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Job Base(s): Novice
Job Type: First
Changes At: Al De Baran×
Number of Skills: 49
Total Skill Points: 419
Total Quest Skills: 0
Job Bonuses
STR AGI VIT INT DEX LUK
+5 +5 +5 +5 +5 +5



+ ← クリックで目次を開く



概要


Super Novice は1次職の使えるスキルの殆どを習得する事が出来る特殊な職業
また、職専用装備の Armor×Shield× には、属性攻撃に対する高い軽減性能を誇る物がある
Super Novice は全ての職の中で最も多才であり、ビルドとスキルの構成についても "真の自由度" を持っている

但し非常に低い HP×SP× がこのスキル選択の自由度の足を引っ張っている
そしてスキル Play Dead× が使えなくなっており、戦闘不能になった場合は普通の1次職と同様に
経験値が減らされ、復活時の HP も1だけになる
Super Novice は、Novice 専用特殊装備を含む、普通の Novice が装着可能な装備をどれでも身に着ける事が出来る

また、Super Novice の Job レベル上限は99になっている

更に Super Novice が Pushcart× を習得した場合、Super Novice 専用デザインの Cart を持つ事が出来る

転職方法


必要条件
Base Level : 45
Job Level : 10
Class: Novice
アイテム: Resin 30個, Sticky Mucus 30個

報酬
アイテム: Pantie
クエスト報酬 : Super Novice への転職



1. Al De Baran× へ向かい、街の南西の方にある風車小屋 (116, 63) に行く。左の部屋に入って Tzerero と話す

2. すると以下のアイテムを持って来てくれと頼まれる

3. アイテムを所持しており、更に以下の条件を満たしていれば Super Novice に転職出来る
  • Job Level 10
  • Base Level 45
NOTE: アイテムを持って来るよう言われた後で Tzerero と話すと、レベル条件が満たされてなくてもアイテムを持っているだけで取り上げられる
会話の選択肢で "What is that?" を選んだ後は必ず "Huh?" を選ばないと返してもらえず無駄になってしまう

3. 転職出来ればお祝いとして Pantie を1個もらえる

Builds


- 冗長過ぎる

INT / DEX

Skills:
かつてこれは Instant Cast (高速詠唱) というビルドだったが、リニューアル後はゲーム仕様が変わってしまった為
高速詠唱が難しくなり、更に MATK 仕様の変更によって Bolt 系スキルの威力も弱化された
Bolt 型 Sage と較べた場合の利点が Heal× を使える以外に無くなった様なので、現在は極少数のプレイヤーが
以前から引き続き使っているだけのビルドになっている

Super Flee

  • STR: 99+
  • AGI: 80~99+
  • VIT: 1
  • INT: 1
  • DEX: 1+
  • LUK: 1
Skills:
スキル攻撃無しで戦う型として最強のビルド
レベル99にして尚かつ99,000,000 Exp まで貯める事が必要条件なので経験値稼ぎが非常に辛い

この型は攻撃力として高い Aspd と Fury× を、防御力として Mental Strength× をそれぞれ活用する
Awake Potion 併用で簡単に Aspd を190まで上げられ、とても高い秒間ダメージを敵に与える事が出来るので
安定した生存率にも繋がる
Soul LinkerSuper Novice Spirit× を掛けてもらい Platinum Shotel を装備すると Crit が100%になる為
DEX を増強する必要が無くなる

God Strength Critical

  • STR: 99+
  • AGI: 60+
  • VIT: 40-50
  • INT: 1
  • DEX: 1
  • LUK: 10+ (or more)
Skills:
Fury の攻撃力を利用して1000以上のクリティカルダメージを叩き出す型
(WoE で?) 敵を逃がさないように回り込んだり属性加味で総合的な与ダメージを底上げしたりする必要がある ・・・?
その為に最も有効な武器は +10 Double Bloody Double Slash Main Gauche だ

だがこのビルドはレベル上げや対人戦でのダメージソースを Fury によるクリティカルの発動率のみに依存しており
その肝心のクリティカルが殆ど出なかった場合の戦果は惨憺たるモノになってしまう
Super Flee と同様に Super Novice Spirit の効果で Platinum Shotel (Crit が50%上昇する) を装備出来れば
Fury 込みでクリティカルを100%出せるようになるが、このビルドは既に廃れている

Full Support

  • STR: 1
  • AGI: 60+ ]} proportional... at least with VIT...
  • VIT: 60+ ]}
  • INT: 99
  • DEX: 1
  • LUK: 1
Skills:
As this build states, this build is meant to fully support a party. Utilizing the Acolyte Skills, Safety Wall to protect one's party mates and Envenom to stop SP recovery. Detoxify and Cure to remove status ailments and Provoke to interrupt casting time of opposing wizards (condition: WoE). Good in supporting.

