9064608 It will not survive another attack.
9064609 A Carnifex is said to be unkillable, Commander.
9064610 But you have wounded it. Strike again and you will do the impossible.
9064611 The Carnifex and its brood may repel individual attacks, but at great cost.
9064612 You have weakened the enemy, Commander.
9064613 Our Librarians sense the Hive Mind. It withdraws from the wounded Zoanthrope.
9064614 Finish off the beast, Commander.
9064615 That Zoanthrope channels the might of Hive Mind, Commander.
9064616 You have wounded it gravely. Another strike will kill it.
9064617 Commander, your squads are restored and ready to deploy again.
9064618 The Lictor's brood has suffered significant losses.
9064619 Commander, your attack has weakened the Ravener and its brood.
9064620 Your squads are restored and ready to strike at the wounded beast.
9064621 The Hive Tyrant still stands, Commander, but you have weakened its hive.
9064622 In time it will restore itself, but another strike now can take advantage of its vulnerability.
9064623 All squads are restored, Commander.
9064624 The Tyranid brood, however, has yet to recover. It is vulnerable to a renewed attack
9064783 Stompa
9065170 Warp Field
9065171 Grants the Warp Field ability to the Hive Tyrant. While active, damage received drains Energy instead of Health.
9065191 Defeat Ork Assault
9065192 Orks are incoming towards your position. Take cover and destroy them.
9065196 Bolter
9065198 stabby bits
9065204 Grants the Lictor Alpha scything talons. These weapons strike fear into the target reducing damage output.
9065212 Flesh Hook
9065225 Wrong version. The host of the game is using different campaign data than you.
9065232 Commander, grave news.
9065233 The Tyranid Hive Mind's efforts continue to stymie our travels through the Warp.
9065234 Our last Astropath suffers now in the effort to transmit this message to you, and only a few Librarians and Navigators remain to guide us.
9065235 It is unlikely the Litany of Fury will ever emerge from the Warp.
9065236 Commander, we have received orders from Captain Angelos to deliver several concentrated bio-toxin doses to you.
9065237 I have readied a contingent of Imperial Guard veterans to provide you with additional firepower during this critical mission.
9065238 More hindrance than help.
9065239 Many are veterans of Angel Gate, Commander. They see supporting you as a matter of duty.
9065240 They will deploy in Valkyrie gun ships and rendezvous with you on the surface of Typhon.
9065241 Accept their help, Commander. In this battle, we are all brothers.
9065242 Commander, your cruiser will punch its way into the mass of smaller Tyranid ships guarding the main hive fleet.
9065243 Once in position, the Armageddon will drop your hand-picked squads at the base of the massive capillary tower where the main hive ship is feeding.
9065244 Thanks to the data you collected earlier, Apothecary Gordian has readied a special bio-toxin.
9065245 You are to poison the tower and through it the brain of the Hive Fleet itself.
9065246 One way or another, this will be the last battle of the defense of Aurelia.
9065247 Third squad down to six men, Sergeant. No survivors from Second.
9065248 Right. Morris: Form survivors into full squads and then inventory what gear we have left.
9065249 Fagan: Get the remains of the first squad into a perimeter and then get that blasted auspex working.
9065250 Glad to hear it. Form up your men and follow us.
9065251 Yes, sir.
9065252 First poison site ahead, Commander.
9065253 We can place the toxin injection device at your command.
9065254 Bio-toxin delivery underway.
9065255 I for one, do not intend to let that happen.
9065256 Commander, North and South approaches are both vulnerable.
9065257 Permission to take up position?
9065258 Tyranid Ravener! Eliminate it!
9065259 Lictor! Kill the Spook!
9065260 Warrior-beast! Open fire!
9065261 Tyranid Brain! Kill that thing!
9065262 Poisoning 25% complete.
9065263 Poisoning 50% complete.
9065264 Poisoning 75% complete.
9065265 There are exposed veins further along the ridge.
9065266 There's another vein, Commander.
9065267 We can use it to administer the second dose.
9065268 Second bio-toxin delivery starting now.
9065269 We fight these monsters in a twisted nightmare.
9065270 The whole damn planet is infected.
9065271 We have taken heavy damage, but can deploy tarantula sentry guns at your command.
9065272 Here they come! For the Emperor!
9065273 Always assuming this works.
9065274 It worked!
9065275 Yes! Die you alien scum!
9065276 Yeah!
9065277 Alright!
9065278 Thank the Emperor.
9065279 The bio-toxin is working its way through the alien fleet, causing agony and chaos in the enemy.
9065280 This will allow an Imperial fleet to arrive in system and destroy what's left of them.
9065281 But the hives on the ground will recover soon enough.
9065282 I imagine they will renew their attack in a few moments.
9065283 And we have lost all contact with Thunderhawk 2 and our Strike Cruiser.
9065284 Come, Thaddeus. Did you imagine any of us would return from this mission?
9065285 No.
9065286 I suppose I did not.
9065287 Then I guess we had better take as many of the damn bugs with us as we can.
9065288 Well said, Sergeant.
9065289 Indeed, Avitus.
9065290 Brothers, make yourselves ready.
9065291 And may we find ourselves again at the right side of the Emperor.
9065292 Tyranid wave down. Move up!
9065293 Tyranid wave coming in! Get to cover and cut them down!
9065294 Beacon spotted, Commander.
9065295 Ready to activate.
9065296 Well met, Commander, Sergeants.
9065297 Commander: combat supplies to replenish our weaponry.
9065298 The might of the chapter comes to join us!
9065299 We must kill this beast.
9065300 It will fall, Captain Angelos.
9065301 The beast nests at the top of these ruins. Move out when you are ready and I will accompany you.
9065302 The rest of our forces will guard our flanks.
9065303 These Space Marines have this position secured. We must make for the top of the ruins.
9065304 There it is! To war!
9065305 It wields a massive venom cannon. Use cover.
9065306 It is going to strike with its tail!
9065307 Tail strike! Clear away!
9065308 More creatures! Eliminate them!
9065309 We have severed its tail! Press the attack!
9065310 It channels Warp powers! Move!
9065311 Its wounds redouble its fury!
9065312 It is going to charge!
9065313 It slams the ground!
9065450 Poison
9065459 Drop a small spore that bursts into a poisonous cloud, poisoning any enemies near the target location.
9065874 Cloak of Shadows
9065897 Level 2 Hive
9065898 Level 2 Hive
9065899 Locate the Ork Camp
9065900 Collapse the Cave Entrance.
9065901 The Orks are using the tunnels to attack from the cave entrance. Collapse the entrance using grenades or targeting explosives.
