***ABのヘルプに全文検索をつける ABのヘルプはchm形式ですが、chm形式の醍醐味である全文検索がありません… どうして無いの?という話ですが、Compile full-text search infomationにチェックを入れて ABのヘルプをリコンパイルしてみると必ずヘルプコンパイラが落ちます。 これはヘルプコンパイラのバグでもあるんですが、ABのヘルプにも問題があって、 落ちる場所であるPages\Command\Window.htmとPages\API\Window\Window\CreateWindowEx.htmのソースを見ると次のように書かれている箇所があります。 >コントロールのテキスト中のアンパサント「&」文字を、 htmlでは&は&としなければいけませんのでこれを修正します。 はい。これでCompile full-text search infomationにチェックを入れてもコンパイルは通るようになるはずです。 ***ヘルプにないAPI Includeフォルダでは宣言されているのにABのヘルプには記述のない関数が幾つかあります。 下のリストは、IncludeフォルダのsbpファイルからDecrare Sub/Functionされた関数名を抜き出し、 それとヘルプファイルのindex.hhkとをstrstr関数で突き合わせたものです。 okならキーワードがある、ngならキーワードに無いということです。 よってngとされている関数でも実際にヘルプに存在するものがあります。LoadImageとか。 #asciiart(blockquote){ -------------------------- file : api_commctrl.sbp ng : InitCommonControlsEx ng : InitCommonControls ng : ImageList_AddIcon ng : ImageList_Create ng : ImageList_Destroy ng : ImageList_GetIcon ng : ImageList_GetImageCount ng : ImageList_LoadImage ng : CreateStatusWindow ng : CreateToolbarEx ng : CreateUpDownControl -------------------------- file : api_commdlg.sbp ok : CommDlgExtendedError ok : ChooseColor ok : ChooseFont ng : FindText ok : GetOpenFileName ok : GetSaveFileName ok : GetFileTitle ok : PageSetupDlg ok : PrintDlg -------------------------- file : api_console.sbp ng : AllocConsole ng : FreeConsole ng : SetConsoleCursorPosition -------------------------- file : api_gdi.sbp ok : AbortPath ok : Arc ok : BeginPath ok : BitBlt ok : CancelDC ok : Chord ok : CloseFigure ok : CombineRgn ok : CreateBitmap ok : CreateBitmapIndirect ok : CreateBrushIndirect ok : CreateCompatibleBitmap ok : CreateCompatibleDC ok : CreateDC ok : CreateDIBitmap ok : CreateDIBPatternBrushPt ok : CreateEllipticRgn ok : CreateEllipticRgnIndirect ok : CreateFont ok : CreateFontIndirect ok : CreateHatchBrush ok : CreatePatternBrush ok : CreatePen ok : CreatePenIndirect ok : CreatePolygonRgn ok : CreateRectRgn ok : CreateRectRgnIndirect ok : CreateRoundRectRgn ok : CreateSolidBrush ok : DeleteDC ok : DeleteObject ok : DPtoLP ok : Ellipse ng : EndDoc ng : EndPage ok : EndPath ok : EqualRgn ok : ExcludeClipRect ok : ExtFloodFill ok : ExtCreatePen ok : ExtSelectClipRgn ok : FillPath ok : FillRgn ok : FrameRgn ok : GetBitmapBits ok : GetBkColor ok : GetBkMode ok : GetBrushOrgEx ok : GetCharWidth32 ok : GetClipBox ok : GetClipRgn ok : GetCurrentObject ok : GetCurrentPositionEx ok : GetDeviceCaps ok : GetDIBits ok : GetMapMode ok : GetMiterLimit ok : GetObject ok : GetObjectType ok : GetPath ok : GetPixel ok : GetPolyFillMode ok : GetRgnBox ok : GetROP2 ok : GetStockObject ok : GetStretchBltMode ok : GetTextAlign ok : GetTextColor ok : GetTextExtentPoint32 ok : GetTextMetrics ok : GetViewportExtEx ok : GetViewportOrgEx ok : GetWindowExtEx ok : GetWindowOrgEx ok : IntersectClipRect ok : InvertRgn ok : LineTo ok : LPtoDP ok : MoveToEx