アットウィキロゴ

補給物資・TIPS

コンテナから出てくる補給物資一覧

コンテナを回収したユニットは3expを得る。またコンテナは敵が拾うとTPなしで次のwaveが来る。

・ランダム兵士1名

歩兵ユニット1名。深く考えるのは止めよう。

・DETAILED ORDERS(修正された命令書)

進入してくるドイツ兵の数が減少。

・AMMO(弾薬)

TP+3

・MAPS and NEW ORDERS(地図と新しい命令書)

TP+2

・RATION(レーション)

TP+1

・WEAPON MANUALS(武器のマニュアル)

全ユニットのrifle、GUNを+5。戦車は適用されない。

・FIELD MANUAL(野戦教本)

全ユニットのexp+5

・LETTERS FROM HOME(故郷からの手紙)

全ユニットのmorale+5

・ARMOR PLATES(装甲板)

全車両のHP+100

・ハズレ

SWIM SUITS, BIRD WATCHING BOOK, SHOE POLISH, SHAVING KITS,
PLASTIC CHRISTMAS TREES, SPOONS and FORKS, JAM SANDWICH,
DIAPERS, CLAYONS, UMBRELLAS, PLANES SPARE PARTS, TOOTH PASTE,
BERETS, POWDERED MILK…


TIPS

Spread your squad to avoid being wiped out by a single arty shell.
At the end of each games, your final score is added and gets you promoted with time.
A soldier with less than 10 hit points is considered DISABLED.
Taking sniper fire? Use trees and rocksto shield your troops.
You gain 1 tectical point per wave.
A low moral soldier that is fired upon will likely be pinned for a while.
Soldiers will not excute your move orders right away but rather when they feel to move.
This looks like the right time to mount an assault.
Spec Ops move faster than normal troops.
You will hear a distinctive ricochet sound when a soldier is saved by his cover.
The longer you last, the more you will be considered a nuisance by enemy comanders.
Signallers are slow movers because they carry a heavy pack.
Snipers are invisible to the enemy when they don’t fire.
Soldiers [as anything else in this game] are generated randomly,sometimes you can get a super soldier.
Get a trench going ASAP.
Soldiers in the rear are less likely to be targeted by non snipers.
Don’t get overwhelm by all your options,keep your fight simple and you’ll be all right.
Explosions can knock trees down changing the tectical situation.
Back your injured soldiers so they can keep fighting while avoiding being targeted first.
In combat pistols are unreliable past 20m.
If battlefield conditions are favourable you can hear the distant enemy artillery firing at you.
Give M1s to your best shooters.
Killing trees is bad.
Eat a lot of fruit and vegetables.
Machine gunners are very effective when located in bunkers.
Use air strikes on a very populated enemy front.
Mines work both ways, don’t step on’em.
SS troops [dark blue dress] move and shoot faster.
Try to use a good combination of long, medium and short range soldiers.
You mission is to conduct an impromptu defence while your HQ is relocating.
Don’t be fooled, a bunker can be blown into pieces if it gets directly hit by a lucky/unlucky bomb.
2nd SS-Panzerdivision ‘Das Reich', the guys your fighting, was honored with 69 Knight’s Cross`, 151 German Cross in Gold and 29 honor Roll Clasp recipients.
Soldiers who recover supplies get experience points.
The next Mud And Blood instalment will be in a medieval setting.
Medics, Officers, Gunners, flammers, bazzokas and Snipers can’t upgrade weapons.
Engineers can build defences, lay mines and barbwire.
Snipers are not effective when located in bunkers.
One of the youngest soldier in the 12th SS Panzer Division Hitlerjugend was 13 yrs old.
Enemy gunners will stay behind and cover the progression of their fellow soldiers. This can be problematic if not dealt promptly.
Arty strikes can be from 1 to 8 shells.
It’s peaunt butter jelly time...
Alarms mean that an enemy plane have been spotted.
You don’t need to designate targets to your soldiers they will pick them by themselves.
Use arty to dislodge annoying snipers.
Air strikes and artillery are not instant. Alot of coordination is required between the HQ and your Signaller.
Hide valuable or injured soldiers behind trees and rocks.
Your mission is to conduct an impromptu defence while your HQ is relocating.
Leave your machine guuner still for a moment to allow him to deploy his gun for more accuracy.
Never hand grenades to recruits.
This looks like the right time to mount an assault.
Fire spreads
Sniper, jeeps and tanks are the best damage dealers of in this game.
You are part of the 1rst Recon platoon of the 119th regiment in the 30th Iifantry Division.
An experienced soldier will make better and faster decisions.
Bazookas can’t be operated in bunkers.
Having a lot of soldiers in your section is not always the key to success.
By August 8th, Operation Luttich had failed, and eith it the German’s last chance to destroy the Allied forces in Normandy.
Medics can fix up DISABLED soldiers.
Consider moving up if the enemy is soft enough. You will gain a tectical point and change terrain.
Smaller squads are harder to spot from the sky.
All your base are belong to us.
Wolkssturm [light green soldiers] have poor morale. If shot at, they might just give up and go home.
Never hand grenades to recruits.
Careful if you hear a small musical cue it means you’re about to experience a Blitz [bss wave]... not good.
Pray that enemy flamers never have a shot at your bunker.
Closer the enemy is, easier it will be to kill a shotgun.
Airstrikes are deadly. End of story.
Tactical points are easier to get early in the game.
Paratroopers who land on trees can get hurt pretty bad.
Arty stikes can be from 1 to 8 shells.
The BAR is a good support weapon but it requires frequent reloads.
Paratroopers who land on trees can get hunt pretty bad.

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最終更新:2011年01月04日 07:40
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