9065902 Level 3 Teleporta Platform
9065903 Level 2 Teleporta Platform
9065906 Level 3 Hive
9065908 Level 2 Teleporta Platform
9065910 Level 2 Hive
9065912 Level 2 Teleporta Platform
9065913 Level 3 Teleporta Platform
9065914 Level 2 Teleporta Platform
9065933 Grenade that target.
9065934 Standard movement.
9065935 Loose formation.
9065936 Under suppression! Get to cover!
9065937 Heavy fire! Move to cover!
9065938 Structure clear.
9065939 There is no shelter from the righteous.
9065940 Building clear of xenos.
9065941 We have cleared it.
9065942 Obstacle removed.
9065943 Incoming fire! Move!
9065944 We need to change position!
9065945 Grenade!
9065946 Enemy grenade!
9065947 Put a grenade through the window.
9065948 Grenade going in.
9065949 This will clear them out.
9065950 Deploy melta bomb!
9065951 Melta on that target!
9065952 Take out that Eldar platform.
9065953 Eliminate that Greenskin gun.
9065954 Destroy that hive node.
9065955 Target the brood nest.
9065956 Destroy those spore mines!
9065957 Target the spore!
9065958 Fill that building with flames.
9065959 Deploy flamers on that structure.
9065960 Kill the Greenskin.
9065961 Tarkus here: taking heavy losses!
9065962 Tactical squad to Command: we need assistance!
9065963 Eldar down!
9065964 One less Eldar to plague us.
9065965 Greenskin eliminated.
9065966 Ork target destroyed.
9065967 Tyranid killed.
9065968 Little by little we are thinning the swarm.
9065969 Enemy structure destroyed.
9065970 Eldar grav platform eliminated.
9065971 Ork emplacement destroyed.
9065972 Hive node destroyed.
9065973 Clear Out
9065974 Unlock Ability - Swing equipped weapon in a wide arc, knocking nearby enemies backwards.
9065975 Ability Unlocked - Swing equipped weapon in a wide arc, knocking nearby enemies backwards.
9065976 Requires Clear Out upgrade
9066019 Mark Target
9066020 Any target Cyrus engages in ranged combat becomes marked. Any squad attacking a marked target does so with greatly increased accuracy.
9066021 Any target Cyrus engages in ranged combat becomes marked. Any squad attacking a marked target does so with greatly increased accuracy.
9066040 Silent Revival
9066041 Become able to revive allied squad leaders while infiltrated without being detected.
9066042 Cyrus can revive allied squad leaders while infiltrated without being detected.
9066043 Advanced Infiltrate
9066044 Become able to use accessories while infiltrated without being detected.
9066045 Cyrus can use accessories while infiltrated without being detected.
9066046 Master Infiltrate
9066047 Greatly reduce the Energy cost of Infiltrate.
9066048 Energy cost of Infiltrate is greatly reduced.
9066062 Space Marine Tank
9066063 Predator Tank
9066064 Predator Tank
9066065 Vehicle
9066066 Predator Tank
9066092 Power Klaw
9066093 Warboss
9066094 Power Klaws
9066095 Heavy Melee weapon effective against all unit types.
9066104 Destroy the Ork Ambush force
9066105 Ork Kommandos have ambushed your squads, destroy them.
9066110 Level 2 Webway Assembly
9066112 Level 3 Webway Assembly
9066118 Let fly grenade!
9066119 Use a grenade!
9066120 Use explosives!
9066121 Put a grenade on that target.
9066122 Standard firing mode.
9066123 Conserving ammunition.
9066124 Avitus under suppression. Move to cover.
9066125 Taking suppressive fire! Move to cover!
9066126 That building is now their tomb.
9066127 They found no shelter from us.
9066128 Their cover was of little use.
9066129 Building cleared.
9066130 Obstacle eliminated.
9066131 Relocate before it is too late!
9066132 Enemy has this place targeted.
9066133 Grenade! Move!
9066134 Get away from that grenade!
9066135 A grenade will clear them out.
9066136 Put a grenade into that structure.
9066137 Room-clearing charge going in.
9066138 A gift from the chapter, alien.
9066139 Throw melta bomb!
9066140 Melta away!
9066141 Reduce that weapon to dust.
9066142 Targeting Greenskin guns.
9066143 Purge that filthy node.
9066144 Rain fire on that birthing sac.
9066145 Eliminate those spore mines!
9066146 Destroy that spore!
9066147 Fill that building with flames.
9066148 Kill those damnable Eldar!
9066149 Purge the Greenskin.
9066150 I will scour the Galaxy of all Tyranids.
9066151 For the Emperor!
9066152 To victory!
9066153 Avitus here: taking heavy losses!
9066154 Devastator Squad requires support!
9066155 All Eldar will meet such an end.
9066156 Eldar destroyed.
9066157 A few less Greenskins will do this world good.
9066158 Ork eliminated.
9066159 Purged the Tyranids.
9066160 Hive beast killed.
9066161 Eldar weapons platform destroyed.
9066162 Ork turret eliminated.
9066163 Hive node purged.
9066164 Tyranid nest destroyed.
9066165 Spore Mines eliminated.
9066166 Tyranid mycetic spore burst and scoured.
9066167 Enemy flamers driving us out!
9066168 Flamers on out position!
9066169 Devastators tied in melee!
9066170 Melee fighters have us pinned down!
9066171 Close combat! We can't get a shot off!
9066172 Destroy it.
9066173 Removing.
9066174 In pieces.
9066175 Avitus under attack!
9066176 Clear that obstacle.
9066177 Deal with that.
9066178 Dealt with.
9066179 It is gone.
9066180 Make a path.
9066181 Target acquired.
9066182 I shall crush it.
9066183 It is as dust.
9066184 Come on aliens! Show me your fury!
9066185 Devastators under enemy attack!
9066186 None may block our path.
9066187 Clear the path.
9066188 Destroy it.
9066189 It is dust now.
9066190 Wot?! We gots an even bigga Nob now?! What'ever.
9066191 Ah… Now dis klaw'll snip some 'eads right off.
9066192 Commander, we have located the Greenskin chieftain.
9066193 Warboss Bonesmasha has led his Orks against Imperial holdings across three worlds.
9066194 He will not rest until he has conquered the sector.
9066195 Bonesmasha must be stopped, once and for all.
9066196 So long as this Warboss lives, no human in the sector is safe.
9066201 We will not be seen.
9066202 Into hiding.
9066203 Pick up the pace, initiate.
9066204 Move with speed.
9066205 Swift movement.
9066206 Full speed.
9066207 Termagant
9066210 Consume mass quantities!
9066211 Tyranid Termagant
9066215 Termagant
9066216 Gauntii Virago
9066239 Level 2 Stronghold
9066240 Shuriken Cannon Platform
9066243 Brightlance Platform
9066246 D-Cannon Platform
9066251 Shuriken Catapult
9066252 Level 2 Stronghold
9066253 Mobile weapons platform armed with an anti-armor cannon. Has a limited firing arc and requires set-up time.
9066254 Guardian
9066255 Brightlance Weapon Team
9066256 Infantry
9066260 Mobile weapons platform armed with a suppression weapon. Has a limited firing arc and requires set-up time.
9066261 Guardian
9066262 Shuriken Cannon Weapon Team
9066263 Infantry
9066267 Mobile weapons platform armed with a powerful artillery weapon. Has a limited firing arc and requires set-up time.