Caster/Support (Red Mage)

  • STR: 1
  • AGI: 1
  • VIT: 20+
  • INT: 85+
  • DEX: 85+
  • LUK: 1
Skills:
  • Blessing
  • Heal
  • Increase AGI
  • Fire Bolt
  • Cold Bolt
  • Lightning Bolt
This build is flexible, it can be used for support especially in small parties (2~5 players), you can heal as much as a priest. But it also can be used to attack, it will not reach IC, but got a regular cast time, similar to sages and wizards. This six skills are basics, but using at least some points in Increase SP Recovery is almost obligatory, beside that the super novice can have more support skills (like Provoke, Angelus, Cure, Envenom, Detoxify, Decrease AGI and Safety Wall) or more offensive skills (like Fire Wall, Frost Diver, Thunder Storm, Napalm Beat, Soul Strike and Stone Curse).

AGI/Caster

  • STR: 1
  • AGI: 45~65
  • VIT: 1+
  • INT: 70+
  • DEX: 90+
  • LUK: 1
Skills:
  • Owl's Eye
  • Improve Concentration
  • Heal
  • Blessing
  • Increase AGI
  • Improve Dodge
  • Fire Bolt
  • Cold Bolt
  • Lightning Bolt
This build is quite similar to the Instant Cast build, cause you have instant cast, thou you have weaker magic attacks you have extremely high flee rates (over 220 with the right equips). The skills main differences are that you need Increase AGI 10 and Improve Dodge, so the basic skill tree is the same. (Almost obsolete due to renewal mechanics doing away with instant cast)

Hybrid Build


This build is meant to penetrate some defenses (DEF and MDEF but not with cards). Because certain skills use different stats (Mammonite is fuelled by STR, Fire Bolt by INT for example) should a super novice attempt to exploit both, the attacking power will not be as high as a dedicated first-class/second-class character or mainly a specialized super novice using the same skill. This is because STR is effectively reduced to make room for INT, and vice versa; therefore reducing effectivity by 30%-45%. A Super Novice's Fire Bolt will never be as strong and fast as a Sage's, or a Super Novice's Mammonite in par with a Blacksmith's (a Super Novice with legendary heights of STR can do close to 6000 Mammonite damage or above); unless the super novice chooses to specialize. The success chance of this build is cut by 1/2 due to the diversity of the build but when it comes to most situations, this build is average.

Equipment


Unlike other classes, the Super Novice has a few pieces of equipment that are exclusive to novices.

Set Equipment


Angel Set

The Angel Set is considered a Super Novice standard. They're all dropped by Mini-Boss protocol monsters, and give fairly good stats. Total bonus for set - DEF+75/MDEF+20/SP_regen+3%/HP_regen+5%/HP+1000/SP+100/3% chance of Assumptio×

   DEF+6/SP_regen+3%
   DEF+25/MDEF+20
   Def+30
   Def+6/HP Regen+5%
   Def+8/HP+100

Set bonus alone - HP+900/SP+100/3% chance of casting Lv. 1 Assumptio when physically attacked

Quve & Lude Card Combo

Total Bonus for set - HP+300/SP+60/10% chance of Increase Agi/20% Chance of Endure×

   Accessory - 10% Chance of using Increase Agi Lv. 1 when attacked physically.
   Accessory - 20% Chance of using Endure Lv. 1 when attacked physically.

Set bonus alone - HP+300/SP+60

Non-set Gears


Light Gear

These are commonly known as the Light Gear, as they are able to be NPC purchased in Lighthalzen, except for the Novice Breastplate (Bought in Juno). Notably, they are cheap, and are usable at a much lower level than the Angel Set, and they give more elemental reduction. However, they aren't a true set, so the gear may be swapped out.

