause additional damage over time and reduce enemy damage and movement for a time.
9128976 Cyrus's weapon-based abilities (such as High Powered Shot) cause additional damage over time and reduce enemy damage and movement for a time.
9128977 Stimulant Kit
9128978 Revive nearby incapacitated squad leaders and heal nearby squads.
9128979 Revive nearby incapacitated squad leaders and heal nearby squads.
9128980 Click to activate
9128981 Dark Flames
9128982 Creates a line of fire that damages infantry. Infantry will temporarily catch on fire and hurt other nearby infantry.
9128983 Click and then choose a direction
9128993 Joril's Castigation
9128994 Combat Shotgun
9128995 Gauntlet of Ferrus Manus
9128996 Power Fist
9129000 Torment
9129001 Jonah's Energy replenishes whenever one of your Space Marines is killed. Jonah also gains access to the forbidden Tome of Chains.
9129002 Jonah's Energy replenishes whenever one of your Space Marines is killed. Jonah may now use the forbidden Tome of Chains.
9129008 Improved Plasma Pistol
9129009 Superior Plasma Pistol
9129010 Relic Plasma Pistol
9129011 Master-Crafted Plasma Pistol
9129015 DEV Lascannon Projectile  NOT VALID
9129025 Armor of Brotherhood
9129026 Claw of Wrath
9129027 Psychic Hood
9129028 Mantle of the Codicier
9129050 Unholy Fury
9129051 Chapter's Fury becomes Unholy Fury and now also drains Energy from nearby enemies. If Chapter's Fury is not unlocked, gain the Unholy Fury ability with that same effect.
9129052 Chapter's Fury becomes Unholy Fury and now also drains Energy from nearby enemies. If Chapter's Fury is not unlocked, gain the Unholy Fury ability with that same effect.
9129073 [dev] Tyranid Hive Tyrant Boss
9129074 Tyranid Hive Tyrant
9129075 Hive Tyrant
9129076 Tyranicus Praefacto
9129077 Burning Hatred
9129078 Psychic flames surround Jonah, reducing his Energy but damaging nearby enemies. Jonah also gains access to the forbidden Tome of Flame.
9129079 Psychic flames surround Jonah, reducing his Energy but damaging nearby enemies. Jonah may now use the forbidden Tome of Flame.
9129080 Mark of Tzeentch
9129081 Bargaining away his soul for power, Jonah gains a substantial damage bonus at the cost of reduced Health. He also gains access to the forbidden Tome of Daemons.
9129082 Bargaining away his soul for power, Jonah enjoys a substantial damage bonus at the cost of reduced Health. He may also use the forbidden Tome of Daemons.
9129087 "What do we know about the Eldar Force?"
9129088 "Has the area changed since our battle with the Tyranids?"
9129116 Commander -- you and your brothers have suffered most under this corruption.
9129117 Your brother Avitus turned against you.
9129118 Kyras branded you as renegades for the temerity of standing against the Black Legion.
9129119 Yet you refused to yield.
9129120 You battled the enemies of Man and purged the corruption within your own ranks.
9129121 Together, we shall gather those in the chapter who share your courage -- the courage to stand against Kyras and his fiendish masters.
9129122 Your brother Cyrus turned against you.
9129123 Your brother Jonah turned against you.
9129124 Your brother Tarkus turned against you.
9129125 Your brother Thaddeus turned against you.
9129126 Techmarine Martellus turned against you.
9129127 With those allies, we shall purge the rot in our chapter once and for all.
9129128 Commander - you and your brothers have been caught in the spiral of corruption infecting our chapter.
9129129 Faced with the seductions of Chaos, you have faltered.
9129130 And your brother Avitus has been lost altogether.
9129131 You employed dark and damning methods in opposing the enemy.
9129132 The Blood Ravens you killed on Calderis call out for vengeance.
9129133 The only honorable path remaining to you is a crusade of absolution.
9129134 And your brother Cyrus has been lost altogether.
9129135 And your brother Jonah has been lost altogether.
9129136 And your brother Tarkus has been lost altogether.
9129137 And your brother Thaddeus has been lost altogether.
9129138 And Techmarine Martellus has been lost altogether.
9129139 Take the Retribution and make for the Eye of Terror.
9129140 There, you will battle the enemies of Man for one hundred years.
9129141 You will remain outcasts of the chapter, without support or allies.
9129142 You shall pay for your sins in blood -- that of our enemies, or your own.
9129143 While you strive to restore your honor, we shall raise arms against Kyras and his fiendish masters.
9129144 We few stand against Kyras and his fiendish masters.
9129145 We cannot tolerate corruption and sin within our brotherhood.
9129146 We must purge our number of those who have abandoned the honor and valor of the Blood Ravens.
9129147 We must purge ourselves of you, Commander.
9129148 You have embraced the tainted weapons and dishonorable  tactics of our enemies.
9129149 You have left a trail of blood among our brothers on Calderis.
9129150 You have led the rest of your strike force into the darkness, turning them into traitors and murderers.
9129151 For these sins, there is no absolution --
9129152 There is only death.
9129153 We must deal with other enemies first, however.
9129154 The Retribution and her Commander have fled into the Warp.
9129155 The mangled corpse of Davian Thule, torn from his dreadnought and riddled with bolter wounds, has been found floating in the void of space.