9066268 Guardian
9066269 D-Cannon Weapon Team
9066270 Infantry
9066275 Level 3 Stronghold
9066276 Level 3 Stronghold
9066311 Level 2 Webway Assembly
9066312 Planting charges.
9066313 Placing explosives.
9066314 Charges set.
9066315 Ready to detonate, Commander.
9066316 Cautious movement.
9066317 Accuracy over speed.
9066318 Suppressive fire! Find cover!
9066319 Heavy autofire! Get to cover!
9066320 Structure cleared.
9066321 Entrenched enemy removed.
9066322 Their shelter has failed them.
9066323 None survive within.
9066324 Obstacle removed.
9066325 An impediment no more.
9066326 The enemy has targeted this area. Move.
9066327 Enemy fire coming in. Get moving.
9066328 Grenade!
9066329 Explosives. Clear out.
9066330 Clearing the structure.
9066331 Grenade going in.
9066332 A gift for the enemy.
9066333 Get a grenade into that building.
9066334 Let fly melta bomb.
9066335 Eliminate that grav platform.
9066336 Targeting Ork emplacement.
9066337 Take out the hive node.
9066338 Clean out that hive filth.
9066339 Purge the nest.
9066340 Eliminate those spore mines.
9066341 Destroy that drop spore.
9066342 Use flames on that structure.
9066343 Burn it down.
9066344 Move in and cover it in flames.
9066345 Target that Eldar.
9066346 This is Cyrus. Taking losses!
9066347 Cyrus here. I need assistance.
9066348 Eldar down.
9066349 One less Eldar.
9066350 Greenskin killed.
9066351 Ork, freshly dead.
9066352 Tyranid down.
9066353 One down. Millions to go.
9066354 Structure flattened.
9066355 Structure destroyed.
9066356 Weapon platform out.
9066357 Ork emplacement dead.
9066358 Hive node purged.
9066359 Nest eliminated.
9066360 Spore mines destroyed.
9066361 One less drop spore.
9066362 Enemy flamers driving us out of cover!
9066363 Enemy has us in close combat!
9066364 Locked in melee!
9066365 In melee! Cannot slip away!
9066366 Twin Deathspinner
9066367 Twin Deathspinner
9066368 Twin Deathspinner
9066400 Grenade away!
9066401 Use a grenade!
9066402 Get a grenade on that target!
9066403 Let fly!
9066404 Put a grenade into that building.
9066405 Get a grenade in there.
9066406 Let this keep them company.
9066407 Explosives going in.
9066408 Jump to that position.
9066409 Fury for the enemy!
9066410 For the Emperor!
9066411 You will fall!
9066412 None can stop the righteous!
9066413 Destroy them all!
9066414 To victory!
9066415 We are the angels of death!
9066416 Take out that grav platform.
9066417 Burst that Ork kan.
9066418 Purge that node.
9066419 Targeting hive nest.
9066420 Take out those spore mines.
9066421 Kill that spore before it hatches.
9066422 Fill the structure with flames.
9066423 Flames on that structure.
9066424 Burn it down!
9066425 Take out that Eldar!
9066426 Cut into the Greenskins!
9066427 Kill those Tyranids!
9066428 For the Emperor!
9066429 To victory!
9066430 Suppressive fire! Get to cover!
9066431 They have us pinned! Find some cover!
9066432 Thaddeus here! We're getting slaughtered!
9066433 Assault Marines taking heavy losses!
9066434 One building cleared.
9066435 No one left alive in there.
9066436 That took care of them.
9066437 Gunners eliminated.
9066438 Eldar down.
9066439 Another alien eliminated.
9066440 Ork killed.
9066441 Greenskin purged.
9066442 Tyranid down.
9066443 They keep coming and we keep killing.
9066444 Obstacle cleared.
9066445 That structure is no longer a problem.
9066446 Enemy structure destroyed.
9066447 Ruins and wreckage are all that remains.
9066448 Grav platform eliminated.
9066449 Ork turret taken care of.
9066450 Hive Node in bits.
9066451 Only bloody chunks remain of the nest.
9066452 Spore Mines blown.
9066453 Spore sac cut open and purged.
9066454 Danger! We have to move!
9066455 Clear out of the way!
9066456 Grenade!
9066457 Move! Grenade!
9066472 Stikkbombs
9066495 Oath of Loyalty
9066496 Purity Seal
9066500 Suppresses Enemies in a Wider Area
9066509 Combat Shotgun
9066510 Combat Shotgun
9066522 Flamer
9066524 Flamer
9066525 Flamer
9066526 Flamer
9066537 Invite Friend
9066538 Mute
9066539 Unmute
9066540 Assault Cannon to off position.
9066541 Switching to melee. Power fists activating.
9066542 I shall crush that alien gun.
9066543 The squealing Orks inside shall feel my fury.
9066544 I shall reduce it to pulp.
9066545 No more scum shall spawn from that nest.
9066546 Destroy those explosive spores.
9066547 Targeting spore.
9066548 I shall wreath it in flame.
9066549 Let the promethium burn it to a cinder.
9066550 None who live can survive the flame.
9066551 Send them back to their hiding places.
9066552 I am sustaining heavy damage, Commander.
9066553 Dreadnought sustaining critical damage.
9066554 All inside have perished.
9066555 This structure is clean of all enemies.
9066556 No xeno survives inside.
9066557 Their shelter has become their tomb.
9066558 The Eldar are fragile creatures.
9066559 One step closer to the end of the decadent Eldar race.
9066560 No Greenskin can be allowed to live.
9066561 Orks eliminated.
9066562 Let all the swarming Tyranids meet such an end.
9066563 Tyranids purged.
9066564 This obstacle is no more.
9066565 The Eldar weaponry is shattered.
9066566 I have silenced the Greenskin guns.
9066567 This foul opening is shut at last.
9066568 No more Tyranids shall spawn from this hatchery.
9066569 The spore fell to the surface only to meet its death.
9066570 Spore mines eliminated.
9066571 Missiles rain upon me, Commander.
9066572 I suffer under missile barrage.
9066573 Enemy weaponry has targeted this area.
9066574 Relocate to avoid incoming fire.
9066575 Explosives dangerously close.
9066576 Grenade nearby.
9066577 Dis guard duty stuff is naff.
9066578 We should be out stomping 'umies again likes we did to da town.
9066579 Wait, did ya 'ear somefing?
9066625 The Space Marines of the Adeptus Astartes are Humanity's ultimate warriors, dedicated to the defence of the Emperor and the Imperium of Man. They are barely human at all, but superhuman, having been made superior, in all respects, to a normal man by a harsh regime of genetic modification, psycho-conditioning and rigorous training.
