アットウィキロゴ
フランシス空港に出現するドリフトコースです。
あんまり滑らせれない・・・(汗)
転載元


#cheat
Drift Course
moveto(-1656.66, -984.58, 8.44); object(0x01BF, 110, 0, 350);
move(-7.14, -1.19, 0.00); object(0x01BF, 110, 0, 353);
move(-7.74, -0.96, 0.00); object(0x01BF, 110, 0, 353);
move(-7.46, -1.26, 0.00); object(0x01BF, 110, 0, 351);
move(-7.74, -1.35, 0.00); object(0x01BF, 110, 0, 350);
move(-7.26, -1.24, 0.00); object(0x01BF, 110, 0, 352);
move(-7.57, -0.81, 0.00); object(0x01BF, 110, 0, 356);
move(-7.82, -0.60, 0.00); object(0x01BF, 110, 0, 358);
move(-6.86, 0.04, 0.00); object(0x01BF, 110, 0, 4);
move(-7.12, 1.07, 0.00); object(0x01BF, 110, 0, 14);
move(-6.50, 2.61, 0.00); object(0x01BF, 110, 0, 30);
move(-3.90, 3.70, 0.00); object(0x01BF, 110, 0, 53);
move(-3.30, 5.75, 0.00); object(0x01BF, 110, 0, 66);
move(-1.48, 6.37, 0.00); object(0x01BF, 110, 0, 84);
move(0.04, 7.03, 0.00); object(0x01BF, 110, 0, 97);
move(2.10, 6.24, 0.00); object(0x01BF, 110, 0, 117);
move(3.58, 3.39, 0.00); object(0x01BF, 110, 0, 155);
move(6.34, 1.99, 0.00); object(0x01BF, 110, 0, 171);
move(4.72, 0.54, 0.00); object(0x01BF, 110, 0, 178);
move(6.53, 0.19, 0.00); object(0x01BF, 110, 0, 181);
move(6.45, -0.05, 0.00); object(0x01BF, 110, 0, 184);
move(7.37, -0.78, 0.00); object(0x01BF, 110, 0, 188);
move(7.54, -0.94, 0.00); object(0x01BF, 110, 0, 189);
move(5.51, -1.60, 0.00); object(0x01BF, 110, 0, 207);
move(7.14, -3.74, 0.00); object(0x01BF, 110, 0, 207);
move(6.98, -3.03, 0.00); object(0x01BF, 110, 0, 199);
move(7.36, -2.05, 0.00); object(0x01BF, 110, 0, 194);
move(7.62, -1.65, 0.00); object(0x01BF, 110, 0, 191);
move(7.19, -16.34, 0.00); object(0x01BF, 110, 0, 331);
move(2.38, 2.37, 0.00); object(0x01BF, 110, 0, 290);
move(1.02, 2.84, 0.00); object(0x01BF, 110, 0, 268);
move(-0.77, 4.45, 0.00); object(0x01BF, 110, 0, 243);
move(-1.10, 2.02, 0.00); object(0x01BF, 110, 0, 236);
move(-1.77, 2.90, 0.00); object(0x01BF, 110, 0, 197);
moveto(-1735.92, -975.44, 7.32); object(0x01BF, 90, 0, 246);
move(6.00, 2.68, 0.00); object(0x01BF, 90, 0, 246);
move(5.92, 2.64, 0.00); object(0x01BF, 90, 0, 246);
move(6.00, 2.68, 0.00); object(0x01BF, 90, 0, 246);
move(5.89, 2.63, 0.00); object(0x01BF, 90, 0, 246);
move(6.11, 2.73, 0.00); object(0x01BF, 90, 0, 246);
move(-24.43, -18.93, 0.00); object(0x01BF, 90, 0, 243);
move(5.96, 3.02, 0.00); object(0x01BF, 90, 0, 243);
move(6.06, 1.69, 0.00); object(0x01BF, 90, 0, 246);
move(5.67, 2.60, 0.00); object(0x01BF, 90, 0, 248);
move(5.86, 2.80, 0.00); object(0x01BF, 90, 0, 245);
move(5.91, 2.72, 0.00); object(0x01BF, 90, 0, 245);
