Jobs:
Woodcutter:
fullname: Woodcutter
shortname: W
ChatColour: GREEN
chat-display: shortjob
leveling-progression-equation: 100*((1.15+(0.01*(numjobs-1)))^(joblevel-1))
income-progression-equation: baseincome*((1.03)^(joblevel-1))
experience-progression-equation: baseexperience*((1.08)^(joblevel-1))
Break:
LOG:
income: 1.0
experience: 2.0
Place:
SAPLING:
income: 0.5
experience: 1.0
WOOD:
income: 0.5
experience: 1.0
permissions:
aaaaaatest.node:
value: true
level: 0
aaaaaatest.node2:
value: true
level: 10
Miner:
fullname: Miner
shortname: M
ChatColour: DARK_GRAY
chat-display: shortjob
leveling-progression-equation: 100*((1.15+(0.01*(numjobs-1)))^(joblevel-1))
income-progression-equation: baseincome*((1.03)^(joblevel-1))
experience-progression-equation: baseexperience*((1.03)^(joblevel-1))
Break:
STONE:
income: 0.1
experience: 2.0
COAL_ORE:
income: 0.5
experience: 1.0
REDSTONE_ORE:
income: 1.0
experience: 3.0
IRON_ORE:
income: 1.0
experience: 2.0
GOLD_ORE:
income: 3.0
experience: 3.0
LAPIS_ORE:
income: 3.0
experience: 3.0
DIAMOND_ORE:
income: 6.0
experience: 6.0
OBSIDIAN:
income: 4.0
experience: 4.0
MOSSY_COBBLESTONE:
income: 5.0
experience: 5.0
Place:
OBSIDIAN:
income: -3.5
experience: -3.5
MOSSY_COBBLESTONE:
income: -4.5
experience: -4.5
IRON_ORE:
income: -1.0
experience: -5.0
GOLD_ORE:
income: -3.0
experience: -6.0
Builder:
fullname: Builder
shortname: B
ChatColour: WHITE
chat-display: shortjob
leveling-progression-equation: 100*((1.15+(0.01*(numjobs-1)))^(joblevel-1))
income-progression-equation: baseincome*((1.03)^(joblevel-1))
experience-progression-equation: baseexperience*((1.09)^(joblevel-1))
Place:
COBBLESTONE:
income: 0.2
experience: 1.0
WOOD:
income: 0.3
experience: 1.5
FENCE:
income: 0.3
experience: 1.5
WOOL:
income: 0.3
experience: 1.5
STONE:
income: 0.5
experience: 2.25
GLOWSTONE:
income: 1.0
experience: 3.0
SANDSTONE:
income: 0.6
experience: 2.0
GLASS:
income: 1.0
experience: 1.0
BRICK:
income: 1.0
experience: 4.0
LAPIS_BLOCK:
income: 1.0
experience: 5.0
DOUBLE_STEP:
income: 0.6
experience: 2.0
STEP:
income: 0.6
experience: 2.0
BOOKSHELF:
income: 1.0
experience: 3.0
WOOD_STAIRS:
income: 0.7
experience: 0.7
COBBLESTONE_STAIRS:
income: 0.7
experience: 0.7
MOSSY_COBBLESTONE:
income: 0.7
experience: 0.7
DIAMOND_BLOCK:
income: 0.7
experience: 0.7
GOLD_BLOCK:
income: 0.7
experience: 5.0
Digger:
fullname: Digger
shortname: D
ChatColour: GOLD
chat-display: shortjob
leveling-progression-equation: 100*((1.15+(0.01*(numjobs-1)))^(joblevel-1))
income-progression-equation: baseincome*((1.03)^(joblevel-1))
experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
Craft:
CLAY:
income: -0.1
experience: -0.1
Break:
STONE:
income: 0.2
experience: 0.5
DIRT:
income: 0.1
experience: 0.4
GRASS:
income: 0.3
experience: 0.5
GRAVEL:
income: 0.2
experience: 0.5
SAND:
income: 0.1
experience: 0.1
CLAY:
income: 0.1
experience: 0.7
Farmer:
fullname: Farmer
shortname: Fa
ChatColour: BLUE
chat-display: shortjob
leveling-progression-equation: 100*((1.15+(0.01*(numjobs-1)))^(joblevel-1))
income-progression-equation: baseincome*((1.03)^(joblevel-1))
experience-progression-equation: baseexperience*((1.03)^(joblevel-1))
Break:
CROPS-7:
income: 0.7
experience: 1.0
SUGAR_CANE_BLOCK:
income: 0.7
experience: 1.0
MELON_BLOCK:
income: 1.0
experience: 1.0
Place:
CROPS-0:
income: 0.3
experience: 0.1
Hunter:
fullname: Hunter
shortname: H
ChatColour: RED
chat-display: shortjob