ok : OffsetRgn ok : OffsetClipRgn ok : OffsetViewportOrgEx ok : OffsetWindowOrgEx ok : PaintRgn ok : PatBlt ok : PathToRegion ok : Pie ok : PlgBlt ok : PolyBezier ok : PolyBezierTo ok : Polygon ok : Polyline ok : PolylineTo ok : PtInRegion ok : PtVisible ok : Rectangle ok : RectInRegion ok : RectVisible ok : ResetDC ok : RestoreDC ok : RoundRect ok : SaveDC ok : ScaleViewportExtEx ok : ScaleWindowExtEx ok : SelectClipPath ok : SelectClipRgn ok : SelectObject ok : SetBkColor ok : SetBkMode ok : SetBrushOrgEx ok : SetDIBits ok : SetMapMode ok : SetMiterLimit ok : SetPixel ok : SetPolyFillMode ok : SetRectRgn ok : SetROP2 ok : SetStretchBltMode ok : SetTextAlign ok : SetTextColor ok : SetViewportExtEx ok : SetViewportOrgEx ok : SetWindowExtEx ok : SetWindowOrgEx ng : StartDoc ng : StartPage ok : StretchBlt ok : StretchDIBits ok : StrokeAndFillPath ok : StrokePath ok : TextOut -------------------------- file : api_imm.sbp ng : ImmSetCompositionFont ng : ImmSetCompositionWindow ng : ImmGetContext ng : ImmReleaseContext -------------------------- file : api_mmsys.sbp ok : mciSendCommand ok : mciGetErrorString ok : PlaySound -------------------------- file : api_msg.sbp -------------------------- file : api_reg.sbp ok : RegCloseKey ok : RegCreateKeyEx ok : RegDeleteKey ok : RegDeleteValue ok : RegOpenKeyEx ok : RegQueryValueEx ok : RegSetValueEx -------------------------- file : api_richedit.sbp -------------------------- file : api_shell.sbp ok : DragAcceptFiles ok : DragFinish ok : DragQueryFile ok : DragQueryPoint ok : ExtractAssociatedIcon ok : ExtractIcon ok : ExtractIconEx ng : SHBrowseForFolder ok : ShellAbout ok : ShellExecute ng : SHFileOperation ng : SHGetPathFromIDList ng : CoTaskMemFree -------------------------- file : api_system.sbp ok : Beep ok : CloseHandle ok : CompareString ok : CopyFile ok : CreateDirectory ok : CreateFile ng : CreateMailslot ok : CreateProcess ok : CreateThread ng : DebugBreak ng : DeleteCriticalSection ok : DeleteFile ok : DosDateTimeToFileTime ng : DuplicateHandle ng : EnterCriticalSection ok : ExitProcess ok : ExitThread ok : FileTimeToDosDateTime ok : FileTimeToLocalFileTime ok : FileTimeToSystemTime ok : FillMemory ok : FindClose ok : FindFirstFile ok : FindNextFile ok : FlushFileBuffers ok : FormatMessage ok : FreeLibrary ok : GetCommandLine ok : GetCompressedFileSize ok : GetComputerName ok : GetCurrentDirectory ok : GetCurrentProcess ok : GetCurrentProcessId ok : GetCurrentThread ok : GetCurrentThreadId ok : GetDateFormat ok : GetDiskFreeSpace ok : GetDiskFreeSpaceEx ok : GetDriveType ok : GetEnvironmentVariable ok : GetExitCodeProcess ok : GetExitCodeThread ok : GetFileAttributes ok : GetFileSize ok : GetFileTime ok : GetFileType ok : GetFullPathName ok : GetLastError ok : GetLocalTime ok : GetLogicalDrives ok : GetLogicalDriveStrings ok : GetModuleFileName ok : GetModuleHandle ok : GetPriorityClass ok : GetProcAddress ok : GetProcessHeap ok : GetStartupInfo ng : GetStdHandle ok : GetSystemDirectory ok : GetSystemInfo ok : GetTempPath ok : GetThreadPriority ok : GetTickCount ok : GetTimeFormat ng : GetUserDefaultLCID ok : GetUserName ok : GetVersionEx ok : GetWindowsDirectory ok : GlobalAlloc ok : GlobalFree ok : GlobalLock ok : GlobalMemoryStatus ok : GlobalReAlloc ok : GlobalSize ok : GlobalUnlock ok : HeapAlloc ok : HeapCreate ok : HeapDestroy ok : HeapFree ok : HeapReAlloc ok : HeapSize ng : InitializeCriticalSection ok : IsBadReadPtr ok : IsBadWritePtr ng : IsDBCSLeadByte ng : LCMapString ng : LeaveCriticalSection ng : LocalAlloc ok : LocalFileTimeToFileTime ng : LocalFree ok : LockFile ok : LoadLibrary ok : lstrcat ok : lstrcmp ok : lstrcmpi ok : lstrcpy ok : lstrlen ok : memcpy ok : MoveFile ng : MultiByteToWideChar ok : OpenProcess ok : OutputDebugString ok : ReadFile ok : RemoveDirectory ok : ResumeThread ok : SetComputerName ng : SetCurrentDirectory ok : SetEndOfFile ok : SetEnvironmentVariable ok : SetFileAttributes ok : SetFilePointer ok : SetFileTime ok : SetLocalTime ok : SetPriorityClass ok : SetThreadPriority ok : Sleep ok : SuspendThread ok : SystemTimeToFileTime ok : TerminateProcess ok : TerminateThread ok : UnlockFile ok : VirtualAlloc ok : VirtualFree ng : VirtualLock ng : VirtualUnlock ng : WaitForSingleObject ng : WideCharToMultiByte ok : WriteFile ok : ZeroMemory -------------------------- file : api_window.sbp ok : BeginPaint ok : BringWindowToTop ok : CallWindowProc ok : CharLower ok : CharUpper ok : CheckMenuRadioItem ok : ChildWindowFromPoint ok : ChildWindowFromPointEx ok : ClientToScreen ok : ClipCursor ok : CloseClipboard ok : CloseWindow ok : CopyImage ok : CountClipboardFormats ok : CreateCaret ok : CreateCursor ok : CreateIcon ok : CreateIconIndirect ok : CreateMenu ok : CreatePopupMenu ok : CreateWindowEx ok : DefWindowProc ok : DeleteMenu ok : DestroyCaret ok : DestroyCursor ok : DestroyIcon ok : DestroyMenu ok : DestroyWindow ok : DispatchMessage ok : DrawEdge ok : DrawFrameControl ok : DrawIcon ok : DrawIconEx ok : DrawMenuBar ok : DrawText ok : DrawTextEx ok : EmptyClipboard ok : EnableMenuItem ok : EnableScrollBar ok : EnableWindow ok : EndPaint ok : EnumClipboardFormats ok : FillRect ok : FindWindow ok : FlashWindow ok : FrameRect ok : GetActiveWindow ok : GetAsyncKeyState ok : GetCapture ok : GetCaretPos ok : GetClassInfoEx ok : GetClassLong ok : GetClassLong ok : GetClassName ok : GetClientRect ok : GetClipboardData ok : GetClipboardFormatName ok : GetClipCursor ok : GetCursor ok : GetCursorPos ok : GetDC ok : GetDCEx ok : GetDesktopWindow ok : GetDlgCtrlID ok : GetDlgItem ok : GetDlgItemText ok : GetDoubleClickTime ok : GetFocus ok : GetForegroundWindow ok : GetIconInfo ok : GetKeyboardState ok : GetKeyState ok : GetMenu ok : GetMenuDefaultItem ok : GetMenuItemInfo ok : GetMessage ok : GetParent ng : GetProp ok : GetScrollInfo ok : GetSubMenu ok : GetSysColor ok : GetSysColorBrush ng : GetSystemMenu ok : GetSystemMetrics ok : GetUpdateRect ok : GetUpdateRgn ok : GetWindow ok : GetWindowDC ok : GetWindowLong ok : GetWindowLong ok : GetWindowPlacement ok : GetWindowRect ok : GetWindowRgn ok : GetWindowText ok : GetWindowTextLength ok : GetWindowThreadProcessId ok : HideCaret ok : InsertMenuItem ok : InvalidateRect ok : InvalidateRgn ok : InvertRect ok : IsCharAlpha ok : IsCharAlphaNumeric ok : IsCharLower ok : IsCharUpper ok : IsChild ng : IsDialogMessage ok : IsIconic ok : IsWindow ok : IsWindowEnabled ok : IsWindowVisible ok : IsZoomed ok : keybd_event ok : KillTimer ng : LoadBitmap ok : LoadCursor ok : LoadCursorFromFile ok : LoadIcon ok : LoadImage ok : LockWindowUpdate ok : MessageBeep ok : MessageBox ok : mouse_event ok : MoveWindow ok : OpenClipboard ok : OpenIcon ok : PeekMessage ok : PostMessage ok : PostQuitMessage ok : PostThreadMessage ok : RedrawWindow ok : RegisterClassEx ok : RegisterClipboardFormat ok : RegisterWindowMessage ok : ReleaseCapture ok : ReleaseDC ok : RemoveMenu ng : RemoveProp ok : TranslateMessage ok : ScreenToClient ok : ScrollDC ok : ScrollWindowEx ok : SendDlgItemMessage ok : SendMessage ok : SetActiveWindow ok : SetDlgItemText ok : SetCapture ok : SetCaretPos ok : SetClassLong ok : SetClassLong ok : SetClipboardData ok : SetCursor ok : SetCursorPos ok : SetDoubleClickTime ok : SetFocus ok : SetForegroundWindow ok : SetKeyboardState ok : SetMenu ok : SetMenuDefaultItem ok : SetMenuItemInfo ok : SetParent ng : SetProp ok : SetScrollInfo ok : SetSysColors ok : SetTimer ok : SetWindowLong ok : SetWindowLong ok : SetWindowPlacement ok : SetWindowPos ok : SetWindowRgn ok : SetWindowText ok : ShowCaret ok : ShowCursor ok : ShowScrollBar ok : ShowWindow ok : SystemParametersInfo ok : TrackPopupMenu ok : UnregisterClass ok : UpdateWindow ok : ValidateRect ok : ValidateRgn ok : WaitForInputIdle ok : WaitMessage ok : WindowFromPoint ok : wsprintf ok : wvsprintf -------------------------- file : api_windowstyles.sbp -------------------------- file : api_winerror.sbp -------------------------- file : api_wininet.sbp ng : InternetOpen ng : InternetConnect ng : InternetCloseHandle ng : FtpGetFile ng : FtpGetCurrentDirectory ng : FtpSetCurrentDirectory ng : FtpFindFirstFile ng : InternetFindNextFile -------------------------- file : api_winsock2.sbp ng : closesocket ng : connect ng : gethostbyname ng : getservbyname ng : htonl ng : htons ng : recv ng : send ng : shutdown ng : socket ng : WSACleanup ng : WSAStartup -------------------------- file : api_winspool.sbp ng : EnumPrinters -------------------------- file : basic.sbp -------------------------- file : basic_support.sbp -------------------------- file : crt.sbp ng : strstr -------------------------- file : memory.sbp -------------------------- file : objbase.sbp ng : CoCreateInstance ng : CoInitialize ng : CoUninitialize -------------------------- file : windows.sbp -------------------------- file : basic\command.sbp -------------------------- file : basic\dos_console.sbp -------------------------- file : basic\function.sbp -------------------------- file : basic\prompt.sbp -------------------------- file : directx9\d3d9.sbp ng : Direct3DCreate9 -------------------------- file : directx9\d3d9caps.sbp -------------------------- file : directx9\d3d9types.sbp -------------------------- file : directx9\d3dx9.sbp -------------------------- file : directx9\d3dx9core.sbp ng : D3DXCreateSprite ng : D3DXCreateFont ng : D3DXCreateFontIndirect ng : D3DXCreateRenderToSurface ng : D3DXCreateRenderToEnvMap ng : D3DXCreateLine -------------------------- file : directx9\d3dx9math.sbp ng : D3DXVec2Length ng : D3DXVec2LengthSq ng : D3DXVec2Dot ng : D3DXVec2CCW ng : D3DXVec2Add ng : D3DXVec2Subtract ng : D3DXVec2Minimize ng : D3DXVec2Maximize ng : D3DXVec2Scale ng : D3DXVec2Lerp ng : D3DXVec2Normalize ng : D3DXVec2Hermite ng : D3DXVec2CatmullRom ng : D3DXVec2BaryCentric ng : D3DXVec2Transform ng : D3DXVec2TransformCoord ng : D3DXVec2TransformNormal ng : D3DXVec2TransformArray ng : D3DXVec2TransformCoordArray ng : D3DXVec2TransformNormalArray ng : D3DXVec3Length ng : D3DXVec3LengthSq ng : D3DXVec3Dot ng : D3DXVec3Cross ng : D3DXVec3Add ng : D3DXVec3Subtract ng : D3DXVec3Minimize ng : D3DXVec3Maximize ng : D3DXVec3Scale ng : D3DXVec3Lerp ng : D3DXVec3Normalize ng : D3DXVec3Hermite ng : D3DXVec3CatmullRom ng : D3DXVec3BaryCentric ng : D3DXVec3Transform ng : D3DXVec3TransformCoord ng : D3DXVec3TransformNormal ng : D3DXVec3TransformArray ng : D3DXVec3TransformCoordArray ng : D3DXVec3TransformNormalArray ng : D3DXVec3Project ng : D3DXVec3Unproject ng : D3DXVec3ProjectArray ng : D3DXVec3UnprojectArray ng : D3DXVec4Length ng : D3DXVec4LengthSq ng : D3DXVec4Dot ng : D3DXVec4Add ng : D3DXVec4Subtract ng : D3DXVec4Minimize ng : D3DXVec4Maximize ng : D3DXVec4Scale ng : D3DXVec4Lerp ng : D3DXVec4Cross ng : D3DXVec4Normalize ng : D3DXVec4Hermite ng : D3DXVec4CatmullRom ng : D3DXVec4BaryCentric ng : D3DXVec4Transform ng : D3DXVec4TransformArray ng : D3DXMatrixIdentity ng : D3DXMatrixIsIdentity ng : D3DXMatrixDeterminant ng : D3DXMatrixDecompose ng : D3DXMatrixTranspose ng : D3DXMatrixMultiply ng : D3DXMatrixMultiplyTranspose ng : D3DXMatrixInverse ng : D3DXMatrixScaling ng : D3DXMatrixTranslation ng : D3DXMatrixRotationX ng : D3DXMatrixRotationY ng : D3DXMatrixRotationZ ng : D3DXMatrixRotationAxis ng : D3DXMatrixRotationQuaternion ng : D3DXMatrixRotationYawPitchRoll ng : D3DXMatrixTransformation