9129156 Our former brothers now wear the hateful colors of the Black Legion.
9129157 As much as Kyras, the murderers of Davian Thule are blights on our honor.
9129158 No matter where they run, we will pursue them!
9129159 Chains of Torment
9129160 Chains of Torment
9129162 Tome of Warpfire
9129163 Forbidden Tome
9129164 Grants Warpfire
9129165 Damages allies as well
9129168 Seared into pages of ever-burning slate, this dark tome allows the casting of destructive torrents of Warpfire.
9129169 Tome of Chains
9129170 Forbidden Tome
9129171 Grants Chains of Torment
9129172 Affects allies and enemies both
9129175 With pages of beaten iron stitched with barbed wire, this foul Tome allows the use of the Chains of Torment, which immobilize enemies.
9129176 Tome of Daemons
9129177 Forbidden Tome
9129178 Grants Blood Sacrifice
9129179 Bloodletters attack friend and foe
9129182 Etched with the sigils of the Dark Gods on pages of human flesh, this foul book allows for the summoning of savage Bloodletters.
9129191 Tome of Subjugation
9129192 Forbidden Tome
9129193 Grants Subjugation
9129194 Taking other actions ends the effect
9129197 Fused into the mirror-like pages of this vile tome, tiny flaws form the secret rites allowing one mind to utterly Subjugate another.
9129198 Tome of Dark Flame
9129199 Forbidden Tome
9129200 Grants Coruscating Flames
9129201 Flames damage nearby allies
9129204 Written in quicksilver ink which poisons the mind of its reader, this forbidden tome contains the secrets of shrouding allies in shield of Coruscating Flames.
9129205 Book of Lorgar
9129206 Stormrider Teleporter
9129207 Terminator Teleport Pack
9129208 Grants the Teleport ability
9129209 Once worn by Captain Bromell during operations on the periphery of the Maelstrom, this personal teleporter bears his motto: "I fear not the storm. It shall fear me."
9129210 Banner of Ithaka
9129211 Battle Standard
9129212 Grants the Rally ability
9129213 Once raised high by brothers of the Iron Snakes, this ornate standard celebrated the glory of planet Ithaka and its mighty aquatic wyrms. The standard was lost to the Iron Snakes during a campaign against the Dark Eldar and later recovered by the Blood Ravens. Its livery was then changed to incorporate that chapter's heraldry.
9129214 Standard of Fury
9129215 "From the fires of Betrayal unto the blood of revenge we bring the name of Lorgar, the Bearer of the Word, the favored Son of Chaos, all praise be given to him."
9129216 Grants the Rally Ability
9129217 Battle Standard
9129218 Battle Standard
9129219 Grants the Rally Ability
9129221 Tydeus' Pride
9129222 Can project a force field that uses Energy to absorb damage
9129223 Iron Halo
9129224 Can project a force field that uses Energy to absorb damage
9129225 Iron Halo
9129226 Governor Derosa has a report on the fate of the spire.
9129227 Cyrus
9129228 Avitus has a question for Martellus.
9129229 Thaddeus has concerns about Captain Diomedes.
9129230 Click and target area
9129231 Teleport to target location.
9129232 Teleport
9129233 Victory Point
9129234 Capturing the majority of the victory points causes your enemies strategic points to degrade.
9129235 Capturing the majority of the victory points causes your enemies strategic points to degrade.
9129236 Victory Point
9129237 Requisition Point
9129238 Gives the Requisition resource.
9129239 Gives the Requisition resource
9129240 Requisition Point
9129241 Power Node
9129242 Gives the Power resource when captured.
9129243 Gives the Power resource
9129244 Power Node
9129245 Avitus
9129246 Vomit
9129247 Spew forth the foul contents of the Great Unclean One's stomach, damaging and debilitating all enemies caught in the foul stream.
9129248 Let the Galaxy Burn!
9129249 Loose orbs of empyreal flame at a target. These orbs detonate on impact and leave smoldering residue that can continue to damage any units.
