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<rules>
 <rule name="Sh→Cnt">
  <conditions/>
  <pattern>
   <param_decl/>
   <sequence>
    <cmd name="prepare_skill" pet_skill="counter" try_cnt="0" timeout="0"/>
   </sequence>
  </pattern>
  <event name="attack" pet_attackable_skill="smash" down="true"/>
 </rule>
 <rule name="FB→Cnt">
  <conditions/>
  <pattern>
   <param_decl/>
   <sequence>
    <cmd name="prepare_skill" pet_skill="counter" try_cnt="0" timeout="0"/>
   </sequence>
  </pattern>
  <event name="attack" pet_attackable_skill="firebolt" down="true"/>
 </rule>
 <rule name="AtkD→Cnt">
  <conditions/>
  <pattern>
   <param_decl/>
   <sequence>
    <cmd name="prepare_skill" pet_skill="counter" try_cnt="0" timeout="0"/>
   </sequence>
  </pattern>
  <event name="attack" pet_attackable_skill="basic" down="true"/>
 </rule>
 <rule name="Atk→Cnt">
  <conditions/>
  <pattern>
   <param_decl/>
   <sequence>
    <cmd name="prepare_skill" pet_skill="counter" try_cnt="0" timeout="0"/>
   </sequence>
  </pattern>
  <event name="attack" pet_attackable_skill="basic" down="false"/>
 </rule>
 <rule name="Cnt">
  <conditions>
   <condition name="skill_preparable" pet_skill="counter"/>
  </conditions>
  <pattern>
   <param_decl/>
   <sequence>
    <cmd name="prepare_skill" pet_skill="counter" try_cnt="0" timeout="500"/>
   </sequence>
  </pattern>
  <event name="now_targeting"/>
 </rule>
 <rule name="FB→Esc">
  <conditions>
   <condition name="skill_preparable" pet_skill="defence"/>
  </conditions>
  <pattern>
   <param_decl/>
   <sequence>
    <cmd name="stack_skill" stack_magic="firebolt" charge="1"/>
    <cmd name="stackmagic_attack" stack_magic="firebolt" charge="1" timeout="0"/>
    <cmd name="move_against" distance="1000" run="true" timeout="1000"/>
   </sequence>
  </pattern>
  <event name="now_targeting"/>
 </rule>
 <rule name="---">
  <conditions/>
  <pattern>
   <param_decl/>
   <sequence/>
  </pattern>
  <event name="now_targeting"/>
 </rule>
</rules>
最終更新:2008年05月12日 05:38