■下記の設定の明確化と追加を行います。
1 123p Heroes's Feastのサービス
下記のこの設定がないと、Heroes's Feastを出すためにお店にECL9以上でかつGreater Mark of HospitalityかDivine Caster 9レベル以上の者の存在または参加が不可欠(Heroes's FeastのScrollとかでも大分無理がありますし)となり、Eberron世界のパワー人口バランスに矛盾が発生するので追加します。
最低11人以上、最大20人までのLeast Mark of Hospitalityを持った各者が、同時にGreater DragonShard Focus ItemであるBag of Bounty 261pを所持し、Heroes's Feastの呪文を唱える行為の真似(勿論、本当に唱える事はできないが)をする事によって、1回だけ儀式参加人数分の食事量=Caster LevelのHeroes's Feastの呪文の効果が発生させることが可能だとします。
1度この行為に参加したLeast Mark of Hospitalityを持った者は、8時間以上の完全休養を取らない限り、新たなにこの儀式に参加してHeroes's Feastを出すことはできません。つまり、11人全員が完全に8時間以上完全休養した者達でなければならない、ということです。
また、Bag of Bounty 261pも1日に2回しかHeroes's Feastを出す儀式に使用できません。
料理代金はひとり分60gp、一式最低660gpから1200gpとします(すべて標準的価格)。
■Using Action Points
Augment a die roll: One action point can be spent to add a bonus of +1d6 to one d20 roll.
Activate a class ability: If your character has a class ability usable a limited number of times per day, you can spend two action points to use the ability one additional time. For example, the human paladin can smite evil once per day, but you can spend two action points to do it a second time in the same day.
Boost defense: You can spend one action point as a free action to double the normal bonuses for fighting defensively. This gives a character a +4 dodge bonus to AC, +6 if it has 5 or more ranks in Tumble.
Emulate feat: You can spend one action point at the beginning of your round to gain the benefits of a feat for which your character meets the prerequisites but does not currently have. For example, the goblin fighter has a Dexterity of 15, so it meets the prerequisite for the Two-Weapon Fighting feat. You can spend an action point at the beginning of your round to reduce the penalties for the character to fight with two weapons at the same time.
Extra attack: You can spend one action point during a full attack action to gain an extra attack at your highest attack bonus. The attack can be either a melee or a ranged attack. For example, when the human monk takes a full attack action, it can either use flurry of blows for +1/+1 to hit, or make one attack with its longsword for +5 to hit. If you spend an action point the monk gains an additional attack, making its flurry of blows +1/+1/+1 to hit or +5/+5 with its longsword.
Hasten infusion: You can spend one action point to lower the casting time of one of the gnome artificer痴 infusions to 1 round.
Spell boost: You can spend one action point as a free action to increase your caster level for one spell you cast by 2. You must choose to spend the action point before you cast the spell. For example, you can spend an action point before the human wizard casts dispel magic from its scroll to boost its caster level to 4 instead of 3, improving the wizard痴 chances of successfully dispelling something.
Spell recall: You can spend one action point to retain a spell your character just cast (for those who prepare spells) or retain a spell slot for a spell your character just cast (for spontaneous casters). For example, you can spend an action point after your half-orc druid casts cure light wounds so it is still prepared and can be cast again, or you can spend an action point after your dwarf bard casts sleep from its repertoire to retain the spell slot.
Stabilize: You can spend one action point to automatically stabilize if dying.
Improve feat: You can spend an action point as a free action to improve a feat your character already has. Some examples are below.
Blind-Fight: You can eliminate your character痴 miss chance for a single attack.
Combat Expertise: You can double the bonus to AC granted by the feat, so taking a penalty of -1 on an attack roll gives your character a +2 dodge bonus to AC.
Dodge: You can increase the dodge bonus granted by the feat by +2, making it +3.
Improved Critical: You can double your critical range for one weapon (effectively tripling it, since it was doubled by the feat). This effect does not stack with any other effects that increase threat range (so it will not work in conjunction with the keen edge spell).
Improved Initiative: You can double the bonus for the feat, gaining a +8 bonus instead of +4.
Metamagic feats: You can spend an action point to apply a metamagic feat your character knows to a spell it is casting with no level increase and no casting time increase.
最終更新:2006年01月30日 20:31