アットウィキロゴ

<rules>
 <rule name="索敵→アタック">
  <conditions/>
  <pattern>
   <param_decl/>
   <sequence>
    <cmd name="cancel_skill"/>
    <cmd name="melee_attack" timeout="0"/>
   </sequence>
  </pattern>
  <event name="seek_target"/>
 </rule>
 <rule name="2打ミル">
  <conditions>
   <condition name="target_state" state="hit"/>
  </conditions>
  <pattern>
   <param_decl/>
   <sequence>
    <cmd name="melee_attack" timeout="500"/>
    <cmd name="prepare_skill" pet_skill="windmill" try_cnt="0" timeout="500"/>
    <cmd name="melee_attack" timeout="0"/>
   </sequence>
  </pattern>
  <event name="attack" pet_attackable_skill="basic" down="false"/>
 </rule>
 <rule name="ミル→ディフェンス">
  <conditions>
   <condition name="target_state" state="blowaway"/>
  </conditions>
  <pattern>
   <param_decl/>
   <sequence>
    <cmd name="prepare_skill" pet_skill="defence" try_cnt="0" timeout="500"/>
    <cmd name="move_against" distance="1200" run="true" timeout="2000"/>
   </sequence>
  </pattern>
  <event name="attack" pet_attackable_skill="windmill" down="true"/>
 </rule>
 <rule name="ディフェンス→アタック">
  <conditions/>
  <pattern>
   <param_decl/>
   <sequence>
    <cmd name="melee_attack" timeout="0"/>
   </sequence>
  </pattern>
  <event name="defence" defence_enable_skill="basic"/>
 </rule>
 <rule name="待機">
  <conditions/>
  <pattern>
   <param_decl/>
   <sequence>
    <cmd name="wait" min="1000" max="1000"/>
   </sequence>
  </pattern>
  <event name="now_targeting"/>
 </rule>
</rules>

最終更新:2008年05月14日 19:20