| コマンド | 構文 |
| DEFAULT NET GAME | Return Integer=DEFAULT NET GAME(Gamename, Playername, Number Of Players, Game Type) |
| CREATE NET GAME | CREATE NET GAME Gamename, Playername, Number Of Players |
| JOIN NET GAME | JOIN NET GAME Session Number, Playername |
| FREE NET GAME | FREE NET GAME |
| CREATE NET PLAYER | CREATE NET PLAYER Playername |
| FREE NET PLAYER | FREE NET PLAYER Player Number |
| SET NET CONNECTION | SET NET CONNECTION Connection Number |
| PERFORM CHECKLIST FOR NET CONNECTIONS | PERFORM CHECKLIST FOR NET CONNECTIONS |
| PERFORM CHECKLIST FOR NET SESSIONS | PERFORM CHECKLIST FOR NET SESSIONS |
| PERFORM CHECKLIST FOR NET PLAYERS | PERFORM CHECKLIST FOR NET PLAYERS |
| SEND NET MESSAGE INTEGER | SEND NET MESSAGE INTEGER Player Number, Integer Value |
| SEND NET MESSAGE FLOAT | SEND NET MESSAGE FLOAT Player Number, Float Value |
| SEND NET MESSAGE STRING | SEND NET MESSAGE STRING Player Number, String |
| SEND NET MESSAGE MEMBLOCK | SEND NET MESSAGE MEMBLOCK Player Number, Memblock Number |
| SEND NET MESSAGE BITMAP | SEND NET MESSAGE BITMAP Player Number, Bitmap Number, Guarentee Packet |
| SEND NET MESSAGE IMAGE | SEND NET MESSAGE IMAGE Player Number, Image Number, Guarentee Packet |
| SEND NET MESSAGE SOUND | SEND NET MESSAGE SOUND Player Number, Sound Number, Guarentee Packet |
| SEND NET MESSAGE MESH | SEND NET MESSAGE MESH Player Number, Mesh Number, Guarentee Packet |
| GET NET MESSAGE | GET NET MESSAGE |
| NET MESSAGE INTEGER | Return Integer=NET MESSAGE INTEGER() |
| NET MESSAGE FLOAT | Return Float=NET MESSAGE FLOAT() |
| NET MESSAGE STRING$ | Return String=NET MESSAGE STRING$() |
| NET MESSAGE MEMBLOCK | NET MESSAGE MEMBLOCK Memblock Number |
| NET MESSAGE IMAGE | NET MESSAGE IMAGE Image Number |
| NET MESSAGE BITMAP | NET MESSAGE BITMAP Bitmap Number |
| NET MESSAGE SOUND | NET MESSAGE SOUND Sound Number |
| NET MESSAGE MESH | NET MESSAGE MESH Mesh Number |
| NET GAME EXISTS | Return Integer=NET GAME EXISTS() |
| NET MESSAGE EXISTS | Return Integer=NET MESSAGE EXISTS() |
| NET MESSAGE PLAYER FROM | Return Integer=NET MESSAGE PLAYER FROM() |
| NET MESSAGE PLAYER TO | Return Integer=NET MESSAGE PLAYER TO() |
| NET MESSAGE TYPE | Return Integer=NET MESSAGE TYPE() |
| NET GAME LOST | Return Integer=NET GAME LOST() |
| NET GAME NOW HOSTING | Return Integer=NET GAME NOW HOSTING() |
| NET BUFFER SIZE | Return Integer=NET BUFFER SIZE() |
| NET PLAYER DESTROYED | Return Integer=NET PLAYER DESTROYED() |
| NET PLAYER CREATED | Return Integer=NET PLAYER CREATED() |