9066626 The Eldar craftworlds massive drifting starships that are home to the last survivors of a race that once ruled the galaxy are scattered across the stars. Now the Eldar teeter upon the precipice of annihilation and must battle constantly against the o
9066627 Barbaric and savage, the Orks infest the galaxy from end to end. From the lowliest Ork Boy to the mightiest Warboss, all Orks live for the moment when they can charge headlong into battle, screaming deafening war cries and firing volleys from their crude
9066639 Total Play Time:
9066640 Highest Squad Level:
9066641 Accolades:
9066649 Level 3 Webway Assembly
9066664 Jump
9066665 Soar through the air and land at target location knocking back nearby units.
9066666 Jump
9066669 Jump
9066670 Soar through the air and land at targeted location.
9066672 Teleport
9066673 Teleport to the target location.
9066675 Orbital Bombardment
9066676 Call in a massive orbital strike capable of destroying even the heaviest units.
9066718 Hymn of Zeal
9066719 Purity Seal
9066729 Psalm of the Warriors
9066730 Purity Seal
9066735 Assault Jump
9066736 Soar over the battlefield, landing with a powerful impact that disrupts and damages enemy units.
9066747 Another Space Marine squad is in the area.
9066748 Teleport
9066749 Teleport to target location.
9066757 %1WargearName% Acquired
9066764 Commander, you are doing excellent work responding to this crisis.
9066765 It is not sufficient, however, to simply strike at the Tyranid hive.
9066766 Sub-sector Aurelia is the Chapter's heartland and we will not allow it to be simply overrun.
9066767 Neither can we allow Orks and Eldar to run amok among our worlds while we focus on the Tyranids alone.
9066768 The best way to protect the sector as a whole is to secure strategic assets, such as those you recaptured on Calderis.
9066769 Most of the key locations to which you will deploy contain two such assets. By securing both, you can secure the entire territory.
9066770 Any Foundries, Arrays and Shrines you control will help stabilize the sector.
9066771 Of course, capturing such valuable these assets is never will not be easy and may cost you valuable time during a mission.
9066772 As always, such tactical choices are yours to make, Commander.
9066776 Continue your search for a major hive in which to gather such samples.
9066779 Continue your efforts to recover data from the Techpriests' Astronomic Array on Typhon.
9066785 We still lack any real capability to attack the Hive Fleet proper, however.
9066786 Continue your attempts to recover data from the Techpriests' Array on Typhon, and your efforts to cure Captain Thule.
9066787 The Litany of Fury and a fleet of support vessels continues to make for you.
9066788 The Chapter is with you, Commander.
9066789 Commander, I commend you on your leadership in this crisis.
9066790 You have made very significant progress in your battle with the Hive Fleet.
9066793 You must recover the astronomic data from the Techpriests' station on Planet Typhon.
9066796 You must gather a bio-toxin sample from a primary Tyranid hive.
9066798 It will all be for naught, however, if we lose planet Meridian to the alien.
9066801 The Chapter, the sector and the Imperium itself are counting on you, Commander.
9066803 We now have all the components necessary to mount a major strike at the Hive Fleet invading the sector.
9066807 Not all news is good, however. Our surviving Librarians say the Hive Mind has become aware of our approach.
9066808 It is likely to throw its most potent forces at key locations across the sub-sector.
9066809 It remains to you to hold the sector until we arrive.
9066810 Commander, we continue to make for Sub-Sector Aurelia, but we make poor time.
9066811 The Hive Mind seems to be affecting the very Warp, slowing us and claiming more and more of our Librarians and Astropaths.
9066812 If you will indulge me a moment, Commander, I wish to thank you and your brothers.
9066813 To see a relatively young Space Marine rise to the challenges of command in such a crisis …
9066814 It reminds me again of the Emperor's wisdom in creating his Space Marines so long ago.
9066815 Many years have passed since I felt simple pride in my chapter and station.
9066816 You have restored that, and I am eternally in your debt.
9066817 But if this is to be our end aboard this vessel, we die with pride, because the Hive Mind's efforts have clearly cost it.
9066818 Our surviving Librarian reports that the Tyranid fleet's main hive ship even now approaches Planet Typhon to feed.