ng : D3DXMatrixTransformation2D ng : D3DXMatrixAffineTransformation ng : D3DXMatrixAffineTransformation2D ng : D3DXMatrixLookAtRH ng : D3DXMatrixLookAtLH ng : D3DXMatrixPerspectiveRH ng : D3DXMatrixPerspectiveLH ng : D3DXMatrixPerspectiveFovRH ng : D3DXMatrixPerspectiveFovLH ng : D3DXMatrixPerspectiveOffCenterRH ng : D3DXMatrixPerspectiveOffCenterLH ng : D3DXMatrixOrthoRH ng : D3DXMatrixOrthoLH ng : D3DXMatrixOrthoOffCenterRH ng : D3DXMatrixOrthoOffCenterLH ng : D3DXMatrixShadow ng : D3DXMatrixReflect ng : D3DXQuaternionLength ng : D3DXQuaternionLengthSq ng : D3DXQuaternionDot ng : D3DXQuaternionIdentity ng : D3DXQuaternionIsIdentity ng : D3DXQuaternionConjugate ng : D3DXQuaternionToAxisAngle ng : D3DXQuaternionRotationMatrix ng : D3DXQuaternionRotationAxis ng : D3DXQuaternionRotationYawPitchRoll ng : D3DXQuaternionMultiply ng : D3DXQuaternionNormalize ng : D3DXQuaternionInverse ng : D3DXQuaternionLn ng : D3DXQuaternionExp ng : D3DXQuaternionSlerp ng : D3DXQuaternionSquad ng : D3DXQuaternionSquadSetup ng : D3DXQuaternionBaryCentric ng : D3DXPlaneDot ng : D3DXPlaneDotCoord ng : D3DXPlaneDotNormal ng : D3DXPlaneScale ng : D3DXPlaneNormalize ng : D3DXPlaneIntersectLine ng : D3DXPlaneFromPointNormal ng : D3DXPlaneFromPoints ng : D3DXPlaneTransform ng : D3DXPlaneTransformArray ng : D3DXColorNegative ng : D3DXColorAdd ng : D3DXColorSubtract ng : D3DXColorScale ng : D3DXColorModulate ng : D3DXColorLerp ng : D3DXColorAdjustSaturation ng : D3DXColorAdjustContrast ng : D3DXFresnelTerm ng : D3DXCreateMatrixStack -------------------------- file : directx9\d3dx9mesh.sbp ng : D3DXCreateMesh ng : D3DXCreateMeshFVF ng : D3DXCreateSPMesh ng : D3DXCleanMesh ng : D3DXValidMesh ng : D3DXGeneratePMesh ng : D3DXSimplifyMesh ng : D3DXComputeBoundingSphere ng : D3DXComputeBoundingBox ng : D3DXComputeNormals ng : D3DXCreateBuffer ng : D3DXLoadMeshFromX ng : D3DXLoadMeshFromXInMemory ng : D3DXLoadMeshFromXResource ng : D3DXSaveMeshToX ng : D3DXCreatePMeshFromStream ng : D3DXCreateSkinInfo ng : D3DXCreateSkinInfoFVF ng : D3DXLoadMeshFromXof ng : D3DXLoadSkinMeshFromXof ng : D3DXCreateSkinInfoFromBlendedMesh ng : D3DXTessellateNPatches ng : D3DXGenerateOutputDecl ng : D3DXLoadPatchMeshFromXof ng : D3DXRectPatchSize ng : D3DXTriPatchSize ng : D3DXTessellateRectPatch ng : D3DXTessellateTriPatch ng : D3DXCreateNPatchMesh ng : D3DXCreatePatchMesh ng : D3DXValidPatchMesh ng : D3DXGetFVFVertexSize ng : D3DXGetDeclVertexSize ng : D3DXGetDeclLength ng : D3DXDeclaratorFromFVF ng : D3DXFVFFromDeclarator ng : D3DXWeldVertices ng : D3DXIntersect ng : D3DXIntersectSubset ng : D3DXSplitMesh ng : D3DXIntersectTri ng : D3DXSphereBoundProbe ng : D3DXBoxBoundProbe ng : D3DXComputeTangent ng : D3DXConvertMeshSubsetToSingleStrip ng : D3DXConvertMeshSubsetToStrips ng : D3DXOptimizeFaces ng : D3DXOptimizeVertices -------------------------- file : directx9\d3dx9shader.sbp ng : D3DXAssembleShaderFromFile ng : D3DXAssembleShaderFromResource ng : D3DXAssembleShader ng : D3DXCompileShaderFromFile ng : D3DXCompileShaderFromResource ng : D3DXCompileShader -------------------------- file : directx9\d3dx9tex.sbp ng : D3DXGetImageInfoFromFile ng : D3DXGetImageInfoFromResource ng : D3DXGetImageInfoFromFileInMemory ng : D3DXLoadSurfaceFromFile ng : D3DXLoadSurfaceFromResource ng : D3DXLoadSurfaceFromFileInMemory ng : D3DXLoadSurfaceFromSurface ng : D3DXLoadSurfaceFromMemory ng : D3DXSaveSurfaceToFile ng : D3DXSaveSurfaceToFileInMemory ng : D3DXLoadVolumeFromFile ng : D3DXLoadVolumeFromResource ng : D3DXLoadVolumeFromFileInMemory ng : D3DXLoadVolumeFromVolume ng : D3DXLoadVolumeFromMemory ng : D3DXSaveVolumeToFile ng : D3DXSaveVolumeToFileInMemory ng : D3DXCheckTextureRequirements ng : D3DXCheckCubeTextureRequirements ng : D3DXCheckVolumeTextureRequirements ng : D3DXCreateTexture ng : D3DXCreateCubeTexture ng : D3DXCreateVolumeTexture ng : D3DXCreateTextureFromFile ng : D3DXCreateCubeTextureFromFile ng : D3DXCreateVolumeTextureFromFile ng : D3DXCreateTextureFromResource ng : D3DXCreateCubeTextureFromResource ng : D3DXCreateVolumeTextureFromResource ng : D3DXCreateTextureFromFileEx ng : D3DXCreateCubeTextureFromFileEx ng : D3DXCreateVolumeTextureFromFileEx ng : D3DXCreateTextureFromResourceEx ng : D3DXCreateCubeTextureFromResourceEx ng : D3DXCreateVolumeTextureFromResourceEx ng : D3DXCreateTextureFromFileInMemory ng : D3DXCreateCubeTextureFromFileInMemory ng : D3DXCreateVolumeTextureFromFileInMemory ng : D3DXCreateTextureFromFileInMemoryEx ng : D3DXCreateCubeTextureFromFileInMemoryEx ng : D3DXCreateVolumeTextureFromFileInMemoryEx ng : D3DXSaveTextureToFile ng : D3DXSaveTextureToFileInMemory ng : D3DXFilterTexture ng : D3DXFillTexture ng : D3DXFillCubeTexture ng : D3DXFillVolumeTexture ng : D3DXFillTextureTX ng : D3DXFillCubeTextureTX ng : D3DXFillVolumeTextureTX ng : D3DXComputeNormalMap -------------------------- file : directx9\d3dx9xof.sbp ok : -------------------------- file : directx9\dinput.sbp ng : DirectInput8Create -------------------------- file : directx9\dmdls.sbp -------------------------- file : directx9\dmplugin.sbp -------------------------- file : directx9\dmusic.sbp -------------------------- file : directx9\dmusicc.sbp -------------------------- file : directx9\dsound.sbp ng : DirectSoundCreate ng : DirectSoundEnumerate ng : DirectSoundCaptureCreate ng : DirectSoundCaptureEnumerate ng : DirectSoundCreate8 ng : DirectSoundCaptureCreate8 ng : DirectSoundFullDuplexCreate ng : GetDeviceID -------------------------- file : system\debug.sbp -------------------------- file : system\debug64.sbp -------------------------- file : system\string.sbp -------------------------- file : system\string64.sbp }