   Def+8/Str/Agi/Vit/Dex/Int/Luk +1
   Def+7/10% Neutral Property Reduction
   Def+20/20% Reduction from all properties except Neutral
   Def+8/+5% Max HP
   Def+32

Other Gears

   HP+100

Equipment General


- 冗長過ぎる

Headgear


Top

Middle

Bottom

Recommended cards:

Armor

  • Novice Breastplate [1]
  • Angelic Protection [1]

Recommended cards:

Weapon


Weapon Description
Stiletto [3] The best dagger to be made elemental, and to use cards, the slots can be used with Race, Element or Size increase damage cards, can also be used with Zipper Bear or Andre Cards
Main Gauche [4] Good for status weapons
Knife [4]
Orcish Axe [4] Good weapon to use Mammonite and to use with Chick Hat, the slots can be used with Race, Element or Size increase damage cards, can also be used with Zipper Bear or Andre Cards. Fantastic to use with Adrenaline Rush×.
Hypnotist's Staff [2] Can be used with Fabre , Drops or Necromancer Cards

Shield

  • Novice Shield [1]
  • Angelic Guard [1]

Recommended cards:
And some Damage Reduction Cards.

Garment

  • Novice Manteau [1]
  • Angelic Cardigan [1]

Recommended cards:

Footgear

  • Angel's Reincarnation [1]
  • Novice Shoes [1]

Recommended cards:

Accessories


Recommended cards:

Super Novice Secrets


Being a Super Novice has its benefits as well as it's disadvantages and the class of Super Novice remains to be explored by many adventurers. Here are the secrets of Super Novicehood.

Doridori
  • Using the command "/doridori" restore HP/SP two times faster. You need to shake your head approximately 6 times in a 1.5-3s time period. A super novice insists that head-shaking supposedly speeds up his SP restoration. This only applies to HP and SP recovered by the skills Increase HP Recovery× & Increase SP Recovery (Despite the description on the iRO website, this only affects SP recovery, not HP recovery at all)

Guardian Angel
  • A Super Novice has its own level up Angel. When leveling-up, this Guardian Angel is different from those of the other classes. The angel will cast all skills from the following list: Kyrie Eleison, Magnificat, Gloria, Suffragium and Impositio Manus on the Super Novice.

Never give up!
  • According to hearsay, when a Super Novice's HP reaches 0 when he she is 99.0%-99.9%, their Guardian Angel may appear to refill his HP and cast Mental Strength on the Super Novice. This will not occur again until you relog or level another level.

Undying Love
  • A Super Novice wife will give +1 for every stat when she uses the marriage skill Undying Love× on her husband. Also, the husband's SP recovery will double. However, the wife's Stats will all be reduced by 1. This however only occurs randomly and temporarily.

The Power of love
  • A super novice wife will heal her husband for 2x the normal amount.

Really Super
  • If a Super Novice can manage to avoid even a single death until job 70 and onwards, you will get +10 for all stats. If you die anytime afterwards, you will lose that bonus. This death record can be cleared (and the bonus stats recovered) using Super Novice Spirit×.

Super Novice Cart
  • Super Novices get their own special cart for an extra fee (1900z) in Al De Baran behind the Kafra Headquarters in the Northwestern corner of the map.

Fury
  • A strange phenomenon when the Super Novice's EXP reaches increments of 10% such as, at 10.0%, 20.0% - 80.0%, 90.0%. During these times the Super Novice has been rumored to summon his Guardian Angel for help. If you change maps or relog, you have to repeat all the steps but otherwise you can just repeat the last 3 lines to get fury status again. Type 7 lines of text (or you will be silenced) and then type the following phrase to get the Fury Status (critical rate +50):
Dear angel, can you hear my voice?
I am (your name) SuperNovice~
Help me out~ Please~ T_T
&
OR
Guardian Angel, can you hear my voice? ^^;
My name is (your name), and I'm a Super Novice~
Please help me~ T.T
&
& is random text. Sometimes you don't have write one more line after "Help me out" to make the effect activate.

Super Novice: Life After 99


Upon reaching level 99, a super novice has a few new tricks up its sleeves.
  • At the moment of reaching 99, a super novice gains +2000 Base HP permanently. This is actual Base HP, and is thus affected by cards and vit.
  • The two Super Novice Secrets which depend on your current % of Base EXP can still be used, but you must continue leveling to gain the exp required.
    • To Fury, you must gain n*10.0x million exp (where n=1,2,3,...).
    • In order to use Mental Strength you must gain an additional 99 million exp or more after 99-ing.
    • Upon attaining 99,999,999 exp (as shown on the character select screen) you will be able to use both the novice fury chant and Mental Strength upon 0 hp.

