version: 5.5.7
URL:dev.bukkit.org/bukkit-plugins/worldedit/
コマンド入力で動作するマップエディタ。様々な機能がある。
| Command | Parameters | Description | |||||
|---|---|---|---|---|---|---|---|
| //limit | <limit> | 一度に扱えるブロックの最大数を制限します。事故を防ぐため必ず設定してください。制限を解除する場合は-1を指定します。例)//limit 10000 #10000に制限 | |||||
履歴 |
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| //undo | [戻す回数] | 1つ前の変更を取り消します。 | |||||
| //redo | [戻す回数] | 1つ前の//undoを取り消します。 | |||||
| /clearhistory | //undo及び//redoに利用する操作履歴を削除します。 | ||||||
選択 |
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| //wand | 範囲選択に使用する木の斧を取り出します。左クリックで//hpos1、右クリックで//hpos2に相当。 | ||||||
| /toggleeditwand | //wandの有効/無効を切り替えます。 | ||||||
| //sel | <cuboid|extend|poly|ellipsoid|sphere|cyl> | 範囲指定に使用する方式を切り替えます。 | |||||
| //desel | Deselects the current selection. | ||||||
| //pos1 | 現在位置を選択範囲の起点に指定します。 | ||||||
| //pos2 | 現在位置を選択範囲の終点に指定します。 | ||||||
| //hpos1 | 選択しているブロックを選択範囲の起点に指定します。//wandの左クリックに相当。 | ||||||
| //hpos2 | 選択しているブロックを選択範囲の終点に指定します。//wandの右クリックに相当。 | ||||||
| //chunk | 現在位置のchunkにあるブロックを全て選択範囲に指定します。chunk本体ではなくブロックを選択していることに注意してください。 | ||||||
| //expand | <amount> | Expands the selection in the direction that you are looking. | |||||
| //expand | <amount> <direction> | Expands the selection in the specified direction (north, east, south, west, up, down). | |||||
| //expand | <amount> <reverse-amount> [direction] | Expands the selection in two directions at once. | |||||
| //expand | vert | Expands the selection to include sky to bedrock. | |||||
| //contract | <amount> | Contracts the selection in the direction that you are looking. | |||||
| //contract | <amount> [direction] | Contracts the selection in the specified direction (north, east, south, west, up, down). | |||||
| //contract | <amount> <reverse-amount> [direction] | Contracts the selection in two directions at once. | |||||
| //outset | [-hv] <amount> | Outset the selection in every direction. | |||||
| //inset | [-hv] <amount> | Inset the selection in every direction. | |||||
| //shift | <amount> [direction] | Moves the selection region. It does not move the selection's contents. | |||||
| //size | Get the size of selected region. | ||||||
| //count | <block> | Count the number of blocks in the region. | |||||
| //distr | [-c] | Get the block distribution in the selection. | |||||
領域操作 |
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| //set | <block> | Set all blocks inside the selection region to a specified block. | |||||
| //replace | <to-block> | Replace all non-air blocks blocks inside the region. | |||||
| //replace | <from-block> <to-block> | Replace all blocks of the specified block(s) with another block inside the region. | |||||
| //overlay | <block> | Place a block on top of blocks inside the region. | |||||
| //walls | <block> | Build the walls of the region (not including ceiling and floor). | |||||
| //outline | <block> | Build walls, floor, and ceiling. | |||||
| //smooth | [iterations] | Smooth the selection's heightmap. | |||||
| //deform | Deforms a selected region with an expression. | ||||||
| //hollow | Hollows out objects contained in the selection. | ||||||
| //regen | Regenerate the selection region. | ||||||
| //move | [count] [direction] [leave-id] | Move the selection's contents. A block can be specified to fill in the left over area. | |||||
| //stack | [count] [direction] | Stacks the selection. | |||||
| //naturalize | Sets 3 layers of dirt on top of the surface of the selection, and then rock below. | ||||||
| Clipboard | |||||||
| //copy | Copies the currently selected region. Be aware that it stores your position relative to the selection when copying. | ||||||
| //cut | Cuts the currently selected region. | ||||||
| //paste | [-ao] [-a] | Pastes the clipboard. If you paste with -a, air blocks are being ignored. | |||||
| //rotate | <angle-in-degrees> | Rotate the clipboard. | |||||
| //flip | [dir] | Flip the clipboard. | |||||
| //schematic or //schem | save [<format>] <filename> | Save clipboard to .schematic. (mcedit is currently the only format) | |||||
| //schematic or //schem | load [<format>] <filename> | Load .schematic to clipboard. | |||||
| //schematic or //schem | list | List all available schematics. | |||||
| //schematic or //schem | formats | Display available schematic formats. | |||||
| /clearclipboard | Clear your clipboard. | ||||||
| Generation | |||||||
| //generate | [formula] | Generates a shape according to a given formula. | |||||
| //hcyl | <block> <radius> [height] | Create a vertical hollow cylinder. | |||||
| //cyl | <block> <radius> [height] | Create a vertical cylinder. | |||||
| //sphere | <block> <radius> [raised? true|false (default)] | Create a sphere. | |||||
| //hsphere | <block> <radius> [raised? true|false (default)] | Create a hollow sphere. | |||||
| //pyramid | <block> <size> | Create a pyramid. | |||||
