| Icon | Color Name | Description |
| Colors of Erewo | Erewo, the City of Caves, whose twisting passages are easily defended. Try not to step in all the guano. | |
| Colors of the Sea of Glass | The Sea of Glass separates the lands of Khopesh and Midian. Do not swim in the Sea of Glass. | |
| Colors of Amendaso | In Amendaso, the Pirate City, a gem can be stolen fifty times in an hour and still end up in the original owner's hand. | |
| Colors of the Hold of Polybius | The Hold of Polybius lies on the edge of the Ash Desert, the last outpost before the Necropolis. The gift shop sells wonderful replicas. | |
| Colors of the Khosh | Khosh is the city of trees. Vine-Burn is a serious problem there. | |
| Colors of the Darat | May the wells of Darat always flow. May the Walls of Darat always hold. -From the Annals of the Complete Obliteration of Darat. | |
| Colors of Haleah | The people of Haleah insist that that strange smell comes not from them but from the nearby city of Das. Apologies. | |
| Colors of Das | Das, the garden city, where one's nose could dine on the scents of a thousand blooms, if only that stench from Haleah would ever clear. | |
| Colors of Padun | The Southern Plains of Padun, where golden pollen from the grasses falls like a delicate snow to cover all. Hope you're not allergic. | |
| Colors of The Last Towns | Beyond the Last Towns there is only the Sea of Glass and its treacherous whirlpools. Unless you believe that foolish 'Round World' heresy. | |
| Colors of Ichim | Ichim lies within the Forest of Needles, where the trees grow so closely together that they blot out the Sun. Dour lot, the people of Ichim. | |
| Colors of the Run | The Run is a gentle slope of land near the base of the Queen of Mountains. The predators there are very fast, hence the name. | |
| Colors of Suwero | If you have an interest in studying Giant Swarming Blood Flies, Suwero is the place to go. | |
| Colors of Incot | The massive carvings in Incot all depict demons leaping at their prey. Getting a good night's sleep in Incot is not easy. | |
| Colors of Marecco | The wealth in the mines of Marecco defies description... as does the violence the Princess of Marecco employs to protect that wealth. | |
| Colors of Aphos | In Aphos, poisoning has been raised to a form of art. This piece is titled, "Scratching at Throat as Black Boils Cover the Neck". | |
| Colors of Pell | Pell, a ruined temple at the center of Lake Unt, is a haunted place. Judging by the shrieking wraiths, something bad happened there once. | |
| Colors of Forsten | Forsten is a frigid longhouse in Northern Midian. Even the icicles have icicles there. | |
| Colors of Agat | In Agat the folk are gentle and peaceful, prizing music and healing arts above all else. How they have survived this long is anyone's guess. | |
| Colors of Suluwer | In the deserts surrounding Suluwer the heat of midday can be deadly, as can the heat of midnight. It is very hot. | |
| Colors of Zul Bhasir | In the Keep of Zul Bhasir initiates study the Way of Endless Pain. Zul Bhasir's recruitment efforts often fail to meet targets. | |
| Colors of Tenk | Those from Tenk value clear rational thought over impassioned impulses. Hence the phrase, "As annoying as a Tenker." | |
| Colors of Sulat Agar | No one knows where Sulat Agar lies, not even adventurers from Sulat Agar. Which is pretty odd if you think about it. | |
| Colors of Thraa | Little and less is known about the island nation of Thraa. One fun fact we do know: no ship that has sailed there has ever returned. | |
| Colors of Dias | No Description. | |
| Colors of Botar | No Description. |