var x = new Array();
var y = new Array();
var dir = new Array();
var number_dir = new Array();
var point = new Array();
var number_peak;
var peak = new Array();
var number_group=new Array();
var group = new Array();
function sample(){
tx = 0;
for(s=1;s<6;s++){
for(sx=1;sx<6;sx++){
tx = tx + 1;
x[tx] = s;
y[tx] = sx;
}}
for(t=1;t<26;t++){
tx = 0;
dir[t] = new Array();
for(s1=-1;s1<2;s1++){
for(s2=-1;s2<2;s2++){
x1 = x[t] + s1;
y1 = y[t] + s2;
sx = search(x1, y1);
if(sx==t)sx=0;
if (sx > 0) tx = tx + 1;
if (sx > 0) dir[t][tx] = sx;
}}
number_dir[t] = tx;
}
for(s=1;s<26;s++){
n=25*Math.random();
point[s]=Math.floor(n)+1;
}
seek();
for(s=1;s<number_peak+1;s++){
number_group[s]=1;
group[s]=new Array();
group[s][1]=peak[s];
}
mount(1);
paint();
}
function seek(){
tx=0;
for(s=1;s<26;s++){
h=0;
for(sx=1;sx<number_dir[s]+1;sx++){
s1=dir[s][sx];
if(point[s1]>point[s])h=100;
}
if(h<50)tx=tx+1;
if(h<50)peak[tx]=s;
}
number_peak=tx;
}
function mount(g1){
mode=0;
var q=new Array();
var pol=new Array();
for(s=1;s<26;s++){
q[s]=0;
}
for(s=1;s<number_group[g1]+1;s++){
s1=group[g1][s];
for(sx=1;sx<number_dir[s1]+1;sx++){
s2=dir[s1][sx];
q[s2]=100;
}
}
for(s=1;s<number_group[g1]+1;s++){
s1=group[g1][s];
q[s1]=0;
}
sx=0;
for(s=1;s<26;s++){
if(q[s]>49)sx=sx+1;
if(q[s]>49)pol[sx]=s;
}
number_pol=sx;
mode=0;
tr=1;
while(mode>40){
ch=check(g1,pol[tr]);
if(ch>50)mode=100;
tr=tr+1;
if(tr>number_pol)mode=100;
}
}
function check(g1,s1){
var number_sub=number_group[g1]+1;
var number_boader;
var boader=new Array();
var subx=new Array();
var p=new Array();
for(s=1;s<number_sub;s++){
subx[s]=group[g1][s];
}
subx[number_sub]=s1;
for(s=1;s<26;s++){
p[s]=0;
}
for(s=1;s<number_sub+1;s++){
for(sx=1;sx<number_dir[s]+1;sx++){
s2=dir[s][sx];
p[s2]=100;
}
}
for(s=1;s<number_sub+1;s++){
s2=subx[s];
p[s2]=0;
}
sx=0;
for(s=1;s<26;s++){
if(p[s]>49)sx=sx+1;
if(p[s]>49)boader[sx]=s;
}
number_boader=sx;
minp=999;
for(s=1;s<number_sub+1;s++){
s1=subx[s];
if(point[s1]<minp)minp=point[s1];
}
maxp=0;
for(s=1;s<number_boader+1;s++){
s1=boader[s];
if(point[s1]<minp)maxp=point[s1];
}
delta=0;
if(minp>maxp)delta=100;
if(delta>50)number_group[g1]=number_group[g1]+1;
n=number_group[g1];
if(delta>50)group[g1][n]=s1;
return delta;
}
function paint(){
var sub=new svgpaint();
str="<svg width=\"500\" height=\"500\">";
for(t=1;t<26;t++){
str=str+sub.rect(100*x[t]-100,100*y[t]-100,100,100,"red");
}
for(t=1;t<number_peak+1;t++){
s=peak[t];
str=str+sub.rect(100*x[s]-100,100*y[s]-100,100,100,"green");
}
for(t=1;t<26;t++){
str=str+sub.text(100*x[t]-50,100*y[t]-50,20,""+point[t]);
}
str=str+"</svg>";
$("#memo").html(str);
}
function search(x1,y1){
var s,sx,h;
sx=0;
for (s = 1; s < 26; s++) {
h = 0;
if (x[s] == x1) h = h + 1;
if (y[s] == y1) h = h + 1;
if (h == 2) sx = s;
}
return sx;
}
最終更新:2015年10月29日 15:49