leveling-progression-equation: 100*((1.15+(0.01*(numjobs-1)))^(joblevel-1))
income-progression-equation: baseincome*((1.03)^(joblevel-1))
experience-progression-equation: baseexperience*((1.12)^(joblevel-1))
Kill:
Chicken:
income: 0.5
experience: 1.0
Cow:
income: 0.5
experience: 1.0
Pig:
income: 0.5
experience: 1.0
Sheep:
income: 0.5
experience: 1.0
Wolf:
income: 2.0
experience: 2.0
Creeper:
income: 2.0
experience: 2.0
Skeleton:
income: 2.0
experience: 1.5
Spider:
income: 1.5
experience: 1.5
Zombie:
income: 1.0
experience: 1.5
PigZombie:
income: 1.5
experience: 2.0
Slime:
income: 0.3
experience: 0.3
Blaze:
income: 2.0
experience: 2.0
Enderman:
income: 4.0
experience: 3.0
Ghast:
income: 1.5
experience: 1.5
Magma_Cube:
income: 0.5
experience: 0.6
Fisherman:
fullname: Fisherman
shortname: Fi
ChatColour: AQUA
chat-display: shortjob
leveling-progression-equation: 100*((1.15+(0.01*(numjobs-1)))^(joblevel-1))
income-progression-equation: baseincome*((1.03)^(joblevel-1))
experience-progression-equation: baseexperience*((1.10)^(joblevel-1))
Fish:
RAW_FISH:
income: 8.0
experience: 5.0
Kill:
Squid:
income: 2.0
experience: 3.0
Ghast:
income: 3.0
experience: 5.0
Smelt:
Cooked_Fish:
income: 2.0
experience: 2.0
Smith:
fullname: Smith
shortname: S
ChatColour: DARK_PURPLE
chat-display: shortjob
leveling-progression-equation: 100*((1.15+(0.01*(numjobs-1)))^(joblevel-1))
income-progression-equation: baseincome*((1.03)^(joblevel-1))
experience-progression-equation: baseexperience*((1.06)^(joblevel-1))
Craft:
WOOD_SWORD:
income: 0.2
experience: 0.5
WOOD_SPADE:
income: 0.1
experience: 0.4
WOOD_PickAxe:
income: 0.3
experience: 0.5
WOOD_AXE:
income: 0.3
experience: 0.5
STONE_SWORD:
income: 0.4
experience: 0.5
STONE_SPADE:
income: 0.2
experience: 0.5
STONE_Pickaxe:
income: 0.6
experience: 0.6
STONE_Axe:
income: 0.6
experience: 0.6
IRON_SWORD:
income: 2.0
experience: 2.0
IRON_SPADE:
income: 1.0
experience: 1.0
IRON_PICKAXE:
income: 3.0
experience: 3.0
IRON_AXE:
income: 3.0
experience: 3.0
GOLD_SWORD:
income: 5.0
experience: 4.0
GOLD_SPADE:
income: 2.5
experience: 2.5
GOLD_PickAxe:
income: 7.5
experience: 7.5
GOLD_AXE:
income: 6.0
experience: 6.0
DIAMOND_SWORD:
income: 10.0
experience: 10.0
DIAMOND_SPADE:
income: 5.0
experience: 7.0
DIAMOND_PickAxe:
income: 15.0
experience: 15.0
DIAMOND_Axe:
income: 15.0
experience: 15.0
LEATHER_BOOTS:
income: 1.0
experience: 1.0
LEATHER_CHESTPLATE:
income: 2.0
experience: 2.0
LEATHER_HELMET:
income: 1.5
experience: 1.5
LEATHER_LEGGINGS:
income: 1.5
experience: 1.5
GOLD_BOOTS:
income: 8.0
experience: 4.0
GOLD_CHESTPLATE:
income: 16.0
experience: 8.0
GOLD_HELMET:
income: 10.0
experience: 5.0
GOLD_LEGGINGS:
income: 14.0
experience: 7.0
IRON_BOOTS:
income: 4.0
experience: 4.0
IRON_CHESTPLATE:
income: 8.0
experience: 8.0
IRON_HELMET:
income: 5.0
experience: 5.0
IRON_LEGGINGS:
income: 7.0
experience: 7.0
DIAMOND_BOOTS:
income: 12.0
experience: 12.0
DIAMOND_CHESTPLATE:
income: 24.0
experience: 24.0
DIAMOND_HELMET:
income: 15.0
experience: 15.0
DIAMOND_LEGGINGS:
income: 21.0
experience: 21.0
Smelt:
IRON_INGOT:
income: 2.0
experience: 2.0
GOLD_INGOT:
income: 2.0
experience: 2.0
Cook:
fullname: Cook
shortname: C
ChatColour: GOLD
chat-display: shortjob
leveling-progression-equation: 120*((1.15+(0.01*(numjobs-1)))^(joblevel-1))
income-progression-equation: baseincome*((1.03)^(joblevel-1))
experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
Craft:
CAKE:
income: 4.0