Class Data


Skills


- 冗長過ぎる

Swordman subclass

Skill Description Levels Type
Bash× Melee attack with additional accuracy, causing up to 400% damage to a single target. After learning Fatal Blow×, also has a chance of stunning the target. 10 Offensive
Endure× Disables Fliching Status for up to 7 Hits and up to 37 seconds. Also grants 10 bonus Mdef with casted. 10 Active
Increase HP Recovery× Increases HP recovery while not moving. Also increases efficiency of healing items and Alchemist's Aid Potion×. 10 Passive
Magnum Break× Melee AoE× attack with added accuracy, dealing up to 300% damage in a 5*5 area the user. Also pushes back items and gives a small fire damage bonus for 10 seconds after use. Drains a bit of HP. 10 Offensive
Provoke× Increase a target's attack by up to 32% and decrease its defense by up to 55%. 10 Active
Sword Mastery× Increases damage done with One-Handed Swords. 10 Passive

Acolyte subclass

Skill Description Levels Type
Angelus× Increase VIT DEF of the user and all party members nearby for 5~50% for 30~300 seconds. 10 Supportive
Aqua Benedicta× Create 1 Holy Water while standing in shallow water. Each use consumes an Empty Bottle . 1 Active
Blessing× For 60~240 seconds, increase a target's STR, DEX and INT by 1~10. When used on Undead× or Demon×s, reduces their DEX and INT by 50%. 10 Supportive
Cure× Cures a target from Silence, Blind and Chaos statuses. 1 Supportive
Decrease AGI× Attempts to lower a target's AGI by 3~12 with 42~60% chance of success. (30~120 seconds) 10 Active
Demon Bane× Increases attack against against Demons and Undead monsters by 3~30. 10 Passive
Divine Protection× Increases VIT defense against Demons and Undead monsters by 3~30. 10 Passive
Heal× Restore a target's HP, or damage Undead targets. (Base factor 12~84) 10 Supportive
Increase AGI× For 60~240 seconds, increase target's AGI by 3~12. 10 Supportive
Pneuma× Protects a 3×3 area from incoming ranged attacks. 1 Supportive
Ruwach× Reveal hidden enemies in a 5×5 area around the user and deal 145% MATK damage to them. 1 Offensive
Signum Crusis× Decrease Undead-element and Demon monsters' DEF by 14~50% in a wide radius around the user, with 27~63% success chance. 10 Supportive
Teleport× Instantly move to a random spot on the map or the user's save spot. Does not work in PvP environments. 2 Supportive
Warp Portal× Use a Blue Gemstone to open a portal to the user's save spot or an area memorized earlier for up to 8 players to pass through. (0~3 memo points, 10~25 seconds) 4 Supportive

Thief subclass

Skill Description Levels Type
Detoxify× Cures yourself or a target from being poisoned. 1 Supportive
Double Attack× Adds a high chance to deal double damage when attacking with a dagger. 10 Passive
Envenom× Poison-element melee attack that deals up to 150 additional damage and has a chance of poisoning its target. 10 Offensive
Hiding× Hide to protect yourself. Does not work against Boss×, Insect× and Demon monsters, counterable by some AoE skills and items. 10 Active
Improve Dodge× Adds up to 30 Flee×. Bonus increases when you become a Rogue or Assassin. Also increases Movement Speed× if you're an Assassin. 10 Passive
Steal× Steal items from monsters. Affected monster may still drop the stolen item normally. 10 Active

Archer subclass

Skill Description Levels Type
Improve Concentration× Increase DEX and AGI by up to 12% for a duration. Uncovers hidden enemies in a 3*3 area when activated. 10 Supportive
Owl's Eye× Increases DEX by up to 10. 10 Passive
Vulture's Eye× Increases range and HIT× when using bows. 10 Passive

Merchant subclass

Skill Description Levels Type
Discount× Buy items from NPC×'s with an up to 24% discount. 10 Passive
Enlarge Weight Limit× Increase your character's maximum Weight Limit× by up to 2000 points. 10 Passive
Item Appraisal× Identify items without a magnifier. 1 Active
Mammonite× Powerful melee attack dealing up to 600% damage that costs up to 1000 Zeny×. 10 Offensive
Overcharge× Get up to 24% more Zeny from selling items to NPC's. 10 Passive
Pushcart× Carry an additional 8000 weight units and/or 100 items in a separate inventory. 10 Passive
Vending× Open a shop with up to 12 item stacks for other players to buy. 10 Active

