アットウィキロゴ

パチンコ99

var mode;
 
var ball = new Array();
var bx = new Array();
var by = new Array();
var dx = new Array();
var dy = new Array();
var a1 = new Array();
var a2 = new Array();
var a3 = new Array();
var n;
var number;
var delta = new Array();
var ne = new Array();
 
function sample(){
 
    number=1000;
    mode = 1;
    n = 1;
 
faststep();
 
var timer;
var delay = 100;
 
var loop = function () {
 
    strike();
 
    move();
 
    point();
 
    cal();
 
    de();
 
    f();
 
    g();
 
    paint();
 
    clearTimeout(timer);
    timer = setTimeout(loop, delay);
}
 
loop();
 
 
 
 
}
 
 
function f() {
 
for(s=1;s<101;s++){   
x1=Math.floor(bx[s]/10);
y1=Math.floor(by[s]/10);
if(x1>99)x1=99;
if(y1 > 99)y1 = 99;
if(x1<2)x1=1;
if(y1<2)y1 = 1;
if(ne[x1][y1]> 50)dx[s] = -dx[s];
}
 
}
function g() {
 
for(s=1;s<101;s++){   
x1=Math.floor(bx[s]/10);
z = dx[s];
if (z > 0) z = -z;
if(x1> 100)dx[s] = z;
}
for(s=1;s<101;s++){   
x1=Math.floor(bx[s]/10);
z = dx[s];
if (z < 0) z = -z;
if(x1<2)dx[s] = z;
}
 
 
}
 
function cal() {
 
    if (Math.random() > 0.9) mode = 3;
 
    h=0;
    if (a1[n] == a2[n]) h = h + 1;
    if (a1[n] == a3[n]) h = h + 1;
    if (mode == 3) h = h + 1;
    if (h == 3) number = number + 100;
 
    if (mode == 3) mode = 1;
 
 
 
 
}
 
function de(){
 
for(s=1;s<101;s++){
    h = 0;
 if (by[s] < 20) h = h + 1;
 if (ball[s] >50) h = h + 1;
 if (h == 2) ball[s] = 0;
}
 
 
}
 
function point(){
 
for(s=1;s<101;s++){   
x1=Math.floor(bx[s]/10);
y1=Math.floor(by[s]/10);;
if(x1>99)x1=99;
if(y1 > 99)y1 = 99;
if(x1<2)x1=1;
if (y1<2) y1 = 1;
if (delta[x1][y1] > 50) mode = 2;
}
 
 
}
 
 
function move(){
 
for(s=1;s<101;s++){
bx[s]=bx[s]+dx[s];
by[s]=by[s]+dy[s];    
}
 
if (mode == 2) n=n+1;
if (n > 100) n = 1;
 
}
 
function faststep(){
 
for(s=1;s<101;s++){
a1[s]=randx();    
a2[s]=randx();  
a3[s]=randx();  
}
 
 
 
 
    for (s = 1; s < 101;s++ ){
    delta[s]=new Array();    
    }
 
    for (s = 1; s < 101;s++ ){
    for (sx = 1; sx < 101;sx++ ){
    delta[s][sx]=0;    
    }}
 
    delta[50][50] = 100;
    delta[51][50] = 100;
    delta[49][50] = 100;
    delta[48][50] = 100;
    delta[47][50] = 100;
 
    for (s = 1; s < 101;s++ ){
    ne[s]=new Array();    
    }
 
    for (s = 1; s < 101;s++ ){
    for (sx = 1; sx < 101;sx++ ){
 
 
    ne[s][sx]=0;
    if (Math.random() > 0.9) ne[s][sx] = 100;
    }}
 
 
        for (s = 1; s < 101; s++) {
            ball[s] = 0;
            bx[s] = 0;
            by[s] = 0;
            dx[s] = 0;
            dy[s] = 0;
        }
 
 
}
 
 
function strike(){
 
var s,sx;    
sx=0;
for(s=1;s<101;s++){
if(ball[s]<50)sx=s;    
}
 
 
 
if(sx>0)ball[sx]=100;
if(sx>0)number=number-1;
if(sx>0)bx[sx]=500;
if(sx>0)by[sx]=1000;
if(sx>0)dx[sx]=randx();
if(sx>0)dy[sx]=-randx();
 
}
 
function randx(){
 
x1 = 10 * Math.random();
x2 = Math.floor(x1) + 1;
return x2;
}
 
function paint(){
 
var sub=new svgpaint();
 
str="<svg width=\"500\" height=\"500\">";
 
str=str+sub.rect(5,5,500,500,"blue");
for(s=1;s<number+1;s++){    
if(ball[s]>50)str=str+sub.rect(5*bx[s]/10,500-5*by[s]/10,5,5,"red");
}
 
for (s = 1; s < 101;s++ ){
    for (sx = 1; sx < 101;sx++ ){
 if(ne[s][sx]>50)str=str+sub.rect(5*s,500-5*sx,5,5,"yellow");
    }}
 
str=str+"</svg>";
 
$("#memo").html(str);   
 
}
 
最終更新:2015年05月19日 21:41