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class hexus {
 
    x: number[] = new Array();
    y: number[] = new Array();
 
 
 
    number_dir: number[] = new Array();
    dir: any[] = new Array();
 
    faststep(): void {
 
 
 
 
        var tx: number;
        var s: number;
        var sx: number;
        var t: number;
 
 
        for (s = 1; s < 101; s++) {
            this.dir[s] = new Array();
        }
 
        tx = 0;
        for (s = 1; s < 6; s++) {
            for (sx = 1; sx < 11; sx++) {
                tx = tx + 1;
                this.x[tx] = 2*s-1;
                this.y[tx] = 2*sx-1;
            }
        }
 
 
        for (s = 1; s < 6; s++) {
            for (sx = 1; sx < 11; sx++) {
                tx = tx + 1;
                this.x[tx] = 2 * s;
                this.y[tx] = 2 * sx;
            }
        }
 
        var s1: number;
        var s2: number;
        var x1: number;
        var y1: number;
        var m1: number;
        var m2: number;
        var m3: number;
        var z: number;
 
        for (t = 1; t < 101; t++) {
            tx = 0;
            for (s1 = -2; s1 < 3; s1++) {
                for (s2 = -2; s2 < 3; s2++) {
                    x1 = this.x[t] + s1;
                    y1 = this.y[t] + s2;
                    m1 = s1;
                    if (m1 < 0) m1 = -m1;
                    m2 = s2;
                    if (m2 < 0) m2 = -m2;
                    m3 = m1 + m2;
                    z = 0;
                    if (m3 == 2) z = 100;
                    sx = this.search(x1, y1);
                    if (sx == t) sx = 0;
                    if (z < 50) sx = 0;
                    if (sx > 0) tx = tx + 1;
                    if (sx > 0) this.dir[t][tx] = sx;
                }
            }
            this.number_dir[t] = tx;
        }
 
 
 
    }
 
    search(x1: number, y1: number) {
 
        var s: number;
        var sx: number;
        var h: number;
 
        sx = 0;
        for (s = 1; s < 101; s++) {
            h = 0;
            if (this.x[s] == x1) h = h + 1;
            if (this.y[s] == y1) h = h + 1;
            if (h == 2) sx = s;
        }
        return sx;
 
    }
 
}
最終更新:2015年06月30日 14:48