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Job Base(s):
Monk Champion
Job Type: 3-2
Changes At:
Veins×
Number of
Skills: 22
Total Skill Points: 117
Total Quest Skills: 0
Job Bonuses |
STR |
AGI |
VIT |
INT |
DEX |
LUK |
+6 |
+7 |
+5 |
+4 |
+7 |
+0 |
Overview
In order to obtain even greater power, one must set aside their humanity, and become a Ghost. This is the principle of being a Sura; in order to become an absolute martial artist, one must forget their weakness; weakness of being merciful to their enemies. By walking the lone path, they further increase their prowess, and by forgetting their humanity, they become weapons of war; relentless, merciless, ruthless. If you ever have to face a Sura in battle, prepare, as the last sight you will be seeing are the Gates to Hell.
Sura is the 3rd job for
Monks and
Champions. Most Sura damaging techniques are skills that Monks and Champions have been lacking to do well alone;
Area of Effect× attacks, fatal to those get hit. They also have been given a new Combo System, wherein they can start landing an array ofdeadly blows to their opponents anytime they want.
Suras have also learned the fine art of the Gentle Touch, granting them special buffs and healing skills that enhance their already excellent physical attributes.
Suras also get a boost in terms of
Spirit Sphere×s; they can now summon a maximum of 15 Spirit Spheres through
Rising Dragon×, allowing them to continuously spam their skills. Another thing about
Suras that make them deadly in battle is that they are able to move right beside their enemies in an instant other than the skill
Snap× via
Lightning Walk×, and
Knuckle Arrow×. Most of all,
Suras developed a devastating technique that allows them to deal a HUGE amount of damage;
Hell Gate×.
Job Change Guide
The Sura Job Change quest is fairly simple and very short. Applicants must:
- Kill 100 Desert Wolves×
- Survive a room filled with Monsters for 5 minutes.
Builds
Class Data
Skills
Skill |
Description |
Levels |
Type |
Gentle Touch-Cure× |
Cures abnormal status effects and heals target |
5 |
Supportive |
Gentle Touch-Convert× |
Increases the atk and aspd of target at the cost of defense |
5 |
Supportive |
Gentle Touch-Revitalize× |
Increases movement speed, aspd, HP, HP regen, and Vit of target |
5 |
Supportive |
Gentle Touch-Silence× |
Deal damage with a high chance of inflicting Silence×. |
5 |
Supportive |
Gentle Touch-Energy Gain× |
Gain a sprit sphere when attacking or when being attacked |
5 |
Supportive |
Power Absorb× |
Absorb all spirit spheres in a 5x5 area and recover SP accordingly. |
1 |
Supportive |
Power Implantation× |
Transfer all spirit spheres owned to a target. |
1 |
Supportive |
Lightning Walk× |
When targeted by a ranged or magic attack, blocks the damage and move instantly to the opponent's position by chance. Buff lasts 10~30 seconds or until activated once. |
5 |
Supportive |
Cursed Circle× |
Create an area where opponents cannot attack or move until the caster uses another skill, or after a certain duration. |
5 |
Active |
Crescent Elbow× |
Automatically attempt to deal damage to an opponent when they use a melee attack for 30 seconds. |
5 |
Offensive |
Dragon Combo× |
Deal damage to the target, allowing Fallen Empire× to be chained afterward. |
10 |
Offensive |
Earth Shaker× |
Deal damage to a 11x11 area, revealing and dealing additional damage to any hidden opponents. |
5 |
Offensive |
Fallen Empire× |
Deal large damage to an opponent, only usable after Dragon Combo×. The target cannot move for 0.5~2.5 seconds. |
5 |
Offensive |
Hell Gate× |
Consume up to 20% SP and 5 spirit spheres to deal large damage. Damage increases when used with lower HP. |
10 |
Offensive |
Lightning Ride× |
Use 1~5 spirit spheres to deal damage in an area. Damage increases with higher DEX× or a Wind element weapon. |
5 |
Offensive |
Lion Howling× |
Inflict Fear× status to targets in a 7~15 cell radius, and remove buffs from Maestro or Wanderer songs. |
5 |
Offensive |
Knuckle Arrow× |
Consume 1 spirit sphere to attack a target from long distance, moving instantly to the target and knocking them back. Additional damage is dealt if the target hits an obstacle in the knockback. |
5 |
Offensive |
Rampage Blaster× |
Consume all spirit spheres to deal damage in a 7x7 area, proportional to the amount of spheres used. |
5 |
Offensive |
Rising Dragon× |
Increases maximum spirit spheres, instantly summoning the maximum amount and entering Fury× status. Also increases Max HP× and SP×. Lasts 30~165 seconds. |
10 |
Offensive |
Sky Blow× |
Deal damage in an area, knocking back targets by 3 cells. AGI× increases the damage. |
5 |
Offensive |
Tiger Cannon× |
In Fury state, consume 2 spirit spheres and a percentage of own HP and SP, dealing damage and reducing SP of all targets in an area. Can be used after Fallen Empire, dealing additional damage. |
10 |
Offensive |
Windmill× |
Deal damage in a 5x5 area around the caster, forcing players to sit or stun monsters for 1~4 seconds. |
1 |
Offensive |
Job Bonuses
Stat\Amount |
+1 |
+2 |
+3 |
+4 |
+5 |
+6 |
+7 |
STR |
4 |
5 |
9 |
16 |
20 |
30 |
|
AGI |
1 |
10 |
23 |
24 |
35 |
43 |
44 |
VIT |
14 |
15 |
19 |
31 |
42 |
|
|
INT |
28 |
29 |
41 |
48 |
|
|
|
DEX |
2 |
11 |
25 |
36 |
37 |
49 |
50 |
LUK |
|
|
|
|
|
|
|
External Links
Categories: Pages needing expert attention | Articles Needing To Be Updated | Sura | Classes | Monk | Champion
最終更新:2011年06月09日 13:09