<rules>
<rule name="主人の近くを離れない">
<conditions/>
<pattern>
<param_decl/>
<sequence>
<cmd name="chase" chase_target="master" timeout="5000"
run="true"/>
<cmd name="prepare_skill" pet_skill="smash" try_cnt="0"
timeout="0"/>
</sequence>
</pattern>
<event name="now_targeting"/>
</rule>
<rule name="カウンター時">
<conditions/>
<pattern>
<param_decl/>
<sequence>
<cmd name="prepare_skill" pet_skill="smash" try_cnt="0"
timeout="0"/>
<cmd name="melee_attack" timeout="0"/>
<cmd name="chase" chase_target="master" timeout="5000"
run="true"/>
</sequence>
</pattern>
<event name="master_attack" master_skill="counter"/>
</rule>
<rule name="スマッシュ">
<conditions/>
<pattern>
<param_decl/>
<sequence>
<cmd name="chase" chase_target="master" timeout="5000"
run="true"/>
<cmd name="prepare_skill" pet_skill="smash" try_cnt="0"
timeout="0"/>
<cmd name="melee_attack" timeout="1000"/>
</sequence>
</pattern>
<event name="master_attacked" master_skill="all" down="true"/>
</rule>
</rules>