9066819 This is the gargantuan organism that houses the brain of the Hive Fleet.
9066820 Your strike force can deliver a killing blow while it feeds.
9066821 I have transmitted a tactical briefing to your planetary map display.
9066822 On a final note you may tell Captain Thule that the secrets of Cyrene die with me.
9066823 Angelos out.
9066824 Techmarine Martellus will provide support during this operation.
9066825 I will be taking a few battle brothers to investigate just what the Eldar are after on Calderis.
9066826 I need you to continue our battle against the Orks.
9066827 Distress signals are coming from several locations. We cannot allow Calderis to fall.
9066828 Prepare your squads and mount a strike against one of those targets.
9066829 Securing the planet means more than simply defeating Ork targets, however.
9066830 Your map display identifies valuable assets found at several key locations.
9066831 These are holy shrines, communications arrays and automated foundries.
9066832 Securing these assets allows you to maintain a hold on territories undergoing repeated alien assault.
9066833 This Farseer is directing raids on Imperial holdings from some hidden redoubt.
9066834 She has now targeted the sector capital world of Meridian.
9066835 Continue to target Eldar raiders and we will eventually draw Idranel herself out of hiding.
9066836 Nevertheless, we appreciate your assistance in dealing with the Eldar who have been raiding the capital.
9066837 Their reasons for doing so remain a true mystery.
9066838 Is this liaison unaware that a Tyranid hive fleet is descending upon this sector?
9066839 Eldar sightings will be transmitted to your planetary display.
9066840 Derosa out.
9066841 Your charms were lost on her, Avitus.
9066842 Commander, I left Meridian decades ago, but this is typical behavior.
9066843 The nobility has always closed its eyes to problems in the under-city.
9066844 The Eldar must have raided a wealthy spire.
9066845 They will acknowledge it when the sky darkens with Tyranid spores and hive ships.
9066846 Commander, your efforts against the Eldar have been successful.
9066847 Farseer Idranel has been located on Meridian.
9066848 I will be glad to be rid of these Eldar schemers, Commander.
9066849 But this could be a trap.
9066850 Tarkus is right to be cautious. Idranel will not be an easy foe to best.
9066851 I have relayed the signal from Administrator Derosa to your planetary map display.
9066852 Excellent work, Commander.
9066853 With Farseer Idranel defeated, the Eldar raids on Imperial stores should end altogether.
9066854 Was there any logic to these raids?
9066855 She accused us of thievery in the course of battle.
9066856 Did she? I have heard reports of a black market in xeno artifacts in the sector.
9066857 The Eldar targeted official facilities on Meridian.
9066858 Perhaps these artifacts were quarantined for the populace's protection.
9066859 Or the nobles in the governor's palace have a stake in this black market.
9066860 The Techpriests did have a more accessible base camp in the jungle highlands.
9066861 This area, where our chapter's Blood Trials were once held, is currently infested with Greenskins.
9066862 Defeating their leader may allow me to uncover evidence of the array's location.
9066863 Excellent work, Commander.
9066864 Your raids have drawn out this thieving Ork Rippa-Splitta.
9066865 Review the mission briefing in your map display and then recover that dataslate.
9066866 Good work, Commander.
9066867 But was the recovered data of any use?
9066868 It was, Cyrus.
9066869 I have determined the location of the Techpriests' astronomic array and uploaded it onto the planetary map display.
9066870 In order to recover any data on the Hive Fleet, you will need to align the array from the ground, Commander.
9066874 Commander, Elena Derosa here.
9066875 I …that is, it seems that Meridian faces more threats than the Eldar.
9066876 I have received reports of Orks and other … things raiding several important areas.
9066877 The people of Meridian could use your help in dealing with these threats.
9066878 And what does the Governor think of this, Administrator Derosa?
9066879 That is … Governor Vandis is focused on other priorities.
9066880 I see.
9066881 Commander, Administrator Derosa's request should not be ignored.
9066882 She seems to be circumventing her superior to address a threat to her world.
9066883 She has opened the door for you to organize the defense of Meridian. I suggest you kick it the rest of the way in.
9066884 Move in to secure strategic assets on Meridian.
9066885 Commander, this alien swarm is filling the sky above Meridian.
9066886 I have mobilized the Imperial Guard to man defensive stations.
9066887 Civilian curfews and limited evacuations are underway.
9066888 We do not have the resources to mount effective strikes on the aliens who might drop behind our lines, however.
9066889 Your help in keeping Meridian secure is critical.
9066890 Now she wakes to the threat.
9066891 I… I apologize for my rudeness earlier, Sergeant Avitus, was it?
9066892 …
9066893 I take it the Governor is still concerned with other priorities?
9066894 Governor Vandis saw fit to lead the first evacuation convoy.
9066895 Commander, I implore you. Help us keep Meridian from falling.
9066896 Good work securing assets on Meridian, Commander.
9066897 It is vital that we maintain this level of control at the very least.
9066898 This will allow us to make use of the planet's factories once we have developed new weaponry.
9066899 Commander, urgent news.
9066900 Meridian's chief space port is under attack from a Tyranid infestation and a group of Ork raiders.
9066901 If the space port falls, we will be unable to make use of the planetary factory works foundaries when we need them.
9066902 The distress call from Angel Gate has been routed to your planetary map display.
9066903 Apothecary Gordian's analysis of the Warrior you just defeated has allowed him to stabilize the Captain.
9066905 Commander, one of the distress signals we have received concerns an Ork assassin named Bakstabba.
9066906 This Ork has several Tyranid samples he uses as trophies.
9066907 Recovering them would help in my efforts to cure Captain Thule.
9066908 Commander, a Tyranid Ravener beast has been located.
9066909 This fiend may lead us to a hive that suits our needs.
9066910 Commander, a significant hive has been found in the swamps of Typhon.
9066911 This hive would allow us to gather the toxin sample we need to restore Captain Thule.
9066912 Slugga Boy
9066921 Leap
9066922 Soar through the air and land at target location.
9066924 Repel Tyranid Attackers
9066925 Sentry guns available in mission
9066926 Repel Eldar Attackers
9066927 Space Marines
9066929 Repel Human Attackers
9066932 Can only have one squad leader
9066935 Banshee Exarch
9066936 Add an Exarch to lead the squad. Increases the speed and durability of the squad. Exarch weapon capable of doing light damage to vehicles.
