STRINGTABLE
LANGUAGE LANG_ENGLISH, 0x0
{
5280, "+ %d%% survivors among the friendly units\n- %d%% survivors among the enemy units\n+ %d%% morale to the army at the start of the battle"
5281, "Loyalty: +%d%%, Gold and food income: +%d%%"
5282, "Costs: %d%%"
5283, "Movement points: +%d%%"
5284, "Sight range: + %d%%"
5285, "XP for the hero: + %d%%, XP for the whole army if the hero is the leader: + %d%%"
5286, "Army morale bonus: +%d%%, Rewards after victorious battle: +%d%%"
5287, "Recruitment cost: %d%%"
5288, "Research points: +%d "
5289, "Enemy morale: %d%%"
5290, "-1 turn waiting time"
5291, "Heals faster from Injury: +%d%%\n+%d HP"
5292, "Bonus: +%d%%"
5293, "Upkeep cost: %d %%"
5294, "Stronghold management"
5295, "Open the Stronghold management panel."
}
STRINGTABLE
LANGUAGE LANG_ENGLISH, 0x0
{
5280, "[T331]戦いの始まりの軍への敵のunits+ %d%%士気の間の親しみやすいunits-%d%%生存者の間の+ %d%%生存者"
5281, "[T331]忠誠:+%d%%,Goldと食物収入:+%d%%"
5282, "[T331]経費:%d%%"
5283, "[T331]運動は指します:+%d%%"
5284, "[T331]視力範囲:+ %d%%"
5285, "[T331]英雄のためのXP:+ %d%%,英雄がリーダーであるならば全軍のためのXP:+ %d%%"
5286, "[T331]軍士気ボーナス:+%d%%,勝った戦いの後のRewards:+%d%%"
5287, "[T331]新人募集は,犠牲にしました:%d%%"
5288, "[T331]研究は指します:+%d"
5289, "[T331]敵の士気:%d%%"
5290, "[T331]時間を待っている-1のターン"
5291, "[T331]Injuryからより速く癒やします:+%d%%+%d HP"
5292, "[T331]ボーナス:+%d%%"
5293, "[T331]維持は,犠牲にしました:%d %%"
5294, "[T331]拠点管理"
5295, "[T331]Stronghold管理盤を開けてください。"
}
最終更新:2010年02月16日 11:59