アットウィキロゴ

JobsConfig.yml

# Jobs configuration.
#
# Stores information about each job.
#
# For example configurations, visit http://dev.bukkit.org/server-mods/jobs/.

Jobs:
 Woodcutter:
   fullname: Woodcutter
   shortname: W
   ChatColour: GREEN
   chat-display: shortjob
   leveling-progression-equation: 100*((1.15+(0.01*(numjobs-1)))^(joblevel-1))
   income-progression-equation: baseincome*((1.03)^(joblevel-1))
   experience-progression-equation: baseexperience*((1.08)^(joblevel-1))
   Break:
     LOG:
       income: 1.0
       experience: 2.0
   Place:
     SAPLING:
       income: 0.5
       experience: 1.0
     WOOD:
       income: 0.5
       experience: 1.0
   permissions:
     aaaaaatest.node:
       value: true
       level: 0
     aaaaaatest.node2:
       value: true
       level: 10
 Miner:
   fullname: Miner
   shortname: M
   ChatColour: DARK_GRAY
   chat-display: shortjob
   leveling-progression-equation: 100*((1.15+(0.01*(numjobs-1)))^(joblevel-1))
   income-progression-equation: baseincome*((1.03)^(joblevel-1))
   experience-progression-equation: baseexperience*((1.03)^(joblevel-1))
   Break:
     STONE:
       income: 0.1
       experience: 2.0
     COAL_ORE:
       income: 0.5
       experience: 1.0
     REDSTONE_ORE:
       income: 1.0
       experience: 3.0
     IRON_ORE:
       income: 1.0
       experience: 2.0
     GOLD_ORE:
       income: 3.0
       experience: 3.0
     LAPIS_ORE:
       income: 3.0
       experience: 3.0
     DIAMOND_ORE:
       income: 6.0
       experience: 6.0
     OBSIDIAN:
       income: 4.0
       experience: 4.0
     MOSSY_COBBLESTONE:
       income: 5.0
       experience: 5.0
   Place:
     OBSIDIAN:
       income: -3.5
       experience: -3.5
     MOSSY_COBBLESTONE:
       income: -4.5
       experience: -4.5
     IRON_ORE:
       income: -1.0
       experience: -5.0
     GOLD_ORE:
       income: -3.0
       experience: -6.0
 Builder:
   fullname: Builder
   shortname: B
   ChatColour: WHITE
   chat-display: shortjob
   leveling-progression-equation: 100*((1.15+(0.01*(numjobs-1)))^(joblevel-1))
   income-progression-equation: baseincome*((1.03)^(joblevel-1))
   experience-progression-equation: baseexperience*((1.09)^(joblevel-1))
   Place:
     COBBLESTONE:
       income: 0.2
       experience: 1.0
     WOOD:
       income: 0.3
       experience: 1.5
     FENCE:
       income: 0.3
       experience: 1.5
     WOOL:
       income: 0.3
       experience: 1.5
     STONE:
       income: 0.5
       experience: 2.25
     GLOWSTONE:
       income: 1.0
       experience: 3.0
     SANDSTONE:
       income: 0.6
       experience: 2.0
     GLASS:
       income: 1.0
       experience: 1.0
     BRICK:
       income: 1.0
       experience: 4.0
     LAPIS_BLOCK:
       income: 1.0
       experience: 5.0
     DOUBLE_STEP:
       income: 0.6
       experience: 2.0
     STEP:
       income: 0.6
       experience: 2.0
     BOOKSHELF:
       income: 1.0
       experience: 3.0
     WOOD_STAIRS:
       income: 0.7
       experience: 0.7
     COBBLESTONE_STAIRS:
       income: 0.7
       experience: 0.7
     MOSSY_COBBLESTONE:
       income: 0.7
       experience: 0.7
     DIAMOND_BLOCK:
       income: 0.7
       experience: 0.7
     GOLD_BLOCK:
       income: 0.7
       experience: 5.0
 Digger:
   fullname: Digger
   shortname: D
   ChatColour: GOLD
   chat-display: shortjob
   leveling-progression-equation: 100*((1.15+(0.01*(numjobs-1)))^(joblevel-1))
   income-progression-equation: baseincome*((1.03)^(joblevel-1))
   experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
   Craft:
     CLAY:
       income: -0.1
       experience: -0.1
   Break:
     STONE:
       income: 0.2
       experience: 0.5
     DIRT:
       income: 0.1
       experience: 0.4
     GRASS:
       income: 0.3
       experience: 0.5
     GRAVEL:
       income: 0.2
       experience: 0.5
     SAND:
       income: 0.1
       experience: 0.1
     CLAY:
       income: 0.1
       experience: 0.7
 Farmer:
   fullname: Farmer
   shortname: Fa
   ChatColour: BLUE
   chat-display: shortjob
   leveling-progression-equation: 100*((1.15+(0.01*(numjobs-1)))^(joblevel-1))
   income-progression-equation: baseincome*((1.03)^(joblevel-1))
   experience-progression-equation: baseexperience*((1.03)^(joblevel-1))
   Break:
     CROPS-7:
       income: 0.7
       experience: 1.0
     SUGAR_CANE_BLOCK:
       income: 0.7
       experience: 1.0
     MELON_BLOCK:
       income: 1.0
       experience: 1.0
   Place:
     CROPS-0:
       income: 0.3
       experience: 0.1
 Hunter:
   fullname: Hunter
   shortname: H
   ChatColour: RED
   chat-display: shortjob
   leveling-progression-equation: 100*((1.15+(0.01*(numjobs-1)))^(joblevel-1))
   income-progression-equation: baseincome*((1.03)^(joblevel-1))
   experience-progression-equation: baseexperience*((1.12)^(joblevel-1))
   Kill:
     Chicken:
       income: 0.5
       experience: 1.0
     Cow:
       income: 0.5
       experience: 1.0
     Pig:
       income: 0.5
       experience: 1.0
     Sheep:
       income: 0.5
       experience: 1.0
     Wolf:
       income: 2.0
       experience: 2.0
     Creeper:
       income: 2.0
       experience: 2.0
     Skeleton:
       income: 2.0
       experience: 1.5
     Spider:
       income: 1.5
       experience: 1.5
     Zombie:
       income: 1.0
       experience: 1.5
     PigZombie:
       income: 1.5
       experience: 2.0
     Slime:
       income: 0.3
       experience: 0.3
     Blaze:
       income: 2.0
       experience: 2.0
     Enderman:
       income: 4.0
       experience: 3.0
     Ghast:
       income: 1.5
       experience: 1.5
     Magma_Cube:
       income: 0.5
       experience: 0.6
 Fisherman:
   fullname: Fisherman
   shortname: Fi
   ChatColour: AQUA
   chat-display: shortjob
   leveling-progression-equation: 100*((1.15+(0.01*(numjobs-1)))^(joblevel-1))
   income-progression-equation: baseincome*((1.03)^(joblevel-1))
   experience-progression-equation: baseexperience*((1.10)^(joblevel-1))
   Fish:
     RAW_FISH:
       income: 8.0
       experience: 5.0
   Kill:
     Squid:
       income: 2.0
       experience: 3.0
     Ghast:
       income: 3.0
       experience: 5.0
   Smelt:
     Cooked_Fish:
       income: 2.0
       experience: 2.0
 Smith:
   fullname: Smith
   shortname: S
   ChatColour: DARK_PURPLE
   chat-display: shortjob
   leveling-progression-equation: 100*((1.15+(0.01*(numjobs-1)))^(joblevel-1))
   income-progression-equation: baseincome*((1.03)^(joblevel-1))
   experience-progression-equation: baseexperience*((1.06)^(joblevel-1))
   Craft:
     WOOD_SWORD:
       income: 0.2
       experience: 0.5
     WOOD_SPADE:
       income: 0.1
       experience: 0.4
     WOOD_PickAxe:
       income: 0.3
       experience: 0.5
     WOOD_AXE:
       income: 0.3
       experience: 0.5
     STONE_SWORD:
       income: 0.4
       experience: 0.5
     STONE_SPADE:
       income: 0.2
       experience: 0.5
     STONE_Pickaxe:
       income: 0.6
       experience: 0.6
     STONE_Axe:
       income: 0.6
       experience: 0.6
     IRON_SWORD:
       income: 2.0
       experience: 2.0
     IRON_SPADE:
       income: 1.0
       experience: 1.0
     IRON_PICKAXE:
       income: 3.0
       experience: 3.0
     IRON_AXE:
       income: 3.0
       experience: 3.0
     GOLD_SWORD:
       income: 5.0
       experience: 4.0
     GOLD_SPADE:
       income: 2.5
       experience: 2.5
     GOLD_PickAxe:
       income: 7.5
       experience: 7.5
     GOLD_AXE:
       income: 6.0
       experience: 6.0
     DIAMOND_SWORD:
       income: 10.0
       experience: 10.0
     DIAMOND_SPADE:
       income: 5.0
       experience: 7.0
     DIAMOND_PickAxe:
       income: 15.0
       experience: 15.0
     DIAMOND_Axe:
       income: 15.0
       experience: 15.0
     LEATHER_BOOTS:
       income: 1.0
       experience: 1.0
     LEATHER_CHESTPLATE:
       income: 2.0
       experience: 2.0
     LEATHER_HELMET:
       income: 1.5
       experience: 1.5
     LEATHER_LEGGINGS:
       income: 1.5
       experience: 1.5
     GOLD_BOOTS:
       income: 8.0
       experience: 4.0
     GOLD_CHESTPLATE:
       income: 16.0
       experience: 8.0
     GOLD_HELMET:
       income: 10.0
       experience: 5.0
     GOLD_LEGGINGS:
       income: 14.0
       experience: 7.0
     IRON_BOOTS:
       income: 4.0
       experience: 4.0
     IRON_CHESTPLATE:
       income: 8.0
       experience: 8.0
     IRON_HELMET:
       income: 5.0
       experience: 5.0
     IRON_LEGGINGS:
       income: 7.0
       experience: 7.0
     DIAMOND_BOOTS:
       income: 12.0
       experience: 12.0
     DIAMOND_CHESTPLATE:
       income: 24.0
       experience: 24.0
     DIAMOND_HELMET:
       income: 15.0
       experience: 15.0
     DIAMOND_LEGGINGS:
       income: 21.0
       experience: 21.0
   Smelt:
     IRON_INGOT:
       income: 2.0
       experience: 2.0
     GOLD_INGOT:
       income: 2.0
       experience: 2.0
 Cook:
   fullname: Cook
   shortname: C
   ChatColour: GOLD
   chat-display: shortjob
   leveling-progression-equation: 120*((1.15+(0.01*(numjobs-1)))^(joblevel-1))
   income-progression-equation: baseincome*((1.03)^(joblevel-1))
   experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
   Craft:
     CAKE:
       income: 4.0
       experience: 5.0
     COOKIE:
       income: 0.2
       experience: 0.5
     GOLDEN_APPLE:
       income: 10.0
       experience: 12.0
     BREAD:
       income: 0.5
       experience: 0.5
   Smelt:
     COOKED_BEEF:
       income: 1.0
       experience: 0.5
     COOKED_CHICKEN:
       income: 1.0
       experience: 0.5
     COOKED_FISH:
       income: 1.0
       experience: 0.5
     GRILLED_PORK:
       income: 1.0
       experience: 0.5
 Brewer:
   fullname: Brewer
   shortname: Br
   ChatColour: LIGHT_PURPLE
   chat-display: shortjob
   leveling-progression-equation: 100*((1.15+(0.01*(numjobs-1)))^(joblevel-1))
   income-progression-equation: baseincome*((1.03)^(joblevel-1))
   experience-progression-equation: baseexperience*((1.08)^(joblevel-1))
   Break:
     Nether Wart:
       income: 1.0
       experience: 1.0
   Craft:
     BREWING_STAND_ITEM:
       income: 15.0
       experience: 15.0
     GLASS_BOTTLE:
       income: 1.0
       experience: 2.0
   Brew:
     NETHER_STALK:
       income: 4.0
       experience: 4.0
     REDSTONE_DUST:
       income: 3.0
       experience: 3.0
     GLOWSTONE_DUST:
       income: 3.0
       experience: 3.0
     SPIDER_EYE:
       income: 3.0
       experience: 3.0
     FERMENTED_SPIDER_EYE:
       income: 3.0
       experience: 3.0
     BLAZE_POWDER:
       income: 3.0
       experience: 3.0
     SUGAR:
       income: 3.0
       experience: 3.0
     SPECKLED_MELON:
       income: 4.0
       experience: 4.0
     MAGMA_CREAM:
       income: 4.0
       experience: 4.0
     GHAST_TEAR:
       income: 4.0
       experience: 4.0
 Enchanter:
   fullname: Enchanter
   shortname: E
   ChatColour: DARK_BLUE
   chat-display: shortjob
   leveling-progression-equation: 100*((1.15+(0.01*(numjobs-1)))^(joblevel-1))
   income-progression-equation: baseincome*((1.05)^(joblevel-1))
   experience-progression-equation: baseexperience*((1.10)^(joblevel-1))
   Craft:
     ENCHANTMENT_TABLE:
       income: 300.0
       experience: 300.0
     BOOKSHELF:
       income: 10.0
       experience: 10.0
   Enchant:
     WOOD_SWORD:
       income: 0.5
       experience: 0.5
     WOOD_SPADE:
       income: 0.3
       experience: 0.4
     WOOD_PickAxe:
       income: 0.5
       experience: 0.5
     WOOD_AXE:
       income: 0.5
       experience: 0.5
     STONE_SWORD:
       income: 0.6
       experience: 0.5
     STONE_SPADE:
       income: 0.4
       experience: 0.5
     STONE_Pickaxe:
       income: 0.8
       experience: 0.6
     STONE_Axe:
       income: 0.8
       experience: 0.6
     IRON_SWORD:
       income: 3.0
       experience: 2.0
     IRON_SPADE:
       income: 2.0
       experience: 1.0
     IRON_PICKAXE:
       income: 4.0
       experience: 3.0
     IRON_AXE:
       income: 4.0
       experience: 3.0
     GOLD_SWORD:
       income: 7.0
       experience: 4.0
     GOLD_SPADE:
       income: 4.5
       experience: 2.5
     GOLD_PickAxe:
       income: 8.5
       experience: 7.5
     GOLD_AXE:
       income: 8.0
       experience: 6.0
     DIAMOND_SWORD:
       income: 20.0
       experience: 10.0
     DIAMOND_SPADE:
       income: 10.0
       experience: 7.0
     DIAMOND_PickAxe:
       income: 30.0
       experience: 15.0
     DIAMOND_Axe:
       income: 30.0
       experience: 15.0
     LEATHER_BOOTS:
       income: 1.0
       experience: 1.0
     LEATHER_CHESTPLATE:
       income: 2.0
       experience: 2.0
     LEATHER_HELMET:
       income: 1.5
       experience: 1.5
     LEATHER_LEGGINGS:
       income: 1.5
       experience: 1.5
     GOLD_BOOTS:
       income: 8.0
       experience: 4.0
     GOLD_CHESTPLATE:
       income: 16.0
       experience: 8.0
     GOLD_HELMET:
       income: 10.0
       experience: 5.0
     GOLD_LEGGINGS:
       income: 14.0
       experience: 7.0
     IRON_BOOTS:
       income: 4.0
       experience: 4.0
     IRON_CHESTPLATE:
       income: 8.0
       experience: 8.0
     IRON_HELMET:
       income: 5.0
       experience: 5.0
     IRON_LEGGINGS:
       income: 7.0
       experience: 7.0
     DIAMOND_BOOTS:
       income: 12.0
       experience: 12.0
     DIAMOND_CHESTPLATE:
       income: 24.0
       experience: 24.0
     DIAMOND_HELMET:
       income: 15.0
       experience: 15.0
     DIAMOND_LEGGINGS:
       income: 21.0
       experience: 21.0
 Neet:
   fullname: Neet
   shortname: N
   ChatColour: WHITE
   chat-display: full
   leveling-progression-equation: 100*((1.15+(0.01*(numjobs-1)))^(joblevel-1))
   income-progression-equation: baseincome*((1.03)^(joblevel-1))
   experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
   Kill:
     Player:
       income: 7.5

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最終更新:2012年10月22日 22:54
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