9066938 Can only have one squad leader
9066941 Warp Spider Exarch
9066942 Add an Exarch to lead the squad. Increases the energy regeneration of the squad.
9066944 Can only have one squad leader
9066947 Warlock
9066948 Add a Warlock to lead the squad. Grants defensive bonuses, and the Embolden ability.
9066950 Missile Launcher
9066951 Assault Cannon
9066952 Only one weapon upgrade allowed
9066953 Only one weapon upgrade allowed
9066956 Banshee Exarch
9066959 Warp Spider Exarch
9066962 Seer Council
9066965 Powerful melee unit made up of Warlocks. Projects an aura accelerating energy regeneration of nearby allies.
9066966 Seer Council
9066967 Seer Council
9066968 Infantry
9067019 Capture the Strategic Point.
9067031 Executioner of the Howling Banshee
9067033 Deffgun Beamy Focus
9067091 There! Eliminate that Ork Mek.
9067092 Ork Mek sighted. Open fire!
9067093 The thing still lives!
9067094 The Lictor!
9067095 Commander, I am using beacon telemetry to align our orbital batteries.
9067096 Firing!
9067241 You will be facing a well- entrenched enemy during this assault, Commander.
9067243 Sergeant Cyrus will thus remain aboard the Armageddon and provide mission support.
9067244 Sergeant Thaddeus and his Assault Marines are already on the surface and will join you once you arrive.
9067245 Wuzzat in da sky?
9067246 Eliminate the Orks.
9067247 Deploy, Space Marines.
9067248 Move north up the valley, Commander.
9067249 Once at Felhammer Mine, eliminate any and all Greenskins.
9067250 Here is the convoy. The Orks slaughtered them.
9067251 We will avenge them. Keep moving.
9067252 Orks ahead.
9067253 Use cover and eliminate them.
9067254 Movement on the ridge!
9067255 Gone… But keep your eyes open.
9067256 Commander, you are near another drop beacon.
9067257 Activate it to create a safe link with the Armageddon.
9067258 Well done. If necessary we can drop reinforcements at this position.
9067259 Ork gunners on the ridge!
9067260 Get to cover!
9067261 Move to cover to counter suppression, Commander.
9067262 Fury from the sky!
9067263 Cut them down!
9067264 Sergeant Thaddeus reporting for duty, Commander.
9067265 Did you have a pleasant rest, waiting for the most dramatic moment to strike?
9067266 Good to see you too, Avitus.
9067267 Thaddeus and his Assault Marines complete your strike force, Commander.
9067268 Their close combat skills and ability to close with the enemy with jump packs will be useful against the Orks.
9067269 More Ork gunners!
9067270 Commander, my squad can use our jump packs to disrupt those gunners.
9067271 They're no match for us in close combat.
9067272 Thaddeus's tactic is sound, Commander.
9067273 My squad could also close range in tactical formation and then use a grenade.
9067274 The choice is yours.
9067275 Gunners eliminated.
9067276 Jus' let da humies try 'n get in 'ere.
9067277 Dese shootas'll cut 'em inta tasty chunks.
9067278 Felhammer is close, Commander.
9067279 I will run a scan on their defenses.
9067280 Commander, the Orks are well entrenched at the main entrance.
9067281 A frontal assault would be unwise.
9067282 A jump, some grenades and we're in, Cyrus.
9067283 And right in the sights of the whole Ork horde.
9067284 There is a secondary approach, Commander. One likely to be less well guarded.
9067285 Full assault, then! Strike hard and true!
9067286 Best to get behind the enemy's guns.
9067287 Trouble. These are the Ork guards, killed where they stood.
9067288 Someone else has gone through here.
9067289 Eliminate the barbarians.
9067290 Gah! Where'd dey come from?!
9067292 Time ta leg it.
9067293 Swiftly, before the humans arrive.
9067294 The stones must be here.
9067295 Eldar! And a Warlock leads them.
9067296 Commander, we must find out what these aliens want with the mine.
9067298 And now the humans join the fray, I see.
9067299 Remove them.
9067300 Eldar suppressors. My squad can jump right on top of them.
9067301 Those are Eldar Warp Spiders. Cover is useless against their weapons.
9067302 A well-placed grenade can deal with them.
9067303 Keep them at a distance.
9067304 Those are Eldar snipers.
9067305 Close to melee and their rifles will be useless.
9067306 Psychic attack!
9067307 Clear that area!
9067308 Feel my wrath, humans!
9067309 He is targeting the Commander!
9067310 Close range to disrupt his attack!
9067311 You, the leader. Suffer in measure to your authority.
9067312 You have not seen the last of us, humans.
9067313 Your crimes will not go unpunished.
9067314 Rant all you wish, Eldar.
9067315 We stand, and you have fallen.
9067316 The mine is secure and the Eldar are dead.
9067317 But the Ork leader escaped in the chaos.
9067318 Understood. Prepare for extraction.
9067319 You performed well, Commander.
9067320 The presence of Eldar forces on Calderis is hardly good news, however.
9067323 Either way, their presence here bears investigating.
9067324 I am ready to serve, Commander.
9067387 Keep to cover.
9067388 Advance from cover to cover.
9067389 The Orks are using cover, Commander. We should use cover as well.
9067390 Commander, we can take up firing positions inside one of these structures.
9067391 It will provide us with excellent cover.
9067392 Taking firing positions inside one of these structures will give us excellent cover, Commander.
9067393 Commander, the Orks have excellent cover in that structure.
9067394 They are vulnerable to grenades, however.
9067395 Commander, some of our troops are wounded.
9067396 They are resilient, but too much damage will incapacitate even a Space Marine.
9067397 Use a stimulant kit to restore health.
9067398 Best to outflank the enemy, Commander.
9067399 By using walls and other obstacles we can get around that position.
9067400 We can then attack from an unprotected side or use a grenade.
9067401 Your forces are not at full strength, Commander.
9067402 You can fall back to one of the relay beacons to summon reinforcements.
9067403 Space Marines will arrive via drop pod and bring your squads back to full fighting force.
9067411 Space Marines do not retreat and we do not surrender, but we do not give away our lives foolishly either.
9067412 When a squad is taking heavy losses, it can be wise to fall back to a safe position.
9067413 My Tactical Squad can move forward even in the face of hostile fire.
9067414 Our Tactical Advance formation allows us to resist suppression.
9067415 My Devastator Marines specialize in unleashing withering attacks on the enemy.
9067416 When we focus fire, our heavy bolters can defeat cover and even bring down light vehicles.
9067417 My Assault Marines are all equipped with jump packs.
9067418 We can jump and land right in the middle of those Orks.
9067419 We'll hit with enough force to knock them down and cut them to pieces before they can react.
9067420 We're also trained to knock enemies down.
9067421 That can be the difference between life and death when dealing with hard-hitting enemies.
9067422 My scouts use camouflage and stealth techniques to move unseen.
9067423 We can get within striking distance of most enemies without being seen.
9067424 Even if we are spotted, our camouflage makes us very hard to hit.
9067425 Commander, I have several rounds of high power ammunition equipped.
9067426 With these master-crafted bolts, I can snipe selected targets from long range.
9067427 This is a good way to take out a single gunner in a fortified position.
9067428 Commander, there is a communications array nearby that we should secure for the chapter.
9067429 Commander, there is an automated foundry nearby that we should secure for the chapter.
9067430 Commander, there is a holy shrine nearby that we should secure for the chapter.
9067431 Strategic assets like these grant us combat advantages and allow us to more easily reinforce in the field.
9067432 Excellent, Commander.
9067433 This array will provide us with valuable combat intelligence in future operations.
9067434 This foundry will allow us to redeploy more quickly.
9067435 Securing this shrine will bolster our morale and allow us to fight more effectively.
9067436 Vehicles are far better armored than infantry. They can shrug off bolter fire.
9067437 Melta bombs are designed to burn through vehicle armor. Get one on that vehicle.
9067438 Missile launchers are effective anti-vehicle weapons. Get one on that vehicle.
9067439 Plasma guns can penetrate that vehicle armor.
9067440 Flamers are strong weapons for defeating cover.
9067441 They can incinerate enemies in entrenched positions or in buildings.
9067442 The Orks are well aware of these properties and employ flame throwers of their own.
9067443 Commander, a piece of wargear has been located on the battlefield.
9067444 Recover it and you may use it in future missions.
9067445 Commander, as before, you will be deploying by drop pod.
9067446 A pod can carry you and three squads to the surface.
9067447 You choose which squads accompany you on each mission.
9067448 The sergeant that remains aboard the Armageddon provides support during the mission.
9067453 Wargear is precious and should never be left fallow.
9067454 If you find you have wargear that is no longer useful to you, you may place it in the reliquary, to be returned to the chapter.