move(6.10, 2.81, 0.00); object(0x01BF, 90, 0, 245);
move(-5.14, 6.96, 0.00); object(0x01BF, 90, 0, 334);
move(0.97, -1.98, 0.00); object(0x01BF, 90, 0, 334);
move(-11.32, 3.19, 0.00); object(0x01BF, 90, 0, 7);
move(-5.11, -1.63, 0.00); object(0x01BF, 90, 0, 339);
move(7.23, 2.16, 0.00); object(0x01BF, 90, 0, 2);
move(-14.39, -5.11, 0.00); object(0x01BF, 90, 0, 334);
move(0.04, 4.48, 0.00); object(0x01BF, 90, 0, 355);
move(-5.84, -2.45, 0.00); object(0x01BF, 90, 0, 291);
move(-0.42, -4.91, 0.00); object(0x01BF, 90, 0, 240);
move(-5.48, -2.11, 0.00); object(0x01BF, 90, 0, 254);
move(-0.40, 7.68, 0.00); object(0x01BF, 90, 0, 312);
move(8.86, -27.43, 0.00); object(0x01BF, 90, 0, 153);
move(6.40, 3.00, 0.00); object(0x01BF, 90, 0, 150);
move(2.86, -4.96, 0.00); object(0x01BF, 90, 0, 150);
move(4.06, 6.27, 0.00); object(0x01BF, 90, 0, 67);
move(6.09, 2.63, 0.00); object(0x01BF, 90, 0, 67);
move(5.65, 2.64, 0.00); object(0x01BF, 90, 0, 64);
move(5.79, 2.76, 0.00); object(0x01BF, 90, 0, 64);
move(5.70, 2.73, 0.00); object(0x01BF, 90, 0, 64);
move(-2.69, 12.01, 0.00); object(0x01BF, 90, 0, 44);
move(3.39, -4.80, 0.00); object(0x01BF, 90, 0, 61);
move(5.53, 0.67, 0.00); object(0x01BF, 90, 0, 63);
move(-2.39, -6.31, 0.00); object(0x01BF, 90, 0, 151);
move(7.18, 2.24, 0.00); object(0x01BF, 90, 0, 59);
move(5.22, -0.62, 0.00); object(0x01BF, 90, 0, 113);
move(5.47, -3.48, 0.00); object(0x01BF, 90, 0, 113);
move(5.75, -1.79, 0.00); object(0x01BF, 90, 0, 104);
move(5.47, -1.33, 0.00); object(0x01BF, 90, 0, 104);
move(4.61, -1.79, 0.00); object(0x01BF, 90, 0, 83);
move(-5.76, -4.28, 0.00); object(0x01BF, 90, 0, 195);
move(-6.21, 1.69, 0.00); object(0x01BF, 90, 0, 239);
move(-5.01, -1.17, 0.00); object(0x01BF, 90, 0, 270);
move(-2.11, 4.34, 0.00); object(0x01BF, 90, 0, 307);
move(-4.83, 3.20, 0.00); object(0x01BF, 90, 0, 261);
move(-5.71, -2.23, 0.00); object(0x01BF, 90, 0, 252);
move(-6.08, -2.04, 0.00); object(0x01BF, 90, 0, 252);
move(-5.70, -2.58, 0.00); object(0x01BF, 90, 0, 250);
move(-5.16, -2.82, 0.00); object(0x01BF, 90, 0, 239);
move(-5.54, -3.21, 0.00); object(0x01BF, 90, 0, 240);
move(-5.98, -1.34, 0.00); object(0x01BF, 90, 0, 242);
move(14.14, -1.60, 0.00); object(0x01BF, 90, 0, 149);
move(5.01, 5.09, 0.00); object(0x01BF, 90, 0, 66);
move(6.06, 0.74, 0.00); object(0x01BF, 90, 0, 84);
move(6.35, 1.11, 0.00); object(0x01BF, 90, 0, 78);
move(5.38, 0.74, 0.00); object(0x01BF, 90, 0, 81);
moveto(-1658.06, -962.27, 11.40); object(0x01BF, 45, 0, 12);