Mage subclass

Skill Description Levels Type
Cold Bolt× Attack a single target with up to 10× MATK Water-element damage. 10 Offensive
Fire Ball× Attack a target and enemies in a 5×5 area around it for up to 170% Fire-element damage. 10 Offensive
Fire Bolt× Attack a single target with up to 10× MATK Fire-element damage. 10 Offensive
Fire Wall× Put up a small fire wall that causes 50% Fire-element damage to enemies passing through and pushes them back. 10 Offensive
Frost Diver× Attack a target for up to 200% Water-element damage with a chance to freeze it, rendering it immobile and turning it to Water 1 element. 10 Offensive
Increase SP Recovery× Passively increases SP recovery speed when not moving. Also increases efficiency of SP-restoring items consumed and thrown by an Alchemist 10 Passive
Lightning Bolt× Attack a single target with up to 10× MATK Wind-element damage. 10 Offensive
Napalm Beat× Deal up to 170% MATK Ghost×-element damage to target and all enemies in a 3×3 area around it. 10 Offensive
Safety Wall× Use a Blue Gemstone to create a pillar on a cell that protects whoever stands in it from melee attacks. 10 Supportive
Sight× Reveal hidden enemies in a 7×7 area around the user. 1 Active
Soul Strike× Ghost-element attack dealing up to 5× MATK damage to a single target. Does additional damage to Undead-element enemies. 10 Offensive
Stone Curse× Attempt to turn target into stone, rendering it immobile and turning it to Earth 1 element. 10 Active
Thunderstorm× Wind-element AoE attack dealing up to 8× MATK damage to targets in a 5*5 area. 10 Offensive

For reference, that's all non-quest first job skills except:

Soul Link



Job Bonuses


Stat\Amount +1 +2 +3 +4 +5
STR 1 13 25 37 49
AGI 3 15 27 39 52
VIT 5 17 29 41 56
INT 7 19 31 43 60
DEX 9 21 33 45 64
LUK 11 23 35 47 68

HP


Level HP Level HP Level HP Level HP Level HP
1 40 21 140 41 240 61 340 81 440
2 45 22 145 42 245 62 345 82 445
3 50 23 150 43 250 63 350 83 450
4 55 24 155 44 255 64 355 84 455
5 60 25 160 45 260 65 360 85 460
6 65 26 165 46 265 66 365 86 465
7 70 27 170 47 270 67 370 87 470
8 75 28 175 48 275 68 375 88 475
9 80 29 180 49 280 69 380 89 480
10 85 30 185 50 285 70 385 90 485
11 90 31 190 51 290 71 390 91 490
12 95 32 195 52 295 72 395 92 495
13 100 33 200 53 300 73 400 93 500
14 105 34 205 54 305 74 405 94 505
15 110 35 210 55 310 75 410 95 510
16 115 36 215 56 315 76 415 96 515
17 120 37 220 57 320 77 420 97 520
18 125 38 225 58 325 78 425 98 525
19 130 39 230 59 330 79 430 99 530
20 135 40 235 60 335 80 435

External Links



- Classes of Ragnarok Online

Classes of Ragnarok Online
Novice Class NoviceHigh NoviceSuper Novice
First Class / High First Class AcolyteArcherMageMerchantSwordmanThief
Second Class PriestMonkHunterBardDancerWizardSageBlacksmithAlchemistKnightCrusaderAssassinRogue
Transcendent Second Class High PriestChampionSniperMinstrelGypsyHigh WizardScholarMastersmithBiochemistLord KnightPaladinAssassin CrossStalker
Third Class Arch BishopSuraRangerMaestroWandererWarlockSorcererMechanicGeneticistRune KnightRoyal GuardGuillotine CrossShadow Chaser
Expanded Class GunslingerNinjaTaeKwon Kid
Expanded Second Class TaeKwon MasterSoul LinkerKagerouOboroRebel×
Doram Summoner


Categories: Articles Needing Interwiki Links | Super Novice | Classes



最終更新:2011年08月07日 11:50