| //hpyramid | <block> <size> | Create a hollow pyramid. | |||||
| /forestgen | [size] [type] [density] | Make a forest. | |||||
| /pumpkins | [size] | Make a pumpkin forest | |||||
| Utilities | |||||||
| /toggleplace | Toggle between using pos #1 or your current position. | ||||||
| //fill | <block> <radius> [depth] | Fill a hole. | |||||
| //fillr | <block> <radius> | Fill a hole fully recursively. | |||||
| //drain | <radius> | Drain nearby water/lava pools. | |||||
| /fixwater | <radius> | Level nearby pools of water. | |||||
| /fixlava | <radius> | Level nearby pools of lava. | |||||
| /removeabove | [size] [height] | Remove blocks above your head. | |||||
| /removebelow | [size] [height] | Remove blocks below your feet. | |||||
| /replacenear | <size> <from-id> <to-id> | Replace all existing blocks nearby. | |||||
| /removenear | [block] [size] | Remove blocks near you. | |||||
| /snow | [radius] | Simulate snow cover. | |||||
| /thaw | [radius] | Unthaw/remove snow. | |||||
| //ex | [size] | Extinguish fires. | |||||
| /butcher | [radius] | Kill nearby mobs. | |||||
| /remove | <type> <radius> | Remove nearby entities. Type can be "items" for loose items/drops, arrows, boats, minecarts, tnt, or xp. | |||||
| //green | Greens the area. | ||||||
| Chunk tools | |||||||
| /chunkinfo | Get the filename of the chunk that you are in. | ||||||
| /listchunks | Print a list of used chunks. | ||||||
| /delchunks | Generate a shell script to delete chunks. | ||||||
| Super pickaxe | |||||||
| // | Toggle the super pick axe. | ||||||
| /sp single | Switch to single block super pickaxe mode. | ||||||
| /sp area | <range> | Switch to area super pickaxe mode. | |||||
| /sp recur | <range> | Switch to recursive super pickaxe mode. | |||||
| Tools | |||||||
| /tool | <repl|cycler|floodfill|brush|lrbuild|tree|deltree|farward|info> | Select a tool to bind. | |||||
| /none | Switch to no tool. | ||||||
| /info | Switch to the info tool. | ||||||
| /tree | [type] | Switch to the tree tool. Available types [tree, regular, big, bigtree, redwood, sequoia, tallredwood, tallsequoia, birch, white, whitebark, pine, randredwood, randomredwood, anyredwood, rand, random] | |||||
| //repl | <block> | Switch to the block replacer tool. | |||||
| //cycler | Block data cycler tool. | ||||||
| //tool brush | <sphere|smooth|gravity|cylinder|clipboard|ex> | Select a brush using /tool (See /brush). | Brushes | ||||
| /brush sphere | [-h] <type> <radius> | Switch to the sphere brush tool. | |||||
| /brush cylinder | [-h] <type> <radius> [height] | Switch to the cylinder brush tool. | |||||
| /brush clipboard | Switch to the clipboard tool. | ||||||
| /brush smooth | <radius> [iterations] | Smooth the region. | |||||
| /size | <size> | Change the size of the current brushes | |||||
| //mat | <mat> | Change the material used by your current brush. | |||||
| //mask | Clear the mask | ||||||
| //mask | <mask> | Set a mask | |||||
| //gmask | <mask> | Set the global mask. | |||||
| Getting around | |||||||
| /unstuck | Go up to the first free spot. | ||||||
| /ascend | Go up one level. | ||||||
| /descend | Go down one level. | ||||||
| /ceil | [clearance] | Get to the ceiling. | |||||
| /thru | Go through the wall that you are looking at. | ||||||
| /jumpto | Jump to the block that you are looking at. | ||||||
| /up | [distance] | Go up some distance. | |||||
| Snapshots | |||||||
| //restore | [snapshot] | Restore a particular snapshot. | |||||
| //snapshot use | <snapshot> | Use a particular snapshot. | |||||
| //snapshot list | [num] | List the 5 newest snapshots. | |||||
| //snapshot before | <date> | Find the first snapshot before the given date. | |||||
| //snapshot after | <date> | Find the first snapshot after the given date. | |||||
| Scripting | |||||||
| /cs | <script> [args...] | Executes a script. | |||||
| /.s | [args...] | Re-executes last script with new arguments. | |||||
| /<script>.js | [args...] | Executes a JS script. | |||||
| General commands | |||||||
| /searchitem | Search for an item by its name. | ||||||
| /worldedit | WorldEdit commands. | ||||||
| /worldedit help | <command> | Displays help documentation for the given command, or lists all commands if none are given (Aliased to //help). | |||||
| //worldedit reload | Reloads WorldEdit's configuration. | ||||||
| //worldedit version | Gets WorldEdit's version. | ||||||
| //worldedit tz | Set your timezone. This is temporary. | ||||||
| //fast | Toggles fastmode performance. | ||||||
| Biomes | |||||||
| /biome | Get the biometype you are standing in. | ||||||
| /biomelist | List the available biome types | ||||||
| /biomeinfo | [-pt] | Get the biome of the targeted block. | |||||
| //setbiome | [-p] <biome type> | Set the selected area to the specified biome type.
The -p flag changes the block (column) you are standing in. |
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