move(12.53, -4.68, 0.00); object(0x01BF, 45, 0, 39);
move(3.25, -3.79, 0.00); object(0x01BF, 45, 0, 58);
move(1.65, -5.28, 0.00); object(0x01BF, 45, 0, 92);
move(-0.94, -5.80, 0.00); object(0x01BF, 45, 0, 116);
move(-3.47, -4.70, 0.00); object(0x01BF, 45, 0, 134);
move(-4.36, -2.64, 0.00); object(0x01BF, 45, 0, 158);
move(-5.07, -0.83, 0.00); object(0x01BF, 45, 0, 178);
move(-7.62, -0.43, 0.00); object(0x01BF, 45, 0, 175);
move(-7.35, -0.66, 0.00); object(0x01BF, 45, 0, 175);
move(-7.53, -1.18, 0.00); object(0x01BF, 45, 0, 168);
move(-6.95, -1.38, 0.00); object(0x01BF, 45, 0, 170);
move(-6.65, -1.11, 0.00); object(0x01BF, 45, 0, 171);
move(-7.60, -1.27, 0.00); object(0x01BF, 45, 0, 173);
move(-7.36, -0.58, 0.00); object(0x01BF, 45, 0, 180);
move(-7.70, -0.35, 0.00); object(0x01BF, 45, 0, 175);
move(-6.27, 0.18, 0.00); object(0x01BF, 45, 0, 191);
move(-6.73, 1.63, 0.00); object(0x01BF, 45, 0, 201);
moveto(-1646.72, -969.02, 10.62); object(0x01BF, 60, 0, 57);
move(2.84, -4.73, 0.00); object(0x01BF, 60, 0, 79);
move(-0.00, -6.47, 0.00); object(0x01BF, 60, 0, 98);
move(-3.31, -5.46, 0.00); object(0x01BF, 60, 0, 138);
move(-5.86, -2.87, 0.00); object(0x01BF, 60, 0, 162);
move(12.25, 7.74, 2.20); object(0x01BF, 45, 0, 96);
move(0.12, 6.63, 0.00); object(0x01BF, 45, 0, 87);
move(-1.36, 3.80, 0.00); object(0x01BF, 45, 0, 63);
move(-3.11, 4.43, 0.00); object(0x01BF, 45, 0, 46);
move(5.77, -3.47, 4.30); object(0x01BF, 15, 0, 62);
move(-3.33, 4.31, 0.00); object(0x01BF, 15, 0, 45);
move(4.84, -9.13, 0.00); object(0x01BF, 15, 0, 87);
move(-0.38, -7.84, 0.00); object(0x01BF, 15, 0, 99);
move(-3.48, -5.28, -0.90); object(0x01BF, 15, 0, 135);
move(-0.34, 0.52, -1.70); object(0x01BF, 30, 0, 134);
moveto(-1085.34, -1219.22, 11.42); object(0x01BF, 125, 0, 19);
move(-7.03, 2.32, 0.00); object(0x01BF, 125, 0, 16);
move(13.52, -4.77, 0.10); object(0x01BF, 125, 0, 19);
move(7.06, -2.08, 0.00); object(0x01BF, 125, 0, 14);
move(5.42, -1.46, 0.00); object(0x01BF, 125, 0, 15);
move(6.78, -2.06, 0.00); object(0x01BF, 125, 0, 20);
move(5.56, -2.01, 0.00); object(0x01BF, 125, 0, 20);
move(6.29, -2.31, 0.00); object(0x01BF, 125, 0, 20);
move(7.61, -2.43, 0.00); object(0x01BF, 125, 0, 21);
move(6.14, -2.41, 0.00); object(0x01BF, 125, 0, 18);
move(5.66, -1.94, 0.00); object(0x01BF, 125, 0, 17);
move(6.68, -2.59, 0.00); object(0x01BF, 125, 0, 23);
move(6.08, -2.40, 0.00); object(0x01BF, 125, 0, 18);
move(8.51, -3.81, -0.20); object(0x01BF, 125, 0, 16);
teleport(-1656.66, -984.58, 8.44);

タグ:

+ タグ編集
  • タグ:
最終更新:2013年08月24日 13:27