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Buffer(ts)

レシピは二種類ある
どちらで作っても同じ物ができる!!!

This block allows you to transfer items between pipes and tubes easily.
Pipe,Tube間のアイテム受け渡しが楽になる
It also combines stacks of items together to reduce lag.
アイテムをスタックして、ラグを減らす
You can fill it with items with pipes or tubes, or even manually, just like a chest.
Pipe,Tube,主導でのアイテムの搬入はチェストと同じようにできる
If you put a wooden pipe, gold pipe, or basic logistics pipe next to the buffer,
木パイプ,金パイプ,Basic-logiパイプを隣に置くことで、
it will output one stack of items into the pipe every few seconds
数秒毎にスタックされたアイテムが搬出される
(depending on the number of empty slots - 5 seconds when empty, 0.5 seconds when full).
If you put a filter next to it, with the input side facing the buffer,
フィルターの搬入面とバッファを隣合わせることで
it will output a redstone signal to pulse the filter at the same rate it sends items into pipes.
パイプ使用時と同レートで、赤石パルスをフィルターへ出力する

Automatic Crafting Table MkII

レシピは二種類あるけど、同じ物が作られるよ!!!!

When you right click this you will see four main area.
これを右クリックすると4つのエリアが見える
At the top, the input (9x5). At the bottom, your inventory.
上の9x5インベントリが内部インベントリ 下が自身のインベントリ
At the left,a 3x3 recipe area, and a single slot at the right which is the output.
左の3x3マスが見本置き場 右が個数指定
Here's how to use it:
使い方:
Set the recipe in the recipe area. Nothing will appear in the output slot, that's normal.
レシピを見本置き場で指定する 搬出スロットに何も出てこないのは仕様
Put items into the input area by connecting tubes (or pipes) to any side.
Tube,Pipeをどこかの面に刺し、アイテムを搬入する
Regulators may be useful here. Each side (and the bottom) has its own row of the input area.
Regulators(RP)を使うことで搬入を列にする?
(原料->部品->製品の加工を一連にすることができると書いてあるのかな?)
Place a filter or transposer above the crafting table facing down.
Filter(RP)又はTransposer(RP)をこれの底面に設置する
Apply a redstone signal to this to extract the crafted item.
赤石信号を与えると製品が搬出される
Another will be crafted almost instantly, if the ingredients are available.

If the recipe produces a container item, such as buckets (when water buckets are used in the recipe), they will go to the last, red-shaded row of the input area. They can be extracted from the bottom. Note that if this is full, container items will be destroyed!
New feature not shown in the above screenshot: There is a button that toggles between 1 and 64. When it's set to 1 (the default), no items will be crafted unless the output slot is empty. When it's set to 64, items will be crafted until the output slot is full.
As of 51.0.0, they can also be rotated with a RP2 screwdriver, Buildcraft wrench, IC2 wrench or stone hoe.

Incinerator

Tube版Void Pipe

Retrievulator

This block is the "automated retriever robot" that BrickedKeyboard suggested.
World texture is temporary. Any texture pack makers want to give me a better one? I really have no idea what this machine should look like...

The side with the bigger hole is the input. It should be touching the output side of a retriever from RedPower. If it's touching any other block, or nothing, it won't do anything.
The side with the smaller hole is the output. It should be touching any inventory, such as a chest or ACT2.

You can use a filter instead of a retriever, which usually isn't very useful but could be.

Make sure your retriever is in "non-slider" mode!
The inventory has three areas - the "R" (retriever) area, the "T" (target) area, and that single lonely slot on the right that you won't need to touch (items go here temporarily on their way to the output inventory)
The T area should contain the items you want to keep in the output inventory. In this example, it will be kept filled with 63 grass blocks and 63 smoothstone.
The R area should contain at least one of each item in the T grid, and should match its layout. If that last sentence was confusing, the picture should show what I mean.
The retrievulator will move items between the R grid and the retriever, and apply redstone pulses to the retreiver, to keep the inventory stocked with the specified items. If the inventory already contains the correct items, it will spawn a "retriever jammer", which has no other uses, and place it the retriever to stop it from accepting any more items.

Walking over a retriever jammer will destroy it instead of picking it up.

Retrievulators can be rotated with either RedPower screwdriver. As of 51.0.0, they can also be rotated with a Buildcraft wrench, IC2 wrench or stone hoe.

The retrievulator will emit pulses more slowly if it hasn't successfully retrieved any items in a while. The minimum speed is 20 seconds per pulse. (new in 49.3.0)

Note: The T area now (as of 49.2.0) uses fake items, similar to Logistics Pipes. You can set it to request up to 127 of an item, even non-stackable items.
Right click to add items, and left click to subtract items.
Hold shift to add/remove 10 items at a time.
If you click with either button on an empty slot, you will set that slot to a copy of the stack you're holding.

Note: If the R grid and the retriever both contain an item in the same square, the retrievulator will not function. If neither contain an item, but the T grid does contain an item in that square, the retrievulator also will not function.

Note: Do not place retrievulators next to each other, as they emit a strong redstone signal that can power things through solid blocks, and might interfere with other retrievers. (Fixed in 49.3.0?)

Block breaker(ts)

ツール代行使用人

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最終更新:2013年01月20日 03:28