9129250 Armor of the Inferno
9129251 Increases the health and health regeneration of the Chaos Lord, and grants the Let the Galaxy Burn! ability.
9129252 Equip armor
9129253 Drain Life
9129254 Grip an enemy with invisible force and drain the life from them, replenishing the Chaos Lord's health. Chaos Lord becomes immobile for the duration of the ability.
9129255 Mantle of Hate
9129256 This foul armor grants the Drain Life ability, and increases the Chaos Lord's health and health regeneration.
9129257 Equip armor
9129258 Farseer
9129259 Captain
9129260 Dreadnought
9129261 Mekboy
9129266 Farseer
9129267 Dreadnought
9129268 Captain
9129269 Mekboy
9129270 Farseer
9129271 Captain
9129272 Dreadnought
9129273 Mekboy
9129274 I agree, Commander.
9129275 We cannot allow him to call us -- and the Emperor -- cowards.
9129276 When we strike at this madman, there can be no falling back or tactical withdrawals.
9129277 Yes! Scurry away, Blood Ravens!
9129278 Discharging it will slow the enemy, but will severely damage the array.
9129279 Using this pulse could mean losing the array for good.
9129280 If possible, we should recover these items before they are looted by the Orks.
9129281 Thank you for your timely intervention, Commander.
9129282 I will initiate the repair rites for the items you have recovered.
9129283 In particular, I shall restore our Terminator armor.
9129284 All the initiates are dead. Only my sergeants remain.
9129285 Most notably, the Blood Ravens have erected a monument to those brothers who died fighting the Tyranids.
9129286 It stands above the spot where Sergeant Eberros was entombed with his wargear.
9129287 There is the tomb of Brother Eberros.
9129288 Exercise caution lest we destroy it in battle.
9129289 The tomb is destroyed.
9129290 We must atone for this.
9129291 I shall maintain the defense here, Commander.
9129292 The Imperial Palace has taken critical damage, Commander.
9129293 Commander -- we have received word from Meridian:
9129294 The Imperial Palace has fallen to the Black Legion and House Vandis.
9129295 Governor Derosa has been captured or killed.
9129296 Her death… is ours to atone for…
9129297 Secure the tech panel to open the final door, Commander.
9129298 Among other matters, it will allow us to more precisely target the Retribution's orbital guns.
9129299 Commander - Scans indicate this area is heavily mined.
9129300 Proceed with caution.
9129301 This is my arena, brothers. You cannot win.
9129302 He has mined the battlefield!
9129303 I suggest you closely examine the training and combat disciplines of your forces.
9129304 Make certain you are ready for the battle ahead.
9129305 Much of the wargear you recovered during the Tyranid war was lost with the Armageddon.
9129306 You have been issued replacement items where needed.
9129307 Commander, part of my duties are to collect items of interest for the chapter Librarium.
9129308 When you donate gear to the Librarium, you will be rewarded.
9129309 Your wounds are healed, Commander, and your squads restored.
9129310 Your troops are now restored, Commander, while the enemy's losses remain telling.
9129311 The enemy is weakened, Commander. Another strike will finish them.
9129312 You have weakened the enemy, Commander. We are ready to strike again.
9129313 Commander, I fear we are stepping away from our true path.
9129314 The Emperor expects more of us.
9129315 Listen to Tarkus… before it is too late…
9129316 Commander, I do not understand your choices.
9129317 If we use the tools of the enemy, can we remain true to Chapter and Emperor?
9129318 You are losing… the faith of your brothers…
9129319 Commander, you flirt with disaster.
9129320 Our actions resonate strongly with the dark powers of the Warp.
9129321 You must step back… from this path…
9129322 Commander - I understand the need to make difficult choices.
9129323 But you are losing track of what we are fighting for.
9129324 Cyrus speaks the truth…
9129325 Commander, let us destroy the enemy -- not become him.
9129326 Even Avitus sees… your descent…
9129327 Commander… you must step back … from madness …
9129328 Do not… make yourself … into my enemy …
9129329 Commander… you have become … a tool of Chaos…
9129330 I shall slumber forever… rather than serve… your evil agenda…
9129331 We have located the store of reductor vials left aboard the Judgment of Carrion.
9129332 We have the gene-seed samples, Commander.
9129333 %1NUM% waves
9129334 Toxic clouds! Avoid them lest we be infected.
9129335 Avoid those foul plague clouds!
9129336 Beware! Plague mists on the wind!
9129337 Farseer
9129338 Dreadnought
