ryubi

<script src="//ajax.googleapis.com/ajax/libs/jquery/1.9.1/jquery.min.js"></script>
 
<script>
 
var base=new Array();
var out,home;
var point_v,point_h; 
var x=new Array(); 
 
function sample(){
 
 
x=["三振","ヒット","ニ塁打","三塁打","ホームラン"]; 
 
var timer;
var delay = 100;
 
point_h=0;
point_v=0;
inn=1;
home="v";
out=0;
 
base[1]=0;
base[2]=0;
base[3]=0;
 
var loop = function () {
 
n1=5*Math.random();
n2=Math.floor(n1);
hit=x[n2];
 
step(hit);
 
 
if(out==3)fresh();
 
if(inn>9)game();
 
b="";
if(base[1]==1)b=b+"●";
if(base[1]==0)b=b+"○";
if(base[2]==1)b=b+"●";
if(base[2]==0)b=b+"○";
if(base[3]==1)b=b+"●";
if(base[3]==0)b=b+"○";
 
str=""+inn+"回表"+"("+out+")"+point_h+"*"+point_v+b;
if(home=="h")str=""+inn+"回裏"+"("+out+")"+point_h+"*"+point_v+b;
 
$("#memo").html(str);
 
 
    clearTimeout(timer);
    timer = setTimeout(loop, delay);
}
 
loop();
 
}
 
function fresh(){
 
out=0;
he=home;
if(he=="h")inn=inn+1;
if(he=="h")home="v";
if(he=="v")home="h";
base[1]=0;
base[2]=0;
base[3]=0;
base[3]=0;
 
 
}
 
function game(){
 
out=0;
home="v";
inn=1;
base[1]=0;
base[2]=0;
base[3]=0;
base[3]=0;
point_h=0;
point_v=0;
 
}
 
function step(hit){
 
if(hit=="三振")out=out+1;
 
}
 
function one(){
 
p=0;
if(base[3]==1)p=1;
if(base[3]==1)base[3]=0;
if(base[2]==1)base[3]=1;
if(base[2]==1)base[2]=0;
if(base[1]==1)base[2]=1;
if(base[1]==1)base[1]=0;
base[1]=1;
 
if(home=="v")point_v=point_v+p;
if(home=="h")point_h=point_h+p;
 
 
 
}
 
 function two(){
 
p=0;
if(base[3]==1)p=p+1;
if(base[3]==1)base[3]=0;
if(base[2]==1)p=p+1;
if(base[2]==1)base[2]=0;
if(base[1]==1)base[3]=1;
if(base[1]==1)base[1]=0;
base[2]=1;
 
if(home=="v")point_v=point_v+p;
if(home=="h")point_h=point_h+p;
 
 
 
}
  function three(){
 
p=0;
if(base[3]==1)p=p+1;
if(base[3]==1)base[3]=0;
if(base[2]==1)p=p+1;
if(base[2]==1)base[2]=0;
if(base[1]==1)p=p+1;
if(base[1]==1)base[1]=0;
base[3]=1;
 
if(home=="v")point_v=point_v+p;
if(home=="h")point_h=point_h+p;
 
 
 
}
 
function four(){
 
p=0;
if(base[3]==1)p=p+1;
if(base[3]==1)base[3]=0;
if(base[2]==1)p=p+1;
if(base[2]==1)base[2]=0;
if(base[1]==1)p=p+1;
if(base[1]==1)base[1]=0;
p=p+1;
if(home=="v")point_v=point_v+p;
if(home=="h")point_h=point_h+p;
 
 
 
}
</script>
最終更新:2018年06月05日 06:39