experience: 5.0
COOKIE:
income: 0.2
experience: 0.5
GOLDEN_APPLE:
income: 10.0
experience: 12.0
BREAD:
income: 0.5
experience: 0.5
Smelt:
COOKED_BEEF:
income: 1.0
experience: 0.5
COOKED_CHICKEN:
income: 1.0
experience: 0.5
COOKED_FISH:
income: 1.0
experience: 0.5
GRILLED_PORK:
income: 1.0
experience: 0.5
Brewer:
fullname: Brewer
shortname: Br
ChatColour: LIGHT_PURPLE
chat-display: shortjob
leveling-progression-equation: 100*((1.15+(0.01*(numjobs-1)))^(joblevel-1))
income-progression-equation: baseincome*((1.03)^(joblevel-1))
experience-progression-equation: baseexperience*((1.08)^(joblevel-1))
Break:
Nether Wart:
income: 1.0
experience: 1.0
Craft:
BREWING_STAND_ITEM:
income: 15.0
experience: 15.0
GLASS_BOTTLE:
income: 1.0
experience: 2.0
Brew:
NETHER_STALK:
income: 4.0
experience: 4.0
REDSTONE_DUST:
income: 3.0
experience: 3.0
GLOWSTONE_DUST:
income: 3.0
experience: 3.0
SPIDER_EYE:
income: 3.0
experience: 3.0
FERMENTED_SPIDER_EYE:
income: 3.0
experience: 3.0
BLAZE_POWDER:
income: 3.0
experience: 3.0
SUGAR:
income: 3.0
experience: 3.0
SPECKLED_MELON:
income: 4.0
experience: 4.0
MAGMA_CREAM:
income: 4.0
experience: 4.0
GHAST_TEAR:
income: 4.0
experience: 4.0
Enchanter:
fullname: Enchanter
shortname: E
ChatColour: DARK_BLUE
chat-display: shortjob
leveling-progression-equation: 100*((1.15+(0.01*(numjobs-1)))^(joblevel-1))
income-progression-equation: baseincome*((1.05)^(joblevel-1))
experience-progression-equation: baseexperience*((1.10)^(joblevel-1))
Craft:
ENCHANTMENT_TABLE:
income: 300.0
experience: 300.0
BOOKSHELF:
income: 10.0
experience: 10.0
Enchant:
WOOD_SWORD:
income: 0.5
experience: 0.5
WOOD_SPADE:
income: 0.3
experience: 0.4
WOOD_PickAxe:
income: 0.5
experience: 0.5
WOOD_AXE:
income: 0.5
experience: 0.5
STONE_SWORD:
income: 0.6
experience: 0.5
STONE_SPADE:
income: 0.4
experience: 0.5
STONE_Pickaxe:
income: 0.8
experience: 0.6
STONE_Axe:
income: 0.8
experience: 0.6
IRON_SWORD:
income: 3.0
experience: 2.0
IRON_SPADE:
income: 2.0
experience: 1.0
IRON_PICKAXE:
income: 4.0
experience: 3.0
IRON_AXE:
income: 4.0
experience: 3.0
GOLD_SWORD:
income: 7.0
experience: 4.0
GOLD_SPADE:
income: 4.5
experience: 2.5
GOLD_PickAxe:
income: 8.5
experience: 7.5
GOLD_AXE:
income: 8.0
experience: 6.0
DIAMOND_SWORD:
income: 20.0
experience: 10.0
DIAMOND_SPADE:
income: 10.0
experience: 7.0
DIAMOND_PickAxe:
income: 30.0
experience: 15.0
DIAMOND_Axe:
income: 30.0
experience: 15.0
LEATHER_BOOTS:
income: 1.0
experience: 1.0
LEATHER_CHESTPLATE:
income: 2.0
experience: 2.0
LEATHER_HELMET:
income: 1.5
experience: 1.5
LEATHER_LEGGINGS:
income: 1.5
experience: 1.5
GOLD_BOOTS:
income: 8.0
experience: 4.0
GOLD_CHESTPLATE:
income: 16.0
experience: 8.0
GOLD_HELMET:
income: 10.0
experience: 5.0
GOLD_LEGGINGS:
income: 14.0
experience: 7.0
IRON_BOOTS:
income: 4.0
experience: 4.0
IRON_CHESTPLATE:
income: 8.0
experience: 8.0
IRON_HELMET:
income: 5.0
experience: 5.0
IRON_LEGGINGS:
income: 7.0
experience: 7.0
DIAMOND_BOOTS:
income: 12.0
experience: 12.0
DIAMOND_CHESTPLATE:
income: 24.0
experience: 24.0
DIAMOND_HELMET:
income: 15.0
experience: 15.0
DIAMOND_LEGGINGS:
income: 21.0
experience: 21.0
Neet:
fullname: Neet
shortname: N
ChatColour: WHITE
chat-display: full
leveling-progression-equation: 100*((1.15+(0.01*(numjobs-1)))^(joblevel-1))
income-progression-equation: baseincome*((1.03)^(joblevel-1))
experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
Kill:
Player:
income: 7.5
最終更新:2012年10月22日 22:54