9129339 Captain
9129340 Mekboy (Hero)
9129341 Cyrus has uncovered an important transmission.
9129342 Martellus can play a message from Chaos Lord Araghast.
9129343 Governor Derosa is calling for help.
9129344 Apothecary Galan
9129345 Sgt. Priam
9129346 Davian Thule has a comment on the recovery of the gene-seed.
9129348 Play the message from Captain Diomedes.
9129349 Martellus has uncovered more about Apothecary Galan.
9129350 Davian Thule has uncovered another transmission from the traitor.
9129351 Armor
9129352 Martellus
9129353 Artillery Spotter
9129354 Thaddeus
9129355 Governor Derosa wishes to express her gratitude.
9129356 There is word of Governor Derosa's fate.
9129357 Corruption
9129358 Allowing this mission to expire corrupts all squads.
9129359 Play the message from Captain Diomedes.
9129360 Davian Thule has a comment about Gabriel Angelos.
9129361 Attack Traitors
9129362 Martellus has further logs from Apothecary Galan.
9129363 Tarkus has a comment about the slain Blood Ravens.
9129364 Play the traitor's message.
9129365 Open communications with Gabriel Angelos.
9129366 "How do we disable the defenses?"
9129367 Thaddeus wishes to deploy to this mission.
9129368 Homecoming
9129369 Thaddeus gains corruption if he does not deploy to this mission.
9129370 Attack speed
9129371 Range
9129372 Heavy infantry
9129373 Damage versus:
9129374 Vehicles
9129375 Buildings
9129376 Avitus has a comment on this mission.
9129377 Cyrus has a comment on this mission.
9129378 Davian Thule has a comment on this mission.
9129379 Jonah has a comment on this mission.
9129380 Tarkus has a comment on this mission.
9129381 Thaddeus has a comment on this mission.
9129382 Over Dere!
9129383 Fling nearby allies through the air without causing them any damage.
9129384 Click and choose a direction
9129385 Suppressive and area-of-effect weapons will aid you in defending the Array.
9129386 "We must destroy this braggart!"
9129387 A foul Sorcerer commands a force of Chaos Space Marines and Plague Marines.
9129388 "How did this happen?"
9129389 Two squads of Imperial Stormtroopers are yours to command.
9129390 A strong defensive line is the key to victory.
9129391 Avitus wishes to deploy to this mission.
9129392 "What do you suggest?"
9129393 "What intel do we have on the enemy's forces?"
9129394 Inventory Item:
9129395 Jonah Orion
9129396 %1RANGE%m
9129400 Flamer of Swift Zeal
9129401 Heavy Flamer
9129402 Terminatus-pattern heavy flamer modified to use master-crafted stabilizers that allow for improved movement speed.
9129403 Area of Effect weapon
9129404 Commander: Thunder Hammer [Power Fist]
9129405 Commander: Power Axe [Lightning Claws]
9129406 Expendable item
9129407 Expendable item
9129408 One use only
9129409 One use only
9129413 Damage
9129417 Scatter Damage
9129418 Daemonic Summoning
9129419 Brand a targeted location with a summoning circle from which Bloodletters will periodically spawn. These daemons will remain so long as they have Energy, which drains over time.
9129420 Click and target area
9129421 Level 2 Chaos Temple
9129428 Dreadnought Assault Cannon
9129431 Dreadnought Assault Cannon
9129432 No Level Requirement
9129433 The Dreadnought assault cannon is a heavy ranged weapon capable of unleashing a devastating barrage of fire. Highly effective against infantry and light armor, the cannon does replace one of the Dreadnought's mighty clawed arms, reducing its close-combat effectiveness.
9129434 Improved Heavy Bolter
9129435 Heavy Bolter
9129437 Astartes MK IVc type Heavy Bolter. Massive weapons with a staggering rate of fire, heavy bolters suppress enemy infantry and cut them down without prejudice. Effective against most targets and light armor.
9129438 Suppresses infantry
9129439 Scatter Damage, Suppression
9129440 Vehicle Stun, Knockback
9129441 Dreadnought Claws
9129442 Dreadnought Claws
9129444 Powerful close-combat claws, Dreadnought fists are also mounted with a heavy flamer, making the walker all the more deadly at close range. No infantry can long stand against the venerated heroes of the chapter.
9129445 A strong melee unit capable of teleportation through the warp.
9129446 Bloodletters
9129447 Bloodletters
9129448 Infantry
9129449 Fast Attack Melee Infantry
9129450 Scatter Damage, Suppression, Requires Setup
9129451 Plague of Undeath
9129452 Invoke Nurgle's power over death, causing enemy casualties to linger as undead warriors attacking nearby enemies.
9129453 Click to activate
9129454 Holo-Field
9129455 Project a field that conceals all nearby allies and increases their movement speed. The Webway Gate itself is also concealed.
