<!DOCTYPE html>
<html lang="ja">
<head>
<meta charset="utf-8" />
<script src="sample.js"></script>
<script src="jquery.js"></script>
<script src="ex.js"></script>
<script src="svgpaint.js"></script>
<title>信長の野望</title>
</head>
<body onload="sample()">
<p id="memo"></p>
</body>
</html>
var link_parent=new Array();
var link_child=new Array();
var link_life=new Array();
var number_link;
function sample(){
var timer;
var delay = 1000;
var sub = new ex();
sub.faststep();
number_link = sub.number_link;
link_child = sub.link_child;
link_parent = sub.link_parent;
link_life = sub.link_life;
var loop = function () {
var sub2 = new ex();
sub2.number_link = number_link;
sub2.link_child = link_child;
sub2.link_parent =link_parent;
sub2.link_life = link_life;
sub2.game();
number_link = sub2.number_link;
link_child = sub2.link_child;
link_parent = sub2.link_parent;
link_life = sub2.link_life;
paint();
clearTimeout(timer);
timer = setTimeout(loop, delay);
}
loop();
}
function paint(){
str = "<table>";
for (s = 1; s < number_link + 1; s++) {
if (link_life[s] > 60) {
str = str + "<tr>";
str = str + "<td>";
str = str + link_parent[s];
str = str + "</td>";
str = str + "<td>";
str = str + link_child[s];
str = str + "</td>";
str = str + "</tr>";
}
}
str = str + "</table>";
$("#memo").html(str);
}
class ex{
link_parent:number[]=new Array();
link_child:number[]=new Array();
link_life:number[]=new Array();
group:number[]=new Array();
number_link:number;
fight:number;
def:number;
faststep():void{
this.number_link=0;
var s:number;
for(s=1;s<11;s++){
this.group[s]=s;
}
}
game():void{
this.g();
this.select_fight();
this.select_def();
if(this.def>0)this.point();
}
point():void{
var s:number;
for(s=1;s<this.number_link+1;s++){
if(this.link_child[s]==this.def)this.link_life[s]=0;
}
this.number_link=this.number_link+1;
this.link_parent[this.number_link]=this.fight;
this.link_child[this.number_link]=this.def;
this.link_life[this.number_link]=100;
}
select_def():void{
this.def=0;
var s,sx,h:number;
var a:number[]=new Array();
var g1:number;
g1=this.group[this.fight];
sx=0;
for(s=1;s<11;s++){
h=0;
if(this.group[s]==g1)h=100;
if(h<50)sx=sx+1;
if(h<50)a[sx]=s;
}
var n1:number;
var n2:number;
n1=sx*Math.random();
n2=Math.floor(n1)+1;
if(sx>0)this.def=a[n2];
}
select_fight():void{
var n1:number;
n1=10*Math.random();
this.fight=Math.floor(n1)+1;
}
g():void{
var s:number;
for(s=1;s<11;s++){
this.group[s]=s;
}
var h:number;
var g1:number;
var s1:number;
var s2:number;
var tr:number;
for(tr=1;tr<10;tr++){
for(s=1;s<this.number_link+1;s++){
s1=this.link_parent[s];
s2=this.link_child[s];
g1=this.group[s1];
if(this.link_life[s]>50)this.group[s2]=g1;
}
}
}
}
最終更新:2015年10月02日 08:57