9067455 Sufficient donations of this sort will grant you a new piece of wargear in return.
9067456 This is the astronomic map of sub- sector Aurelia, the galactic region in which we fight.
9067457 You can use this display to order the Armageddon and her escorts to travel to another world.
9067458 Distress signals and other planetary data are also displayed for all three Aurelian worlds.
9067459 Commander, worrisome reports from Planet Calderis.
9067460 Commander, grave news from Planet Typhon.
9067461 Commander, reports of Tyranid activity are coming in from Meridian.
9067462 Highly aggressive worm-like creatures are appearing in wilderness areas.
9067463 These are likely Tyranid rippers, an early form of the alien invaders.
9067464 Their progress has allowed larger beasts to put one of our strategic assets at risk.
9067465 Additional ripper swarms have put more of our assets at risk.
9067466 A series of gruesome murders have been committed in a major population center.
9067467 This could be nothing, but it might also be an as-yet-unseen Tyranid vanguard creature at work.
9067468 Additional bloody massacres have been uncovered. We must assume Tyranid predators are at work.
9067469 Apparently herds of livestock have been found slaughtered across a large area.
9067470 This matches some chapter reports on early Tyranid activities.
9067471 The slaughter of livestock continues across the planet. The predators seem to match the Hormagaunt genotype.
9067472 Clouds of spores have been detected in the upper atmosphere.
9067473 The actual Hive Fleet may not yet be in system, but its vanguard clearly is.
9067474 The density of fine spores in the atmosphere is increasing rapidly.
9067475 Sudden outbursts of rage and madness have been reported from across the planet.
9067476 This may be a symptom of the Hive Mind's approach. If so, it may be affecting Ork and Eldar as well as humans.
9067477 Another wave of madness seems to be sweeping the planet.
9067478 A large Mycetic spore has fallen to the planet's surface.
9067479 I have relayed the details to your planetary display.
9067480 Another large Mycetic spore impact has been confirmed.
9067481 Toxins have reportedly contaminated several major reservoirs of drinking water.
9067482 This is likely the effects of Tyranid spores in the ecosystem.
9067483 More news of irrigation and drinking water turning to poison. Whole communities are now dead or dying.
9067484 Scans show large toxic clouds are spreading through the planet's atmosphere.
9067485 It is clear the alien is transforming the planetary ecosystem.
9067486 The density of toxic spore clouds continues to increase.
9067487 We are receiving reports of explosive plant growth in several regions.
9067488 Clouds of Tyranid spores are sparking this growth to create fodder for the hive fleet.
9067489 Aberrant plant growth continues.
9067490 Tyranid rippers have consumed the initial 'crop' in some areas, strengthening the hive.
9067491 Several cities have come under assault from low-flying clouds of spore mines.
9067492 These explosive spores have battered defenses and allowed powerful hive creatures to infest some areas.
9067493 Another wave of spore mines has blown into key areas.
9067494 As before, especially deadly Tyranid creatures have appeared in the mines' wake.
9067495 Deadly flocks of flying predators have appeared over several important areas.
9067496 These beasts match the genotype known as Tyranid Gargoyles and have carried off man and beast alike.
9067497 Gargoyle swarms continue to roam the planet.
9067498 They are said to blot out the sun in some places.
9067499 Reports have come in of veritable plagues of Tyranid rippers emerging from underground burrows.
9067500 They have made some of our strategic assets vulnerable to Tyranid attack.
9067501 Spore chimneys are appearing in the landscape around populated areas.
9067502 These foul protrusions are transforming the planet to suit the Tyranids.
9067503 Spore chimneys continue to rise from the landscape, spewing toxic miasma into the atmosphere.
9067504 Orbital imagery reveals large acidic lakes have sprouted in the infected hinterland.
9067505 These reclamation pools serve as a digestive system for the Tyranids, preparing the planet's biomass for consumption.
9067506 Reclamation pools are appearing in more populated areas.
9067507 A wave of Tyranid creatures are driving toward one of our strategic assets, commander.
9067508 They seem to be following some form of chemical trail left by a vanguard creature.
9067509 A Tyranid swarm has once again driven toward a valuable asset.
9067510 Again, they seem to be following a path laid out for them by a hidden vanguard creature.
9067511 Acidic rains and toxic winds are becoming the norm in the most affected areas of the planet commander.
9067512 We must turn the tide if we are to prevail.
9067513 Atmospheric composition is reaching toxic levels.
9067514 Filter masks are being distributed but are in short supply.
9067515 Large volcanic towers have been sighted in infected areas.
9067516 These magma vents are spewing foul gasses into the atmosphere at a prodigious rate.
9067517 Unless we manage to turn the tide, this planet will be uninhabitable before long.
9067518 The numerous magma vents are raising the planet's temperature. This is sparking the growth of yet more plants for the hive to consume.
9067519 We have confirmed reports of hive ships descending into the atmosphere in order to feed from the largest capillary towers.