9129456 Click to Activate
9129458 Holo-Field
9129459 Project a field that conceals all nearby allies and increases their movement speed. The Webway Gate itself is also concealed.
9129460 Click to Activate
9129462 Where other power weapons emit a constant energy field, the thunder hammer is designed to energize the power field only upon impact, enabling it to conserve energy until it is actually needed, and allowing the weapon to deliver a particularly devastating blow. Upon impact, the thunder hammer's blue energy field explodes with a thunderous crack, more often than not smashing through armor, and leaving a smoking hole that crackles with blue sparks. The power unleashed on impact is such that a warrior not in Terminator armor will likely be knocked over.
9129463 Level 2 Chaos Temple
9129464 Artillery Strike
9129465 Call down a barrage from allied Imperial Guard artillery positions.
9129466 Call down a barrage from allied Imperial Guard artillery positions.
9129467 Click and target area
9129474 Scatter Damage
9129475 Scatter Damage
9129476 Area of Effect, Ignores Cover, Ignores Garrison
9129477 Area of Effect, Ignores Cover, Ignores Garrison
9129478 Requires Setup
9129479 Area of Effect
9129480 Area of Effect, Knockback, Accurate vs. Vehicles
9129481 Area of Effect, Ignores Cover, Knockback, Setup
9129482 Vehicle Stun
9129483 Vehicle Stun
9129484 Area of Effect, Proximity Boosts Damage, Knockback
9129485 Suppression
9129486 Scatter Damage
9129487 Vehicle Stun, Knockback
9129488 Proximity Boosts Damage
9129489 Area of Effect, Fires over Walls, Knockback
9129490 Carapace of Pain
9129491 Power Armor
9129492 Reforged from the armors recovered from the Alpha Legion on Tartarus, this power armor still resonates with their foul treasons.
9129493 Feeds on melee attackers energy and health.
9129495 Scatter Damage
9129496 Scatter Damage, Area of Effect
9129497 Tarkus has doubts about your leadership.
9129498 Thaddeus has doubts about your leadership.
9129499 Jonah has doubts about your leadership.
9129500 Cyrus has doubts about your leadership.
9129501 Avitus has doubts about your leadership.
9129502 Davian Thule has doubts about your leadership.
9129503 "How do we know the logic engine has not been destroyed?"
9129504 "What dangers do we face?"
9129505 "What of the dangers from Warp energies?"
9129506 "How will we crack the Black Legion defenses?"
9129507 "Can we coordinate the Predator's activities?"
9129508 Tarkus
9129509 Tyranid War
9129510 Staff of Tireless Leadership
9129511 Force Staff
9129512 This ancient force staff projects the Librarian's psychic might in a passive aura that enhances the minds of nearby allies, allowing them to tap additional reserves of vigor.
9129513 Staff of Fearless Leadership
9129514 Force Staff
9129515 Staff of the Adamantine War Leader
9129516 Force Staff
9129517 Force Staff
9129518 DEFAULT Weapon
9129519 Can Only be Replaced, Not Removed
9129520 Designed to channel a Librarian's psychic might, the force staff allows its user to fire psychic bolts at range without the expenditures of Smite or other psychic powers.
9129522 Force Weapon
9129523 5% chance of catching athlete's foot
9129525 Force Sword
9129526 Force Weapon
9129529 Force swords are master-crafted psychic blades which channel the Librarian's psyker powers into deadly close combat strikes.
9129530 Pulse of Jonas
9129531 Force Sword
9129532 +2 to Strength Combat Discipline
9129535 Once wielded by the revered Blood Ravens Librarian Jonas Urelie, this blade is said to pulse with the heartbeat of the psyker using it.
9129536 Tireless Force Sword
9129537 Force Sword
9129538 Force sword featuring additional psychic resonance chambers allowing the wielder to regain his strength in battle with inhuman speed.
9129539 Force Sword of Vigor
9129540 Force Sword
9129541 Force sword fitted with warp-reactive reservoirs from which the Librarian can tap additional psychic power.
9129542 Capture strategic assets for bonuses and reinforcements.
9129543 Force Blade of Endurance
9129544 Force Sword
9129545 Specially attuned force sword with bio-resonant blade that enhances the wielder's stamina in combat.
9129546 Pitiless Force Sword
9129547 Force Sword
9129548 Blade fitted with additional psychic resonance reservoirs which occasionally discharge an even more devastating psychic attack on impact.
9129549 Warrior Force Sword
9129550 Force Sword
9129551 Not only discharging the Librarian's psychic power in deadly energy, this master-crafted force sword is guided as much by the wielder's mind as his arm, making him a master swordsman.
9129552 Tarkus gains corruption if he does not deploy to this mission.
9129557 Cyrus gains corruption if he does not deploy to this mission.
9129562 Issuing a Fall Back command will cause corruption.
9129563 Jonah gains corruption if he does not deploy to this mission
9129564 Taking too long to complete this mission corrupts all deployed squads.
9129565 For the Librarium
9129566 Avitus gains corruption if he does not deploy on this mission.
9129567 Instructor's Burden
9129568 Cyrus gains corruption if he does not deploy to this mission.
9129569 Destroying the Blood Ravens monument will corrupt deployed squads.
9129570 Vengeance
9129571 Permanent damage to the array corrupts deployed squads.
9129572 Allowing the Imperial Guard base to be destroyed will corrupt deployed squads.
9129573 Angel of Death
9129574 Allowing too many Scouts to die corrupts all squads.
9129575 Stance Toggle
9129576 Toggles unit's combat stance between ranged and melee, forcing all attack orders to be issued for that type of attack only.
9129577 Drop Pod
9129578 Drop Pod
9129579 Endymion
9129591 Carnifex
9129592 Genestealer
9129593 Tyrant Guard
9129594 Araghast the Pillager
9129595 Chaos Dreadnought
9129596 Ulkair
9129597 Plague Champion
9129598 Plague Champion
9129599 Sorcerer of Tzeentch
9129600 Avitus
9129601 Cyrus
9129602 Jonah Orion
9129603 Techmarine Martellus
9129604 Tarkus
9129605 Thaddeus
9129606 Eliphas the Inheritor
9129607 Eliphas the Inheritor
9129609 Field Generator
9129610 Heavy Bolter Turret
9129611 Heavy Bolter Turret
9129612 Lascannon Turret
9129613 Missile Turret
9129614 Shrine to Chaos
9129615 Shrine to Chaos
9129616 Aspiring Champion of Chaos
9129617 Aspiring Champion of Chaos
9129618 Bloodletter
9129619 Chaos Space Marine
9129620 Chaos Heretic
9129621 Chaos Heretic
9129622 Chaos Heretic
9129623 Chaos Dreadnought
9129624 Chaos Dreadnought
9129625 Chaos Dreadnought
9129626 Chaos Havoc
9129627 Bloodcrusher
9129628 Plague Marine
9129629 Plague Champion
9129630 Chaos Predator
9129631 Sorcerer of Tzeentch
9129633 [dev] Warlock Boss
9129634 [dev] Warlock Boss
9129635 Storm Trooper
9129636 Storm Trooper Assault
9129637 Storm Trooper Sergeant
9129638 Sergeant
9129639 Imperial Guardsman
9129640 Imperial Guardsman
9129641 Imperial Guardsman
9129642 Imperial Guardsman
9129643 Imperial Guardsman
9129644 Imperial Guardsman
9129645 Imperial Guardsman
9129646 Sergeant
9129647 Storm Trooper
9129648 Storm Trooper
9129649 Storm Trooper Sergeant
9129650 Imperial Guardsman
9129651 Imperial Guardsman
9129652 Imperial Guardsman
9129653 Imperial Guardsman
9129654 Imperial Guardsman
9129655 Grenade Launcher Trooper
9129656 [dev] Weirdboy Boss
9129657 Warboss
9129658 Weirdboy
9129659 Carnifex Boss
9129660 Bloodletter
9129662 Banshee
9129663 Falcon
9129664 Farseer
9129665 Fire Prism
9129666 Grav Platform
9129667 Brightlance Platform
9129668 D-Cannon Platform
9129669 Guardian
9129670 Ranger
9129671 Warlock
9129672 Warp Spider
9129673 Wraithlord
9129675 IG Trooper
9129678 Apothecary
9129679 Assault Marine
9129680 Devastator Marine
9129681 Devastator Marine Leader
9129682 Dreadnought
9129683 Force Commander
9129684 Predator
9129685 Rhino
9129686 Scout Marine
9129687 Tactical Marine
9129688 Tactical Marine Leader
9129690 Ork Boy
9129691 Deff Dread
9129692 Looted Tank
9129693 Nob
9129694 Wartrukk
9129695 Lictor (Hero)
9129696 Carnifex
9129697 Hive Tyrant
9129698 Hormagaunt
9129699 Lictor
9129700 Ravener
9129701 Ripper
9129702 Spore Mine
9129703 Termagant
9129704 Warrior
9129705 Zoenthrope
9129706 Chaos Portal
9129707 Chaos Rift
9129708 Chaos Shrine
9129710 Chaos Small Marker
9129712 Plague Champion (Hero)
9129713 Chaos Sorcerer (Hero)
9129714 Aspiring Champion
9129715 Plague Champion
9129716 Bloodletter
9129717 Bloodletter (Temporary)
9129718 Bloodletter (Temporary Icon)
9129719 Chaos Heretic Aspiring Champion
9129720 Chaos Heretic
9129721 Great Unclean One
9129722 Chaos Havoc
9129723 Chaos Havoc
9129724 Bloodcrusher
9129725 Plague Marine
9129726 Chaos Space Marine
9129728 Chaos Dreadnought