9067520 These massive towers pump biomass into these feeder ships.
9067521 Unless they are stopped, the Tyranids will use this method to drain the planet dry.
9067522 Feeding continues from capillary towers.
9067523 Whole provinces are being drained of biomass.
9067524 The psychic influence of the Hive Mind is spreading like a plague.
9067525 Outbreaks of mass hysteria are becoming common. Before long, everyone on the planet will be driven mad.
9067526 Hysteria continues to spark rioting and violence planet-wide.
9067527 Commander, the hive fleet is now visible above Planet Calderis.
9067528 Commander, the hive fleet has grown over Calderis, and is now causing major environmental effects.
9067529 Commander, the hive fleet now fills the sky over Calderis.
9067530 Draining of the planetary biomass has begun.
9067531 The Hive Fleet has visibly lessened in size over Calderis, Commander.
9067532 Your efforts are bearing fruit.
9067533 Commander, the Hive Fleet has withdrawn from Calderis to a significant degree.
9067534 Commander, hopeful news.
9067535 The Hive Fleet is no longer visible above Calderis.
9067536 Commander, the hive fleet has appeared over Typhon Primaris.
9067537 Commander, the hive fleet grows fat over Typhon.
9067538 Major changes to the environment are underway.
9067539 Commander, the hive fleet now blots out the sun over Typhon.
9067540 Unless we take immediate action, I fear this world is lost.
9067541 The Hive Fleet has begun to withdraw from Typhon, Commander..
9067542 Danger still looms, but this is hopeful news.
9067543 Commander, the skies over Typhon are clearing.
9067544 The hive fleet remains, but it is much reduced.
9067545 Commander, astonishing news.
9067546 The Hive Fleet seems to have withdrawn from the skies over Typhon.
9067547 Commander, the hive fleet has appeared above Meridian.
9067548 Commander, the hive fleet grows huge over Meridian.
9067549 Whole sectors of the hinterland are now choked with its spores.
9067550 Commander, the Hive Fleet seems ready to consume Meridian entire.
9067551 Weather systems and whole ecosystems have been ravaged.
9067552 We must find a way to drive it back.
9067553 The Hive Fleet over Meridian has clearly reduced in size, Commander.
9067554 The citizenry feels a glimmer of hope at last.
9067555 Commander, Meridian's skies have cleared yet further.
9067556 Commander, Meridian's skies are clear once more!
9067557 Messages of celebration and prayers of thanks are heard throughout the hab spires. .
9067558 Commander, reports indicate that you have secured Planet Calderis.
9067559 This is excellent news. Well done.
9067560 Commander, I commend you on your performance.
9067561 You have now secured all the strategic assets on Typhon.
9067562 Congratulations, Commander. You have secured all the key locations on Meridian.
9067563 Well done.
9067564 Commander, one of the Holy Shrines we had secured has fallen to the enemy.
9067565 We will have to retake the shrine to restore morale in the sector.
9067566 Commander, our connection with a secured communications array has been lost.
9067567 We will be without vital information regarding our foes on this planet until it is recaptured.
9067568 Commander, the enemy has taken one of the automated foundries we had secured.
9067569 This makes it harder for us to deploy in response to distress signals.
9067570 Commander, one of our Greenskin enemies has escaped into the hinterland.
9067571 Commander, our chance to strike at an Eldar target has passed.
9067572 The alien force has vanished into the shadows.
9067573 Commander, one of our Tyranid targets has withdrawn into the infected wilderness.
9067574 Commander, scans indicate a rise in the Tyranid presence on this planet.
9067575 Commander, we have detected a decrease in the Tyranid presence on the planet.
9067576 Commander, we are currently without a valuable asset.
9067577 We no longer control any Holy Shrines on Calderis.
9067578 We no longer control any Holy Shrines on Typhon.
9067579 We no longer control any Holy Shrines on Meridian.
9067580 We no longer control any Holy Shrines in the sub-sector.
9067581 Protecting these shrines bolsters morale across the sector and allows our brothers to battle with increased vigor.
9067582 We no longer control any Communications Arrays on Calderis.
9067583 We no longer control any Communications Arrays on Typhon.
9067584 We no longer control any Communications Arrays on Meridian.
9067585 We no longer control any Communications Arrays in the sub- sector.
9067586 These arrays grant us valuable information about the enemy and their vulnerabilities.
9067587 We no longer control any Automated Foundries on Calderis.
9067588 We no longer control any Automated Foundries on Typhon.
9067589 We no longer control any Automated Foundries on Meridian.
9067590 We no longer control any Automated Foundries in the sub-sector.
9067591 These foundries allow us to deploy more rapidly and thus respond to the enemy more quickly.
9067592 Allowing these strategic assets to be lost may cost us dearly.
9067595 Rippers! Cut them down before they infest the structure.
9067596 Rippers infesting the structure. Head outside.
9067604 There are chapter relics that have gone missing on Meridian over the millennia. Including powerful suits of Terminator armor.
9067605 This action may uncover their fate.
9067648 Destroy the guard tower
9067649 Can only have one squad leader
9067652 Sergeant
9067653 Sergeants are capable melee fighters. They grant the And They Shall Know No Fear ability, which increases ranged damage and makes the squad immune to suppression but reduces their movement speed.
9067655 Tactical Marine Sergeant
9067662 Completed in %1MINUTES% minutes
9067663 %1SQUADSALIVE%/%2TOTALSQUADS% squads stayed conscious
9067664 Killed %1KILLPERCENT%%% of Foes
9067670 Can only have one squad leader
9067673 Nob Leader
9067674 The Nob Leader is a hulking brute that increases the Slugga squad's durability and melee damage. Grants the Swamp 'Em ability which allows the squad to break suppression.
9067676 Stormboy Nob
9067679 Can only have one squad leader
9067682 Nob Leader
9067683 The Nob Leader is a savage brute that increases the Stormboy squad's durability and increases damage.
9067685 Use Satchel Charges to destroy guard tower
9067686 Move to the highlighted area on screen and use the Satchel Charge ability on the guard tower.
9067687 Move here.
9067698 Completed in %1MINUTE% minute
9067707 The place is being overrun.
9067708 Establish a perimeter.
9067709 Commander, base defenses failed almost twenty minutes ago.
9067710 You mean the defenders' courage failed.
9067711 No, sergeant, I do not.
9067712 The power supply failed. This silenced base guns and left the Guardsmen dangerously exposed.
9067713 What of the base gates?
9067714 The same generators power the gates.
9067715 Angel Gate must be closed, or the space port will fall. And Meridian with it.
9067716 I am relaying the generator coordinates to your map display.
9067717 You must activate at least three of them to close Angel Gate.
9067718 Something in the ducts below us!
9067719 Ambush!
9067720 Ravener! Kill it!
9067721 Another one!
9067722 New target!
9067723 Raveners destroyed.
9067724 Watch for more of them.
9067725 Infernal snake-beasts!
9067726 I doubt those are the only ones we'll face.
9067727 More Raveners!
9067728 Snakes coming up!
9067729 Ravener strike!
9067730 Generator ahead. We need to activate it.
9067731 Someone deactivated that generator, Commander.
9067732 Too cunning by far for Tyranids.
9067733 Another generator in sight.
9067734 Next generator sighted.
9067735 There is another generator to reactivate.
9067736 Commander, Sergeant Merrick here.
9067737 My men are moving up to the guard towers overlooking Angel Guard.
9067738 We will provide covering fire when you make your advance on the gatehouse.
9067739 Commander, the generator you just restored has also closed a smaller side gate in the defensive wall.
9067740 This has cut off another route for the alien attackers.
9067741 There is a second sally gate on the opposite side of the base.
9067742 Reactivating the generator there will close that gate as well.
9067743 The second sally gate has closed, Commander.
9067744 Expect Greenskin looters ahead.
9067745 Humies iz tryin' to take our flash generator!
9067746 Skrag 'em, Lootas!
9067747 We looted dis right proper! You can't have it back!
9067748 Filthy Greenskins.
9067749 Commander, these Ork looters seem to be the fiends who deactivated the generators.
最終更新:2011年07月26日 22:30