9129729 Chaos Predator
9129730 Wraithguard
9129731 Librarian
9129732 Weirdboy
9129733 Ork Looted Tank
9129735 Carnifex
9129736 Genestealer
9129737 Tyrant Guard
9129744 Tyrant Guard Nest
9129745 Grants Ability: Call Tyrant Guard
9129746 Allows the Hive Tyrant to call a highly resilient Tyrant Guard minion creature capable of taunting enemies.
9129747 Grants Trait: Searing
9129748 Biomorph that makes all attacks from the Hive Tyrant and his minion creatures cause additional damage over time.
9129751 Warrior Nest
9129752 Grants Ability: Call Warrior
9129753 Allows the Hive Tyrant to call a Tyranid Warrior minion creature. Warriors are deadly close-combatants.
9129757 Warp Field
9129758 Grants Ability: Warp Field
9129759 Hive Mind psychic power allowing the Tyrant to raise a psychic shield which reduces damage.
9129760 Implant Attacks
9129761 Grants Trait: Combat Master
9129762 Biomorph that increases the damage done by the Hive Tyrant and all its minion creatures.
9129765 Psychic Scream
9129766 Grants Ability: Psychic Scream
9129767 Psychic power allowing the Hive Tyrant to temporarily reduce enemy damage output and defense.
9129768 Grants Trait: Feedback Invulnerability
9129769 Bio-Feedback
9129770 Feedback Invulnerability
9129771 The death of any minion creature briefly makes the Hive Tyrant invulnerable.
9129775 Explosive Decomposition
9129776 Grants Minion Trait: Death Throes
9129779 Biomorph that causes minion creatures to emit a powerful poisonous explosion when killed.
9129780 Ravener Nest
9129781 Grants Ability: Call Ravener
9129782 Allows the Hive Tyrant to call a Ravener minion creature. Raveners are very rapid and fire powerful ranged devourers. They may also burrow.
9129783 Relics of Space
9129784 Recover additional Blood Ravens relics and gene-seed.
9129785 Evolution
9129786 A host of biomorphs that greatly increase the effectiveness of all minion creatures.
9129787 Grants Minion Trait: Resilient
9129790 Enlarged Scything Talons
9129791 These enlarged talons do increased damage and trigger biomorphs in all minion creatures, making their attacks more powerful and able to pierce armor.
9129792 Grants Minion Trait: Armor Piercing
9129800 Armor Piercing
9129802 Grants Trait: Knockdown
9129803 Grants Minion Trait: Unshakable
9129805 Combat Master
9129806 +30% Melee and Ranged Damage
9129808 Searing
9129809 The Hive Tyrant's Melee and Ranged attacks deal additional damage over time. Damage scales with the Hive Tyrant's maximum Health. Multiple searing attacks stack.
9129810 Knockdown
9129811 Standard attacks knock down and knock back enemy infantry.
9129814 Heavy talons evolved for disrupting the hive's enemies. Triggers a hive evolution that makes minions immune to knockback.
9129815 Doing less single-strike damage, these talons are a sign of a powerful evolution in the hive, causing all minion creatures to heal the Hive Tyrant every time they attack.
9129816 Grants Trait: Feedback Zeal
9129817 +1 Minion Creature Health Regeneration
9129818 Feedback Zeal
9129819 The Hive Tyrant regains 3 Health every time one of his minion creatures attacks.
9129822 Heretic
9129823 High-Toxin Venom Cannon
9129824 Grants Trait: Zealous Leadership
9129825 Weapon symbiote firing especially toxic venom shards. Triggers a hive evolution causing all minion creatures to heal when an enemy is struck by this weapon.
9129826 Zealous Leadership
9129827 Attacks with the Hive Tyrant's venom cannon heal all his minions for 5% of their maximum Health.
9129828 Heavily thickened carapace which signals a hive evolution that makes all minion creatures more resilient.
9129829 +50 Minion Creature Health
9129830 +2 Minion Creature Health Regeneration
9129835 Poison Cysts
9129836 Carapace riddled with small poison cysts used to excrete clouds of toxic miasma.
9129837 Grants Ability: Toxic Miasma
9129838 Articulated Carapace
9129839 Sacrificing durability for speed, this carapace also signals a hive evolution that grants minion creatures a similar speed increase.
9129840 Grants Ability: The Horror
9129841 Grants Trait: Swift
9129842 Grants Trait: Fearless
9129843 Fearless
9129844 Swift
9129845 Unit is immune to suppression
9129846 +15% Movement Speed
9129847 Extended Carapace
9129848 Enlarged chitin carapace allowing for the emission of deadly bio-plasma from the Hive Tyrant's innards.
9129849 Reinforced Chitin
9129850 Each attack on this chitin triggers a hardening of resinous mucus, increasing its armor value.
9129851 Grants Trait: Reactive Armor
9129852 +80 Minion Creature Armor
9129853 Reactive Armor
9129854 Hive Tyrant temporarily gains +10 Armor each time he is attacked, up to a maximum of +300 Armor.
9129857 Import
9129858 Import Saved Campaign
9129859 Armored chitin covers the Hive Tyrant, making him resistant to harm.
9129860 Can Only be Replaced, Not Removed
9129861 Can Only be Replaced, Not Removed
9129862 Hive Tyrant
9129863 Hive Tyrant
9129864 Hive Tyrant (Hero)
9129865 Hive Tyrant
9129866 Hive Tyrant
9129867 Thule Rescued
9129868 Tyrant Guard
9129869 Seismic Roar
9129870 Area effect attack that knocks back enemies and poisons the immediate area.
9129871 Area effect attack that knocks back enemies and poisons the immediate area.
9129872 Trait Lost
9129874 Toxic Miasma
9129875 Emit a toxic cloud that poisons a large area. Enemies in the area suffer damage over time equal to half of the Hive Tyrant's maximum Health over 20 seconds.
9129876 Emit a toxic cloud that poisons a large area. Enemies in the area suffer damage over time equal to half of the Hive Tyrant's maximum Health over 20 seconds.
9129887 Call a Tyrant Guard minion creature. Highly resilient, the Guard can also taunt enemies.
9129888 Call Tyrant Guard
9129892 Tyrant Guard
9129893 Commander, the Eldar continue to undermine our defense of the sector.
9129894 We have located another alien war host. They may be linked to a series of breakdowns in the local communications infrastructure.
9129895 Deploy and eliminate these Eldar before they slip away.
9129896 Commander, the Greenskins continue to take advantage of the chaos in the sector.
9129897 Whether they are receiving support from the Eldar or simply following an especially dangerous Warboss, they excel at striking at vulnerable targets.
9129898 Our supply lines are being crippled by these raiders, and that puts the whole sector at risk.
9129899 Eliminate this Ork band with extreme prejudice, Commander.
9129900 Another infestation on the planet's surface, Commander.
9129901 The infesting force is centered on a large and dangerous creature, but it would be best to eradicate every Tyranid in the immediate area.
9129902 If we allow some to escape, they will only return stronger and more deadly.
9129904 Smoke Grenade Pack
9129905 Thrown Weapon
9129906 Forces enemies to fall back
9129907 Area of Effect
9129908 Reduces ranged firepower of those in cloud
9129909 Smoke grenades which force enemy units to fall back and grant a defensive bonus to allies.
9129910 Smoke Grenade
9129911 Throw a smoke grenade, forcing enemy units to fall back, and granting a defensive bonus to allies.
9129912 Throw a smoke grenade, forcing enemy units to fall back, and granting a defensive bonus to allies.
9129913 Click and target area
9129914 Deploy Tarantula Turrets
9129915 Call Warrior
9129916 Call a Tyranid Warrior minion creature armed with powerful Scything Talons and able to knock back enemy infantry.
9129917 Call a Tyranid Warrior minion creature armed with powerful Scything Talons and able to knock back enemy infantry.
9129921 Warpath
9129922 Delays the Weirdboy's death explosion and grants the Warpath ability.
9129923 Call Ravener
9129924 Call a Ravener minion creature. Highly mobile and armed with a deadly Devourer ranged weapon, the Ravener can also disrupt enemies with its Burrow Strikes.
9129925 Call a Ravener minion creature. Highly mobile and armed with a deadly Devourer ranged weapon, the Ravener can also disrupt enemies with its Burrow Strikes.
9129928 Click and target area
9129930 Capillary Tower (Small)
9129931 Capillary Towers terraform the area, providing bonsues for nearby Tyranids.
9129932 Capillary Tower
9129933 Grants cover bonus to those in smoke cloud
9129934 Causes no damage
9129937 Charge
9129938 Charge at targeted location, knocking over everything in the charge path.
9129939 Click and target area
9129940 Smoke Grenade Launcher
最終更新:2011年07月29日 20:30